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DuKackBoon
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Posted - 2010.07.01 00:35:00 -
[31]
Originally by: Caldari Citizen20090217
Originally by: DuKackBoon
Originally by: Grarr Dexx This is akin to firing a bullet from a gun and trying to have the bullet change course mid-flight. It's just not gonna happen.
http://www.nerdmodo.com/wp-content/uploads/2009/08/smart-Guided-bullets.jpg
Already done.
FAIL. This is a screenshot from the movie Runaway starring Tom Selleck and Gene Simmons. Jump to 1:34.
FAIL yourself. I don't know where that precise pic is from, there you might be right, but they have made several prototypes of guided bullets, high caliber bullets tho, by now. I couldn't find another pic tho :P
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Xirin
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Posted - 2010.07.01 00:36:00 -
[32]
Far as I understand it, when you fire up the warp drive, a bubble of of space time forms. This bubble stretches from point A to point B, although inside the bubble space appears to be much shorter to anyone travelling inside it. To external observers, your ship appears to fly across space faster than light. Your ship can really just mosy along with its little reaction-less engines until the bubble collaspes, at which point you've reached the other end of it. Or, the bubble closes and drags your ship along with it. Probably multiple ways it could theoretically work. Doesn't matter, effect is the same: Inside the bubble, space is compressed. Long becomes short, etc.
Now try popping that bubble mid-way. Ever popped a really full balloon? Your ship will be stretched across the solar system in a very painful and comical fashion.
The only way I can see it working is if you expend the same amount of energy to create a bubble travelling in the opposite direction to cancel out the effects on space-time. Or that would just make your demise all the more comical. I haven't quite worked it out yet.
TL;DR: OP needs to STFU and accept legitimate game mechanics. Next he'll be saying guns should have a "fire every bullet at once" button, or something. |

Geneveive Hutchins
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Posted - 2010.07.01 14:08:00 -
[33]
LOL @ the person saying warp is the same as hyperspace.. warp = FTL speeds hyperspace = bending space time. read up on the 11 dimensions newb.
and what's with the thing about CONCORD charging $1,000 ISK for breaking warp? WTF does CONCORD have to do with your ship's warp capabilities? Do the police give you a ticket for deciding to pull a u-turn? seriously, rofl.
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DuKackBoon
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Posted - 2010.07.01 14:10:00 -
[34]
Originally by: Geneveive Hutchins LOL @ the person saying warp is the same as hyperspace.. warp = FTL speeds hyperspace = bending space time. read up on the 11 dimensions newb.
Actually you got that upside down. Hyperspace is actually going faster than light, but that 11 dimension stuff is right. Warp is bending space-time :P
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Rhinanna
Minmatar Volition Cult The Volition Cult
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Posted - 2010.07.01 18:54:00 -
[35]
No hyperspace is moving into a different dimension. Warp is warping space time.
Neither are true FTL in that the velocity of neither ship itself ever reaches lightspeed, it only reaches light speed relative to an external observer not compared to the space it is in. -The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |

DuKackBoon
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Posted - 2010.07.01 21:00:00 -
[36]
Originally by: Rhinanna No hyperspace is moving into a different dimension. Warp is warping space time.
Neither are true FTL in that the velocity of neither ship itself ever reaches lightspeed, it only reaches light speed relative to an external observer not compared to the space it is in.
The first thing is what I just said... but the idea behind Hyperspace is, to move into a dimension where the speed of light is significantly higher, if it even exists, so compared to normal space, you move faster than light, whereas in warp, you don't actually move.
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MrNeefe
Amarr
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Posted - 2010.07.01 21:54:00 -
[37]
lol idk if anyone here has read this: http://www.eveonline.com/background/jump/jump_05.asp. The only thing keeping ships from traveling to deadspace is the fact that you need to lock on to a signal first, and that would imply that you intend on travelling straight to deadspace and not travelling to another destination and just stopping the warp before you get there. I don't think there is a specific reason why the one can't break warp according to eve rp/backstory, but feel free to shoot down my opinion (constructively and logically) if you have a better one.
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Yamato Gasaraki
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Posted - 2010.07.01 23:36:00 -
[38]
Theroetical you could break a Warp premature, but you would have a 99% chance of blowing up. without eject, so you're podding yourself.
Differing from the Norm isn't inevitably bad. |

Vas Vadum
Amarr Kenshao Industries
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Posted - 2010.07.02 05:16:00 -
[39]
Originally by: Geneveive Hutchins LOL @ the person saying warp is the same as hyperspace.. warp = FTL speeds hyperspace = bending space time. read up on the 11 dimensions newb.
and what's with the thing about CONCORD charging $1,000 ISK for breaking warp? WTF does CONCORD have to do with your ship's warp capabilities? Do the police give you a ticket for deciding to pull a u-turn? seriously, rofl.
Warp is bending space around the ship, not time. Hyperspace is faster than light travel through another dimension. But either way, I still say both are the same thing because someone decided to make up 2 different methods of traveling faster than light to a destination so that it wouldn't get boring in TV shows like Star Trek.
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