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Grath Telkin
Sniggerdly Pandemic Legion
918
|
Posted - 2012.07.22 16:02:00 -
[1] - Quote
The Bazzalisk wrote:2 ASBs per ship thankfully got banned before the tournament because use of that would have been catastrophic. 1 ASB use needs nerfing in some way also, however, perhaps reducing the number that can be fielded per match, or changing the module slightly - reducing the capacity so it has less cycles but also reducing the reload time? The prevalence of it in the tournament is getting a bit silly and in my opinion a bit overpowered, and it also makes the matches get kind of boring to watch.
Watching an armor vs shield match where the shield team gets logistics as well as nearly a minute of huge boosting on each ship, with bonuses on the cyclone, sleipnir and vargur means it's going to be a whitewash every time in favour of the shield team, simply because you can't pump out enough dps to beat both reps from a logi as well as the ASB before one of your major dps ships dies.
Pretty much every armor vs shield match goes like this:
Shield ship gets low-ish shield -> reps up with ASB and starts reloading -> logis hold it up until it is reloaded -> armor dps ship is already dead -> match is already over. ASBs cause matches to be over in 3 minutes when a majority of the losing team's ships are alive simply because of the huge amount of dps it can tank and how there is no dps left on the field to stay alive long enough to make it use the charges, then overcome the logi too.
TL;DR ASBs give too much tank and use should be nerfed because watching a shield team roflstomp an armor team every match is a tad boring simply because there is not enough dps left to deal with an ASB
Just throwing it out there how wrong you are and how little you understand the module and its work arounds.
Is it common, yes, is it broken, not really, if you know what you're doing its easily beatable (and has been beaten plenty of times).
It adds the ability to run a pure gank fleet without logistics, and basically adds variety that has been missing in years past.
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Grath Telkin
Sniggerdly Pandemic Legion
918
|
Posted - 2012.07.22 16:14:00 -
[2] - Quote
The Bazzalisk wrote:Grath Telkin wrote: Just throwing it out there how wrong you are and how little you understand the module and its work arounds.
Is it common, yes, is it broken, not really, if you know what you're doing its easily beatable (and has been beaten plenty of times).
It adds the ability to run a pure gank fleet without logistics, and basically adds variety that has been missing in years past.
When you have 3 vargurs and a scimitar, all with ASBs, all requiring nearly a minute of shooting to get past their ASBs and then needing to beat their logi and kill them in the next minute - and you have to do that for each Vargur in turn without your dps ships dying, it's a bit silly. Clearly you're PL so you're going to defend your tactics and I'm not attacking PL for it in particular - I've seen this ASB tactic used all tournament and I just think actually, Soundwave, it reduces variety in the tournament - there is no reason to not fit a shield booster which gives huge boosts and isn't affected at all by neuts which could previously counter shield tank setups.
So you've seen plenty of logis die with ASB's in this tourney, obviously thats the clue to the weak link in the ASB suit of armor (we call it a 2stage tank).
The rest of beating it basically requires you to coax out a reload while staying alive, once you do that you pounce on the ship in question and rip it apart.
The ASB is just a new mod, you've seen armor set ups beat it, but of course its popular when so many people carry your attitude and just dont understand how easy it can be to get somebody to reload their ASB, and once they do that, it accelerates the match in a particular direction, which eventually ends up having a domino effect.
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Grath Telkin
Sniggerdly Pandemic Legion
921
|
Posted - 2012.07.22 16:16:00 -
[3] - Quote
Markus Reese wrote:It isn't so much nerf, but what is needed is instead of booster giving free boost. it should just reduce the cap needed per cycle.
Then what would be the point in loading it with boosters?? Most boosters give more cap than the booster uses, why would you ever bother fitting one if thats all it did considering the draw backs of what happens when its OUT of charges (massive draw on your own cap or 1 minute of not reloading) |

Grath Telkin
Sniggerdly Pandemic Legion
921
|
Posted - 2012.07.22 16:33:00 -
[4] - Quote
The Bazzalisk wrote:Grath Telkin wrote: The rest of beating it basically requires you to coax out a reload while staying alive, once you do that you pounce on the ship in question and rip it apart.
But, if they don't reload then they can just use all 13 charges.
What?
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Grath Telkin
Sniggerdly Pandemic Legion
921
|
Posted - 2012.07.22 16:39:00 -
[5] - Quote
The Bazzalisk wrote:Look at this match at the moment - Mildly Intoxicated - Raiden.
Those 3 Proteuses were unable to take down a webbed Sleipnir for a solid minute, and the logi was long dead. It's a bit silly.
Did you mean those 3 proteus's that were rotating turns being jammed?
Lets do some simple math shall we?
Lets say a single XL ASB reps about 400 per cycle right?
Lets say each proteus does 500 damage, thats low, I'm way undershooting the Damage value of the proteus but basically the 3 of them added up to nearly 1500 dps or more.
Do you see how a single ASB wouldn't matter at all to those proteus's?
I think you're confusing what you're seeing with whats actually happening and you just dont understand the mod. |

Grath Telkin
Sniggerdly Pandemic Legion
923
|
Posted - 2012.07.22 16:46:00 -
[6] - Quote
Takeshi Yamato wrote:Grath Telkin wrote:The Bazzalisk wrote:Look at this match at the moment - Mildly Intoxicated - Raiden.
Those 3 Proteuses were unable to take down a webbed Sleipnir for a solid minute, and the logi was long dead. It's a bit silly. Did you mean those 3 proteus's that were rotating turns being jammed? Lets do some simple math shall we? Lets say a single XL ASB reps about 400 per cycle right? Lets say each proteus does 500 damage, thats low, I'm way undershooting the Damage value of the proteus but basically the 3 of them added up to nearly 1500 dps or more. Do you see how a single ASB wouldn't matter at all to those proteus's? I think you're confusing what you're seeing with whats actually happening and you just dont understand the mod. This just in: ASBs not overpowered because a single ASB will be broken by 3x Proteuses. PS: a XL-ASB + Invulnerability Field II on a Sleipnir is already a 1k dps tank.
This just in, it'll be broken by most single ships, much less 2 ships, and people like you are over inflating its power level because you're mad about losses you've taken to them.
In testing, a single rep vindi has consistently beaten a dual ASB maelstrom.
Stop being a little girl about it.
Lugalzagezi666 wrote:
xl asb tank on sleipnir - 2490 dps overheated xl asb tank on vargur - 2000 oh fitting - 200/500 reps from asb are neut proof
These numbers are very made up, good job. |

Grath Telkin
Sniggerdly Pandemic Legion
923
|
Posted - 2012.07.22 16:52:00 -
[7] - Quote
Takeshi Yamato wrote:Grath Telkin wrote:
In testing, a single rep vindi has consistently beaten a dual ASB maelstrom.
Only because on the BS level you can't oversize the ASB. For everything else, the ASB is ridiculously overpowered. If XXL-ASBs existed, the Maelstrom would wipe the floor with the Vindi without breaking a sweat.
What, well if you're going to make up mods out of thin air to prove your point i want an XL armor rep.
I mean, a straight up LARGE armor rep, can beat TWO XL reps on a mael.
But sure, feel free to create mods out of thin air to validate your argument.
EDIT: To put it in perspective, in the Verge/Rote match, that Verge sleip only tanked 51k damage, thats not very much, theres just a need to whine about a new mod from a bunch of people that have died to them. |

Grath Telkin
Sniggerdly Pandemic Legion
924
|
Posted - 2012.07.22 16:58:00 -
[8] - Quote
Lugalzagezi666 wrote:Grath Telkin wrote: In testing, a single rep vindi has consistently beaten a dual ASB maelstrom.
Shocking news! Pirate battleship (also most dpsing subcap in eve) was able to consistently beat tech 1 battleship. Proof that asbs are not unbalanced at all!! 
Not sure if you're serious....
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Grath Telkin
Sniggerdly Pandemic Legion
924
|
Posted - 2012.07.22 17:16:00 -
[9] - Quote
This thread is a classic example of people not understanding game mechanics and mods and instead of learning about them whining that they get nerfed. |

Grath Telkin
Sniggerdly Pandemic Legion
924
|
Posted - 2012.07.22 17:19:00 -
[10] - Quote
fpshacker wrote:Grath Telkin wrote:This thread is a classic example of people not understanding game mechanics and mods and instead of learning about them whining that they get nerfed. This post is a classic example of grath telkin being bitter and pretending to understand game mechanics.
Yea, you coming at me calling me bitter after i got you kicked out of PL doesn't look at all hypocritical...
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Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 17:33:00 -
[11] - Quote
Lugalzagezi666 wrote:Grath Telkin wrote: Not sure if you're serious....
And you? Are you serious? You are basing validity of your argument on comparing most dpsing pirate bs (that has like 50% more dps, better tracking, lower signature, higher speed, higher agility, 90% web +1 "free" mid) to plain tech 1 bs...
Yes, because we're dealing with tanking, you know, the point of this argument and not any of what you listed, the DPS difference isn't important since both ships potentially out DPS the tanks of the other.
Only the vindi can do what the Mael does with a single rep, even though the Mael uses two, AND gets tanking bonuses.
The rest of the stats you listed mean nothing when dealing with the argument at hand which is about the strength of ASBs.
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Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 17:37:00 -
[12] - Quote
Airia Linn wrote:Why not just balance it out and ask Ccp to make an armour variant AAR that way it makes it viable to field an armour fleet that can finally active tank for a change. The asb is fine but it needs to be balanced with an armour type. Because then you make tanking homogenous and nobody likes that, right now you make choices about tanking and what you're going to tank, do i want to armor tank and get tons of utility, or do i want a really strong burst shield tank but NO ewar, ect.
There need to be clearly defined pros and cons for each, right now there is, adding a fueled armor booster will kill that.
That said the adaptive hardener is kinda crap, it could have been great but it came so incredibly pre nerfed that its not going to be the gap bridger that it should have been for armor tanks.
To make it better they need to massively reduce the cap the adaptive hardener burns to the level of a DCU so that it can give that brick feeling to armor once it cycles up, and it could probably use a slightly faster cycle time. |

Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 17:38:00 -
[13] - Quote
fpshacker wrote:
ps. I don't really want to be in a goon pet alliance
And for my triple post:
I guess you didn't want to be in a tournament competition alliance either right?
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Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 17:44:00 -
[14] - Quote
The Bazzalisk wrote:Grath Telkin wrote:The Bazzalisk wrote:Look at this match at the moment - Mildly Intoxicated - Raiden.
Those 3 Proteuses were unable to take down a webbed Sleipnir for a solid minute, and the logi was long dead. It's a bit silly. Did you mean those 3 proteus's that were rotating turns being jammed? At that point in the match, all that was left was the Sleipnir and two Harpies. If you think two Harpies are going to jam out 3 Dis. Seq. Proteuses - even have a significant amount of ECM fitted on a team which already has FOUR rooks then um.....what?
If you think that 3 proteus's can be tanked by a single ASB then you're actually clueless.
There is no other words for it.
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Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 17:59:00 -
[15] - Quote
The Bazzalisk wrote:
]Not for an extended period of time, but if you were actually watching the stream you would have seen with your own eyes that the ASB Sleipnir, webbed, survived for at least 45 seconds under the attack of the 3 Proteuses. That's not me being clueless, that's me seeing something actually happen in the tournament and then using it.
90% web will ensure that the Vindi gets good hits every time. If you consider it relevant or not, it doesn't really matter a huge deal either way. You're comparing a monster dps faction BS to a T1 BS and somehow trying to use that to support your claim.
OH GOD HE TANKED FOR A WHOLE 45 SECONDS WHAT A GOD DAMN TRAVESTY
1) Whats the dps difference between a Mael and a Vindi? 2) Why does the web matter, is the vindi trying to speed tank the Maelstrom? 3) Do you think its possible or a Vindi to speed tank BS's sized ACs at blaster ranges?
When those 2 bs fight, its pretty much a standing fist fight, and with the rep power the Mael puts out, coupled with its DPS, the expected winner is the Mael that can tank till it runs out of charges.
The web makes 0 difference in the fight.
But in reality, thats exactly what happens, the Mael burns through all his booster charges tanking the vindi, while the vindi burns a modes amount of cap boost charges keeping up with the Maels still considerable DPS.
The biggest advantage any ASB ship can get is having a huge cargo, in which case Vargs excel.
Anything else you attribute to the fight is arbitrary and of our own creation. |

Grath Telkin
Sniggerdly Pandemic Legion
925
|
Posted - 2012.07.22 18:33:00 -
[16] - Quote
Lugalzagezi666 wrote:Grath Telkin wrote: What the hell are you even talking about, what does a 90%web have to do with a single rep vindi beating a dual xl asb maelstrom?
Ok guys, who is going to tell him about that angular velocity, sig radius and tracking stuff?  .
Hey dumbass, we're talking about 2 bs duking it out, those two factors dont really come into play when dealing with 2 bs standing toe to toe using close range weapons, hope this helps.
In fact at that range you come into negative tracking so standing perfectly still is your best bet.
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Grath Telkin
Sniggerdly Pandemic Legion
927
|
Posted - 2012.07.22 18:39:00 -
[17] - Quote
fpshacker wrote:Grath Telkin wrote:Lugalzagezi666 wrote:Grath Telkin wrote: What the hell are you even talking about, what does a 90%web have to do with a single rep vindi beating a dual xl asb maelstrom?
Ok guys, who is going to tell him about that angular velocity, sig radius and tracking stuff?  . Hey dumbass, we're talking about 2 bs duking it out, those two factors dont really come into play when dealing with 2 bs standing toe to toe using close range weapons, hope this helps. In fact at that range you come into negative tracking so standing perfectly still is your best bet. yo you insulting this man because you don't understand angular displacement?
im reminded of an episode of that 70's show:
No Eric, I'm insulting him because he's a dumbass
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Grath Telkin
Sniggerdly Pandemic Legion
928
|
Posted - 2012.07.22 19:15:00 -
[18] - Quote
Lugalzagezi666 wrote:Grath Telkin wrote: Hey dumbass, we're talking about 2 bs duking it out, those two factors dont really come into play when dealing with 2 bs standing toe to toe using close range weapons, hope this helps. In fact at that range you come into negative tracking so standing perfectly still is your best bet.
Hey, dumbass. Vindi has like 50m/s advantage, 100m sig radius advantage and 0.15-0.20 ang/s tracking advantage. Assuming mael has web fittted - most dont. Thats not counting using 5th mid of vindi for something like tracking disruptor... (actually fun fact - xlasb in that mid without any resist mods bar dc tanks as much dps as lar with 2x eanms). And this will make noticeable difference in quality of hits...
You're one of those people who argues from crazy land then i see, while ignoring the obvious
Who cares how much faster one is than the other or what the sig is? Do you not understand that those 2 ships both get the most service from their guns by sitting nearly dead still blasting on one another? And then you break into crazy dual tanked fits and tracking disrupting Vindis...
Oh, and yea, the now standard Dual XL ASB Mael fit has a web, not that it really matters.
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Grath Telkin
Sniggerdly Pandemic Legion
928
|
Posted - 2012.07.22 19:32:00 -
[19] - Quote
how do you beat an ASB sliep team: Field 7800 dps.
and hope they don't have 2 bhaalgorns....
that kite the hell out of you. |

Grath Telkin
Sniggerdly Pandemic Legion
936
|
Posted - 2012.07.23 09:01:00 -
[20] - Quote
Tsubutai wrote:Grath Telkin wrote:The Bazzalisk wrote:Look at this match at the moment - Mildly Intoxicated - Raiden.
Those 3 Proteuses were unable to take down a webbed Sleipnir for a solid minute, and the logi was long dead. It's a bit silly. Did you mean those 3 proteus's that were rotating turns being jammed? Lets do some simple math shall we? Lets say a single XL ASB reps about 400 per cycle right? Lets say each proteus does 500 damage, thats low, I'm way undershooting the Damage value of the proteus but basically the 3 of them added up to nearly 1500 dps or more. Do you see how a single ASB wouldn't matter at all to those proteus's? I think you're confusing what you're seeing with whats actually happening and you just dont understand the mod. You're not factoring in the effects of the boosting ship's resists. A sleipnir heating its invuln will have >70% resists across the baord, so that ~400 shield boosted per second becomes 400/0.3 = 1452 dps tanked while the booster has charges. That almostly completely negates your three proteuses and their combined 1500 outgoing dps while the sleip has charges loaded.
Ok but focus now, i said my dps estimate was low, even WITH your resisted number my lowballed estimate dps is beating it, in actual dps numbers you're looking at more like 600+, which would put it well over the dps threshold.
Like seriously, the spliep that died tanked about as much damage as a buffer tanked sliep did, and not just that one, if you check the damages that any dead ASB ship soaked, its about as much as a standard shield buffer ship might absorb before going down, +/- 5k in most instances.
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Grath Telkin
Sniggerdly Pandemic Legion
939
|
Posted - 2012.07.24 03:42:00 -
[21] - Quote
Lexa Hellfury wrote:
If the only way to counter a module is to bring one of your own, then that module is not balanced.
Its not the only counter but the eve populace at large will simply sit and cry about it until somebody shows them how to beat it since they're too lazy to work it out on their own.
Everybody else just puts in testing and practice on the test server until they understand what the mod can and can't do.
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Grath Telkin
Sniggerdly Pandemic Legion
939
|
Posted - 2012.07.24 08:56:00 -
[22] - Quote
Jori McKie wrote:Btw. the ASB is making the Curse and other neut ships useless for small scale fights.
The curse was made useless by t2 gank linked 90km webs and points while the curses primary weapon (neuts) are limited to 40km.
But feel free to keep blaming everything on the ASB
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Grath Telkin
Sniggerdly Pandemic Legion
939
|
Posted - 2012.07.24 09:39:00 -
[23] - Quote
Jori McKie wrote:Grath Telkin wrote:Jori McKie wrote:Btw. the ASB is making the Curse and other neut ships useless for small scale fights. The curse was made useless by t2 gan linked 90km webs and points while the curses primary weapon (neuts) are limited to 40km. But feel free to keep blaming everything on the ASB Sure the Curse is often the primary in small scale fights but it has a major role if you face a skirmish gang with say 2 to 4 Scimis. With a dampener Drake+Curse setup you can beat those skirmish logi setup without needing any logis on your own. I don't have to explain to you what happens to the Rapier, Huginn and the odd Loki in such fights, they are dampned/neuted to hell and in case of the Rapier, Huginn primary too. Of course you have to make sure some scimis are dampned too, to beat the RR. After that it's a clean up job, damp and neut the Scimis either forcing them out of the fight or into your own optimal range. The ASB will make small scale skirmish logi setups history, except the standard Drake+Scimi and so the Curse.
I knew this was all fantasy the second you started talking about the mass use of damps.
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Grath Telkin
Sniggerdly Pandemic Legion
940
|
Posted - 2012.07.24 21:30:00 -
[24] - Quote
Druz is biased and hates shield tankers
Dez is mad his falcon alt doesn't matter |

Grath Telkin
Sniggerdly Pandemic Legion
940
|
Posted - 2012.07.24 21:38:00 -
[25] - Quote
This is funny, people are acting like some great sea of 1v1s are being ruined by ASBs.
Its a myth, everybody blobs, and the ASB is the small gang blob equalizer. I roam about every night for 2-3 hours a night around lowsec, and what do i see, groups of 3-4 people looking for easy kills.
What has the ASB done to that? Oh, what, those 3-4 people are now getting curb stomped by a lone ship or not getting the kills they wanted at all?
Oh, damn...
Guess it sucks to be a victim of the environment you created.
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Grath Telkin
Sniggerdly Pandemic Legion
940
|
Posted - 2012.07.24 21:52:00 -
[26] - Quote
Dez Affinity wrote:Grath Telkin wrote:This is funny, people are acting like some great sea of 1v1s are being ruined by ASBs.
Its a myth, everybody blobs, and the ASB is the small gang blob equalizer. I roam about every night for 2-3 hours a night around lowsec, and what do i see, groups of 3-4 people looking for easy kills.
What has the ASB done to that? Oh, what, those 3-4 people are now getting curb stomped by a lone ship or not getting the kills they wanted at all?
Oh, damn...
Guess it sucks to be a victim of the environment you created.
Hey Grath, what happens if all 3-4 of those people have asbs you have to chew through. OK good talk.
Well if my name was dez affinity i'd use my neutral repping alt, my falcon alt, and my netural scout to see all that coming and get around it.
EDIT: And lets be honest when you were movin in your neutral booster alt you'd have seen them and avoided it anyway.
Dez Affinity, 5 boxing solo pvp and crying since mid 2012 |

Grath Telkin
Sniggerdly Pandemic Legion
940
|
Posted - 2012.07.24 23:00:00 -
[27] - Quote
AndrewBot89 wrote:Grath Telkin wrote: Well if my name was dez affinity i'd use my neutral repping alt, my falcon alt, and my netural scout to see all that coming and get around it.
EDIT: And lets be honest when you were movin in your neutral booster alt you'd have seen them and avoided it anyway.
Dez Affinity, 5 boxing solo pvp and crying since mid 2012
And let's say you don't have those alts, what then? Try not to slip into ad hominem, it does nothing to advance your argument.
The point is, why is one kind of asshattery better than another? Why is it ok to run around with 5 accounts that use falcon alts and neutral reppers and afk boosting alts but its not ok to have a powerful burst tank on something?
Its all the same crap, this myth about the great small gang pvp arenas of eve and their decline is all a load of crap by people that are either unable to gank, or being ganked, small gang pvp has always revolved around who has more ships, and more firepower, just like blob warfare, only the numbers used are different.
You're not outnumbered by 20 or 30, you're outnumbered by 2 or 3 and the outcome is usually the same.
If you want to cry about whats right and fair in EVE your trail should start well before the ASB, if anything, its tipping the balance BACK towards the TRUE lone player.
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Grath Telkin
Sniggerdly Pandemic Legion
941
|
Posted - 2012.07.25 02:49:00 -
[28] - Quote
Lexa Hellfury wrote:Grath Telkin wrote:The point is, why is one kind of asshattery better than another? Why is it ok to run around with 5 accounts that use falcon alts and neutral reppers and afk boosting alts but its not ok to have a powerful burst tank on something?
Its all the same crap, this myth about the great small gang pvp arenas of eve and their decline is all a load of crap by people that are either unable to gank, or being ganked, small gang pvp has always revolved around who has more ships, and more firepower, just like blob warfare, only the numbers used are different.
You're not outnumbered by 20 or 30, you're outnumbered by 2 or 3 and the outcome is usually the same.
If you want to cry about whats right and fair in EVE your trail should start well before the ASB, if anything, its tipping the balance BACK towards the TRUE lone player.
So your new counter-argument is "people in eve are blobbing fa ggots so why even bother balancing the ASB"? Your argument has slowly degenerated from "no no, it's fine, really" to "lol other things are gay, too"
No, my argument is that your relative perspective on whats broken depends on what you're thing you're abusing at the time.
I dont find them broken, but then, I dont use netural booster alts or reppers or falcon alts or any of the other gay **** that long ago killed small and solo pvp, but its funny to see the rest of the ninnies come cry about something cramping their style when they infact use a ton of broken crap on their own.
I mean, if it bothers you that much, just quit, remember this is a game, and if you're not having fun you shouldn't play it.
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Grath Telkin
Sniggerdly Pandemic Legion
971
|
Posted - 2012.08.17 15:27:00 -
[29] - Quote
Jerick Ludhowe wrote:[quote=Grath Telkin]
This has got to be a troll post as you've managed to destroy your own argument within a few sentences. "ASB are fine because it allows me to fight 4 people while solo and they are trying to gank solo players so it's fair." If not a troll i just don't understand how this situation could be reasonably mistaken for balanced.
Yea I mean honestly numbers should always be the only thing in EVE that matters what the hells wrong with me right?
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Grath Telkin
Sniggerdly Pandemic Legion
971
|
Posted - 2012.08.17 15:49:00 -
[30] - Quote
Jerick Ludhowe wrote:Grath Telkin wrote:Jerick Ludhowe wrote:[quote=Grath Telkin]
This has got to be a troll post as you've managed to destroy your own argument within a few sentences. "ASB are fine because it allows me to fight 4 people while solo and they are trying to gank solo players so it's fair." If not a troll i just don't understand how this situation could be reasonably mistaken for balanced. Yea I mean honestly numbers should always be the only thing in EVE that matters what the hells wrong with me right? Stop over simplifying things.... 4v1 could always be done prior to asb, however it took specific flying and required for specific counter fits to not be present. The thing about the 4v1 situation you talk about with asb is that it's a brawling situation... Never should 1 person of similar ship class be able to take 4 other similarly skilled players in a throw down brawl situation especially when looking at the low relative cost of these asb fits... I'm sorry but saying something stupid like "Yea I mean honestly numbers should always be the only thing in EVE that matters what the hells wrong with me right?" is a deplorable fail counter argument at best. No where did i ever mention that eve should be strictly based around numbers... Stop grasping at straws garth, you're not good at it.
You didnt have to use all those words to come up with "numbers should beat everything".
And no, I wont stop oversimplifying it, because you contradict yourself in your own statement by saying that it could be done before the ASB then later you say it shouldn't ever be possible.
Its ok that you want numbers to rule over all, but just be man enough to admit it openly and not hide it behind a wall of double talk and words |

Grath Telkin
Sniggerdly Pandemic Legion
971
|
Posted - 2012.08.17 15:51:00 -
[31] - Quote
Also how can you have specific counter fits in a 4 on 1 fight? You have one ship, how frickin specific can you get?
I think you got owned by some scrublord in an ASB ship and came to angry post about it today, so while you rant rage and complain I'll just sit here counter posting while killing little youngins with their ASBs in FW. |

Grath Telkin
Sniggerdly Pandemic Legion
971
|
Posted - 2012.08.17 16:36:00 -
[32] - Quote
Jerick Ludhowe wrote:Grath Telkin wrote: And no, I wont stop oversimplifying it, because you contradict yourself in your own statement by saying that it could be done before the ASB then later you say it shouldn't ever be possible.
Re read again please, you will notice that i stated it could be done prior to asbs so long as specific counters were not present. Also you will notice that the 4v1s i'm talking about being broken post asb patch is in regards to "brawling" not kiting which would have been the most applicable way to win a 4v1 prior to asb. As far as 4v1 brawling of similar ship class/pilots prior to asb it was only really achievable through the use offgrids, boosters, and faction/dead space gear. Also this would require the lack again ofspecific counters being present, in the case of these pre asb super tanks these were nuets... With the introduction of asb the primary counter to these super tanks is no longer available, further more the lack of required cap booster means you have extra slots available for either a back up asb or invulns/boost amps. Currently the only real viable counter to an asb super tank is to bring more dps/people... The whole "wait for his charges to run out" is again dependent on the dps fielded. As for the whole me getting owned by some asb scrublord... Naaa man, i'm not about it for personal interest, i'm about it for the health of eve. Current asb mechanics are not healthy for eve by any stretch of argument and will most certainly be nerfed within a years time.
Interesting, I see ASB fitted ships die every night, I wonder what in the world you're talking about.
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