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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.07.09 15:19:00 -
[1]
I think if I could only get behind a single issue for the rest of all my possible CSM terms, I think that this would be the one. We need devs to get back to playing EVE. It is pretty clear that sometimes in statements made by devs about game mechanics, you can get the sense that they don't really play the game, or at least they don't play with the same part of the game they work with.
I don't want to mention names because it would be unproductive and I would not be able to back up accusations with their actual activity level in eve, but I think that there is a problem of devs not playing the game- especially after the t20 scandals and devs getting outed. I'm sorry that some of you devs got traumatized over EVE and don't think you'll enjoy coming back, but that was three years ago, and EVE needs you now. It won't be hard to get back into whatever part of the game is relevant to any dev's job. Even 0.0 sov warfare- if I can get in bull**** alts to major alliances, dev characters can get in too. Microsoft Excel is not EVE PVP, and the test server is not EVE Sovereignty.
We don't need them to play EVE at the expense of their work time or family time. We don't need to name and shame any devs who don't play EVE. All we need is for the creators of the game to experience the unpredictable end results of their creations, so that when they get back to the drawing board they will be more passionate and articulate about what exactly needs to be done to make the game more fun. This is part of their job. Devs balancing PVP should get into PVP alliances. Devs balancing Sov should get into powerbloc alliances. Devs balancing missions should join a missionrunner corp. If they get outed as a dev, well it's unfortunate but at least they know what the dangers are and they can take precautions.
and for all the devs that still play eve: thanks, you guys are awesome. You are doing your job.
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Snake O'Donell
Habitual Euthanasia Cry Havoc.
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Posted - 2010.07.09 16:26:00 -
[2]
Supportin Dis.
Please re-size your signature to the maximum file size of 24000 bytes. Zymurgist |

Sokratesz
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Posted - 2010.07.09 16:47:00 -
[3]
Edited by: Sokratesz on 09/07/2010 16:47:14
Yes, and mask your IP's properly this time!
*edit* dammit forgot the checkbox á
I think CSM is a pretty cool guy. eh creates e-drama and doesnt afraid of anything. |

Cearain
The IMPERIUM of LaZy NATION
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Posted - 2010.07.09 16:48:00 -
[4]
Yeah they should play - just don't cheat. It shouldn't be hard.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.07.09 17:06:00 -
[5]
CCP talks about players having stakeholders. The devs need to be stakeholders as well. They need to have something invested in this game. A reason for excellence beyond a paycheck.
Support.
This signature is useless, but it is red.
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Deira Lenia
Carebear Evolution Without Remorse.
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Posted - 2010.07.09 17:14:00 -
[6]
IP masking aside, dont put a normal char on the same acc as your CCP dev char or GM char. The API sees everything!
But yes, Devs and in my opinion GM's should spend more time playing the areas they are working on/could be assigned to work on/need to function in cooperation with other areas. So it would be easyer to figure out how to change stuff in a more usefull manner, instead of a completely useless way where the servers etc allow.
For example, there was a lot of back and forth on the info about Fighter Bombers during Dominion. And even though currently they are probably in for a nerf, they are pleasing the players without being totaly OP.
Would have been alot easyer to get to if you would have been able to keep up with discussions inside any alliance that has a bunch of them. Even most alliances that did not own many were discussing it, as it would endable them to do stuff that was before not possible (which many of them thank you for, and many JF pilots would rather hate you for :P)
So yea, im all for it to have devs play the game. Hell, i wouldnt care if 20 of you guys working on 0.0 sov joined a major powerblock and go fiddle with stuff from there. Just leave your DevPowah somewhere else and go grind a few sanctums, go on a roam. Experience a nodecrash because we're trying to replicate your trailers.
Oh, join FW, i beg you! -- Carebear Evolution. Learning People to explode since: Err, since we felt like it.
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darius mclever
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Posted - 2010.07.09 17:32:00 -
[7]
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Pr1ncess Alia
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Posted - 2010.07.09 17:55:00 -
[8]
-- A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, and is characterized by there being no "right way" of playing the game. |

Grath Telkin
Sniggerdly Pandemic Legion
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Posted - 2010.07.09 18:40:00 -
[9]
Single best idea ever put forward by a CSM, and I'm not even joking.
You can't balance what you don't understand, and no amount guess work will ever help you get it right.
Seriously, ONE HUNDRED MILLION HIT POINTS?!?!? You need to come shoot one of these, so you know what it feels like.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.07.09 18:45:00 -
[10]
Edited by: Herschel Yamamoto on 09/07/2010 18:44:48 I'm worried that a lot of players will probably freak out a bit at this, but at the end of the day, this is necessary. Given what happened during the t20 scandal, I can understand why CCP treads lightly on this issue, but it's gone too far the other way.
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.07.09 18:45:00 -
[11]
Support. I think that there should be mandatory time at work to play Eve for CCP developers. 
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

Larkonis Trassler
EMIX INC
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Posted - 2010.07.09 19:36:00 -
[12]
Edited by: Larkonis Trassler on 09/07/2010 19:35:56 In these days of metagaming, IP tracking and general all around skullduggery it's no wonder a lot of CCP Staff stay away from major entities due to the :drama: it could cause. When I spoke to some fellows they were pretty wary about joining Eve Voice in FW fleets because their voices might be recognized.
The potential fallout from someone finding out and it being publicly revealed that such'n'such corp/alliance has a Dev or GM in it's ranks, even if they were a lowly tower jockey or miner would be a massive source of drama.
Saying that, given the woeful lack of knowledge in some areas displayed by some GMs/Devs and the general disconnect that staff have with the actual population of the game I think it's necessary for CCP to encourage more staff to get involved in actually playing the game, especially in areas in which they are involved in developing. You can't hope to sort out problems unless you have experienced them yourself in some degree.
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DontMindMe JustPassnThru
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Posted - 2010.07.09 19:59:00 -
[13]
I know the devs have made some unpopular changes but this really is a cruel punishment to inflict on them!
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Batolemaeus
Vauryndar Dalharil
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Posted - 2010.07.09 20:17:00 -
[14]
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.07.09 20:26:00 -
[15]
Supported
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mazzilliu
Sniggerdly Pandemic Legion
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Posted - 2010.07.09 21:31:00 -
[16]
Originally by: Larkonis Trassler Edited by: Larkonis Trassler on 09/07/2010 19:35:56 In these days of metagaming, IP tracking and general all around skullduggery it's no wonder a lot of CCP Staff stay away from major entities due to the :drama: it could cause. When I spoke to some fellows they were pretty wary about joining Eve Voice in FW fleets because their voices might be recognized.
The potential fallout from someone finding out and it being publicly revealed that such'n'such corp/alliance has a Dev or GM in it's ranks, even if they were a lowly tower jockey or miner would be a massive source of drama.
Saying that, given the woeful lack of knowledge in some areas displayed by some GMs/Devs and the general disconnect that staff have with the actual population of the game I think it's necessary for CCP to encourage more staff to get involved in actually playing the game, especially in areas in which they are involved in developing. You can't hope to sort out problems unless you have experienced them yourself in some degree.
There are so many ways a dev can insulate themselves from the risk of getting busted that there is just no excuse. And add to that the fact that they can get their characters renamed and get a clean slate anyways. sure, they can't lose anything if they don't play, but then they don't have anything in the first place.
unless you have a totally outrageous accent or are a girl, chances are nobody will recognize your voice. i go on people's comms with my spy alt and talk like normal and nobody recognizes my voice.
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Rhok Relztem
CGMA Synergist Syndicate
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Posted - 2010.07.09 22:36:00 -
[17]
Originally by: mazzilliu
Originally by: Larkonis Trassler Edited by: Larkonis Trassler on 09/07/2010 19:35:56 In these days of metagaming, IP tracking and general all around skullduggery it's no wonder a lot of CCP Staff stay away from major entities due to the :drama: it could cause. When I spoke to some fellows they were pretty wary about joining Eve Voice in FW fleets because their voices might be recognized.
The potential fallout from someone finding out and it being publicly revealed that such'n'such corp/alliance has a Dev or GM in it's ranks, even if they were a lowly tower jockey or miner would be a massive source of drama.
Saying that, given the woeful lack of knowledge in some areas displayed by some GMs/Devs and the general disconnect that staff have with the actual population of the game I think it's necessary for CCP to encourage more staff to get involved in actually playing the game, especially in areas in which they are involved in developing. You can't hope to sort out problems unless you have experienced them yourself in some degree.
There are so many ways a dev can insulate themselves from the risk of getting busted that there is just no excuse. And add to that the fact that they can get their characters renamed and get a clean slate anyways. sure, they can't lose anything if they don't play, but then they don't have anything in the first place.
unless you have a totally outrageous accent or are a girl, chances are nobody will recognize your voice. i go on people's comms with my spy alt and talk like normal and nobody recognizes my voice.
Agreed. As a matter of fact, if voice recognition is a worry, simply use one of the many voice-masking programs available. I used one in another MMO for an alt to sort out the root of a bad situation (my main was the founder/leader of the guild). It worked beautifully and I played that alt with voice for a LONG time and no one ever suspected.
I also agree that playing EVE should be a mandatory part of the work day for every Dev and GM, and even some of CCP staff who aren't devs. All of them should have an account NOT associated with their actual jobs and all of those accounts should be logged daily into a seperate database where a small staff of maybe two or three people would periodically examine these logs. This should be enough to deter or nip-in-the-bud any scandal-causing activities.
This idea is right up there with the Excellence idea and both have my full, 110% support!
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JitaPriceChecker2
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Posted - 2010.07.09 22:52:00 -
[18]
Edited by: JitaPriceChecker2 on 09/07/2010 22:54:06 It can couse a lot of problems f.e if some DEV will get involved in 0.0 warfare and will do everything in his power so his big alliance stay in power ( aka promoting NAP fest and BLOB warfare , Titans spam ) so no other entities can have any chance whatsoever.
Although its just an example , its not like DEVS are looking to solve those problems anyway. ( They love current , boring , static 0.0 affairs , and big alliances that cant be defited unless disbanded by spy ) why ?
This problem is more complicated then what OP suggest.
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Ander
Sniggerdly Pandemic Legion
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Posted - 2010.07.09 23:43:00 -
[19]
I will offer free anonymization services (VPN) for any dev who'd like to play EVE again, or surf kugutsume'n unimposed.
Wash your IP of that filthy ccp hostname ;)
EVE PIRATE BattleDB.com |

mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.07.09 23:54:00 -
[20]
Originally by: Ander I will offer free anonymization services (VPN) for any dev who'd like to play EVE again, or surf kugutsume'n unimposed.
Wash your IP of that filthy ccp hostname ;)
ander collecting dev names for a big bust, calling it now
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Danghor
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Posted - 2010.07.10 01:06:00 -
[21]
I'm a programmer, and if I worked on this game and played it, I would be really ****ed off about a lot of stuff. Knowing I could make a difference, I would bring those imperfections as a topic in the next team reunion.
Supported
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.07.10 02:17:00 -
[22]
Been reading the E-ON dev interviews. Kinda shocked at how few actually play.
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Voddick
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Posted - 2010.07.10 02:51:00 -
[23]
What if the guy selling you a new car (ford) drove something different (Toyota), or didn't even believe in cars anymore and rode a bike...this should be no different. If the developers donÆt even play or love the gameÆs they make then whatÆs the point.
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ChrisIsherwood
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Posted - 2010.07.10 03:57:00 -
[24]
Sure seems reasonable and sounds great.
But let me give you the counter-arguments:
1) Are you saying this is important enough that you would have the devs play at work? So instead of spending 40 or 60 or whatever hours/week developing EVE and fixing lag, they would spend fewer hours working on developing EVE? Or is the proposal just to extract unpaid effort from the devs? And if you can extract the extra hours from them, wouldn't those hours be better spent on, for example, fixing lag? Regardless, considering the crunch CCP is now in (quality + DUST + INCARNA + lag ) I suspect proposals that would divert resources have an uphill climb. While I certainly would appreciate the irony, do you really want a dev taking 40 hours of their life that could be spent developing EVE in clicking on PI things and grinding missions to replace their ship? Taking 20 minutes to fly someone by mindlessly clicking WT0 is a mindless time sink. Once you get your PI network designed and laid out, then logging into each character and doing several dozen double clicks per planet per character is a mindless time sink. By Design. I think the employees time clearly would be better spent developing software.
2) Also, "playing EVE" may not be enough. Would 20 hours of station trading and mining a week give a dev much insight into 1500 vs 1500 fleet battles? Or vice versa for that matter?
3) There are already a number of T20/CCP gave NC super cap/... comments. Is everyone going to believe everything is a completely level playing field? (I would but there are a number of tinfoil hats about) If as am employee I a, required to play EVE, and the ship I spent 2x$35 on get destroyed by some lolsuicideganker, then is that a reimbursable business expense?
4) Remember that skill system? Should CCP the developers who are working on MoMs and Titans the skills and ISK to fly one ASAP? solving #2 but exacerbating #3 above? Or should they be required to play EVE, yet it might be many many months before they can fly what is related to their development effort?
N.B. The following is mostly humor with a touch of troll but a sprinkling of truth: a lot of the interaction in EVE is about hurting other people. When a dev is under the time-crunch I hope they are under now, then how uplifting would it be to come home after 12+ hours at the office and get conned/ganked/suicided? Maybe the PI clicking was designed by a developer who got his Tengu ganked at a gatecamp and thought "I'll show those a**hats: lets see how they like a few thousand clicks a day to fuel their POS" I just think an EVE developer would treat EVE customers better if (s)he never met them. just saying.
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Persepoli
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Posted - 2010.07.10 04:30:00 -
[25]
Originally by: mazzilliu I think if I could only get behind a single issue for the rest of all my possible CSM terms, I think that this would be the one. We need devs to get back to playing EVE. It is pretty clear that sometimes in statements made by devs about game mechanics, you can get the sense that they don't really play the game, or at least they don't play with the same part of the game they work with.
I don't want to mention names because it would be unproductive and I would not be able to back up accusations with their actual activity level in eve, but I think that there is a problem of devs not playing the game- especially after the t20 scandals and devs getting outed. I'm sorry that some of you devs got traumatized over EVE and don't think you'll enjoy coming back, but that was three years ago, and EVE needs you now. It won't be hard to get back into whatever part of the game is relevant to any dev's job. Even 0.0 sov warfare- if I can get in bull**** alts to major alliances, dev characters can get in too. Microsoft Excel is not EVE PVP, and the test server is not EVE Sovereignty.
We don't need them to play EVE at the expense of their work time or family time. We don't need to name and shame any devs who don't play EVE. All we need is for the creators of the game to experience the unpredictable end results of their creations, so that when they get back to the drawing board they will be more passionate and articulate about what exactly needs to be done to make the game more fun. This is part of their job. Devs balancing PVP should get into PVP alliances. Devs balancing Sov should get into powerbloc alliances. Devs balancing missions should join a missionrunner corp. If they get outed as a dev, well it's unfortunate but at least they know what the dangers are and they can take precautions.
and for all the devs that still play eve: thanks, you guys are awesome. You are doing your job.
Can I get you to come over and be my vacuum cleaner? I need your sucking up power to get the hard to get at dirt that is deep in the shag pile 
Or are you still lording it over the "Deaf B*tch gets kicked off CSM" posting kudos . Good to see the calibre of the representative members of the CSM going up in quality 
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.07.10 04:31:00 -
[26]
Edited by: mazzilliu on 10/07/2010 04:33:40
Originally by: ChrisIsherwood stuff
1 - when i was in iceland for the csm there were devs playing counterstrike(or whatever fps game) as well as shooting each other with nerf guns and stuff. they have recreational time at work. how much time is required or encouraged is just a smaller detail and not a dealbreaker and something for their management to work out.
2 - not my call, eve is a sandbox for devs too. i'm not really one to micromanage.
3- not strictly relevant in my opinion.
4- devs already have characters(at least, usually. they get to keep their player characters from before ccp). when we were given the updated "new player experience" presentation, for example in csm3, the people that worked on that all seemed to have a thorough knowledge of the tutorial both from experiencing it(presumably, with new characters) and through diagnostic tools used to monitor new players' behaviors while using the tutorial. so now at least eve's new player experience might not rank as most difficult ever, but maybe third or fourth most difficult ever.
on the other hand the new sov system was created by somebody who clearly did not ever spend eight hours shooting a station. as a punishment for doing something like that to us, they should be forced to participate in capturing a region.
Originally by: Persepoli
Can I get you to come over and be my vacuum cleaner? I need your sucking up power to get the hard to get at dirt that is deep in the shag pile 
Or are you still lording it over the "Deaf B*tch gets kicked off CSM" posting kudos . Good to see the calibre of the representative members of the CSM going up in quality 
my happiness rests on the misfortune of others
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Persepoli
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Posted - 2010.07.10 04:48:00 -
[27]
Edited by: Persepoli on 10/07/2010 04:56:47
Originally by: mazzilliu Edited by: mazzilliu on 10/07/2010 04:33:40
Originally by: ChrisIsherwood stuff
1 - when i was in iceland for the csm there were devs playing counterstrike(or whatever fps game) as well as shooting each other with nerf guns and stuff. they have recreational time at work. how much time is required or encouraged is just a smaller detail and not a dealbreaker and something for their management to work out.
2 - not my call, eve is a sandbox for devs too. i'm not really one to micromanage.
3- not strictly relevant in my opinion.
4- devs already have characters(at least, usually. they get to keep their player characters from before ccp). when we were given the updated "new player experience" presentation, for example in csm3, the people that worked on that all seemed to have a thorough knowledge of the tutorial both from experiencing it(presumably, with new characters) and through diagnostic tools used to monitor new players' behaviors while using the tutorial. so now at least eve's new player experience might not rank as most difficult ever, but maybe third or fourth most difficult ever.
on the other hand the new sov system was created by somebody who clearly did not ever spend eight hours shooting a station. as a punishment for doing something like that to us, they should be forced to participate in capturing a region.
Originally by: Persepoli
Can I get you to come over and be my vacuum cleaner? I need your sucking up power to get the hard to get at dirt that is deep in the shag pile 
Or are you still lording it over the "Deaf B*tch gets kicked off CSM" posting kudos . Good to see the calibre of the representative members of the CSM going up in quality 
my happiness rests on the misfortune of others
I know - that's why you are so deliciously perfect for the CSM, and why I and others are so happy to see you join it 
Nothing makes the dysfunctional complete like a misogynist 
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.07.10 05:13:00 -
[28]
i love you too
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Rhok Relztem
Caldari CGMA Synergist Syndicate
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Posted - 2010.07.10 06:28:00 -
[29]
Originally by: ChrisIsherwood Sure seems reasonable and sounds great.
But let me give you the counter-arguments:
1) Are you saying this is important enough that you would have the devs play at work? So instead of spending 40 or 60 or whatever hours/week developing EVE and fixing lag, they would spend fewer hours working on developing EVE? Or is the proposal just to extract unpaid effort from the devs? And if you can extract the extra hours from them, wouldn't those hours be better spent on, for example, fixing lag? Regardless, considering the crunch CCP is now in (quality + DUST + INCARNA + lag ) I suspect proposals that would divert resources have an uphill climb. While I certainly would appreciate the irony, do you really want a dev taking 40 hours of their life that could be spent developing EVE in clicking on PI things and grinding missions to replace their ship? Taking 20 minutes to fly someone by mindlessly clicking WT0 is a mindless time sink. Once you get your PI network designed and laid out, then logging into each character and doing several dozen double clicks per planet per character is a mindless time sink. By Design. I think the employees time clearly would be better spent developing software.
2) Also, "playing EVE" may not be enough. Would 20 hours of station trading and mining a week give a dev much insight into 1500 vs 1500 fleet battles? Or vice versa for that matter?
3) There are already a number of T20/CCP gave NC super cap/... comments. Is everyone going to believe everything is a completely level playing field? (I would but there are a number of tinfoil hats about) If as am employee I a, required to play EVE, and the ship I spent 2x$35 on get destroyed by some lolsuicideganker, then is that a reimbursable business expense?
4) Remember that skill system? Should CCP the developers who are working on MoMs and Titans the skills and ISK to fly one ASAP? solving #2 but exacerbating #3 above? Or should they be required to play EVE, yet it might be many many months before they can fly what is related to their development effort?
N.B. The following is mostly humor with a touch of troll but a sprinkling of truth: a lot of the interaction in EVE is about hurting other people. When a dev is under the time-crunch I hope they are under now, then how uplifting would it be to come home after 12+ hours at the office and get conned/ganked/suicided? Maybe the PI clicking was designed by a developer who got his Tengu ganked at a gatecamp and thought "I'll show those a**hats: lets see how they like a few thousand clicks a day to fuel their POS" I just think an EVE developer would treat EVE customers better if (s)he never met them. just saying.
Personnally, I've never played any MMO that was worth playing in which many of the devs did not play the game they were working on. Take LOTRO as an example. One forum thread asked the devs who played to acknowledge the fact (without giving their character names although a few went so far as revealing the server/s they played on) and the response was phenomenal. Along with the responses, many noted that through their gameplay, they had improved the game by experiencing the problem areas and bugs firsthand. It was also noted that even though they were encouraged to spend some time during the work day in-game, many also played from home after hours, often with spouses, friends, and even fellow devs. This just seems to be a natural part of developing a game. How in H can you keep an interest in and a deep understanding of the game you work on if you never play it and experience the game as a whole instead of just the small part you are assigned to in code? So yes, I DO consider this just as important as time spent actually coding and fixing the bugs and lag issues.
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Millienium
North Eastern Swat
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Posted - 2010.07.10 06:31:00 -
[30]
Would be good
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