Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Peter XZ
|
Posted - 2010.06.29 07:51:00 -
[1]
Any thoughts and experiences on the ULTIMATE nemesis fit out?
|

Kahega Amielden
Minmatar Reckoning.
|
Posted - 2010.06.29 08:39:00 -
[2]
[Nemesis, ULTIMATE] Micro Auxiliary Power Core I Micro Auxiliary Power Core I
Shield Recharger II Shield Recharger II Shield Recharger II Shield Recharger II
Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II
Small Auxiliary Thrusters I Small Auxiliary Thrusters I
the MOST ULTIMATE bomber fit EVER.
|

Sidus Isaacs
Gallente
|
Posted - 2010.06.29 09:18:00 -
[3]
Originally by: Peter XZ Any thoughts and experiences on the ULTIMATE nemesis fit out?
The ULTIMATE Nemesis is a Hound --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Wacktopia
Dark Side Of The Womb Focused Intentions
|
Posted - 2010.06.29 11:48:00 -
[4]
There isn't really one. So many variables...
- In nullsec you can use bombs but not elsewhere - Mids: Damps vs Target Painters vs Shield Tank - Lows: Damage Control Unit vs Damage Mod
However, you might gain inspiration from this.
|

Peter XZ
|
Posted - 2010.06.30 08:08:00 -
[5]
Edited by: Peter XZ on 30/06/2010 08:09:21 Edited by: Peter XZ on 30/06/2010 08:08:27
Originally by: Kahega Amielden [Nemesis, ULTIMATE] Micro Auxiliary Power Core I Micro Auxiliary Power Core I
Shield Recharger II Shield Recharger II Shield Recharger II Shield Recharger II
Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II Small Graviton Smartbomb II
Small Auxiliary Thrusters I Small Auxiliary Thrusters I
the MOST ULTIMATE bomber fit EVER.
Intersting , are smart bombs better than Bomb launchers?, I thought thats not the case. 
|

Kahega Amielden
Minmatar Reckoning.
|
Posted - 2010.06.30 08:28:00 -
[6]
Not quite one for one, but you can only fit a single bomb launcher compared to FIVE smartbombs.
|

Peter XZ
|
Posted - 2010.06.30 08:37:00 -
[7]
Originally by: Kahega Amielden Not quite one for one, but you can only fit a single bomb launcher compared to FIVE smartbombs.
So could you explain the reasoning behind your other choices and how successful this set up has been for you. Do you solo pvp with this fit? Pirate with it?
|

Kahega Amielden
Minmatar Reckoning.
|
Posted - 2010.06.30 09:26:00 -
[8]
Edited by: Kahega Amielden on 30/06/2010 09:26:10
Originally by: Peter XZ
Originally by: Kahega Amielden Not quite one for one, but you can only fit a single bomb launcher compared to FIVE smartbombs.
So could you explain the reasoning behind your other choices and how successful this set up has been for you. Do you solo pvp with this fit? Pirate with it?
I could continue trolling but it would be way too much effort to type up and produce fake killmails, so I'll just be honest.
The following is stuff you put on a bomber. Always. No exceptions
Essential: torp launchers, bomb launcher if in 0.0/WH space, ballistic control units. I would not fly a SB with less than 2 BCUs simply because the whole purpose of the SB is DPS so you might as well do that properly.
Now that you have both your lows and all your highs fit, the only thing to worry about now is your rigs and midslots. Some combination of a MWD/AB (MWD heavily preferred to keep range), target painters and remote sensor dampeners/sensor boosters (especially if using Javelin torps that push your torp range past locking range). Personally I go with target painters
As for rigs, launcher rigs if you have the CPU (DPS/torp velocity/explosion radius rigs if you can, speed/EW rigs if you're lacking CPU).
I don't bother with a tank, personally. SB is flimsy enough that you will not last long if anything starts hitting you; range is your tank. Similarly, I wouldn't worry about fitting a point; if you're that close to your target you'll be dead anyway. About the only utility of a tank is to give you an extra split second to warp out when you start taking fire, but if that happens you'll usually instapop anyway.
SBs are pretty simple to fit. After the essentials, it's pretty much personal preference.
|

Alsyth
Night Warder
|
Posted - 2010.06.30 12:24:00 -
[9]
Originally by: Kahega Amielden Advice
Good advice there.
I prefer AB though. Allow you to tank with your small sig radius, while still moving at 800-1000m/s depending on your bomber/fit.
I only fly them in hi/low-sec, so no bomb lauchers, but they look like that :
Hi : 3 torp (arbalest or T2), cloak, salvager (offline) Med : AB, a mix of damps/painters/TD Low : 2 BCS, Nano or CPU upgrade depending on slot layout and fit.
I tend to favor Hound > Purifier ~ Manticore >>> Nemesis.
Because of their damage type, agility, slot layout and fitting.
|

Krathos Morpheus
Legion Infernal
|
Posted - 2010.06.30 14:23:00 -
[10]
Edited by: Krathos Morpheus on 30/06/2010 14:23:52
Guide to the solo-bomberNemesis unfortunately is a very bad solo bomber (in gangs is not better, but numbers are more important there) so you'll like to train for the hound or purifier. There is no such thing as ULTIMATE in this game, except taxes and death, of course.
|
|

Kahega Amielden
Minmatar Reckoning.
|
Posted - 2010.06.30 16:45:00 -
[11]
Edited by: Kahega Amielden on 30/06/2010 16:46:00 lol solo bomber.
You might as well fly a rifter. Your target selection is limited to lone ratters that don't have a flight of light drones. Quote:
I prefer AB though. Allow you to tank with your small sig radius, while still moving at 800-1000m/s depending on your bomber/fit.
Your best tank is the fact that you can fly around at 50km and still hit them. In fact, with Javs and a sensor booster you can hit upwards of 80km.
|

Peter XZ
|
Posted - 2010.06.30 22:28:00 -
[12]
Edited by: Peter XZ on 30/06/2010 22:34:00 Thank you for advice. I have studied the Nemesis and realise that its not as good as the other SBs, almost finnished training it so will have to stick with it and thus stick with team kills, cheers.
BTW I never see SB fitouts with a covert cynosural field generator, has anyone got any experience with those on an SB?
|

Alsyth
Night Warder
|
Posted - 2010.06.30 23:30:00 -
[13]
Originally by: Kahega Amielden
Quote:
I prefer AB though. Allow you to tank with your small sig radius, while still moving at 800-1000m/s depending on your bomber/fit.
Your best tank is the fact that you can fly around at 50km and still hit them. In fact, with Javs and a sensor booster you can hit upwards of 80km.
I like my bombers missile speed rigged, so they can hit perfectly fine from 60km (no drones there usually), but I tend to fight against fleets when I lead a bomber gang, so you have to be in range of all your targets, the primary, but also the ones you need to damp, and you need to be able to hit the secondary, so you have to be closer than 50km in reality.
And then drones can hit you. Purifier has a good explosive shield resistance, and with an AB it can tank warriors a little, long enough to align if you weren't. And with an AB at ~40 km few guns can really hit you. Or they're the primary targets for damps. At 50 km, a Drake can kill a MWD bomber very fast. AB mitigates lots of damage from missiles. And fitting and cap are easier with an AB.
|

Valadeya uthanaras
GK inc.
|
Posted - 2010.07.01 00:06:00 -
[14]
As someone pointed out earlier, as long as the nemesis keep the stats it got at the moment , its always gonna be the least effective bomber and you should train for the hound or purifier as soon as possible.
that being said you can try my Valadeya style fit:
Nemesis - ValaSOLOfun
Covert Ops Cloak Arbalest Seige Missile Launcher - CN inferno torpedoes Arbalest Seige Missile Launcher - CN inferno torpedoes Arbalest Seige Missile Launcher - CN inferno torpedoes Bomb Launcher - Scorch/Shrapnel/Electron (depend where you hunt)
Catalyzed Cold-Gas I Arcjet Thrusters Faint Warp Disruptor I Small Capacitor Injector II - Cap charge 75 Phased Weapon Navigation Array Generation Extron
Micro Auxiliary Power Core I Ballistic Control System II
Small Polycarbon Engine Housing I Small Polycarbon Engine Housing I
Strategy as per the guide a few people already linked - with tighter orbit at around 19km , overheating the point at 24km gonna be frequent and necesseray
Nemesis is also an interresting choice, with this setup , for black ops drop, because you really "need" to bomber of all kind to deal effectivly each damage type ( hound and purifier remains the best)
have fun
Valadeya
Ps. dont listen to people saying you can't solo before reading my guide, its fun to do and its mostly people stuck into the "old" fashion bomber thinking
|

Omarvelous
Destry's Lounge Important Internet Spaceship League
|
Posted - 2010.07.01 00:20:00 -
[15]
I've hero-tackled with the stealth bomber before. Stealth Bombers have 0 targeting delay when decloaking - so you can ram someone, de-cloak, point - pray your covert recon friends can point/jam quickly enough for you to gtfo.
JOIN US
My ****ty Stats
|

Peter XZ
|
Posted - 2010.07.01 06:31:00 -
[16]
Originally by: Valadeya uthanaras
Strategy as per the guide a few people already linked - with tighter orbit at around 19km , overheating the point at 24km gonna be frequent and necesseray
This sounds interesting, but I just don't understand "pointing and overheating", pls explain what these terms mean, thank you :)
|

Krathos Morpheus
Legion Infernal
|
Posted - 2010.07.01 13:57:00 -
[17]
Originally by: Peter XZ This sounds interesting, but I just don't understand "pointing and overheating", pls explain what these terms mean.
Pointing is using a warp disruptor or scrambler to avoid scaping ships (in this case it means disruptor). Overheating is a game mechanic that let's you get better performance on your active modules at the expense of damaging them over time, so you can get for a limited time more dps, more speed, more repair, more range on some modules, etc. You repair your modules in a station or with nanite paste. The button to active it is the green button over modules in your UI. It is very important for pvp and the skill you are looking for is thermodinamics.
|

Absolom Hues
Gallente Trans-Solar Works Rooks and Kings
|
Posted - 2010.07.01 14:35:00 -
[18]
Below is this is the fit I use for long range engagements. Hits out to 100km with javelins and the two remote sensor damps will keep most targets from locking you. Works best in gang or fleet combat and requires support in the form of tackle.
Has over 500 dps with rage torpedo's out to 60km.
[Nemesis, Long Range] Co-Processor II Ballistic Control System II
Phased Muon Sensor Disruptor I Phased Muon Sensor Disruptor I Phased Weapon Navigation Array Generation Extron 1MN MicroWarpdrive II
Siege Missile Launcher II, Inferno Javelin Torpedo Siege Missile Launcher II, Inferno Javelin Torpedo Siege Missile Launcher II, Inferno Javelin Torpedo Covert Ops Cloaking Device II [empty high slot]
Small Ionic Field Projector I Small Hydraulic Bay Thrusters I
_______ Originally by: "Andracin" "you must realize the truth...there is no ship...then you will find that it is not the ship you fly that sucks...it is yourself..."
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |