Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

N104
|
Posted - 2010.07.01 09:54:00 -
[1]
so im thinking off doing Class 3 wh's with a paladin this is the setup
LOW-Heat sink II, 4xdiferent hardeners t2, eanm II, LAR II MID-3xCap rechargers II, X5 prototype engine enervator HIGH-4xMega pulse laser II, small tractor beam, salvager, Probe launcher or heavy neut for tricky situations? RIGS-Large capacitor control circuit I, Large Nanobot accelerator
so eft warrior stuf this puts a 535defence with all resistances 77%+ and 670dps output with Imperial navy multifrequency 25km optimal and 300dps with Imperial navy radio 58km optimal and thats witouth drones.Could maybe exchange that heat sink II for another eanm that puts it up to 620 defence and drops dps to 550?
This ship costs around 550mil wich is cheaper then a T2 fited Legion but gives about 100 more defence and 300more dps in eft atleast so im wondering how would it work when put in practice would it be able to tank spawns in c3 since im such a big and slow target and could i hit the cruisers with the web and all or would i have problems with that? Please discuss sry for bad typing
|

Ultim8Evil
Caldari Provisions
|
Posted - 2010.07.01 10:33:00 -
[2]
Paladin = Tachyons
|

Zewron
Amarr
|
Posted - 2010.07.01 10:46:00 -
[3]
Are you sure you can take a Marauder in a C3 WH?
|

N104
|
Posted - 2010.07.01 12:25:00 -
[4]
Well cant realy fit Tachyons with this fit not enough grid, and with Tachyons capacitor becomes unstable + dont think i realy need that much range in a WH,and yeah i think i can go in C3 with a marauder since i was in a C2 wh with a orca and orca is a capital = much biger!!
Please more constructive info
|

FunBunnyTime
|
Posted - 2010.07.01 13:00:00 -
[5]
Originally by: N104 so im thinking off doing Class 3 wh's with a paladin this is the setup
Here's your problem right here.
Marauders signal strength is so pathetically low that you'll find yourself perma jammed by any pvpers who scan you out. Then you're out 0.5B Isk and sent home in your pod. As poor as the legion is, it will ultimately have more anti-player survivability than the paladin will. Plus, you can kit the legion out so that it will be unscannable making it more difficult (in theory) for someone to scan you out.
|

Price cheka
|
Posted - 2010.07.01 15:21:00 -
[6]
In c3s the sleepers dont spawn at range so you would not need the tachs. Also as over 75% of the sleepers will come in close tachs would suffer from tracking which mega pulse would not, even with the webs. As regards to a paladin vs legion the paladin may have more on paper tank but its misleading. The paladin sig is huge where the legions is tiny in comparison. Also the legion will take less damage as it will be moving faster than the paladin. DPS wise how much dps is going to be lost due to the difference in ur guns sig to the sig of most of the sleepers(which in a c3 is mainly frigs and cruiser sized) I would say in the end even with drones the paladin wont be that far ahead in real dps. Lastly the legion can go to warp a bit quicker than the paladin.
In my opinion get a legion. A faction fit legion will complete most annoms in under 10 mins. A T2 fit which wont double the price of the legion will run it maybe 1 or 2 mins more if that.
Khaz

PS. one thing going for the paladin will do is salvage as you go but i dont know if this is worth it especially as you can get a alt in a dessy to do it.
|

Vilgan Mazran
Aperture Harmonics K162
|
Posted - 2010.07.01 16:02:00 -
[7]
that's not enough tank to do a C3 (from what I've seen). I've seen marauders do C3s fine (golem can tear them up pretty well) but they are always deadspace fit rather than t2 fit. C3s in a BS would be around 800-850ish tank (I think?). T3s are less since you have a much smaller sig radius and can speed tank if necessary.
Also, as already mentioned, the legion will track the cruisers/frigs a lot better than the paladin.
If you have marauder skills and no t3 skills, a paladin will work. I'd expect that you would need a complex armor repper tho to handle the multiple BS spawns.
|

Leon Mustapha
Amarr Kart Kan Industries Raikiri Assasins
|
Posted - 2010.07.02 11:05:00 -
[8]
Remove all the cap rechargers and the capacitor control circuit. Put another nanobot accelerator on and fit a heavy cap booster. The paladin has a huge cargo hold, so you have tons of space for cap booster 800s. That leaves you with 2 mid slots for tracking computers.
I'd also think about swapping the EANM for another heat sink, since the extra nanobot improves the tank. Make use of overheating to bolster the tank in scary situations.
I had no problems in a class 3 setup like I've suggested since the sleepers don't scramble in most of the class 3 sites. Radar sites might give you problems though.
|

Julia Venatrix
|
Posted - 2010.07.02 11:14:00 -
[9]
Originally by: N104 Well cant realy fit Tachyons with this fit not enough grid, and with Tachyons capacitor becomes unstable + dont think i realy need that much range in a WH,and yeah i think i can go in C3 with a marauder since i was in a C2 wh with a orca and orca is a capital = much biger!!
Swap the LARII for a Imperial Navy LAR (or a Fed Navy LAR if you are really scared about cap stability, but honestly, you should be killing them fast enough that it's not an issue).
Then you can fit Tachs, which you really do want to do. Pallies respond well to Imperial Navy Heat Sinks too.
Not sure about the webber - Fed Navy webber is probably worth the ISK for the 14km/90% stats, but on a tach pally that's often a wasted bonus and either a sensor booster for faster locking, a targeting comp for extending the optimal on your INMF xtals, or just another cap recharger may do you better. --- Some days you are the pigeon, and some the statue. |

Leon Mustapha
Amarr Kart Kan Industries Raikiri Assasins
|
Posted - 2010.07.02 11:34:00 -
[10]
In my opinion the extra range on the tachyons is wasted on a Paladin if you're planning on looting and salvaging, since you'll need to get within 40km of the wrecks anyway.
The megapulses have much better tracking, which helps a lot when attacking the sleeper cruisers, and use a lot less pwoergrid.
Just realised you mentioned radio crytsals, forget them, use scorch ammo with the megapulses, it does a lot more damage, sure the range is less, but you want to let the sleepers get within range of your tractor beam anyway, especially if you don't have an after burner fitted.
|
|

ImLost InSpace
|
Posted - 2010.07.02 11:55:00 -
[11]
Originally by: Leon Mustapha In my opinion the extra range on the tachyons is wasted on a Paladin if you're planning on looting and salvaging, since you'll need to get within 40km of the wrecks anyway.
The megapulses have much better tracking, which helps a lot when attacking the sleeper cruisers, and use a lot less pwoergrid.
Just realised you mentioned radio crytsals, forget them, use scorch ammo with the megapulses, it does a lot more damage, sure the range is less, but you want to let the sleepers get within range of your tractor beam anyway, especially if you don't have an after burner fitted.
You are wrong. Extra range is very much needed. How is 15-20 km enough? If you use scorch sure you will have range but you lose half your tracking and lots of damage compared to faction MF. If you can't fit tachyons you're simply doing it wrong.
|

Leon Mustapha
Amarr Kart Kan Industries Raikiri Assasins
|
Posted - 2010.07.02 12:31:00 -
[12]
Originally by: ImLost InSpace
You are wrong. Extra range is very much needed. How is 15-20 km enough? If you use scorch sure you will have range but you lose half your tracking and lots of damage compared to faction MF. If you can't fit tachyons you're simply doing it wrong.
I have 6 months experience of living in a wormhole using a paladin that tells me I'm not wrong.
Scorch only has a 25% penalty to tracking not 50%, and megapulses track 60% better than tachyons anyway. If you're going to tell people they're wrong you really should check your facts, or you'll look like an idiot.
The better tracking on the megapulses also means you get better hits on the sleepers, which means you're applying more of your theoretical DPS compared to the tachyons, especially when it comes to dealing with the cruisers.
Scorch does do about 20% less damage than Imperial navy multi frequency, however you're tracking so much better compared to tachyons that the increase in hit quality goes a long way to making up for it.
I can fit tachyons, in fact it's the first setup I tried, but after experimenting I found that I finished the sites faster using megapulses and scorch.
Neither option is 'wrong', they're just different approaches. Maybe if you pulled your head out of your arse you'd see that.
|

Ulwithy Arillious
Macabre Votum Morsus Mihi
|
Posted - 2010.07.02 14:13:00 -
[13]
Originally by: Vilgan Mazran that's not enough tank to do a C3 (from what I've seen). I've seen marauders do C3s fine (golem can tear them up pretty well) but they are always deadspace fit rather than t2 fit. C3s in a BS would be around 800-850ish tank (I think?). T3s are less since you have a much smaller sig radius and can speed tank if necessary.
Also, as already mentioned, the legion will track the cruisers/frigs a lot better than the paladin.
If you have marauder skills and no t3 skills, a paladin will work. I'd expect that you would need a complex armor repper tho to handle the multiple BS spawns.
For C3 Anoms, you'll needs slightly more than 600 tank in a BS. I'm without EFT at the moment, but my Navy Apoc used to do them fine with about that much, and now my Legion does them swimmingly with a similar amount of tank. The Legion has the added bonus of not needing to worry about drones taking fire.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |