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Jurona
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Posted - 2010.08.01 23:11:00 -
[1]
Topic.
Assuming all Level 5 skills.
I imagine it's an interceptor, unless with all L5s there's some bigger ship that can fit bigger/better upgrades and edge it out.
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Mutant Caldari
Caldari Percussive Diplomacy
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Posted - 2010.08.01 23:36:00 -
[2]
Edited by: Mutant Caldari on 01/08/2010 23:36:12 [Dramiel, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Gistii A-Type 1MN MicroWarpdrive [empty med slot] [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Auxiliary Thrusters I
8,502m/s with Snakes without overheating, 12.3km/s overheating. If you add in gang bonuses then its 10.6km/s without overheating and 15.5km/s with overheating.
[Proteus, New Setup 5 copy 1] Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Damage Control II
Gist X-Type 100MN MicroWarpdrive [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Warrior II x5 Valkyrie II x5
Able to perma-run it at 7,016m/s without overheating, 10.3km/s with. Gang bonuses bump it up to 8,874m/s without overheating and 13.1km/s with. Lol.
Oh and faction speed mods don't add more speed, just have less penalties.  Yeah I am a pirate. What are you gonna do about it? Killboard link is not allowed to be used in a signature.Applebabe
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Jurona
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Posted - 2010.08.01 23:38:00 -
[3]
Originally by: Mutant Caldari Edited by: Mutant Caldari on 01/08/2010 23:36:12 [Dramiel, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Gistii A-Type 1MN MicroWarpdrive [empty med slot] [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Auxiliary Thrusters I
8,502m/s with Snakes without overheating, 12.3km/s overheating. If you add in gang bonuses then its 10.6km/s without overheating and 15.5km/s with overheating.
[Proteus, New Setup 5 copy 1] Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Damage Control II
Gist X-Type 100MN MicroWarpdrive [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Warrior II x5 Valkyrie II x5
Able to perma-run it at 7,016m/s without overheating, 10.3km/s with. Gang bonuses bump it up to 8,874m/s without overheating and 13.1km/s with. Lol.
Oh and faction speed mods don't add more speed, just have less penalties. 
Yes, and those penalties may cause the fit to be impossible without faction fittings, hence my stipulation.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.08.01 23:42:00 -
[4]
Edited by: Stuart Price on 01/08/2010 23:43:12 Edited by: Stuart Price on 01/08/2010 23:42:02 Vagabond
8480 m/s using only t2/best named, no implants, gang mods etc, non-overloaded. 12,459 m/s overloaded.
Utterly impractical, but I can't think of anything faster matching your requirements. Putting the 'irate' into 'Pirate' |

Mutant Miner
Caldari Quafe Industries
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Posted - 2010.08.01 23:43:00 -
[5]
Originally by: Jurona
Originally by: Mutant Caldari Edited by: Mutant Caldari on 01/08/2010 23:36:12 [Dramiel, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Gistii A-Type 1MN MicroWarpdrive [empty med slot] [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Auxiliary Thrusters I
8,502m/s with Snakes without overheating, 12.3km/s overheating. If you add in gang bonuses then its 10.6km/s without overheating and 15.5km/s with overheating.
[Proteus, New Setup 5 copy 1] Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Nanofiber Structure Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Republic Fleet Overdrive Injector Damage Control II
Gist X-Type 100MN MicroWarpdrive [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Warrior II x5 Valkyrie II x5
Able to perma-run it at 7,016m/s without overheating, 10.3km/s with. Gang bonuses bump it up to 8,874m/s without overheating and 13.1km/s with. Lol.
Oh and faction speed mods don't add more speed, just have less penalties. 
Yes, and those penalties may cause the fit to be impossible without faction fittings, hence my stipulation.
/facepalm They don't require less PG/CPU then regular mods. They just have a bit better cap. However here you go.
[Proteus, New Setup 5 copy 1] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Damage Control II
100MN MicroWarpdrive II Large Capacitor Battery II [empty med slot]
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Warrior II x5 Valkyrie II x5
[Dramiel, New Setup 1 copy 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
1MN MicroWarpdrive II [empty med slot] [empty med slot] [empty med slot]
[empty high slot] [empty high slot] [empty high slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Auxiliary Thrusters I
Both cap stable and both have the same speed. Lol.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.08.01 23:54:00 -
[6]
Originally by: Mutant Miner
Both cap stable and both have the same speed. Lol.
I still win with the 19,729 m/s Vaga though  Putting the 'irate' into 'Pirate' |

Mutant Miner
Caldari Quafe Industries
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Posted - 2010.08.02 00:03:00 -
[7]
Originally by: Stuart Price
Originally by: Mutant Miner
Both cap stable and both have the same speed. Lol.
I still win with the 19,729 m/s Vaga though 
Shhh T_T. Damn OP Minmatar ships   
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Shimzara
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Posted - 2010.08.02 12:48:00 -
[8]
I don't have the calculations by hand, but a cane with a 100mn mwd (and ganglinked slave implanted blabla)
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Kaileen Starsong
Amarr Veto. Veto Corp
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Posted - 2010.08.02 13:08:00 -
[9]
Originally by: Stuart Price
Originally by: Mutant Miner
Both cap stable and both have the same speed. Lol.
I still win with the 19,729 m/s Vaga though 
Claw goes 19,974 m/s under same conditions. If Cosmos items are allowed then it can go 22,524 m/s. I win? 
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Blood Ghost
Caldari Provisions
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Posted - 2010.08.02 13:21:00 -
[10]
Ah this makes me miss the nano-age... Remember being in a fleet getting picked slowly to pieces by them, good times... 
Originally by: CCP Shadow
It's over, Prime. *click*
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Dimdamm
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Posted - 2010.08.02 13:54:00 -
[11]
Fastest ship in eve :
Overloaded Cosmos 10mn mwd claw, boosted by a loki, with snake set and zor implant, in a C6 Black Hole.
47226 m/s 
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IR Seriouscat
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Posted - 2010.08.02 13:59:00 -
[12]
Edited by: IR Seriouscat on 02/08/2010 13:59:59
Originally by: Blood Ghost Ah this makes me miss the nano-age...
A bit off topic, but has anyone got a link with Spartac0 going 59 km/s in a vaga? ...yeah yeah, those were the days
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stoicfaux
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Posted - 2010.08.02 14:28:00 -
[13]
Originally by: Jurona Topic. I imagine it's an interceptor, unless with all L5s there's some bigger ship that can fit bigger/better upgrades and edge it out.
Interceptor or Covert Ops with 2x Hyperspatial Velocity Optimizer IIs for 3.1 TRILLION m/s. (21.1 AU/s = 3,156,517,800,000 m/s)
If you're talking subwarp speed, then what about ships being bounced out of the center of a star?
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Boonaki
Caldari DEATHFUNK Atlas Alliance
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Posted - 2010.08.02 15:03:00 -
[14]
I had a scorp that used to do like 35 AU's a second with 8 MWD's, but that got nerfed.
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SFX Bladerunner
Minmatar Black Serpent Technologies R.A.G.E
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Posted - 2010.08.02 19:12:00 -
[15]
Originally by: Boonaki I had a scorp that used to do like 35 AU's a second with 8 MWD's, but that got nerfed.
^ This. __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.08.02 19:23:00 -
[16]
Originally by: Boonaki I had a scorp that used to do like 35 AU's a second with 8 MWD's, but that got nerfed.
I miss those days. 'Bulletproof' Punishers, super-MWD Scorps, Cavalry Ravens and their dive-bombing ways, splash damage on torps, invul-tanked Apocs, Tach-Scorps, Kestrels firing cruise missiles (with always full damage, no explosion radius or that gubbins), gank-geddons with 8 non-stack nerfed heat sinks, about half the EHP for all ships, nos always draining cap regardless of relative levels, jamming based on absolute numbers instead of chance...
Pretty unbalanced really. Mental fun though. Putting the 'irate' into 'Pirate' |

Righteous Deeds
Diverse Endeavors
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Posted - 2010.08.02 22:31:00 -
[17]
Originally by: Stuart Price
Pretty unbalanced really. Mental fun though.
Eve is a good example of overbalancing. The game was a lot more colorful back then, back when say, a Falcon, presented a tough problem to solve. Things are much more monochrome these days. |

Skallebank
Minmatar Shut Up And Play WE FORM VOLTRON
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Posted - 2010.08.08 01:00:00 -
[18]
Edited by: Skallebank on 08/08/2010 01:03:36 Yeah i miss my 16kms vagabond and 10kms sabre . and they wern't even max pimped out (no high grade snakes or hardwirings without gang links)the vaga was around 19kms with skirmish links from memory . But hey, it did need changing.
vote institiute for csm. He will do sexy things to you. |
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