Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

MeBiatch
Republic University Minmatar Republic
469
|
Posted - 2012.07.16 00:24:00 -
[1] - Quote
Step 1:
Remove Jump Bridge from Player Owned Stations.
Step 2:
Make Jump Bridge anchorable only at a planet.
Step 3:
Increase Jump Bridge HP and give it a Reinforce timer.
Step 4: Remove activation restrictions from Jump Bridge
Step 5: Remove Fuel bay from Jump Bridge
Step 6: Keep activation cost but fuel must be in host ship
tldr: Increase risk for 0.0 JB network by making them work like stargates that do not have the POS as a defence... PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

Charles Baker
Federal Mineral Acquisition
58
|
Posted - 2012.07.16 00:26:00 -
[2] - Quote
Make them usable by Alliance members only... |

MeBiatch
Republic University Minmatar Republic
469
|
Posted - 2012.07.16 00:30:00 -
[3] - Quote
Charles Baker wrote:Make them usable by Alliance members only...
ok but if you do that... make it so the JB can be hacked but make the hack a chance based so you could get it the first time but it could take a few min to hack the JB...
PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

Charles Baker
Federal Mineral Acquisition
58
|
Posted - 2012.07.16 00:34:00 -
[4] - Quote
MeBiatch wrote:Charles Baker wrote:Make them usable by Alliance members only... ok but if you do that... make it so the JB can be hacked but make the hack a chance based so you could get it the first time but it could take a few min to hack the JB...
No Alliance members only, no super highways. |

flummox
Militaris Industries Cascade Imminent
18
|
Posted - 2012.07.16 00:38:00 -
[5] - Quote
step 1:
frack off about jump bridges
step 2:
use intel to figure out where the JBs are (which system)
step 3:
guard those systems
=========================
just FYI stuff:
what would power the JBs without a POS ?
what is the point of your post? getting tired of not being able to shoot people? easier tears?
do you even know how expensive it is to erect (giggity) and maintain a JB ?
since they had it changed to only one JB per system, you are given a chance to intercept anyone using it by scouting.
would the overview now show the JBs at the planets? and again, what would be powering it?
=========================
methinks you just want easier tears. otherwise these sound like terrible ideas. |

KrakizBad
Eve Defence Force Fatal Ascension
814
|
Posted - 2012.07.16 00:45:00 -
[6] - Quote
Sadly ignore doesn't work on new threads yet. Why did you take my wings away? |

Simi Kusoni
HelloKittyFanclub
1489
|
Posted - 2012.07.16 00:47:00 -
[7] - Quote
JBs aren't really that much of an issue, if you really want to hurt an alliance you can still kill their care bears in space or sometimes catch them at gates when roaming through their sov.
If you want something to ***** about try JFs, titan bridging regular freighters (for moving outposts) and local Intel. Not that I want to see local removed, but it could certainly do with a nerf.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Tom Gerard
Glorious Nation of Kazakhstan
224
|
Posted - 2012.07.16 00:54:00 -
[8] - Quote
The EASIEST way, with the GREATEST effect would be adding "recent bridges" to the map.
The text would show ship class, pilot name, and destination as well as the planet and moon of the POS.
This would add a meaningful balance to the system, and would easily be explained due to distortions in space-time caused by instantaneous travel.
It could be explained that titans are able to mask their own bridge capabilities, this could easily be explained by the massive costs associated with titan production.
Additionally this generate a market for a Tech II version of the existing Jump Array which would obviously require a more significant investment, both financially and developmentally. |

MeBiatch
Republic University Minmatar Republic
469
|
Posted - 2012.07.16 01:02:00 -
[9] - Quote
Tom Gerard wrote:The EASIEST way, with the GREATEST effect would be adding "recent bridges" to the map.
The text would show ship class, pilot name, and destination as well as the planet and moon of the POS.
This would add a meaningful balance to the system, and would easily be explained due to distortions in space-time caused by instantaneous travel.
It could be explained that titans are able to mask their own bridge capabilities, this could easily be explained by the massive costs associated with titan production.
Additionally this generate a market for a Tech II version of the existing Jump Array which would reduce the time these notifications are displayed, but would obviously require a more significant investment, both financially and developmentally.
this guy is smart
PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
187
|
Posted - 2012.07.16 01:03:00 -
[10] - Quote
Charles Baker wrote:MeBiatch wrote:Charles Baker wrote:Make them usable by Alliance members only... ok but if you do that... make it so the JB can be hacked but make the hack a chance based so you could get it the first time but it could take a few min to hack the JB... No Alliance members only, no super highways. Go gaurd the bridge you lazy oaf. |
|

Xercodo
Disturbed Friends Of Diazepam
1208
|
Posted - 2012.07.16 01:11:00 -
[11] - Quote
While the whole power projection thingy has been beat to death I think I would agree with making JBs alliance only. No hacking or anything. Alliances should sure as hell be able to have good mobility around their own space but not be able to get to the other side of null sec in 15 minutes.
The titan bridged freighters is a problem too. Perhaps remove that ability by coming up with a reason like JBs are less capable than stargates and thus can only go up to battleship in size. (both normal and titan ones)
This would mean GREAT incentive to get a JF. And to properly protect normal freighters.
With POS JBs being stuck to their host POS and only allowing people of the same alliance to use them you could now use titans as your offensive vehicle, letting support fleet bridge beyond the alliance's borders. The Drake is a Lie |

Tarsus Zateki
GoonWaffe Goonswarm Federation
686
|
Posted - 2012.07.16 01:14:00 -
[12] - Quote
Even the Jump Bridges around our heavily defended starbases still regularly get camped by hostiles who wrack up kills on them until we can be bothered to do something about it. Sorry you're having trouble effectively utilizing ambush tactics around Jump Bridges.
I'll just be over here with my squad of bombers chucking bombs at the new jump ins around your bridges. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
686
|
Posted - 2012.07.16 01:17:00 -
[13] - Quote
No wait maybe it was Munins and Lokis. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
686
|
Posted - 2012.07.16 01:17:00 -
[14] - Quote
I do know cloak-dictors are involved in these Jump Bridge camps somehow. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
686
|
Posted - 2012.07.16 01:19:00 -
[15] - Quote
Really whining about Jump Bridges is so pass+¬. We're outright dropping Outposts on our enemy's doorstep these days when we invade them. That's what you should be whining about. Strategic outposting! You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

No More Heroes
GoonWaffe Goonswarm Federation
953
|
Posted - 2012.07.16 01:34:00 -
[16] - Quote
MeBiatch wrote:Step 1:
Remove Jump Bridge from Player Owned Stations.
Step 2:
Make Jump Bridge anchorable only at a planet.
Step 3:
Increase Jump Bridge HP and give it a Reinforce timer.
Step 4: Remove activation restrictions from Jump Bridge
Step 5: Remove Fuel bay from Jump Bridge
Step 6: Keep activation cost but fuel must be in host ship
tldr: Increase risk for 0.0 JB network by making them work like stargates that do not have the POS as a defence...
So where did you get trapped and killed?
Inappropriate signature removed, CCP Phantom. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
691
|
Posted - 2012.07.16 01:36:00 -
[17] - Quote
No More Heroes wrote: So where did you get trapped and killed?
The Republic University is well known for their extensive Jump Bridge network. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

WhaleCommander
Caucasian Culture Club Transmission Lost
1
|
Posted - 2012.07.16 08:53:00 -
[18] - Quote
Jump bridges are not a big issue.
Titan jump bridging fleets across the galaxy in a short amount of time is the bigger issue. |

Akirei Scytale
Test Alliance Please Ignore
1997
|
Posted - 2012.07.16 09:10:00 -
[19] - Quote
This thread single handedly lowered my IQ by 2 points. TEST Alliance BEST Alliance |

ModeratedToSilence
Republic Military School Minmatar Republic
138
|
Posted - 2012.07.16 09:19:00 -
[20] - Quote
Akirei Scytale wrote:This thread single handedly lowered my IQ by 2 points.
Under the old GD standards I would have replied with something along the lines of: How does it feel to be immune from adult prosecution in Alabama? But now I have to say something, like the topic is convoluted and difficult to reply to without deviateing off topic or just generally trolling and the thread should be locked.
|
|

Victoria Sin
Center for Advanced Studies Gallente Federation
111
|
Posted - 2012.07.16 09:23:00 -
[21] - Quote
Akirei Scytale wrote:This thread single handedly lowered my IQ by 2 points.
You're a liar. It's impossible to have an IQ of -2. 
|

Abdiel Kavash
Paladin Order Fidelas Constans
689
|
Posted - 2012.07.16 09:23:00 -
[22] - Quote
Step 1: Come up with a "why" to your "what". Step 2: Post in the proper forum. |

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
336
|
Posted - 2012.07.16 10:01:00 -
[23] - Quote
T2 jb's should be introducted.
req: sov 5 only at planet and as bakon on overview no defence spawn in radius is like normal gate only a couple per region acts as super highways, very unsafe! range 10-15 ly requires 90% cap to jump > jb with built in jumpdrive CCP FIX BLACK OPS FFS |
|

ISD Tyrozan
ISD Community Communications Liaisons
18

|
Posted - 2012.07.16 14:09:00 -
[24] - Quote
"What to Do About Jump Brideges? has been moved from General Discussion to Features and Ideas. - ISD Tyrozan ISD Tyrozan Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Vilnius Zar
Ordo Ardish
78
|
Posted - 2012.07.16 14:13:00 -
[25] - Quote
Remove them, problem solved. Amat victoria curam. |

Arkon Olacar
Imperial Guardians The Aurora Shadow
82
|
Posted - 2012.07.16 14:28:00 -
[26] - Quote
Hemmo Paskiainen wrote:T2 jb's should be introducted.
req: sov 5 only at planet and as bakon on overview no defence spawn in radius is like normal gate only a couple per region acts as super highways, very unsafe! range 10-15 ly requires 90% cap to jump > jb with built in jumpdrive I do want jump bridges to show up on my overview as bacon. "The rest will be in the blog rather than invented at the keyboards of forum posters and bloggers." -á-á-á-á-á-á-á - CCP Sreegs, 23/06/2012
Umad forum warriors? |

Lord Drex
Prime Explorations
3
|
Posted - 2012.07.16 14:47:00 -
[27] - Quote
AND add some pay to use NPC jump bridges between high and npc null |

Emperor Salazar
Dreddit Test Alliance Please Ignore
568
|
Posted - 2012.07.16 14:55:00 -
[28] - Quote
Lord Drex wrote:AND add some pay to use NPC jump bridges between high and npc null
You can do this for free.
They're called stargates. |

Arkon Olacar
Imperial Guardians The Aurora Shadow
82
|
Posted - 2012.07.16 15:46:00 -
[29] - Quote
Lord Drex wrote:AND add some pay to use NPC jump bridges between high and npc null So your godwaful idea gets shot down, and you decide to go spam other threads with your sperge? No thanks. "The rest will be in the blog rather than invented at the keyboards of forum posters and bloggers." -á-á-á-á-á-á-á - CCP Sreegs, 23/06/2012
Umad forum warriors? |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
275
|
Posted - 2012.07.16 17:22:00 -
[30] - Quote
MeBiatch wrote: ....Step 6: Keep activation cost but fuel must be in host ship...
Oh great, another reason why the blackop will suck more; It barely has room for fuel getting some place now.. much less a return trip. you want it to have another job it can't do well due to lack of enough fuel... [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |