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jumbojohnny
Caldari Over The Hill Gang Minning corp.
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Posted - 2010.07.26 02:01:00 -
[1]
any ship out there that can use 2 of the same command bonus mod (like the orca) or is it 1 will work and never the second?
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Alt Tabbed
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Posted - 2010.07.26 02:03:00 -
[2]
Fleet command ship?
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jumbojohnny
Caldari Over The Hill Gang Minning corp.
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Posted - 2010.07.26 02:09:00 -
[3]
thats what i thought it might. we will have to see
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Zhilia Mann
Tide Way Out Productions
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Posted - 2010.07.26 02:10:00 -
[4]
Originally by: jumbojohnny any ship out there that can use 2 of the same command bonus mod (like the orca) or is it 1 will work and never the second?
No. No ship or team of ships can stack bonuses from command links no matter how you form your fleet. The highest bonus always wins out for all applicable fleet members and two of the same on the same ship will add nothing beyond the first.
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w1ndstrike
Honored By Death Galactic Syndicate
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Posted - 2010.07.26 19:17:00 -
[5]
Edited by: w1ndstrike on 26/07/2010 19:17:52 Fleet command ships can fit 3 warfare links base, however any CS or BC can fit multiple links by the use of warfare co-processors.
downside is that if you're fitting warfare co-procs, you probably want to stay inside a Pos in the same system.
example fitting (don't tell me dark blood armor hardeners are expensive, they're not. -80 cpu versus T2 makes up for the slight cost)
no command mods may overlap, as you will only be able to online 1 of each type.
[Damnation, FCS] Dark Blood Armor EM Hardener Dark Blood Armor Thermic Hardener Dark Blood Armor Kinetic Hardener Dark Blood Armor Explosive Hardener Dark Blood Adaptive Nano Plating 1600mm Reinforced Rolled Tungsten Plates I
Medium Capacitor Booster II, Cap Booster 800 10MN MicroWarpdrive II Sensor Booster II, Targeting Range ECCM - Radar II
Armored Warfare Link - Damage Control Armored Warfare Link - Passive Defense Armored Warfare Link - Rapid Repair Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Medium Trimark Armor Pump II Medium Trimark Armor Pump II
Warrior II x5
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Tensa
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Posted - 2010.07.27 00:05:00 -
[6]
Actually I think any command/bc/strategic cruiser(with subsystem) can fit as many links as they have room for..BUT all of them can only activate 1 at a time, except fleet command can activate 3.
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Athar Mu
Gallente Federal Navy Academy
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Posted - 2010.07.27 00:47:00 -
[7]
Originally by: Tensa Actually I think any command/bc/strategic cruiser(with subsystem) can fit as many links as they have room for..BUT all of them can only activate 1 at a time, except fleet command can activate 3.
You are right to a point (Fleet Command Ships, ie Vulture or Damnation, can fit and run 3 at the same time). Though you can put Command Processors on any of them so they can run more than 1 (on BC, Field Command and Strategic Cruisers) and more than 3 (on Fleet Command Ships) at one time.
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King Rothgar
Amarrian Retribution
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Posted - 2010.07.27 01:49:00 -
[8]
Fleet command ships can use 3 gang links at a time and get a 3% per level bonus to their racial effectiveness (ie Vulture gives 3% per level siege warfare gang link bonus). The t3's with the command subsystem also get a fleet command style bonus to effectiveness of their racial gang link type. They can only activate one gang link at a time with just the base ship however. There is a way around this restriction however, if you are setting up a pure fleet booster ship, you can equip command processors. These give you the ability to activate one additional gang link each. Theoretically, you could throw 5 of them on a myrmidon and run 6 gang links simultaneously for example. Thus far you shall read, but no further; for this is my sig. |

BiggestT
Caldari Amarrian Retribution
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Posted - 2010.07.27 09:24:00 -
[9]
Originally by: Zhilia Mann two of the same on the same ship will add nothing beyond the first.
Hmm, are you saying that if a vulture runs two shield harmonizing mods, only the effects of one will be given to the squad? EVE Trivia EVE History
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Lifia Kerum
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Posted - 2010.07.27 09:32:00 -
[10]
Originally by: BiggestT
Originally by: Zhilia Mann two of the same on the same ship will add nothing beyond the first.
Hmm, are you saying that if a vulture runs two shield harmonizing mods, only the effects of one will be given to the squad?
I'm not even sure you can run twice the same gang link module on one ship, but no, the effects would not stack. In addition, if there are 2 Vulture Pilots with the same fitting, even if they are both boosters, the one with superior skills will take precedence for bonuses, and if they are at the same level, then only one will apply his/her bonuses (unless they are boosting 2 different squads obviously).
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BiggestT
Caldari Amarrian Retribution
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Posted - 2010.07.27 10:10:00 -
[11]
Originally by: Lifia Kerum I'm not even sure you can run twice the same gang link module on one ship, but no, the effects would not stack. In addition, if there are 2 Vulture Pilots with the same fitting, even if they are both boosters, the one with superior skills will take precedence for bonuses, and if they are at the same level, then only one will apply his/her bonuses (unless they are boosting 2 different squads obviously).
Ok, well two shield harm' mods will fit on a vulture in eft but maybe that's a mistake. If it is possible, and if there's one vulture in fleet which has two shield harm' mods online, only one of the mods will supply a bonus? EVE Trivia EVE History
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.07.27 10:42:00 -
[12]
Originally by: BiggestT
Originally by: Lifia Kerum I'm not even sure you can run twice the same gang link module on one ship, but no, the effects would not stack. In addition, if there are 2 Vulture Pilots with the same fitting, even if they are both boosters, the one with superior skills will take precedence for bonuses, and if they are at the same level, then only one will apply his/her bonuses (unless they are boosting 2 different squads obviously).
Ok, well two shield harm' mods will fit on a vulture in eft but maybe that's a mistake. If it is possible, and if there's one vulture in fleet which has two shield harm' mods online, only one of the mods will supply a bonus?
Correct. Any pilot in a fleet will only benefit once from any specific type of warfare link (he will get the bet bonus that applies).
You can fit 2 shield harmonisers to your vulture but I'm 99% sure that you will only be able to actually activate one of them.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Contralto
GCHQ
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Posted - 2010.07.27 17:27:00 -
[13]
Originally by: Malcanis
Originally by: BiggestT
Originally by: Lifia Kerum I'm not even sure you can run twice the same gang link module on one ship, but no, the effects would not stack. In addition, if there are 2 Vulture Pilots with the same fitting, even if they are both boosters, the one with superior skills will take precedence for bonuses, and if they are at the same level, then only one will apply his/her bonuses (unless they are boosting 2 different squads obviously).
Ok, well two shield harm' mods will fit on a vulture in eft but maybe that's a mistake. If it is possible, and if there's one vulture in fleet which has two shield harm' mods online, only one of the mods will supply a bonus?
Correct. Any pilot in a fleet will only benefit once from any specific type of warfare link (he will get the bet bonus that applies).
You can fit 2 shield harmonisers to your vulture but I'm 99% sure that you will only be able to actually activate one of them.
Just did a quick test, both Harmonizers activated with no pop up or other issues. However it is a fact that only one link of a particular type will have any effect on the Fleet, and that one being the link backed up by the highest skilled pilot in the Fleet and in the appropriate booster role.
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BiggestT
Caldari Amarrian Retribution
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Posted - 2010.07.27 17:35:00 -
[14]
Originally by: Contralto
Originally by: Malcanis
Correct. Any pilot in a fleet will only benefit once from any specific type of warfare link (he will get the bet bonus that applies).
You can fit 2 shield harmonisers to your vulture but I'm 99% sure that you will only be able to actually activate one of them.
Just did a quick test, both Harmonizers activated with no pop up or other issues. However it is a fact that only one link of a particular type will have any effect on the Fleet, and that one being the link backed up by the highest skilled pilot in the Fleet and in the appropriate booster role.
Ahh that blows chunks, the harm' mod is the most useful one, the others are only particularly effective in capital fleets or relatively small active tanked shield fleets (not many rokh-only fleets around lol)..
Skrew the 15% bonus, the skirmish warfare one's will have to do for the other 2.. EVE Trivia EVE History
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