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Baeryn
22nd Black Rise Defensive Unit
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Posted - 2010.06.09 18:53:00 -
[1]
Edited by: Baeryn on 09/06/2010 18:52:51 Stay away from flash and implement Chromium's HTML5 <video> tag in the next patch/build of the IGB.
http://www.youtube.com/html5
Would enable video within the game, for at least 70% of sites (YouTube, Vimeo, etc. all support it) and this will move towards 100% as time goes on. :) Role Playing Games by RolePlayGateway |
XY Zed
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Posted - 2010.06.09 18:58:00 -
[2]
according to this
The browser currently supports HTML 4.01 and XHTML 1.0, all CSS versions through 3. There's also a prototype support for HTML5
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He dares
Silexx
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Posted - 2010.06.15 12:59:00 -
[3]
I seem to remember the only reason flash was not supported were due to hack's that could be achieved using them the video tag should not have these problems so i see no reason why not to.
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.06.16 05:15:00 -
[4]
Edited by: Dr BattleSmith on 16/06/2010 05:21:07 Edited by: Dr BattleSmith on 16/06/2010 05:18:54 Loading video as bitmap frames into a game engine for rendering??
Why not just use a real browser?
edit: wow, HTML5 video has market penetration in the single digits, doesn't even function in any browser without plugins added.
Flash is on 98%+ of computers.
oh and OGG sucks, H.264 is the current accepted standard.
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He dares
Caldari Silexx
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Posted - 2010.06.16 08:52:00 -
[5]
Edited by: He dares on 16/06/2010 08:53:02 Edited by: He dares on 16/06/2010 08:52:44
Originally by: Dr BattleSmith
Loading video as bitmap frames into a game engine for rendering??
From how I understand it the browser is a separate process on you computer and is done locally ergo it works the same as a normal browser.
Originally by: Dr BattleSmith
Why not just use a real browser?
Some people still play in full screen mode I don't personally but seeing when I click any link opens in the igb it would be nice it it worked.
Originally by: Dr BattleSmith
edit: wow, HTML5 video has market penetration in the single digits, doesn't even function in any browser without plugins added.
If you dont realise html 5 and the video tag is being developed by google and the igb is based on chrome youtube is currently beta testing html 5 video and it works perfectly in chrome without plugins again which the igb is based on.
Originally by: Dr BattleSmith
oh and OGG sucks, H.264 is the current accepted standard.
This is one of the many reasons it as you eloquently put it "sucks" shy why not fix it instead of having another broken feature.
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Aineko Macx
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Posted - 2010.06.16 10:45:00 -
[6]
Originally by: Dr BattleSmith H.264 is the current accepted standard.
If only it was that simple. In practice you have multiple standards competing on the technical as well as the political level (corporate interest). A good read from the x264 developer from before Google opened VP8 (which sucks, btw).
Oh, and not supported btw. Introducing a browser into the game already brings enough security risks.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.06.16 12:15:00 -
[7]
Originally by: Dr BattleSmith Loading video as bitmap frames into a game engine for rendering??
The 90's called; they want their 80's era video playback tech back.
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Qoi
New Eden Warriors
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Posted - 2010.06.16 13:41:00 -
[8]
Edited by: Qoi on 16/06/2010 13:44:06 Yes, video in the IGB will definitely be a nice addition.
Originally by: Dr BattleSmith
Why not just use a real browser?
They do. It's called Chromium
Originally by: Dr BattleSmith
edit: wow, HTML5 video has market penetration in the single digits,
Confirming that Firefox, Chrome, Safari, Opera and the next Internet Explorer are "single digit marketshare"
Originally by: Dr BattleSmith
doesn't even function in any browser without plugins added.
This is wrong.
Originally by: Dr BattleSmith
Flash is on 98%+ of computers.
And it is ****. And it doesn't even function in any browser without plugins, unlike HTML5.
Originally by: Dr BattleSmith
oh and OGG sucks, H.264 is the current accepted standard.
Usually HTML5 Video uses H.264 and AAC for playback, there are even alternatives with Matroska+VP8+Vorbis. There is no html5 video implementation i know of that uses OGG, how misinformed are you? By the way, flash on youtube etc usually uses an old video codec that is not hardware accelerated on most systems, named VP6.
You are right that H.264 is widely accepted now - because of html5 video/dvd/iphone playback using it. Flash is late to the party though, and they still waste CPU cycles like there is no tomorrow for video playback.
This was one of the most uninformed posts i've ever seen, and i consume quite a bit of them on slashdot.
edit: and supporting it now, duh
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Erin Kinkade
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Posted - 2010.06.16 14:18:00 -
[9]
HTML5 isn't even a fully ratified standard yet. A lot of people are talking about HTML5 but there are major disagreements between major companies that could lead us to another browser war. Honestly there is a browser war going on right now but generally speaking the public hasn't hurt too bad.
There is a disagreement about the <video> tag and to which codec to use.
The "flash" ability in HTML5 is called the <canvas> tag which is a proprietary technology patented by Apple. Not all browsers that 'support HTML5' support the <canvas> tag.
So no, not supported. CCP has more important things to worry about than developing an entire browser on non-ratified, amorphous standards.
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