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Rhaven
Praetorian Black Guard Frater Adhuc Excessum
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Posted - 2010.07.23 06:28:00 -
[1]
in the last week I have had 4 times when I have undocked and warp to a gate went to jump and had you can't do that while undocking you should be sqeezed out in 72 seconds. the next one was 178 seconds. then docked to switch ships waited the 30 seconds then got you can't do that while docking with a 382 second timer...
Filed bug report several days ago still not filtered.. just wondering if anyone else is having this issue..
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Pfaeron
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Posted - 2010.07.23 12:18:00 -
[2]
I have seen the same thing. Often. It has been going on for at least a month. Clearly not everyone is effected by it else there would be far more complains. (especially from 0.0 residents)
It is quite nerve wracking ... to be stuck at a gate after just undocking.. looking at the intel reports.. realizing the hostiles are just two gates away and because of this delay... there is now a strong chance that what should have been a simple dash through the system, may now be peppered with weapons fire.
In addition to the delay to get through the gate, I am pretty sure you are vulnerable the whole time you are on the gate (i.e no invulnerability like when you would normally jump through a gate)
I have been terrified I might get caught in a situation where I've warped to a gate overlook location, see that there is no bubble but tons of hostiles.. warp to the gate and jump through only to see -- you must wait 178 seconds to complete undocking .... WHAT!? (ka-plow.. ka-plow.. pew pew ... ) and I'm back in the station again.
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thatbloke
Gallente
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Posted - 2010.07.23 13:57:00 -
[3]
Is your system clock working correctly? It's not running slow for some stupid strange reason? I know I've seen mention somwhere around here that certain time-based activities can be related to your system clock malfunctioning in some way... ----- The funny thing about this sentence is that by the time you've finished reading it, it's too late for you to realise it doesn't say anything. |
Ame Sonoda
Caldari Requiem of the Sinner HYDRA RELOADED
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Posted - 2010.07.24 00:17:00 -
[4]
I've had this problem too, mostly when dual accounting. I also had issues with EW timers underneath targets getting longer and longer until they covered half the screen and cap amount being displayed wrongly (including showing wrong amount, working backwards and emptying/filling extremely quickly. I have no idea why this worked but disabling SLI in eve seemed to fix everything.
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Othran
Destry's Lounge Important Internet Spaceship League
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Posted - 2010.07.24 15:28:00 -
[5]
Edited by: Othran on 24/07/2010 15:31:04 This is to do with your local clock changing relative to the Eve server while you are playing. Some SLI setups (lappies especially) will see a significant shift in time (10+ seconds per hour) - I know, I had that happening to me with one set of NVidia drivers. A later set fixed it - mainly. Its pretty similar to the old "spread spectrum problem" people had with cap/modules years ago.
The fix is as it was years ago. Sync your local clock to a ntp server regularly. I set it up to sync with Strathclyde University (Stratum 2 timeserver) every 30 minutes - the Windows 7 default is once a week. Next time you get some bizarre nonsense re timers then immediately sync your clock and try again. Most times it'll work instantly.
HTH.
Edit - one decent way to see if you're having "issues" with SLI and DPC latency (this will result in clock errors if bad enough) is to try dpclat while you are playing. http://www.thesycon.de/deu/latency_check.shtml
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Rhaven
Praetorian Black Guard Frater Adhuc Excessum
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Posted - 2010.07.24 21:56:00 -
[6]
with that being said
1) only running one vidcard so no sli or crossfire enabled 2 system gets info from time server dayly.
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Ame Sonoda
Caldari Requiem of the Sinner HYDRA RELOADED
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Posted - 2010.07.26 16:01:00 -
[7]
could try a different time server, the windows one didn't seem to work very well for me.
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Skyla Kavatina
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Posted - 2010.07.27 09:30:00 -
[8]
Originally by: Ame Sonoda could try a different time server, the windows one didn't seem to work very well for me.
I've had issues using the default time server because it has a tendency to fail to synchronise properly. I now use a regional cluster from pool.ntp.org
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