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Livinglegend
A..M..W
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Posted - 2010.06.08 23:19:00 -
[1]
In comparison to mining, how well do you think this new "profession" could generate ISK? I'm a combat pilot and i've flown for alliances like COW and GC and i was usually supported by my alliance and corporation for ships and modules. But now that i've struck it out with my friends i've been meaning to take up a profession where i can make ISK. I've tried mining but that takes a lot of patience. So when i heard about this i decided hey why not i'll give it a shot.
Question is: Is this for fun? Or can i make some serious iskies to support my playstyle? ------------------------
One Legend Many Legacys
I Am Legend |

Chaos Dreams
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Posted - 2010.06.08 23:26:00 -
[2]
Well no clue how profitable it'll eventually end up being. But, the major draw for PI is that you can do all the maintenance stuff from anywhere at any time. So while warping you can play with your planets. While waiting for a fleet member to reconnect you can manage your planets. While listening to your fleet commander emorage cause he lost his faction-fitted toy you can update your planets.
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Professor Leech
Transmetropolitan
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Posted - 2010.06.08 23:28:00 -
[3]
If you like city building type games then you may find some temporary fun. When you scale up it ends up being a lot of clicking, depending on how much time you want to spend dealing with it.
In the long run it will generate an ok revenue stream that could fund basic pvp. Probably best to do PI in conjunction with something else if you desperate need isk.
Originally by: LADY MEGA because of the PI?
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Livinglegend
A..M..W
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Posted - 2010.06.08 23:53:00 -
[4]
I was hoping that the advanced commodities that i would be manufacturing could really net some big isk. But if thats not the case then oh well :( ------------------------
One Legend Many Legacys
I Am Legend |

Livinglegend
A..M..W
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Posted - 2010.06.09 01:08:00 -
[5]
Wait a sec, what do ya mean by an Ok revenue?? You trader types can say ok and by ok you can mean 50 million isk an hour. ------------------------
One Legend Many Legacys
I Am Legend |

Ialjtat
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Posted - 2010.06.09 01:31:00 -
[6]
Originally by: Livinglegend Wait a sec, what do ya mean by an Ok revenue?? You trader types can say ok and by ok you can mean 50 million isk an hour.
For the moment, if you're extracting resources and processing them - you're talking less than 500k per day.
A rough estimate as I've not looked through -all- the goods, but that gets you in the ballpark.
Best I've seen so far is purchasing NPC goods, processing, and reselling them. This will net you about 2m/day/planet.
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Tandin
The Knights Templar R.A.G.E
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Posted - 2010.06.09 02:20:00 -
[7]
I'd be willing to bet that the real money will be running P3 and P4 processes but that's something time will tell.
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Misoku
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Posted - 2010.06.09 12:33:00 -
[8]
It's almost impossible to say at the moment, precisely because one of the main motivating forces behind PI (player-driven market for what are currently NPC goods) hasn't kicked in. At current NPC sell order prices, the profit one can get from PI is pretty miniscule.
However, once those sell orders disappear (within a few weeks, by the looks of it), the prices will be determined by a simple matter of supply and demand. It's very difficult to tell what this will look like now because we're not getting any real market information with the NPC orders gobbling up all the trades.
I would be pretty confident that the price will be a lot higher, at least in the mid-term, simply because there aren't going to be many players that will bother to do PI for less than 1m ISK/hr. Hence very low supply -> prices rise -> some buyers drop out, more players start producing and equilibrium is reached.
If you want to know what that equilibrium point will be, ask again in a month.  --
Looking for high-sec POSes? Check out my corp services for a swift, trustworthy and affordable solution. |

Kudlow N'cramer
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Posted - 2010.06.09 16:45:00 -
[9]
In the end, the PI economy will be dependent on POS component prices. So, will PI be profitable? It seems like a patience game right now. If you are on your own, you can concentrate on making a select few P4 products and hope they are the ones that sell for the most. If you have buddies working with you, you can cover most of the bases.
The thing I'm curious about is whether or not there will be stable P1 and P2 markets. Stable enough that someone can go pick up the P1 and P2 product they've been making once a week and sell them on the market as a decent secondary income.
If the POS market is strong enough, I would imagine people will be setting up high tech production facilities on hi sec planets and may opt to just buy the T2 components on the market. It's such a step up from hi sec to low sec in regards to extraction that it's very much worth it for industrialists to venture there. However, what if they keep getting ganked? Some may just want to buy the more raw PI goods and process them.
If all goes well, this could get interesting and PI could be fun. If not, well, a lot of us just played into one huge CCP isk sink. 
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Malak Alraheem
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Posted - 2010.06.09 17:04:00 -
[10]
The instant gratification isn't going to be there. This is essentially farming, and farming takes patients. I am investing in it but I look at it as a hobby within the game right now. If it fails I'll be out about 100-200 million isk total. We just need to wait and see what happens.
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wally83
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Posted - 2010.06.09 17:12:00 -
[11]
For now, all I'm doing is producing my own POS Fuel... Enriched Uranium, Robotics, Oxygen, etc. I'll just see how the market reacts, and then I'll decide where to go. I'll possibly be late for the party, but meh... 
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Dagny Bronstein
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Posted - 2010.06.09 17:20:00 -
[12]
Originally by: Malak Alraheem farming takes patients.

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