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Lialem
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Posted - 2010.05.28 20:40:00 -
[1]
Edited by: Lialem on 28/05/2010 20:40:26 Taken from this site that explains settings for Oblivion http://www.tweakguides.com/Oblivion_7.html
Quote: High Dynamic Range (HDR) lighting is a form of lighting effect which dynamically alters based on the way it interacts with various objects and surfaces, as well as the environment in which the light source is portrayed. Look at the screenshots above for a comparison of the same scene using the default Oblivion lighting, then with Bloom only, then finally with HDR only. It is difficult to capture the true impact of these lighting effects in a compressed JPG screenshot as by definition HDR is dynamic, has a wide color range and is constantly altering. However essentially you can see that the HDR-enabled scene exhibits greater illumination of certain surfaces/light sources, and can be a (arguably) more realistic portrayal of how the human eye interprets light in certain situations (e.g. the added glare of light at the end of a dark tunnel, or when staring at the sun). While being more atmospheric, HDR lighting is more graphics card intensive, and furthermore can only be enabled on the GeForce 6600 series or above, or the ATI X1000 series or newer. HDR is also mutually exclusive with Bloom - one cannot be enabled at the same time as the other. Finally, you also can't enable HDR and Antialiasing at the same time unless you have an ATI X1000 series card or a GeForce 8 series card or newer, and recent Catalyst or Forceware drivers - in both cases you must first enable HDR in the game, and then force enable Antialiasing in your graphics card's control panel for it to work. See the Advanced Tweaking section for ways in which you can alter the visual parameters of HDR to alter its appearance.
I read especially the bolded part. Now if you look at EVE settings it says that HDR works particularly well with bloom... so which one is actually true? does bloom and hdr exclude each other or you actually get better results if you ahve both enabled?
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.05.28 20:55:00 -
[2]
Why won't you just try it and see what you like better? Why won't you just google it to understand what HDR and the HDR bloom effect actually are? Why won't you just leave another games' engine out of this since it is clearly unrelated? Why won't you just post in the correct forum? Why did I have to respond? Why is it not the weekend yet... oh it is. \o/ --
Originally by: Zeke Mobius I swear the catholic church was faster at admitting the earth was round than CCP at fixing stuff.
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Lialem
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Posted - 2010.05.28 22:45:00 -
[3]
Edited by: Lialem on 28/05/2010 22:55:41 Obviously you dont have a single idea about the answer to my question. You could have just said that, instead of writing your useless "wont you" little sentences.
Quote: Why won't you just post in the correct forum?
lol....
if only we had less kids in EVE, just like old days....
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.05.29 00:09:00 -
[4]
Originally by: Lialem lol....
if only we had less kids in EVE, just like old days....
Never gonna happen, better go back to Oblivion...
And if you read my answer attentively you would have found the answer to your question in my astounding rethoric.  --
Originally by: Zeke Mobius I swear the catholic church was faster at admitting the earth was round than CCP at fixing stuff.
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Roboplegic
Amarr
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Posted - 2010.05.29 13:41:00 -
[5]
Originally by: Catari Taga
Originally by: Lialem lol....
if only we had less kids in EVE, just like old days....
Never gonna happen, better go back to Oblivion...
And if you read my answer attentively you would have found the answer to your question in my astounding rethoric. 
who in the what now?
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Vaffel
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Posted - 2010.06.03 09:02:00 -
[6]
tough question, since it could be just as much about the semantics ccp subsribes to as what the rendering thech used.
Oblivion was one of the very first games to implent the high dynamic range lighting and reserved for people with monster truck pc's. If I remember correctly in oblivion you could implement bloom if you didn't have the required shader support on your gpu as a cheap mans HDR, if it's the same for eve I can't say for sure, if it is HDR would override any bloom settings, or perhaps bloom is just ccp's way of controlling the 'shiny' levels of HDR used. probably some dev knows, in the mean time fiddle with settings and use what gets you a good mix of 'pretty' and smoothnes (FPS)
just my .02$
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Krathos Morpheus
Legion Infernal
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Posted - 2010.06.03 20:37:00 -
[7]
Originally by: SaintSeven Edited by: SaintSeven on 12/07/2009 01:32:50 OK, I created a photo album here. Please let me know if it doesn't work. As far as what I could find, this is the first ever attempt to document what HDR does in EVE. 
My Attempt at a Photodocumentary
The first picture shows a scene with neither HDR nor Bloom on. The second picture shows HDR turned on. If you go back and forth between the two, you will see there is absolutely no difference at all. Specular lighting (shiny / metallic surfaces) works fine, but the light source isn't that bright.
In the third picture, I turn on Bloom. BAM! Note the reflective surfaces really pop now, because the of all the light coming from the background. Note that the sun did not change much - Bloom doesn't change anything *too* much, except for the passive background image in each system. This kind of surprised me but even thrusters etc. don't get effected *too* much.
In the last picture, you see Bloom + HDR. Now the effects of HDR are pretty noticable.. but what it does is actually tone the bloom effect down, while preserving the high reflection that my wings showed in response to Bloom. So it's like the Bloom is kind of there, but not really. Actually if you compare the Bloom + HDR to the Neither pictures, you can see that the Bloom + HDR background image is still a *bit* brighter than having nothing on at all, but not terribly so.
I'm not sure what kind of performance overhead is created by HDR, but based on this scenario at least, it does not appear to be contributing very much to the aesthetic quality of the image at all. 
The comparison with Oblibion is pretty pointless, btw.
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