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Kyang Tia
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Posted - 2010.06.11 21:56:00 -
[1]
Edited by: Kyang Tia on 11/06/2010 21:59:14 Fellow capsuleers!
I'm member of a pirate corporation which recently joined the Amarr factional warfare. We have encountered a very irritating problem:
Whenever we remote repair any of your (outlaw) corp mates, we recieve a -0,75% Amarr faction standing penalty.
We found that out when we tried to examine why our Amarr corp standing was going to dangerously low levels. Checks on standing logs revealed the issue. We immediatly stopped using logistic ships and doing RR BS gangs and petitioned it.
This is what GMs had to say:
Quote: The player you remote repaired had a very low standing to CONCORD. As he is considered a criminal with this standing, you were considered to be assisting a criminal. You were given a warning at 18:49:47 stating that continuing with your actions would aid an outlaw. You disregarded this warning at 18:49:50. This standing loss is intended and as such we are unfortunately unable to reimburse you in this matter. If you have any other questions or problems, or would like your petition closed, please let me know.
Best regards, GM Pyro EVE Online Customer Support Team
This is obviously stupid: -Why would Amarr Empire penaltize me for repping members of their own armed forces? If they hate pirates so much, they would deny access to FW for everyone with negative security rating in the first place, wouldn't they? -If empire factions do not like repping criminals, why do I not lose any faction standings when I'm not a member of a militia? -This makes it impossible for anyone with negative security rating to do RR BS gangs or use logistic ships, because this will eventually get them kicked out of the militia.
If this game mechanic does not change, my corporation will be forced to leave Amarr FW only because we are REMOTE REPPING OUR CORP MATES!
This makes absolutely no sense. It needs to be fixed. Some CSM support would be greatly appreciated.
This thread proves that the issue has now existed for almost 1,5 years and nothing has changed: http://www.eve-search.com/thread/1009273/page/1
Do something about it!
Kyang.
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Stratego
Jovian Labs Jovian Enterprises
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Posted - 2010.06.11 22:15:00 -
[2]
Yes this is just stupid, ive experienced this before, it was enough to rep a member with just a slight negative sec status to loose standings.
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Syzygium
Amarr Friends Of Harassment
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Posted - 2010.06.11 23:22:00 -
[3]
I absolutely agree. The standing loss makes absolutely no sense *at all*.
First: You do the Amarr Navy a FAVOR by repping one of their militia members, so if anything you should get a standing GAIN, not a LOSS.
Second: The claim "but you support a criminal and thats a criminal act!" is also nonsense, because if I kill dozens of ships (or even pods) I do a lot of criminal acts as well without losing any standing to one of the factions.
Third: If the factions do not tolerate outlaws, they should not hire them for their militia.
Change it.
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Jin Nib
Resplendent Knives
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Posted - 2010.06.11 23:34:00 -
[4]
That's ridiculous, and good to know.
Supported. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Izo Alabaster
Friendly Neighbourhood Extortion Company
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Posted - 2010.06.12 00:38:00 -
[5]
If this is true, it's absolutely stupid. It should cause a -sec penalty, not a -faction. Seems like it's an obvious coding glitch that I hope CCP will correct. |

Harotak
THE FINAL STAND The Final Stand.
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Posted - 2010.06.12 04:32:00 -
[6]
That GM obviously doesn't understand what you are concerned about. Reply to the petition stating that you completely understand and agree with the standings loss towards Concord (which is what you get when you rep an outlaw) but that the standings loss to Amarr Empire shouldn't have anything to do with the repair recipient being an outlaw or not.
I do have a quick question though; do you receive the same standings loss for repairing a non-outlaw militia member? If you don't then it makes no sense whatsoever to lose empire standings for repairing an outlaw in the militia.
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chatgris
Quantum Cats Syndicate
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Posted - 2010.06.12 04:35:00 -
[7]
One of many fixes needed for FW.
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Graham Johnstone
Core Impulse
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Posted - 2010.06.12 06:06:00 -
[8]
As someone who has watched his Amarr faction standing tumble from above 8 to less than 2, I fully support the OP. Also, there is no way to regain faction standing in FW, so they get you from both sides.
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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2010.06.12 09:51:00 -
[9]
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Venkul Mul
Gallente
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Posted - 2010.06.12 09:57:00 -
[10]
It is the derivate modifier effect: you lose standing with Concord, Concord has positive standing with all the Empire faction, so when you lose standing with Concord you lose standing with all the different faction (or at least you should lose standing with them).
If it happen only when you are part of the militia or only with one of the different faction it is broken and a bug.
If it happen every time you remote rep any outlaw even if you are both outside the militia it is working has intended.
Changing that so that it will not happen when you are both in a militia corp, while doing militia things but it work when the outlaw is attacking non-militia targets would be a very hard thing to code and seeing how smaller changes in the standing checks in the past had large negative effects increasing lag in fleets I think that implementing the needed checks to avoid this kind of problem will seriously increase lag.
Can someone confirm that this kind of loss happen only when you are in the militia and it don't happen if you are outside it?
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Kyang Tia
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Posted - 2010.06.12 11:13:00 -
[11]
Edited by: Kyang Tia on 12/06/2010 11:14:14 Venkul, I can confirm I never recieved any faction standing hits before my corp joined the militia. Besides, your arument makes no sense, because if these were derived standing modifications they would show up in the logs as such. But the logs do not state "derived mofification", they state: "assistance to enemy of Amarr Empire".
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Sir Quentin
Back to Yarrr
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Posted - 2010.06.12 11:14:00 -
[12]
I am CEO of Kyang's Corp... atm we are forced to not use logistics or RR setups,... thats not an acceptable condition! So please fix this... or better, fix the whole lowsec! ---
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Samantha Quii
Back to Highsec
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Posted - 2010.06.12 11:18:00 -
[13]
Please fix it!
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The Djego
Hellequin Inc. Mean Coalition
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Posted - 2010.06.12 11:31:00 -
[14]
Should have been fixed a long time, this is not the first thread about this. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Citinetty
Caldari Back to Yarrr
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Posted - 2010.06.12 11:53:00 -
[15]
support this, this need to be fixed fast......
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Mad Mac19
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Posted - 2010.06.12 12:03:00 -
[16]
the faction standing loss is stupid, sec loss is ok but faction standing los for repping an friendly milizia member is nothing else than stupid.
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Suitonia
Gallente Genos Occidere HYDRA RELOADED
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Posted - 2010.06.12 13:11:00 -
[17]
No Brainer ---
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Kismo
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Posted - 2010.06.12 15:30:00 -
[18]
Originally by: Venkul Mul Can someone confirm that this kind of loss happen only when you are in the militia and it don't happen if you are outside it?
I fly nothing but pirate logistics and my standings are unaffected. If someone is taking faction standing loss, then that should be fixed. And similarly you should not take a GCC for repping an outlaw that does not currently have a GCC.
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King Rothgar
Amarrian Retribution
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Posted - 2010.06.12 19:34:00 -
[19]
Edited by: King Rothgar on 12/06/2010 19:34:48 I agree it's stupid and I am a victim of it. My sec has been rising, I'm up to around -6 from -10 but still, it should change. If I remote rep an outlaw not in the militia, I take only a sec hit and GCC. I'm fine with that. But if I remote rep an outlaw in a militia, I take a hit with his militia in addition to the GCC and sec hit. It's the standing hit that ****es me off and it is a bug, regardless of if the GM's and even the devs realize it. It defies all common sense.
Edit: Forgot to support
Thus far you shall read, but no further; for this is my sig. |

Turnip Arisen
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Posted - 2010.06.13 03:28:00 -
[20]
Simple problem, many simple solutions, supported.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.06.13 07:06:00 -
[21]
Stupid and a half.
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ShahFluffers
Ice Fire Warriors
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Posted - 2010.06.13 07:12:00 -
[22]
Supported. _______________________
"Just because I look like an idiot doesn't mean I am one." ~Unknown |

Cearain
The IMPERIUM of LaZy NATION
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Posted - 2010.06.13 17:46:00 -
[23]
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Venkul Mul
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Posted - 2010.06.14 11:38:00 -
[24]
Originally by: Kyang Tia Edited by: Kyang Tia on 12/06/2010 11:14:14 Venkul, I can confirm I never recieved any faction standing hits before my corp joined the militia. Besides, your arument makes no sense, because if these were derived standing modifications they would show up in the logs as such. But the logs do not state "derived mofification", they state: "assistance to enemy of Amarr Empire".
So it is a bug.
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Gabriel Darkefyre
Shadows Of The Federation
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Posted - 2010.06.14 11:56:00 -
[25]
Agreed, Repairing a Member of your Own Militia should not give a Faction Hit towards that Militia's Faction. ---------------
Image from Crumplecorn's DesuSigs |

Kyang Tia
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Posted - 2010.06.15 13:33:00 -
[26]
Looks like I forgot to support my topic.
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Hesperius
Parsec Flux War.Pigs.
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Posted - 2010.06.15 14:37:00 -
[27]
Edited by: Hesperius on 15/06/2010 14:37:32
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Lakut
Hoover Inc. WE FORM VOLTRON
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Posted - 2010.06.16 14:13:00 -
[28]
~ Most importantly, the issue is that this is already my signature. ---------- You get a wonderful view from the point of no return. |

Marked Ugler
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Posted - 2010.06.16 16:16:00 -
[29]
why don't we make everyone loose standings with Jove when i remote repp them? makes just as much sense.
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BFish
Bushwhackers Rough Necks
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Posted - 2010.06.17 08:36:00 -
[30]
Supported -----------------
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