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Shalamar Bladesinger
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Posted - 2010.07.11 22:02:00 -
[1]
I had an idea of accepting missios in space like epic arch missions are done. A skill simular to the remote sensing skill for planet management. It would alow a person to accept, decline, and delay missions while they are in space. So, a person can stay out for a lenght of time to do missions.
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PokinoCupra
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Posted - 2010.07.16 07:42:00 -
[2]
Yep, we live in high tech space and you dont have radio communication with agent......? "Hello John, its that new cellphone actual? Yes it is. OK so ill take it im omw, NO IF SOMEBODY COMES SOONER ILL SELL IT, CONTACT ME PERSONALLY".....current system is stupid as that words in "".
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Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2010.07.16 17:35:00 -
[3]
this already is possible. The epic missions are all remotable.
They dont do that for lvl4s for obvious reasons. ------------------------ To make a megathron from scratch, you must first invent the eve universe.
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VIP Ares
Minmatar BALKAN EXPRESS B A L E X
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Posted - 2010.07.20 08:13:00 -
[4]
This ways you still need to dock, and undocking is the point where you can be vulnerable to attacks if not handled properly.
Now if you allow remote mission access, that would remove yet another point for PVP making it even harder to get a fight then it is now.
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DeMichael Crimson
Republic University
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Posted - 2010.07.20 12:06:00 -
[5]
Edited by: DeMichael Crimson on 20/07/2010 12:06:24 A skill based option to accept/decline/complete missions in space is excellent if the mission doesn't require you to pick up or drop something off with agent.
Could make the skill level represent the agent level, ie - lv 1 skill for lv 1 agent, lv 2 skill for lv 2 agent, lv 3 skill for lv 3 agent, etc.
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PokinoCupra
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Posted - 2010.07.21 08:15:00 -
[6]
Originally by: DeMichael Crimson Edited by: DeMichael Crimson on 20/07/2010 12:06:24 A skill based option to accept/decline/complete missions in space is excellent if the mission doesn't require you to pick up or drop something off with agent.
Could make the skill level represent the agent level, ie - lv 1 skill for lv 1 agent, lv 2 skill for lv 2 agent, lv 3 skill for lv 3 agent, etc.
nice idea, also add there smt like you can decline more mishs not just one per 4 hrs....
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