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LETOIIATREIDESS
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Posted - 2010.07.11 06:38:00 -
[1]
Hello,i just picked a transmissions on my journal that guided me to 10/10 the maze complexes,i entered there with my full skilled armor/drones char flying an dual repp domi with armor tank on kinetik/thermal and i was able to do first room solo(overcharged low rak a little) .When I go to second dangerous zone I lost the ship but think if I change something on my fitt it will be possible to finish this room .What do you say ? On the first ship I din't have proper rig now if I put 3 trimark and one 1600mm rolled tungsten witch gave me 82k effective HP with 87% kinetic and 75% thermal resist .
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Higgs Foton
hirr Morsus Mihi
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Posted - 2010.07.11 06:44:00 -
[2]
The first rooms of the maze are not difficult in an ishtar. The venom is in the final room with that torpedo hitting you for 180.000 hp EM damage. Not sure if you can pull it off with two domi's. ___________________________________ http://www.myspace.com/higgsphoton Higgs Foton on Myspace! Click to hear tunes! |

Moist Onions
Gallente Center for Advanced Studies
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Posted - 2010.07.11 09:22:00 -
[3]
http://wiki.eveonline.com/en/wiki/The_Maze
You can do it with more than one character quite easily. The Domi has too much of a big sig radius to tank the EM Torp easily iirc. Armour Ishtar with reps can do it.
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salty alt
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Posted - 2010.07.21 17:15:00 -
[4]
armour repping Ishtar will NOT solo tank The Maze. Its buffer is not enough to stop the overwhelming DPS upon warp in where you get webbed to 10ms and everything hits you as hard as it possibily can.
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achoura
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Posted - 2010.07.21 17:39:00 -
[5]
What the alt said ^^ T3 however does have the buffer. In fact you can easily fit a proteus to tank the maze solo (and a legion) they simply have the dps of a wet paper bag. Also it's not the hardest plex in guristas space, despite being 10/10. Ccp added newer plexes over a year ago that are harder than the maze but don't count as 10/10 (it's a nasty surprise for some people :)).
You want hard try the sansha 10/10 which looks better anyway  ***The EVE servers and their patches*** |

Hired Assasin
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Posted - 2010.07.21 23:28:00 -
[6]
The maze torp only does 60k dmg not 180k the 180k dmg torp is that ded plex were u can use capitals
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triafrenum
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Posted - 2010.07.22 01:02:00 -
[7]
Originally by: achoura What the alt said ^^ T3 however does have the buffer. In fact you can easily fit a proteus to tank the maze solo (and a legion) they simply have the dps of a wet paper bag. Also it's not the hardest plex in guristas space, despite being 10/10. Ccp added newer plexes over a year ago that are harder than the maze but don't count as 10/10 (it's a nasty surprise for some people :)).
You want hard try the sansha 10/10 which looks better anyway 
Would you please tell me what guristas plex is harder then the maze?
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Czeris
Battlestars Wildly Inappropriate.
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Posted - 2010.07.22 06:08:00 -
[8]
That's kind of debatable. The Maze is the hardest to tank, and a pain in the ass to navigate, esp. if you've not done it before.
Guristas Provincial HQ has an end boss that requires ~2500 DPS to break the tank of, which some might consider harder than the Maze, however it is way easier to tank.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.22 08:07:00 -
[9]
Edited by: Malcanis on 22/07/2010 08:09:49 I did the maze a couple of times. Used a Drake for tanking, which worked pretty well. If I was going to make a pure Tank ship for it, I'd use a plated Phobos, and fit some RR on the DPS ships. The torpedo thing is easily speedtanked with an afterburner.
(Devoters are even better for tanking Angel plexes btw)
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

HottyChick
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Posted - 2010.07.22 12:22:00 -
[10]
Originally by: Malcanis Edited by: Malcanis on 22/07/2010 08:09:49 I did the maze a couple of times. Used a Drake for tanking, which worked pretty well. If I was going to make a pure Tank ship for it, I'd use a plated Phobos, and fit some RR on the DPS ships. The torpedo thing is easily speedtanked with an afterburner.
(Devoters are even better for tanking Angel plexes btw)
You tanked maze in drake? how?
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achoura
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Posted - 2010.07.22 16:32:00 -
[11]
Originally by: Hired Assasin The maze torp only does 60k dmg not 180k the 180k dmg torp is that ded plex were u can use capitals
Citadel torps are present is several ded plexes in eve, the maze is just one of them. They all 180k raw damage however they're capital weapons so sig + velocity are added in before resists. That's why every frig plus the station webs in the maze, sanshas plex has similar setup :)
In truth, since most people use a hac/t3 to tank, their sigs negate most of the torps damage. ***The EVE servers and their patches*** |

FlameGlow
Rebellion Alliance
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Posted - 2010.07.22 20:34:00 -
[12]
bloods 10/10 is harder - same torpedo, same amount of rats, plus generous neuting on top
Originally by: CCP Manifest Imploding servers are not a part of our business model.
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Krikx
Solar Nexus. OWN Alliance
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Posted - 2010.07.22 21:39:00 -
[13]
I've heard rumors of a Drammy tanking the final room of the maze very well.
The station only webs to 50K so if you can survive that initial 1 maybe 2 torps until you get to 50K then it should be easy to speed tank.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.23 08:28:00 -
[14]
Originally by: HottyChick
Originally by: Malcanis Edited by: Malcanis on 22/07/2010 08:09:49 I did the maze a couple of times. Used a Drake for tanking, which worked pretty well. If I was going to make a pure Tank ship for it, I'd use a plated Phobos, and fit some RR on the DPS ships. The torpedo thing is easily speedtanked with an afterburner.
(Devoters are even better for tanking Angel plexes btw)
You tanked maze in drake? how?
I built it for buffer rather than regen (power diags and CDFEs), and we had a Scimitar, plus some shield bots on the battleship (Mael if memory serves). Hit the AB straight away, primary the tackle frigates (IIRC there are about 6 that web you). As soon as the drake was doing over 150m/s, it wasn't even a challenge any more.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

HottyChick
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Posted - 2010.07.23 11:28:00 -
[15]
Originally by: Krikx I've heard rumors of a Drammy tanking the final room of the maze very well.
The station only webs to 50K so if you can survive that initial 1 maybe 2 torps until you get to 50K then it should be easy to speed tank.
Citadel torps arent main problem here, its the overall amount of incoming dps and lag. Drammy would die fast to smaller ships like cruisers and frigs. Well go ahead and try to tank sanctum and u will know if it was rumor... Im pretty sure its not possible to tank maze in frig even if its drammy.
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Cosmic Rainbow
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Posted - 2010.07.23 15:02:00 -
[16]
For The Maze - Guardian = win. (small sig radius)
You can do it with a Domi and a Guardian. Domi needs triple large remote reps in the highs. Use the Guardian to tank all the rooms, and its a piece of cake with potential for phat l00tz.
Use T2 sentries in the Domi for the appropriate DPS.
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achoura
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Posted - 2010.07.23 15:17:00 -
[17]
Not true. Guardians are chosen for obvious reasons however they make bad MAZE ships. Why? Because you don't need the guardians range and the guardian brings no really dps.
A domi can fit the required resists and buffer. The domi can fit 5 remote reps and be stable (or burst of you prefer) to handle the initial alpha while also bringing ~450-475 dps from drones alone. They're also more accessible that logistics. ***The EVE servers and their patches*** |

Krikx
Solar Nexus. OWN Alliance
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Posted - 2010.07.23 15:22:00 -
[18]
Disclaimer: It's been a while since I've done The Maze.
If memory serves me correctly the only thing that makes the final room of the maze any wosre then pith penal is the citadel and webs. Checking wiki actually shows that Pith Penal, if you agress the whole room(I always do because of drones) has more NPC's then the initial of the Maze.
If I keep my Ishtar moving at full speed 550m/s I negate most dmg down to 3-9dmg. Without doing calculations because I am to lazy I would think with a sig radius 1/5 my ishtar and moving at 5 times the speed, the drammy should have little problems tanking the maze.
To clarify I don't mean solo tanking...I mean it would eventually need some rep but 1 remote rep from a BS would probably be enough. Again it's been a long time since I have done the Maze, the "Maze" part of annoys me even with the cans trick but I do Pith Penal Complex all the time.
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Cosmic Rainbow
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Posted - 2010.07.23 15:27:00 -
[19]
Originally by: achoura Not true. Guardians are chosen for obvious reasons however they make bad MAZE ships. Why? Because you don't need the guardians range and the guardian brings no really dps.
A domi can fit the required resists and buffer. The domi can fit 5 remote reps and be stable (or burst of you prefer) to handle the initial alpha while also bringing ~450-475 dps from drones alone. They're also more accessible that logistics.
Fail response sorry. They make excellent Maze ships.
Why? Because of their low sig radius, high velocity relative to BS's, and ability to gather aggro quickly in a given level of the plex. In addition, the armor tanking ability of the Domi and Guardian make it a nice natural fit. Add to the fact that the Guardian can easily tank the citadel torp in the last stage makes it that much nicer.
Im combination, its energy transfer bonus's make it a very nice addition in case your Domi should require a little extra cap. Lastly, should your Domi accidentally pick up some aggro, makes it that much easier to rep it and make sure its nice and safe while it rips down the NPC's.
Overall, its the best solution for The Maze.
btw - how many times have you run The Maze Achoura?
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NurseBob
Gallente DARK ADAMA
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Posted - 2010.09.13 13:37:00 -
[20]
Ive done a few, the best setup we have used so far is: Tank: Onyx Logi: Scimi Dps: Drakes Works nice, and another method for lols. Tank: ishtar Logi: Scimi at the end swap the ishtar for a gardi and a bsawd with 2 plates, Was funny but it worked.
Id like to try a smartbombing aproach, it would be even better if you could get a bomber in the last room. hmm ____________________________________ You know your an eve adict when you total your car because your insurance is about to expire... |

I likegirls
Minmatar
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Posted - 2010.09.14 05:03:00 -
[21]
In regards to tanking it is the most difficult rated plex in the game and only because of the final room. Your ship loss in the second room is embarrassing and have no clue why you came to the forums sharing that.
There are escalations to some of the higher end unrated plex's which deal more dps however.
Broadsword with a scimi works well and then a dps ship or two.
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Zeuth Proxy
Caldari Nomadic Asylum
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Posted - 2010.09.14 06:35:00 -
[22]
Always did the maze with a broadsword+logi+dps. Ive heard its tankable using a AF/Cepter by speed/sig tanking the torp so long as you have the DPS to take down the webbers 1st. I never tried in a ishtar but i don't think its possible solo.
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Wardecthis Lol
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Posted - 2010.09.14 11:55:00 -
[23]
Originally by: NurseBob Edited by: NurseBob on 13/09/2010 14:02:43 Ive done a few, the best setup we have used so far is: Tank: Onyx Logi: Scimi Dps: Drakes Works nice, and another method for lols. Tank: ishtar Logi: Scimi at the end swap the ishtar for a gardi and a bsawd with 2 plates, Was funny but it worked.
Id like to try a smartbombing aproach, it would be even better if you could get a bomber in the last room. hmm
Edit: tried to fire a bomb in a drone 10of10 and it would not let me :) forget the bomber idea
What did your Onyx fit look like to tank that?
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triafrenum
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Posted - 2010.09.14 15:06:00 -
[24]
Why did you bring this thread back?
Also there are so so many ways to successfully do the maze you just need something small with buffer and remote reps.
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