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Blind Paul
unholy alliance
0
|
Posted - 2012.07.23 16:43:00 -
[1] - Quote
So ye, I know its the beta.. but common 99.9% of console shooters have triangle to change weapons... why is it R2?? WHY??!
You cant even change the controls atm ( maybe ever )
Also, like all awesome people I like to play on tactical controls.... yet that option is not there either..
most console players who like shooters, play COD or battlefield.. alot. having to learn a whole new control set just for dust = many mistakes on other games / on dust pressing the wrong button.
I never log onto dust anymore, and thats really sad because I was enjoying playing ( even tho the combat is very poor )
let me change controls pwease <3 |

Roll Sizzle Beef
Space Mutiny
683
|
Posted - 2012.07.23 23:23:00 -
[2] - Quote
Voice your complaint in the suggestions forum. https://forums.dust514.com/ Not that it hasn't already been heard a million times before. |

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.24 11:19:00 -
[3] - Quote
Blind Paul wrote:So ye, I know its the beta.. but common 99.9% of console shooters have triangle to change weapons... why is it R2?? WHY??!
You cant even change the controls atm ( maybe ever )
Really?
That seems weird, R2 would make more sense to be an aim-lock button.
Can you provide details on what each button does currently? I really would like to see that, and please include the stick controls, too.
Thanks in advance,
AK
GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

Blind Paul
unholy alliance
1
|
Posted - 2012.07.24 21:17:00 -
[4] - Quote
controls are the following from the top of my head..
Analogs - turn / move, click for melee L1 zoom - L2 I forgot R1 Fire - R2 change weapon D-pad- map and stuff triangle - "crouch" ? /sigh circle - action X - jump square - reload.
I would also like to extend my post to WHY IS TRIANGLE CROUCH OMG!!!! |

Hurtado Soneka
Serenity Prime
77
|
Posted - 2012.07.25 00:52:00 -
[5] - Quote
aint no lock on either, dust is not gonna last very long haha |

Zloco Crendraven
BALKAN EXPRESS
20
|
Posted - 2012.07.25 08:41:00 -
[6] - Quote
yay less stupid ppl in EVE universe. PPL screw BFW and COD, if u can not adapt to a simple button changes, this game is not for your. Deal with it or be gone pests. |

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.25 15:51:00 -
[7] - Quote
Zloco Crendraven wrote:yay less stupid ppl in EVE universe. PPL screw BFW and COD, if u can not adapt to a simple button changes, this game is not for your. Deal with it or be gone pests.
Never ever work for a games company, and if you do; do not ever work in the UI department, not that they would hire someone as myopic as yourself.
Games should have the OPTION of altering the controls, if you can't see the bullet-proof logic of that, I got no sympathy for you.
EVE has this option, by the way.
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.25 15:53:00 -
[8] - Quote
Blind Paul wrote:controls are the following from the top of my head..
Analogs - turn / move, click for melee L1 zoom - L2 I forgot R1 Fire - R2 change weapon D-pad- map and stuff triangle - "crouch" ? /sigh circle - action X - jump square - reload.
I would also like to extend my post to WHY IS TRIANGLE CROUCH OMG!!!!
How do you aim a weapon?
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

Roll Sizzle Beef
Space Mutiny
697
|
Posted - 2012.07.25 16:03:00 -
[9] - Quote
AlleyKat wrote:How do you aim a weapon?
Like most any modern fps in the last 14 years. one of the analog sticks. 
Naw im messing, I assume you mean sighting vs hipfire. Pretty sure that's the L1 zoom |

Kelshac
Brutor Tribe Minmatar Republic
3
|
Posted - 2012.07.26 01:05:00 -
[10] - Quote
This...
http://xim3.com/
get the edge it works ;) |

Steve Ronuken
Fuzzwork Enterprises
516
|
Posted - 2012.07.26 01:40:00 -
[11] - Quote
umm, Beta.
And talk about it in the beta forums, where people who play can talk, unbound by NDA restrictions FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

TEABO BAGGINS
Republic University Minmatar Republic
8
|
Posted - 2012.07.26 04:20:00 -
[12] - Quote
consoles have failed in this i don't understand why.. will the ps4 or 720 have remap? doubt it. i thought i saw a remappable controler for 360.. but there is none for ps3 i wish i could remap my controls for every game... but as a mag player i cant sympathize here.. my BF3 got shelfed a while back- forgot that control setup..tho i might play some BFvietnam "soon" |

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.26 10:02:00 -
[13] - Quote
Roll Sizzle Beef wrote:AlleyKat wrote:How do you aim a weapon? Like most any modern fps in the last 14 years. one of the analog sticks.  Naw im messing, I assume you mean sighting vs hipfire. Pretty sure that's the L1 zoom
Which one? Right or left stick?
And I assume they haven't released hold-aim yet? (aiming stick centralises/snaps back, when not aiming)
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

Zloco Crendraven
BALKAN EXPRESS
22
|
Posted - 2012.07.26 10:58:00 -
[14] - Quote
AlleyKat wrote:Blind Paul wrote:So ye, I know its the beta.. but common 99.9% of console shooters have triangle to change weapons... why is it R2?? WHY??!
You cant even change the controls atm ( maybe ever )
Really? That seems weird, R2 would make more sense to be an aim-lock button. Can you provide details on what each button does currently? I really would like to see that, and please include the stick controls, too. Thanks in advance, AK
I never said that Dust shouldnt have option to change keybindings, ofc i approve it. I just answered to a complaint because a guy said that "croach" button aint same as its in BFW or COD. I mean cmn, just because ur used to another game, u r complaining about DUST bindings. Those kind of ppl that are used to another shooters and want Dust to be as much similar as possible can go F... emselves. |

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.26 11:50:00 -
[15] - Quote
Zloco Crendraven wrote:Those kind of ppl that are used to another shooters and want Dust to be as much similar as possible can go F... emselves.
Why?
I don't see an issue with wishing to have familiarity in a control system.
If you're referring to content (in a broad sense) then I would understand not wishing to have CoD 'with a Dust Texture pack' running on your system, but you'd be pretty naive to believe that any FPS would:
A) Not be affected by comparison to other FPS games. B) Not be affected by development/product teams wishing to create a new FPS. C) Not be affected by market trends.
Look at the 'new' tony hawks HD game - they didn't change a thing with the control system, because it's perfect IMHO, and in my eyes all skateboard games should have the OPTION for emulating this level of perfection.
Yes, if you didn't already know, Tony Hawk HD (with all of the levels of the first two games) is out in N.America and coming to Europe before the end of Q3, for about $20.
Pimp. GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

Zloco Crendraven
BALKAN EXPRESS
22
|
Posted - 2012.07.26 12:44:00 -
[16] - Quote
Well but why u think that the CODs and BFs keybindings are better. I am much more comfortable with these on DUST than on those on BF for example. Maybe because i didnt play that much. Thats just an opinion that was not affected that much with other shooter mechanics, who finds DUST ones to be perfectly logical and pracitcal. And obviously devs and many other guys that can adapt find it too. And imo DUST devs should go what they think is the most practical for their game.
I am still of a mind that every game should offer keybindings to be modified but still the devs should go with things they find that are the most suitable for their game as default settings.
DUST wont be anything similar to COD, BF, counterstrike. Because apart from shooting mechanics on PAIR level will be the persistence, industry, economics and even the PvE where u ll fight drone invasions so u can earn isk. It will be so much complicated, and every year there will be huge patches which will balance, change radicaly those features. So i repeat again if ppl cannot adapt to a simple thing as a crouch on a triangle or whatever, those guys wont like DUST and wont play it and so dont deserve to have a word in DUSTs development.
Aint better spend the words on features that are really worth, that are gamebreaking and nonfunctional. |

Lyric Lahnder
Noir. Noir. Mercenary Group
81
|
Posted - 2012.07.26 15:45:00 -
[17] - Quote
if your using a lockable weapon: IE swarm launcher Hold the trigger dont tap. When you get lock release tap fire they will travel to the locked target.
There is locking quit your bitching. Noir. and Noir Academy are recruiting apply at www.noirmercs.comI Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers. |

Nova Fox
Novafox Shipyards
4061
|
Posted - 2012.07.26 17:29:00 -
[18] - Quote
its possible to get a control map outside the beta testing thus control layout isnt exactly NDA because there where public demos with the control scheme.
Now then what is NDA is the replies from CCP on how they're going to fix this. In which I am not free to discuss with you at the moment.
|

AlleyKat
The Unwanted.
304
|
Posted - 2012.07.26 18:58:00 -
[19] - Quote
Zloco Crendraven wrote:DUST wont be anything similar to COD, BF, counterstrike
All those games are the same: crosshair reaction time versus crosshair reaction time.
If anyone believes CCP can't get this incredibly simplistic concept past the frontal lobe; then bye bye CCP, because the company will sink if they screw this up, meaning goodbye EVE and all of its history.
You can baulk about every single other aspect of an FPS, like the platform its on and the control system, but you screw up the fundamental mechanic of hitting a button when someone or thing is inside of the crosshairs - forget it.
AK
GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

two pi
State War Academy Caldari State
0
|
Posted - 2012.07.28 14:28:00 -
[20] - Quote
AlleyKat wrote:Zloco Crendraven wrote:Those kind of ppl that are used to another shooters and want Dust to be as much similar as possible can go F... emselves. Why? I don't see an issue with wishing to have familiarity in a control system. If you're referring to content (in a broad sense) then I would understand not wishing to have CoD 'with a Dust Texture pack' running on your system, but you'd be pretty naive to believe that any FPS would: A) Not be affected by comparison to other FPS games. B) Not be affected by development/product teams wishing to create a new FPS. C) Not be affected by market trends. Look at the 'new' tony hawks HD game - they didn't change a thing with the control system, because it's perfect IMHO, and in my eyes all skateboard games should have the OPTION for emulating this level of perfection. Yes, if you didn't already know, Tony Hawk HD (with all of the levels of the first two games) is out in N.America and coming to Europe before the end of Q3, for about $20. Pimp.
There may be other reasons as to why the controller is setup this way, call it a control. It's more than understandable that players should, and eventually will be able to change the mapping of their controls, but it's a beta and I assume they are doing it for a reason, most likely to collect virgin data. |

Blind Paul
unholy alliance
2
|
Posted - 2012.07.29 13:00:00 -
[21] - Quote
Games without an option to change controls will always fail. get over it, you go play your crappy game and pretend its decent when it basically has failed before its even launched...
|

Baikur
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.07.29 20:24:00 -
[22] - Quote
Controls seem fine to me to be completely honest
|

Jett0
Surface Warfare Tribal Band
219
|
Posted - 2012.07.31 00:11:00 -
[23] - Quote
Blind Paul wrote:So ye, I know its the beta.. but common 99.9% of console shooters have triangle to change weapons... why is it R2?? WHY??!
So it's like MAG? Sweet! Occasionally plays sober |

AlleyKat
The Unwanted.
311
|
Posted - 2012.08.01 11:38:00 -
[24] - Quote
Baikur wrote:Controls seem fine to me to be completely honest
...but do you think there should be an option to configure the controls?
GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |

MotherMoon
Blue Republic RvB - BLUE Republic
1053
|
Posted - 2012.08.01 18:03:00 -
[25] - Quote
Hurtado Soneka wrote:aint no lock on either, dust is not gonna last very long haha
what?
AlleyKat wrote:Baikur wrote:Controls seem fine to me to be completely honest ...but do you think there should be an option to configure the controls?
in a beta? no, i don't think there should http://dl.eve-files.com/media/1206/scimi.jpg |

Roll Sizzle Beef
Space Mutiny
747
|
Posted - 2012.08.01 19:38:00 -
[26] - Quote
MotherMoon wrote: in a beta? no, i don't think there should
As a personal opinion, controls are a base fundamental part of any game. If a remap of one button can change player experience. It should be tested. Yet when it should appear in the testing calendar is another matter. But think it should have come sooner than later.
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