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Lonestar Antares
Caldari Science and Trade Institute
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Posted - 2010.06.09 18:50:00 -
[1]
I have seen a lot of fits and advice involving fancy faction ammo but I am curious as to what kind of ammo you guys are taking into run of the mill, easy to tank 3's and 4's. The reason I ask is I am totally stuck on the hybrid iron/antimatter. I'm either kiting at max range or up close and personal trying to max dps. I am not really seeing much use for all these other ammo types.
When would the situation call for....thorium ammo? lead instead of iron?
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Baneken
Gallente Aseveljet
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Posted - 2010.06.09 18:54:00 -
[2]
Antimatter and thorium, pure and simple. Navy antimatter and Navy thorium to be exact. Use drones for frigates.
http://desusig.crumplecorn.com/sigs.html |
Natalie Caladan
Royal Amarr Institute
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Posted - 2010.06.09 19:11:00 -
[3]
oh .... it's about hybrids .. I don't use those
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Syn Callibri
Minmatar Blacklight Incorporated
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Posted - 2010.06.09 19:15:00 -
[4]
The Minmatar use very big arrows for ammunition.
(The views expressed may not be those of Blacklight Inc.) |
Lonestar Antares
Caldari Science and Trade Institute
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Posted - 2010.06.09 19:26:00 -
[5]
Edited by: Lonestar Antares on 09/06/2010 19:30:31
Originally by: Natalie Caladan oh .... it's about hybrids .. I don't use those
Oh.....um....what kind of blaster/arty/autocannon ammo do you guys/gals use?
Its all the same more or less. Range/damage that slides from one extreme compromise to the other. Carburized lead/emp ammo (I think) and radio/multifrequency when I pew pew with the LaZZ0rz.
Just wondering what is the real application of these middle of the road ammos? Do you guys like.....match the optimal to your sensor range and then carry only one type? Do you switch through 3 tiers....starting iron/carb lead/radio then going to ???/???/??? (i dont know their names off the top of my head) and finally going to anti/emp/multi?
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Marie Hartinez
Gallente Aries Munitions and Defense
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Posted - 2010.06.09 20:02:00 -
[6]
Since I fly either an Ishkur or Ishtar, I use drones mostly, unless I get up close and personal, then it's either anti-matter or null for the blasters.
Surrender is still your slightly less painful option. |
Slapchop Gonnalovemynuts
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Posted - 2010.06.09 21:00:00 -
[7]
Due to the fact that rats will want to hang out at varying distances you will want a long range and a short range ammo in your hold. For hybrids what you are doing with the iron/antimatter is pretty standard. Use the iron to engage the targets that sit out at distance and switch to antimatter for the ones which get in close. Pretty cut and dried really, I think... --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Merouk Baas
Gallente
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Posted - 2010.06.09 21:15:00 -
[8]
Dominix with T2 drones and (smallest Large) T2 rails, I use Lead ammo (saves capacitor), but my drones do the majority of the damage (drones 350 DPS, lead 100). I'm not using a Megathron, but theory-crafting out of EFT, you'd have to use blasters w/ antimatter and at least 2 Mag Field Stabilizers to get the 400 or so DPS.
Also, 400-ish DPS is probably pretty bad, all things considered.
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Avo Daith
Mentors Administration
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Posted - 2010.06.09 23:07:00 -
[9]
Wait: You're Caldari and using guns for missions? Heavy missiles every time for me, fire and forget. Why would you bother with the hassle of guns? Or drones as above, if you must. _________________________ Join Channel 'Mentors' for PVP and PVE help and advice ingame without changing corps. Click Channels and Mailing lists > Channels > Join > Mentors |
Lonestar Antares
Caldari Science and Trade Institute
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Posted - 2010.06.10 02:40:00 -
[10]
Originally by: Avo Daith Wait: You're Caldari and using guns for missions? Heavy missiles every time for me, fire and forget. Why would you bother with the hassle of guns? Or drones as above, if you must.
Well, I am caldari but I fly all gallente ships...I fell in love with the designs and the caldari ships are sooooo asymettrical. They annoy me to look at. Moa...bleh!
My drone skills are still tech1 so the guns are still better. But these post confirm what I thought. The interrim ammos are useless in the face of iron and antimatter.
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Gartel Reiman
The Athiest Syndicate Advocated Destruction
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Posted - 2010.06.10 07:29:00 -
[11]
Edited by: Gartel Reiman on 10/06/2010 07:31:00
Originally by: Lonestar Antares
Originally by: Natalie Caladan oh .... it's about hybrids .. I don't use those
Oh.....um....what kind of blaster/arty/autocannon ammo do you guys/gals use?
Its all the same more or less. Range/damage that slides from one extreme compromise to the other. Carburized lead/emp ammo (I think) and radio/multifrequency when I pew pew with the LaZZ0rz.
I always take the shortest range highest damage ammo. I'll also take a long range one (often the second-longest range, depends how far the furthest spawns are likely to be, and what my lock range is - on a Tachyon Paladin w/TC, Radio is kinda wasted since Microwave hits everything you can lock for more damage). I'll also take a "middle range" one, for when I can't yet use the close-range ammo but do want to do more damage than the long-range.
Mind you, I only started taking the middle-range when flying battleships though; for smaller ships the lower range of weapons + faster speed of your own and NPC ships means that the window between the other two ammos is much smaller and typically not worth filling. MF + microwave on a Harbi, for example, was fine. And I'm coming from a mainly laser background, where you get instant ammo changes, only need to take up 1m^3 extra cargo for each gun, and only need to buy T1 crystals once rather than repeatedly. For hybrid/prjectiles, it might not actually be worth the bother of having the piggy in the middle.
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Cambarus
The Baros Syndicate
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Posted - 2010.06.11 02:02:00 -
[12]
Edited by: Cambarus on 11/06/2010 02:02:41
Originally by: Merouk Baas Dominix with T2 drones and (smallest Large) T2 rails, I use Lead ammo (saves capacitor), but my drones do the majority of the damage (drones 350 DPS, lead 100). I'm not using a Megathron, but theory-crafting out of EFT, you'd have to use blasters w/ antimatter and at least 2 Mag Field Stabilizers to get the 400 or so DPS.
Also, 400-ish DPS is probably pretty bad, all things considered.
Domi with good skills puts out over 400dps with drones alone, and if you go with a shield tanked fit can easily go over 1k DPS with drones + 425mm rails, you don't have much tank with a fit like that though, and it takes a crazy amount of SP.
As for the question in the OP:
Eventually you'll learn which missions spawn rats at what ranges, and you'll bring 2 ammo types; faction antimatter and another ammo whose optimal will be at their spawn range (incidentally you should familiarize yourself with EFT's DPS graphs, as you'll likely find later on that antimatter actually outdamages all other ammo at all ranges you can lock in)
EDIT: example being the aforementioned domi fit, back when I used it had an optimal of about 50km and a falloff that was the same. Literally no reason to ever carry anything that wasn't faction antimatter. |
Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.06.11 02:25:00 -
[13]
Highest Damage, Lowest Range is always a necessity in any situation. When they get close, you want maximum damage and the extra range is wasted anyway.
Next I pick an optimal range and work out what Ammo to use from that. If I decide that I'm going to do the mission at 60-70km, then Thorium L is probably right (and I usually carry some of this). This is the range that my sentries work at, so my optimal is chosen by my choice of sentry drones.
Lastly I pick the ammo that is best at my maximum targeting range. If my mission Domi targets out to 90km, there's no point in using ammo that reaches out to 110km with reduced damage, when I can pick the ammo with an optimal of 80-90km and get better damage. (So I usually carry some of this as well).
I always use faction ammo for missions - and usually for PvP as well, although some T2 ammo is good for PvP. (Navy Hybrid Charges and Navy Cruise Missiles are relatively cheap and worth the little extra investment for missions).
______________________ Agony Unleashed Home of the PvP University |
Istvann
Minmatar Order Reliance and Belonging Avalon Alliance
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Posted - 2010.06.11 17:02:00 -
[14]
As a Minmatar, I use all 3 sizes of EMP, Fusion, Phased Plasman, and Titanium Sabot...depending on the type of ships I am going against. They have the best damage, though lowest range of their damage type. I do the same thing with light, heavy, cruise missiles, torpedos, and all 3 sizes of drones. I recently added Webifier drones to my arsenal. Has made missioning with my maelstrom much easier.
Basically I refit my BS for each mission based on Eve Survival guide information. I would love to cut down on the number of stuff I keep stocked, but hadn't really narrowed things down enough to do so.
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Lonestar Antares
Caldari Science and Trade Institute
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Posted - 2010.06.11 19:39:00 -
[15]
Originally by: Istvann As a Minmatar, I use all 3 sizes of EMP, Fusion, Phased Plasman, and Titanium Sabot...depending on the type of ships I am going against. They have the best damage, though lowest range of their damage type. I do the same thing with light, heavy, cruise missiles, torpedos, and all 3 sizes of drones. I recently added Webifier drones to my arsenal. Has made missioning with my maelstrom much easier.
Basically I refit my BS for each mission based on Eve Survival guide information. I would love to cut down on the number of stuff I keep stocked, but hadn't really narrowed things down enough to do so.
Yeah, it makes a lot more sense for missles and arty ammo types since the damage changes....less for hybrids because that ammo only modifies ranges.
Once I moved up to the heavier guns, I found that only antimatter made sense. The iron didnt do enough damage to make it worthwhile and the antimatter covered most of the distance out to the edge of my targeting range. I thought of carrying more types but that stuff is huge! Just gobbles up the cargohold and I need that for loot and salvage.
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Istvann
Minmatar Order Reliance and Belonging Avalon Alliance
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Posted - 2010.06.11 21:12:00 -
[16]
I have a separate ship that I use for looting and salvaging. I just carry enough ordinance to do the mission.
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Avo Daith
Mentors Administration
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Posted - 2010.06.11 22:35:00 -
[17]
Edited by: Avo Daith on 11/06/2010 22:38:29
Originally by: Lonestar Antares
Originally by: Avo Daith Wait: You're Caldari and using guns for missions? Heavy missiles every time for me, fire and forget. Why would you bother with the hassle of guns? Or drones as above, if you must.
Well, I am caldari but I fly all gallente ships...I fell in love with the designs and the caldari ships are sooooo asymettrical. They annoy me to look at. Moa...bleh!
My drone skills are still tech1 so the guns are still better. But these post confirm what I thought. The interrim ammos are useless in the face of iron and antimatter.
The Moa is, I'll grant you. That's a Caldari gunship and therefore weird. The Caracal, Drake, Nighthawk and Tengu are not. Look again.
Ships are bult for different purposes. Gunships are better for PVP, Missiles are easier (and thats what counts here) for PVE. Also if you're running missions and your ship is bigger than a dot you're doing it wrong. _________________________ Join Channel 'Mentors' for PVP and PVE help and advice ingame without changing corps. Click Channels and Mailing lists > Channels > Join > Mentors |
Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2010.06.14 06:04:00 -
[18]
For a Caldari gunship, you'll likely have a bonus to hybrid weapons. Hybrids only deal Thermal and Kinetic damage. Since your ship gets no benefit to lasers or projectiles, it's not usually a good idea to stick those on.
For hybrids, I'll use Iridium for range (still packs some punch) and antimatter for the power (close range). Trying to swap out ammos for every gradation of range will be ....painful at best. (10 second reload timer)
Now if you've got a missile boat, life gets easy. 4 damage types, 4 missile variants doing 1 pure damage type.
Race - Damage type - Heavy missile name Gallente/Serpentis - Thermal - Widowmaker Caldari/Guristas - Kinetic - Scourge Amarr/Blood Raider/Sanchas - EM - Thunderbolt Minmatar/Angels - Explosive - Havoc
Pack accordingly.
_______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
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