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Mike Benneon
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Posted - 2010.07.18 18:11:00 -
[1]
Main reason i go there is for the pirate loot, for the exploration and for the people i will meet in 0.0 alliances. NOT for money. I want you to tell me what i should consider? for a player with my skills should it be hard to make such a move?
Thanks in advance!
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.18 18:14:00 -
[2]
Originally by: Mike Benneon for a player with my skills
/me puts on mind reading hat ... ah CRAP, you are wearing a tin-foil one ...
========================== Nothing is true, everything is permitted. ========================== |
Mike Benneon
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Posted - 2010.07.18 18:17:00 -
[3]
sorry for missing that man
http://eveboard.com/pilot/Mike_Benneon
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Bodrul
Caldari Polaris Rising The Spire Collective
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Posted - 2010.07.18 18:19:00 -
[4]
Edited by: Bodrul on 18/07/2010 18:21:33
Originally by: Mike Benneon Main reason i go there is for the pirate loot, for the exploration and for the people i will meet in 0.0 alliances. NOT for money. I want you to tell me what i should consider? for a player with my skills should it be hard to make such a move?
Thanks in advance!
join A WILLING 0.0 corp, as most 0.0 is run or under small and large alliances who have pacts with each other,
you will find most 0.0 space deserted (maybe couple of people) if you go near a bubble (aka aliance run system) you will find that some are camped by that alliance.
so best bet join a corp first and use to the place, also a tip be ready to lose some ships and be podded :P
it isnt all suger coated rainbows and candy drops
edit: learn to use some T2 frigates and T2 weapons and so on most roaming gangs use small ships as its more cost effective :P
thats my 2cents lol
............ Researched BPO Lottery (Using Darkness+ Charibbas dice) ........ |
nu artiste
Gallente Metalworks Majesta Empire
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Posted - 2010.07.18 18:19:00 -
[5]
in 0.0 systems there are entities - alliances, coalitions and hostiles
You live within one alliance, which provides you with everything as best they can. There is no 'general market', only that your alliance can establish. In 0.0 the space is blue, friendlies live next door. Hostiles attack friendly targets and threaten their assets.
Making ISK in 0.0 is fairly easy, but being prosperous is harder because you bear more risks than in high sec. Simplest way to make ISK is to rat in a Battlecruiser, Heavy assault ship or Battleships. More advanced method is to explore near-by space for anomalies and complexes, in which better rats and higher bounties can be found.
You will need little to start up, but to become a great and wealthy pilot you will have to be active and deal with politics and Flavor of the Month trends.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.18 18:23:00 -
[6]
Originally by: Mike Benneon sorry for missing that man
http://eveboard.com/pilot/Mike_Benneon
Ehm... you probably dont even wanna be near 0.0 at this point. And you also dont want people to know your current (at any point in time) skill list, trust me.
What you probably want is to find a PVP oriented corp in high, and learn, learn, learn. Talking about learning, you need moar learning skills.
0.0; they usualy have a simple policy: NBSI, which stands for: Not Blue Shoot Immediately. You will not be blue to them. So unless you run around in a covops frig, which you cant fly for quite a while, you will be nothing more then a frozen corpse waiting to happen.
Have some fun with missions, try some small scale PVP in low in a cheap frigate, try some WH exploration, and get to meet people. Learn some more.
Hope this helps. ========================== Nothing is true, everything is permitted. ========================== |
Galius Zed
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Posted - 2010.07.18 18:45:00 -
[7]
Edited by: Galius Zed on 18/07/2010 18:52:37
Originally by: Mike Benneon Main reason i go there is for the pirate loot, for the exploration and for the people i will meet in 0.0 alliances. NOT for money. I want you to tell me what i should consider? for a player with my skills should it be hard to make such a move?
Thanks in advance!
Just GO!
Seriously, when I first started I didn't even know nullsec existed for months. Not only that, but for you to even have the desire to go.........freaking fit-out a frig best you can, have an updated medical clone and do it!
It's just another style of the game like WHS and Hisec, and, nobody's gonna make it so you have to stay there.
vOv
edit: I'd stay away from PF-346, rumors have it's heavily camped o_O
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El Mauru
Amarr Dead poets society The Laughing Men
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Posted - 2010.07.18 20:03:00 -
[8]
Originally by: Galius Zed
Just GO!
This. if you are curious, kit out a frigate and just give it one (or several) shots. Make sure to check the map (pilots active/ships destroyed) to avoid heavy traffic areas and be careful on the first few jumps in. Always warp to planets close to a gate first and check directional scanner for bubbles. If you jump into a gate-camp, don't do anything for ten seconds (session timer), then burn back to the gate.
You will most likely die, but it'll probably be in a fun way. Please re-size your signature to the maximum allowed file size of 24000 bytes. Zymurgist |
Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.07.18 20:14:00 -
[9]
Its a pot luck. You might go days and never see a soul, you might run smack in to a gate camp and be dead 20 minutes in. EvE is a game of what if and most of the what if scenarios you cant control. |
Apo Lyptica
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Posted - 2010.07.18 21:09:00 -
[10]
Edited by: Apo Lyptica on 18/07/2010 21:10:40
Originally by: Ressiv
Originally by: Mike Benneon sorry for missing that man
http://eveboard.com/pilot/Mike_Benneon
Ehm... you probably dont even wanna be near 0.0 at this point. And you also dont want people to know your current (at any point in time) skill list, trust me.
What you probably want is to find a PVP oriented corp in high, and learn, learn, learn. Talking about learning, you need moar learning skills.
0.0; they usualy have a simple policy: NBSI, which stands for: Not Blue Shoot Immediately. You will not be blue to them. So unless you run around in a covops frig, which you cant fly for quite a while, you will be nothing more then a frozen corpse waiting to happen.
Have some fun with missions, try some small scale PVP in low in a cheap frigate, try some WH exploration, and get to meet people. Learn some more.
Hope this helps.
why not? ive been in 0.0 for 3+ years now, and would love to see more ppl like this in corps. they learn how to play and that empire sucks. also its another frigate with a point...
so stfu and let him come to 0.0
and who cares about skill list... take the foil hat off
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Messoroz
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Posted - 2010.07.18 21:42:00 -
[11]
Originally by: Ressiv
0.0; they usualy have a simple policy: NBSI, which stands for: Not Blue Shoot Immediately.
It's Not Blue Shoot It.
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Phosphorus Palladium
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Posted - 2010.07.18 21:49:00 -
[12]
Originally by: Messoroz
Originally by: Ressiv
0.0; they usualy have a simple policy: NBSI, which stands for: Not Blue Shoot Immediately.
It's Not Blue Shoot It.
Some alliances - like PL for example - operate on the BSI policy which stands for: Blue Shoot It.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.18 21:55:00 -
[13]
Originally by: Apo Lyptica
why not? ive been in 0.0 for 3+ years now, and would love to see more ppl like this in corps. they learn how to play and that empire sucks. also its another frigate with a point...
I wasnt trying to discourage him, but with no contacts, getting into 0.0 is kinda difficult, unless you run into a bunch of nice people that take you along and let you join.
And I agree that Empire is the biggest scam on EVE, but with no skills my personal oppinion is that you cant do much else then be a point or salvage ho.
Besides that, I got the impression that the OP doesnt have that much knowledge on EVE yet, thats why I suggested to play around in low and w a bit, skill up a bit, and get to know people. The later in order to be able to get into 0.0, not to stay in Empire and carebear away.
Quote:
and who cares about skill list... take the foil hat off
It shows what you can or can not do skillwise.. not something you would want everybody to know imo.
========================== Nothing is true, everything is permitted. ========================== |
Omal Oma
Shadowed Command Fatal Ascension
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Posted - 2010.07.18 22:07:00 -
[14]
I'm also realitively new to EVE. I did the tutorials and about a week into the game, I was living in null sec space.
The "Needs": You need to know how to fly a T1 frigate. Merlin or the likes...
A webifier.
A warp disrupt(aka point)/ scram.
A microwarpdrive (aka MWD).
As caldari, for future planning, they're not well known for their tackle frigates as they're the slowest in the game and don't do well against the superior amarr, minmatar, gallente (and faction varients i.e.: dramiel). They can be effective, however they're not necessarily the best. For caldari, in my opinion, the two best (smaller ships) are the Caracal (or T2 Cerberus) and the Drake. Most shield gangs have heaps of these ships in their fleets. They're very effective ships and get the job done.
As for being in a null sec and permanently living there:
Most importantly, join a corp that shares your interests. Not just an alliance, a corp. You've got a few options.
If you would like to get into a Sov holding alliance, I would advise a smaller one. One which is struggling and trying to make it. It'll provide you with learning expriences where you can gain alot about how the game works as you will learn and grow with them. In my personal opinion, joining an already established alliance is kinda cutting corners and may burn you out of the game really quick as the players here will already have their learning curve mastered and are a few steps ahead of where you are trying to go in EVE.
Some alliances/corps enjoy NPC space such as Stain, Curse, Great Wildlands...etc. I've found corps who usually live in this space tend to be loners and want to function on their own and are nomadic. I've not been in one personally, however I have encountered quite a few.
If you have any questions, feel free to hit me up in game. I've got quite a few people in my corp who have less SP than you and moved out to 0.0 as soon as they could get into a cruiser, destroyer and use a salvager/tractor beam.
________________________________________________ <--- My in-game me. |
Omal Oma
Shadowed Command Fatal Ascension
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Posted - 2010.07.18 22:12:00 -
[15]
Originally by: Ressiv Edited by: Ressiv on 18/07/2010 21:57:27
Originally by: Apo Lyptica
why not? ive been in 0.0 for 3+ years now, and would love to see more ppl like this in corps. they learn how to play and that empire sucks. also its another frigate with a point...
I wasnt trying to discourage him, but with no contacts, getting into 0.0 is kinda difficult, unless you run into a bunch of nice people that take you along and let you join.
And I agree that Empire is the biggest scam on EVE, but with no skills my personal oppinion is that you cant do much else then be a point or salvage ho.
Besides that, I got the impression that the OP doesnt have that much knowledge on EVE yet, thats why I suggested to play around in low and w a bit, skill up a bit, and get to know people. The later in order to be able to get into 0.0, not to stay in Empire and carebear away.
Quote:
and who cares about skill list... take the foil hat off
It shows what you can or can not do skillwise.. not something you would want everybody to know imo.
0.0 is full of "nice" people and LOADS of corps who are recruiting. Yes, it's got it's bad people too, but empire is no different to the point where empire is becoming just as (short of capital engagements) hostile as null sec. We lose more haulers by suicide gankers than we do by the hands of null sec gate camps.
The benefit of being in null sec is that you know who your enemies are and who aren't. In empire, you don't and the guise of CONCORD coming to help you as your iteron get's two shot and the neut alt comes to loot your wreck happens all too often.
In terms of skills needed for null sec. The only thing I advise is to at least be able to fly a cruiser that can tank 2-3 battleships and kill them pretty quickly. If you can at least do this you'll be fine and self sufficient. The OP Can fly battlecruisers, is already ahead of the game and would do just fine in a null sec corp/alliance.
Provided he's willing to take direction, ask questions and listen to people who have advice to offer. ________________________________________________ <--- My in-game me. |
lookout2
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Posted - 2010.07.18 22:21:00 -
[16]
Start training the minmatar and amarr ships, and start doing some PVP. Train sentry drones. Learn to dictate range (and speed) in the different cruisers and frigs using different load-outs, Then move on to the Hurricane as a battle cruiser. TBH to do it well will take some time and failure. The most important thing is don't turn down advice, and be grateful if someone takes the time to help. Interdictors and logistic ships are always needed so train with that in mind.
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Xavia Cameron
Caldari Capital Core Collectives
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Posted - 2010.07.19 00:50:00 -
[17]
Edited by: Xavia Cameron on 19/07/2010 00:50:15 Get out of empire as soon as you can, even living i n(relativly) secure 0.0 systems is far more interesting then empire :P.
I'd played eve for a few years before staying in empire for anything over a month.. old habits die hard :P (I still have a seperate local chat >.>)
Edit: I couldn't even fly a cruiser when I left for 0.0 -- Fix Clone Vat Bays Fix Local
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Taedrin
Gallente Xovoni Directorate
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Posted - 2010.07.19 00:55:00 -
[18]
Originally by: Phosphorus Palladium
Originally by: Messoroz
Originally by: Ressiv
0.0; they usualy have a simple policy: NBSI, which stands for: Not Blue Shoot Immediately.
It's Not Blue Shoot It.
Some alliances - like PL for example - operate on the BSI policy which stands for: Blue Shoot It.
And some alliance, operate on a NPSI policy - Not Purple, Shoot It. Just to encourage as many people to join the fleets as possible... ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.07.19 01:20:00 -
[19]
Here are some training videos...
Youtube
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vym1337
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Posted - 2010.07.19 03:21:00 -
[20]
y'know that nice 'butterfly effect' movie? in space it doesn't go that way... the hulk is often blown up, if you try to rescue it you're ganked and even if you do rescue it his buddies want the killmail and gank you.
remember that and you'll get along find in 00, etc
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Mike Benneon
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Posted - 2010.07.19 07:49:00 -
[21]
Wow guys thank you a LOT! With these tips i can now go to 0.0 without much fear!
Also, if there is a region/corp that can accept 0.0 newbs, please post it. I want to do this ARAP (as right as possible).
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.19 08:02:00 -
[22]
Edited by: Abdiel Kavash on 19/07/2010 08:04:19 There is really only one thing you should know for flying in 0.0 space:
Never fly what you can not afford to lose. Do not click the Undock button if you wouldn't feel just as comfortable clicking the Reprocess button instead.
If you follow this rule, at worst you will come back disappointed. Disappointed, but not ruined or broke. I know that pretty much everyone will tell you this, but there is a difference between just knowing the Rule and truly embracing it. If you can say, "damnit, another 200M fit battleship lost... now I'll have to make another 30 minute trip to empire", you are ready for anything 0.0 can throw at you.
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Omal Oma
Shadowed Command Fatal Ascension
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Posted - 2010.07.19 08:12:00 -
[23]
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 19/07/2010 08:04:19 There is really only one thing you should know for flying in 0.0 space:
Never fly what you can not afford to lose. Do not click the Undock button if you wouldn't feel just as comfortable clicking the Reprocess button instead.
If you follow this rule, at worst you will come back disappointed. Disappointed, but not ruined or broke. I know that pretty much everyone will tell you this, but there is a difference between just knowing the Rule and truly embracing it. If you can say, "damnit, another 200M fit battleship lost... now I'll have to make another 30 minute trip to empire", you are ready for anything 0.0 can throw at you.
Hey now... I'd rather lose my ship to a red in a PK fleet than reprocessing it :p
________________________________________________ <--- My in-game me. |
Dred Control
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Posted - 2010.07.22 00:05:00 -
[24]
Main thing to remember...
You will die.
A lot.
But it is okay.
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Ghoest
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Posted - 2010.07.22 00:09:00 -
[25]
Edited by: Ghoest on 22/07/2010 00:09:48 Do you know how to buy a clone?
If you do then youre ready.
Wherever you went - Here you are.
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Barakkus
Hyasyoda Investments
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Posted - 2010.07.22 00:53:00 -
[26]
Just go. You need a jump clone so you have no implants.
You need to plan your route and not just have the autopilot route planner do it for you. Pick an area that's got a low population (average pilots in space in last 30 minutes), then start picking out connected systems until you get a route to where you are now, you'll be less likely to die on the way there.
Get a pvp fit ship you are comfortable ratting in. I use a dual rep hurricane most of the time. You may want to take something that doesn't require ammo like a laser boat or drone boat.
Once you get in system start making safes (look around the forums for a guide on how to make decent safespots).
Go rat or whatever, watch local and keep scanning for probes if someone's in system. You should be able to find a deserted system or one that the locals aren't interested in you. You will probably die from time to time regardless.
Doin't be lazy on the way back and just pick the shortest route. You'll end up in a bubble camp for sure
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Serpent Qor
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Posted - 2010.07.22 01:17:00 -
[27]
First: Stop training Cruisers. Stay in Frigs for the first few months. Second: Flesh out your support skills (engineering5, electronics5, weapon upgrades5, gunnery5) Third: Join a corp willing to teach you PvP. Daily. Learning how to use the d-scan is one of the most valuable things a newb can learn. It takes weeks to be decent at PvP, and skill points don't matter that much, real skill does. Fourth: Don't give up.
That is all. And in-case no one told you, you'll need to find a way to make isk - as you won't last long in EVE with 5 Frigates and 2 Cruisers being the grand sum of your assets. Good luck and welcome to EVE, the best and most rewarding game on the planet.
Fly dangerous.
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Your Client
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Posted - 2010.07.22 01:53:00 -
[28]
understand about warp disruption batteires and the techniques used when they are deployed.
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