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Darth Vicidious
Viziam Amarr Empire
0
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Posted - 2012.07.15 15:28:00 -
[1] - Quote
I have lived in 0.0 for 2 years now and at least 3 times a week someone comes in parks a bomber in system cloaks and walks away. Now I am not saying this should be against the rules or anything must made fair. If you are going to do this and interrupt peoples games who are online. Then you must stay there as well. I either put a random space anomaly that decloak or make a ship that has the ability to find cloaked ships. The reason I feel this way is because every weapon and every ship has a way to counter it. All but this one thing and it too should have a counter. So here is a petition X up if you agree, or add a comment if you want or just troll away as I know some will. I myself like the ship idea and give it the ability to disable cloaks for a set time or damage them.
Signed
Me
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Corina Jarr
Spazzoid Enterprises Purpose Built
1050
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Posted - 2012.07.15 15:39:00 -
[2] - Quote
Find a way to hamper afk cloakers that won't make cloaking actively for intended purposes useless, and maybe I could agree with you.
SO far no one has come up with such a method. As such I disagree at this time. |

Rengerel en Distel
Amarr Science and Industry
230
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Posted - 2012.07.15 16:22:00 -
[3] - Quote
An afk cloaker has never once gotten a kill or interrupted anyones gametime. If some neutral in your system causes you to be unable to do something, then it's on you. People in high sec and low sec seem to be able to function with neutrals in their systems, I'd imagine the people in null sec would find ways of doing it too.
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Silas Shaw
Coffee Hub
28
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Posted - 2012.07.15 17:27:00 -
[4] - Quote
People in WHs agree win Rengerel. There are always reds and neutrals in WH locals. They all log on at DT and stay all day. WH dwellers seem to still function though. I think this is on you, man. |

Cpt Roghie
Sabotage Incorporated Executive Outcomes
36
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Posted - 2012.07.15 18:27:00 -
[5] - Quote
Rengerel en Distel wrote:An afk cloaker has never once gotten a kill or interrupted anyones gametime. If some neutral in your system causes you to be unable to do something, then it's on you. People in high sec and low sec seem to be able to function with neutrals in their systems, I'd imagine the people in null sec would find ways of doing it too.
Oh noes, cloakie neutrals in HIGH SEC. Life is ruined.
/s Zzzzzzzz.
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Tarsus Zateki
GoonWaffe Goonswarm Federation
686
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Posted - 2012.07.15 20:10:00 -
[6] - Quote
On top of a cloaked ship being unable to attack anything, a solo bomber is nearly useless. As long as you have a pulse a bomber on its own is a free kill as long as you aren't purposely putting yourself in a position where a solo bomber can kill you. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Jack Miton
Bite Me inc Exhale.
379
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Posted - 2012.07.15 20:58:00 -
[7] - Quote
How is an afk ship unfair? if he's afk, you dont have to worry about it since he cant do anything. If he isnt afk, then your entire point is invalid since he isnt afk. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
731
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Posted - 2012.07.15 21:41:00 -
[8] - Quote
Cpt Roghie wrote:Oh noes, cloakie neutrals in HIGH SEC. Life is ruined. Even a cloaky war target is totally irrelevant since no ship in the game that has a covops cloaks on it is a threat to anyone other than a solo missioner. Particularly in an environment where they can't light a cyno. |

Cpt Branko
Zawa's Fan Club
14
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Posted - 2012.07.15 22:10:00 -
[9] - Quote
Not this again.
If he does not uncloak, then you don't have anything to worry about. Maybe you can pass the time talking to him in local when you are bored.
If he does uncloak, then you can kill him.
For a while, while I was living in NPC 0.0, mostly for the epic carebearing after some initial fighting, there would be a cloaky something, presumably afk. Did not stop us from ISK-farming, and one of the afkcloakers ended up as a tasty KM. Another got blown to bits by my mate's missioning Vargur when he tried to tackle.  |

Jack Miton
Bite Me inc Exhale.
379
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Posted - 2012.07.16 01:02:00 -
[10] - Quote
Vimsy Vortis wrote:[quote=Cpt Roghie]Even a cloaky war target is totally irrelevant since no ship in the game that has a covops cloak on it is a threat to anyone other than a solo missioner. Particularly in an environment where they can't light a cyno.
youve never really heard of T3s or recons have you? |
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KandieKat
Silver Lining Corp Silver Twilight Enterprises
2
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Posted - 2012.07.16 01:26:00 -
[11] - Quote
Cloaked ships that hang around have three puposes:
1) Gank the careless 2) Gather information 3) Make you nervous.
How you react to the presence of a cloaked ship depends on paranoid you feel. Admittedly a mild case of paranoia in Eve is sometimes healty for your wallet
The only way to stop the afk cloaky would be to put a timer on the cloak of something like forty minutes .
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Flurk Hellbron
Science and Trade Institute Caldari State
103
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Posted - 2012.07.16 06:39:00 -
[12] - Quote
Remove local chat, cloakers gone.............. |

Dilligafmofo
Sandman Plc
100
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Posted - 2012.07.16 07:23:00 -
[13] - Quote
Risk Vs reward has beaten hi sec into a kindergarden with much input from Nullsec dwellers using the argument to have lots of isk taken away from empire space.
I hear the rewards are still pretty sweet since I left Null sec. You need to risk your ships for said reward my friend. I suggest growing a decent pair and continuing as normal, he is AFK afterall, or getting the fecker as he jumps in, do your intel channels not warn of his approach?
You Null sec bears make me sick |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
171
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Posted - 2012.07.16 07:31:00 -
[14] - Quote
i saw a neutral in my system once. dropped some combat probes and local soon cleared.
sure it could have been coincidence but don't take this away from me, it made me feel useful. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
238
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Posted - 2012.07.16 07:45:00 -
[15] - Quote
1/10 for effort
6/10 for results |

Shadow Adanza
Colonial Marines EVE Division Villore Accords
18
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Posted - 2012.07.16 08:08:00 -
[16] - Quote
Of all the petitions I've seen, this one is fairly high on the "well that's a dumb idea" list.
"Oh, I don't want a STEALTH ship to be stealth! Fix it!!"
Call him names in local or something. Have fun with him. Hey! You're no zombie! |

Abdiel Kavash
Paladin Order Fidelas Constans
689
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Posted - 2012.07.16 08:16:00 -
[17] - Quote
Darth Vicidious wrote:The reason I feel this way is because every weapon and every ship has a way to counter it. All but this one thing and it too should have a counter.
I would argue that the fact that they can't shoot, lock targets, or even move while the player is away from their computer is enough of a counter. |

FloppieTheBanjoClown
The Skunkworks
1920
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Posted - 2012.07.16 14:02:00 -
[18] - Quote
Vimsy Vortis wrote:Cpt Roghie wrote:Oh noes, cloakie neutrals in HIGH SEC. Life is ruined. Even a cloaky war target is totally irrelevant since no ship in the game that has a covops cloak on it is a threat to anyone other than a solo missioner. Particularly in an environment where they can't light a cyno.
You haven't met my Loki. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Crosi Wesdo
Shadows Of The Federation Drunk 'n' Disorderly
327
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Posted - 2012.07.16 14:08:00 -
[19] - Quote
FloppieTheBanjoClown wrote:Vimsy Vortis wrote:Cpt Roghie wrote:Oh noes, cloakie neutrals in HIGH SEC. Life is ruined. Even a cloaky war target is totally irrelevant since no ship in the game that has a covops cloak on it is a threat to anyone other than a solo missioner. Particularly in an environment where they can't light a cyno. You haven't met my Loki.
Or my nemesis
http://www.youtube.com/watch?v=D9RfOMzy_RE |

Substantia Nigra
Polaris Rising Gentlemen's Agreement
763
|
Posted - 2012.07.17 00:02:00 -
[20] - Quote
Darth Vicidious wrote:The reason I feel this way is because every weapon and every ship has a way to counter it. All but this one thing and it too should have a counter.
AFK cloaky-f.a.g ops is a form of psych-warfare. As such the counter is usually education and other efforts to boost the morale and understanding of your own troops. A cloaked ship, neutral or hostile, can do nothing except look and bookmark while cloaked. Their power lies in their ability to significantly disrupt the activities of those who are poorly prepared and ill equipped to cope with that particular form of warfare.
The real and tangible danger of supposed cloaky AFKers is when they are not AFK and when they uncloak. When they do this they can also deploy probes (meh), tackle or otherwise aggress, and / or light a cyno / covert cyno to quickly bridge buddies into system. These activities can represent a major hassle to the residents GǪ but they are not things that an AFK cloaky-*** can do. You need to be active at your keyboard and uncloaked to do this.
Vimsy Vortis wrote:Even a cloaky war target is totally irrelevant since no ship in the game that has a covops cloak on it is a threat to anyone other than a solo missioner. Particularly in an environment where they can't light a cyno.
I do not see this as being at-all correct. Sure a solo covops ships canGÇÖt blob a large fleet, but they can wreak havoc on a lot more than a solo mission runner. FFS pirolat, in a way-small paper-tanked frigate, sets a good example GǪ and covops T3s are capable of much more than that. In good hands of course.
I have a lot of cloaky-f.a.g experience and have seen switched-on groups and individuals cope very well, and even prosper despite my best efforts. Some take sport in taunting me GÇô ofc I retain a strict radio silence GÇô and some just get about well planned, well executed, and unpredictable activities. Despite my best efforts I have had people successfully mining under my nose. Talking to them afterwards I learned that theyGÇÖd checked my historical hours of activity and felt it very unlikely that I had prescanned the particular grav site they wanted to harvest. They also believed it unlikely that, if they were careful, I would be able to scan-down the site without them noticing and being able to warp to safety, and they set a scout in their POS keeping watch in case I tried to set a 300km stop bubble. I complimented them on their efforts GǪ afterwards of course 
I have also seen lots of abject failures, such as yesterdayGÇÖs archon and anshar, where people have continued to do predictable or unsafe activities despite having unknowns or hostiles in system. The archon-dood stayed in space, ratting, in a carrier while he had hostile (not just neutral) people in system (http://www.polaris-rising.com/killboard/?a=kill_detail&kll_id=13015). The anshar-dood kept warping from cynogen-POS directly to station despite there being four hostile ships in system (http://www.polaris-rising.com/killboard/?a=kill_detail&kll_id=12977), and he warped his rorqual into the same bubble at the same time GǪ we just didnGÇÖt have the time / DPS to also kill the rorq b4 the support fleet undocked.
So, IMO GǪ. A cloaked ship can only damage your psyche and morale - learn to cope with that - but he is able to transform, unannounced, into a much more dangerous beasty when he returns to the keyboard and uncloaks - take care to prepare for that. There is nothing a cloaky-f.a.g AFKer can do that you cannot counter GǪ itGÇÖs just that not everyone has the balls or brains to develop appropriate counters. We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |
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Abyssum Invocat
Club Bear
20
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Posted - 2012.07.17 01:09:00 -
[21] - Quote
I have been a pvper for 3 years now and at least 10 times a week when I enter a system everyone docks and walks away. Now I am not saying this should be against the rules or anything must made fair. If you are going to do this and interrupt peoples game who are online. Then you must stay there as well. Put a delay on local . The reason I feel this way is because every weapon and every ship is useless against someone who immediately docks. All but this one thing and it too should have a counter. So here is a petition X up if you agree, or add a comment if you want or just troll away as I know some will. I myself like the delayed local idea.
Signed
Me
|

Substantia Nigra
Polaris Rising Gentlemen's Agreement
765
|
Posted - 2012.07.17 01:17:00 -
[22] - Quote
Abyssum Invocat wrote:I myself like the delayed local idea.
Ya, let's all change eve so ppl don't have to think, or plan, or train, or be patient to achieve their goals. I think I recall someone, sometime, saying something along the lines of "WoW thataway =>". We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Abyssum Invocat
Club Bear
20
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Posted - 2012.07.17 01:36:00 -
[23] - Quote
I only brought it up as a counter-point to this whining. |

Mallak Azaria
330
|
Posted - 2012.07.17 01:59:00 -
[24] - Quote
Darth Vicidious wrote:I have lived in 0.0 for 2 years now and at least 3 times a week someone comes in parks a bomber in system cloaks and walks away. Now I am not saying this should be against the rules or anything must made fair. If you are going to do this and interrupt peoples games who are online. Then you must stay there as well. I either put a random space anomaly that decloak or make a ship that has the ability to find cloaked ships. The reason I feel this way is because every weapon and every ship has a way to counter it. All but this one thing and it too should have a counter. So here is a petition X up if you agree, or add a comment if you want or just troll away as I know some will. I myself like the ship idea and give it the ability to disable cloaks for a set time or damage them.
Signed
Me
If you get within 2km of a cloaked ship, it decloaks. That is a counter. |

Bad Messenger
Nasranite Watch Caldari State Capturing
172
|
Posted - 2012.07.17 08:53:00 -
[25] - Quote
nothing that is in cloak can not harm you. |

Nayl Mkoll
Godless Horizon. WHY so Seri0Us
10
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Posted - 2012.07.17 16:05:00 -
[26] - Quote
Darth Vicidious wrote:I have lived in 0.0 for 2 years now and at least 3 times a week someone comes in parks a bomber in system cloaks and walks away. Now I am not saying this should be against the rules or anything must made fair. If you are going to do this and interrupt peoples games who are online. Then you must stay there as well. I either put a random space anomaly that decloak or make a ship that has the ability to find cloaked ships. The reason I feel this way is because every weapon and every ship has a way to counter it. All but this one thing and it too should have a counter. So here is a petition X up if you agree, or add a comment if you want or just troll away as I know some will. I myself like the ship idea and give it the ability to disable cloaks for a set time or damage them.
Signed
Me
By making this post the afk cloaky alt is winning....
Heres a counter.... use the jumpgate. learn how to gtfo if you get jumped.... cloaking has the counter mechanic built into it by not allowing some one to target for a period of time after decloaking... cloaked ship cant go ab/mwd speed so if your ratting and your MOVING its very hard for a cloaky single alt to do much against you. simple common sense beats cloaky alt. |

Tarryn Nightstorm
Hellstar Towing and Recovery
517
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Posted - 2012.07.20 02:24:00 -
[27] - Quote
Oh, look:
It's this thread.
Again. 
What next, OP? Are you going to whine about ninja-salvagers? Haven't seen one of those threads in a while, now that I think of it. In irae, veritas. |
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