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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 18:02:00 -
[1]
Edited by: Cividari on 06/06/2010 18:03:00 Edited by: Cividari on 06/06/2010 18:02:25 Rankings
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 18:21:00 -
[2]
Also, if anyone notice any errors please let me know and I'l fix it.
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Lucius Rex
Minmatar Rex Enterprises
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Posted - 2010.06.06 18:29:00 -
[3]
Edited by: Lucius Rex on 06/06/2010 18:29:42 AAA and CRY HAVOC have 126 pts? How?
Lucius Rex
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MasterOB1
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.06.06 18:30:00 -
[4]
nice
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 18:34:00 -
[5]
Originally by: Lucius Rex Edited by: Lucius Rex on 06/06/2010 18:29:42 AAA and CRY HAVOC have 126 pts? How?
They only fielded 99 points so they got 1 point in bonus.
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Erikel
Cosmic Odyssey BricK sQuAD.
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Posted - 2010.06.06 18:35:00 -
[6]
Nice, but shouldn't people that are tied with points scored be ranked according to the least points their opponent got instead of the most, meaning those who lost less should be ranked higher, it's the opposite atm.
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FelonyFruitFlinger
Epiphyte Mining and Exploration Majesta Empire
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Posted - 2010.06.06 18:38:00 -
[7]
Edited by: FelonyFruitFlinger on 06/06/2010 18:37:55 For the week 2 match ups, since winners will mostly have 125 points, are the ranking then based on your opponent's score?
If so, sort first by column B in descending order then by column C in ascending order.
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 18:40:00 -
[8]
Originally by: FelonyFruitFlinger For the week 2 match ups, since winners will mostly have 125 points, are the ranking t[qhen based on your opponent's score?
If so, sort first by column B in descending order then by column C in ascending order.
It is correct atm.
Originally by: Erikel Nice, but shouldn't people that are tied with points scored be ranked according to the least points their opponent got instead of the most, meaning those who lost less should be ranked higher, it's the opposite atm.
From the rules:
Quote:
If at any point, teams are level in Win/Loss and also level in points scored, the following will be used in order to determine ranking position.
1. If the teams disputing rank have fought each other at any point, the winner is higher.
2. The current ranking (W/L, then points) of the last team that you defeated. Higher is better.
3. The current ranking of the last team that defeated you. Again, higher is better.
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Erikel
Cosmic Odyssey BricK sQuAD.
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Posted - 2010.06.06 18:57:00 -
[9]
I guess so, although that doesn't make any sense to me.
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Spacepunk Aerowolf
Gallente Unity Of Legends
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Posted - 2010.06.06 19:03:00 -
[10]
Originally by: Erikel I guess so, although that doesn't make any sense to me.
Strength of opposition.
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 19:44:00 -
[11]
Originally by: Spacepunk Aerowolf
Originally by: Erikel I guess so, although that doesn't make any sense to me.
Strength of opposition.
It works out alright after the second match, giving an advantage to teams winning their first match.
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Sordeo Regius
Blueprint Haus Get Off My Lawn
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Posted - 2010.06.06 19:56:00 -
[12]
Teams that scored a perfect win, that is to say, their opponent scored 0 should be ranked in the top slots. The ranking sheet looks like a tongue to orifice maneuver.
Use points scored, points not allowed, then check team members KB ratio, etc to get a more accurate idea of rankings.
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Spacepunk Aerowolf
Gallente Unity Of Legends
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Posted - 2010.06.06 20:07:00 -
[13]
Originally by: Sordeo Regius Teams that scored a perfect win, that is to say, their opponent scored 0 should be ranked in the top slots. The ranking sheet looks like a tongue to orifice maneuver.
Use points scored, points not allowed, then check team members KB ratio, etc to get a more accurate idea of rankings.
You could say that, or you could say that beating a team that put up a fight is more impressive than shooting fish in a barrel. Of course it's not so simple as that in either case, but the rules had to dictate one or the other.
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.06.06 20:14:00 -
[14]
I believe LAWN has (103*1.25) points - AA fielded only 97 points, so those 3 points that they didn't field get added to our score per tournament rules.
Note that if you have a 99 pt v. 99 pt fleet, the winner ends up with 100 points - 99 points for destroying the enemy, 1 point for the points the enemy didn't use, and zero points for a handicap as they had even fleet values. ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Dwergi
RPS holdings
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Posted - 2010.06.06 20:16:00 -
[15]
The points YOU didn't use get added to your score - not the points your enemy didn't use. So if you beat a 100 point team with a 70 point team, you'd earn 130 + 25% points.
It doesn't make any sense to reward you for beating a team that didn't use all their points.
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.06.06 20:21:00 -
[16]
Originally by: Dwergi The points YOU didn't use get added to your score - not the points your enemy didn't use. So if you beat a 100 point team with a 70 point team, you'd earn 130 + 25% points.
It doesn't make any sense to reward you for beating a team that didn't use all their points.
http://www.eveonline.com/events/alliances/tournament/t8/rules.asp "5. Unused points will be added to the opponents score." I agree it doesn't make a lot of sense, but that's what it says. ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Dwergi
RPS holdings
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Posted - 2010.06.06 20:34:00 -
[17]
Hmm. I guess that means every winner always earns 125 points?
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 20:36:00 -
[18]
Originally by: Dwergi Hmm. I guess that means every winner always earns 125 points?
Unless they field less points than their opponent at the start of the match, then they get the point difference as a bonus.
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Erikel
Cosmic Odyssey BricK sQuAD.
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Posted - 2010.06.06 20:53:00 -
[19]
Edited by: Erikel on 06/06/2010 20:57:38
Originally by: Spacepunk Aerowolf
Originally by: Erikel I guess so, although that doesn't make any sense to me.
Strength of opposition.
But is it really strength of opposition or weakness on the winning teams part?
I think the other way is more indicative imo.
PS: That said , in no way meant to criticize you Civi, it's CCPs rule and I'll go with whatever they are. Also thanks for the work Civi, someone needed to do it, good job thanks for the effort. :)
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.06.06 20:56:00 -
[20]
Originally by: Dwergi Hmm. I guess that means every winner always earns 125 points?
oh wait, I'm an idiot for some reason I figured LAWN got 100 points for beating a 97 point team. I think the point of that rule (unused points get added to your opponents score) is so that killing all of the enemy's ships always results in 100 points. and you can get more points than that only by bringing fewer points than your opponent.
(plus the 25% bonus for winning which i assume is added last) ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Cividari
Caldari Guiding Hand Social Club
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Posted - 2010.06.06 20:58:00 -
[21]
All matches for the first round are now added so you can see who will face who in the next round. It is rank 1 vs rank 2, rank 3 vs rank 4 etc. We don't know yet who will face who between the players with the same score and same opponent score though.
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