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Lord Anubis
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Posted - 2004.12.19 15:21:00 -
[1]
make all Anchorable cans pop after a month its that simple + it will get rid of so much crap advertising and will probley remove the sever load
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
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Posted - 2004.12.19 15:21:00 -
[2]
make all Anchorable cans pop after a month its that simple + it will get rid of so much crap advertising and will probley remove the sever load
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Helmuth Halbstein
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Posted - 2004.12.19 15:26:00 -
[3]
shut up!
"Helmuth Halbstein Caldari Gorilla" Cogito Ergo Zoom |

Helmuth Halbstein
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Posted - 2004.12.19 15:26:00 -
[4]
shut up!
"Helmuth Halbstein Caldari Gorilla" Cogito Ergo Zoom |

Ulendar
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Posted - 2004.12.19 15:29:00 -
[5]
Originally by: Helmuth Halbstein shut up!
Lame alt alert!
Nice idea but how about this...
Pop cans IF NOT USED within the timespan fo a month...or even two weeks.
Most systems that have people active in it are FULL (literly) of anchored containers and most of the time its either spamm or the fact that the owners of the cans have moved on and dont give a rats ass about the tainers anymore...
Regardless of which the case is, something needs to be done abtou all these stray containers. Either make it so people can salvage them if they are abandoned or make it so they pop after being abandoned.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Ulendar
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Posted - 2004.12.19 15:29:00 -
[6]
Originally by: Helmuth Halbstein shut up!
Lame alt alert!
Nice idea but how about this...
Pop cans IF NOT USED within the timespan fo a month...or even two weeks.
Most systems that have people active in it are FULL (literly) of anchored containers and most of the time its either spamm or the fact that the owners of the cans have moved on and dont give a rats ass about the tainers anymore...
Regardless of which the case is, something needs to be done abtou all these stray containers. Either make it so people can salvage them if they are abandoned or make it so they pop after being abandoned.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Helmuth Halbstein
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Posted - 2004.12.19 15:30:00 -
[7]
alt?
"Helmuth Halbstein Caldari Gorilla" Cogito Ergo Zoom |

Helmuth Halbstein
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Posted - 2004.12.19 15:30:00 -
[8]
alt?
"Helmuth Halbstein Caldari Gorilla" Cogito Ergo Zoom |

Lord Anubis
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Posted - 2004.12.19 15:35:00 -
[9]
Edited by: Lord Anubis on 19/12/2004 15:35:48 ok then non active cans im just fed up about warping to a spot surrounded by cans no one uses with msg on them year or so old.
As for the shut up remark.
Grow up mate at least come out with y this is a bad idea
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
|
Posted - 2004.12.19 15:35:00 -
[10]
Edited by: Lord Anubis on 19/12/2004 15:35:48 ok then non active cans im just fed up about warping to a spot surrounded by cans no one uses with msg on them year or so old.
As for the shut up remark.
Grow up mate at least come out with y this is a bad idea
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Braaage
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Posted - 2004.12.19 15:37:00 -
[11]
Agree totally - but nothing stops them putting em right back. Limit the amount of text on them as well to say 15 letters. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Braaage
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Posted - 2004.12.19 15:37:00 -
[12]
Agree totally - but nothing stops them putting em right back. Limit the amount of text on them as well to say 15 letters. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Danton Marcellus
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Posted - 2004.12.19 15:38:00 -
[13]
Edited by: Danton Marcellus on 19/12/2004 15:41:25 Just make them skill dependant like they should've been from the beginning, Anchoring lvl1 5 containers, lvl2 10 and so on, with lvl5 being made a pre-requisite for anchoring POS'.
Idea Lab. 
Convert Stations
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Danton Marcellus
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Posted - 2004.12.19 15:38:00 -
[14]
Edited by: Danton Marcellus on 19/12/2004 15:41:25 Just make them skill dependant like they should've been from the beginning, Anchoring lvl1 5 containers, lvl2 10 and so on, with lvl5 being made a pre-requisite for anchoring POS'.
Idea Lab. 
Convert Stations
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StinkFinger
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Posted - 2004.12.19 15:40:00 -
[15]
How about this:
Nerf propulsion so that same sized afterburners and mwds have crap acceleration, causing massive account cancelations...
..oh wait... --
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StinkFinger
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Posted - 2004.12.19 15:40:00 -
[16]
How about this:
Nerf propulsion so that same sized afterburners and mwds have crap acceleration, causing massive account cancelations...
..oh wait... --
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Lord Anubis
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Posted - 2004.12.19 15:43:00 -
[17]
Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
|
Posted - 2004.12.19 15:43:00 -
[18]
Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

StinkFinger
|
Posted - 2004.12.19 15:57:00 -
[19]
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes. --
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StinkFinger
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Posted - 2004.12.19 15:57:00 -
[20]
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes. --
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Lord Anubis
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Posted - 2004.12.19 16:03:00 -
[21]
Originally by: StinkFinger
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes.
So things change (dont wont to debate this here) but you can do the same thing i was told when the proj changes were done Adapt or die lol or like me whine like crazy the new speed issues are no different from dual mwd execp you can only place one burner on that gives the same boost as 3 how have they got worse tell me
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
|
Posted - 2004.12.19 16:03:00 -
[22]
Originally by: StinkFinger
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes.
So things change (dont wont to debate this here) but you can do the same thing i was told when the proj changes were done Adapt or die lol or like me whine like crazy the new speed issues are no different from dual mwd execp you can only place one burner on that gives the same boost as 3 how have they got worse tell me
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Siddy
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Posted - 2004.12.19 16:05:00 -
[23]
Originally by: StinkFinger How about this:
Nerf propulsion so that same sized afterburners and mwds have crap acceleration, causing massive account cancelations...
..oh wait...
rofl -------------------------------------------
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Siddy
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Posted - 2004.12.19 16:05:00 -
[24]
Originally by: StinkFinger How about this:
Nerf propulsion so that same sized afterburners and mwds have crap acceleration, causing massive account cancelations...
..oh wait...
rofl -------------------------------------------
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StinkFinger
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Posted - 2004.12.19 16:10:00 -
[25]
Edited by: StinkFinger on 19/12/2004 16:11:05
Originally by: Lord Anubis
Originally by: StinkFinger
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes.
So things change (dont wont to debate this here) but you can do the same thing i was told when the proj changes were done Adapt or die lol or like me whine like crazy the new speed issues are no different from dual mwd execp you can only place one burner on that gives the same boost as 3 how have they got worse tell me
Acceleration sucks.
I repeat, the acceleration is nerfed.
It takes you twice as long to reach top speed as before. It also makes it impossible to manuever your ship.
BTW, I'm refering to 10mn ab/mwd in a cruiser, or 100mn ab/mwd in a battleship.
Why should ships using mods intended for them have to suffer the same penalties that were designed to hamper oversized fittings in frigs and cruisers? --
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StinkFinger
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Posted - 2004.12.19 16:10:00 -
[26]
Edited by: StinkFinger on 19/12/2004 16:11:05
Originally by: Lord Anubis
Originally by: StinkFinger
Originally by: Lord Anubis Edited by: Lord Anubis on 19/12/2004 15:45:08 sounds good so in the space of what 10mins we got an idea thats fair removes a fair bit of junk from the eveverse and maybe reduce sever load and lag.
May take a bit of coding to implement but hey go for it.
Would make most of us happy
lol exept for the speed thingy but on that subject im from the camp that actully beniffeted from that both my indy and bs are faster now 
Then you're from the camp that doesnt understand the propulsion changes.
So things change (dont wont to debate this here) but you can do the same thing i was told when the proj changes were done Adapt or die lol or like me whine like crazy the new speed issues are no different from dual mwd execp you can only place one burner on that gives the same boost as 3 how have they got worse tell me
Acceleration sucks.
I repeat, the acceleration is nerfed.
It takes you twice as long to reach top speed as before. It also makes it impossible to manuever your ship.
BTW, I'm refering to 10mn ab/mwd in a cruiser, or 100mn ab/mwd in a battleship.
Why should ships using mods intended for them have to suffer the same penalties that were designed to hamper oversized fittings in frigs and cruisers? --
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Danton Marcellus
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Posted - 2004.12.19 16:12:00 -
[27]
No trollfishing under this bridge!
This was about secure can littering space not some damn afterburners, go whine to someone who cares.
Convert Stations
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Danton Marcellus
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Posted - 2004.12.19 16:12:00 -
[28]
No trollfishing under this bridge!
This was about secure can littering space not some damn afterburners, go whine to someone who cares.
Convert Stations
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Johnson McCrae
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Posted - 2004.12.19 16:16:00 -
[29]
Best cure is to do what they said would be done. All cans in .8 and up will be UNANCHORED, and will expire after 2 hours
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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Johnson McCrae
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Posted - 2004.12.19 16:16:00 -
[30]
Best cure is to do what they said would be done. All cans in .8 and up will be UNANCHORED, and will expire after 2 hours
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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