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Thread Statistics | Show CCP posts - 2 post(s) |
Stick Cult
Unspoken Autonomy.
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Posted - 2010.08.11 06:40:00 -
[61]
Edited by: Stick Cult on 11/08/2010 06:40:12
Originally by: Halcyon Ingenium
Originally by: CCP Fallout If memory serves, Eris was the designer of the skill queue, which, in my humble opinion, is the next best thing since sliced bread. I think my game play improved tremendously with the addition of the skill queue because I no longer had to worry about timing my gameplay around skills. It was all mapped out for me.
And now you have your blue bar :D
Cool story sis.
Fixed that for you. Thank me later.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Noun Verber
Gallente
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Posted - 2010.08.11 08:44:00 -
[62]
Originally by: Cire XIII
Originally by: Zeba It was easy enough. You trained all your short skills when you were active and stuck a long skill on when you logged out. You also paid attention to the 'skill training complete' sound and raged at the eve radio dj's for randomly playing it during a show.
This. Adding the queue killed a small part of the Eve that rewards forethought and planning. This was obviously done for convenience of a working class member base. I love the queue, but feel the game has been forever changed because of it.
I guess I fall in the category of sick players that wants to keep things like learning skills around to differentiate the playerbase and set the tone of the game. Eve functions off of hard work, patience, persistence, and, at times, a little masochism. Time intensive tasks give value to the things we have in Eve. Convenience directly opposes that value. Obviously there are concessions to be made, and the 24 hour limit on the queue was a pretty good one, but I can't help but question where does the line get drawn. I am not sure I know. There are definitely more areas of Eve that could be made more convenient for casual and hardcore players alike.
Back when i was new I managed it with a notepad that i had scribbled my remaining training times down on an what to train (before i found evemon)
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Liz Laser
Metalworks Majesta Empire
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Posted - 2010.08.11 12:54:00 -
[63]
Skill queue, best queue.
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Aion Amarra
Minmatar Real Nice And Laidback Corporation Black Core Alliance
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Posted - 2010.08.11 12:59:00 -
[64]
Originally by: I SoStoned Uh huh.
My main mentioned the skill queue in it's current incarnation way back in what... early 2004 on the Ideas forum. And I was likely not the last to have done so. I'd necro the post but probably best for everybody I didn't bookmark it.
While I also demanded the queue be implemented exactly like this years ago, I am not I SoStoned, before anyone gets strange ideas.
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CCP Eris Discordia
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Posted - 2010.08.11 17:12:00 -
[65]
Should I put that on my t shirt for fanfest?
Glad the skillqueue is still making people happy and providing uninterrupted nights of sleep.
Pink Dread has been hijacked
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Jarnis McPieksu
H A V O C Against ALL Authorities
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Posted - 2010.08.11 17:51:00 -
[66]
There once was EVE without skill queue?
Well, I know there was. I played many years without it, but now mind boggles at the mere thought of EVE without skill queue.
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Skunk Gracklaw
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Posted - 2010.08.11 21:52:00 -
[67]
Originally by: Cire XIII
Originally by: Zeba It was easy enough. You trained all your short skills when you were active and stuck a long skill on when you logged out. You also paid attention to the 'skill training complete' sound and raged at the eve radio dj's for randomly playing it during a show.
This. Adding the queue killed a small part of the Eve that rewards forethought and planning. This was obviously done for convenience of a working class member base. I love the queue, but feel the game has been forever changed because of it.
I guess I fall in the category of sick players that wants to keep things like learning skills around to differentiate the playerbase and set the tone of the game. Eve functions off of hard work, patience, persistence, and, at times, a little masochism. Time intensive tasks give value to the things we have in Eve. Convenience directly opposes that value. Obviously there are concessions to be made, and the 24 hour limit on the queue was a pretty good one, but I can't help but question where does the line get drawn. I am not sure I know. There are definitely more areas of Eve that could be made more convenient for casual and hardcore players alike.
I've never understood this attitude. "There were lame parts of the game when I started playing so every future player should have to deal with them too!"
and learning skills are horrible.
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Ratnix Foisen
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Posted - 2010.08.12 14:58:00 -
[68]
Originally by: Zeba
Originally by: Ratnix Foisen Kudos to those of you who actually made it work before the queue.
It was easy enough. You trained all your short skills when you were active and stuck a long skill on when you logged out. You also paid attention to the 'skill training complete' sound and raged at the eve radio dj's for randomly playing it during a show.
Wouldn't have mattered in my case. I was working 7 days a week. From the time I left for work until the time I got home was 12 hours more or less. Then throw in sleeping 6-8 hours a day. I only had time to play for an hour at best for 4 years. It would have been train maybe 2 skills after work, go to bed, get up and train 1 skill. Come home from work and train a skill and hope that it was short enough to be able to get in 2 more before I went to bed if I happened to have a skill that was only 30mins.
Sure eventually, once you get past all the little hour or less skills, training wouldn't have been too bad. But even starting when I did a couple months ago. For the first week or a bit more my queue was filled with a dozen skills or so. Each day of training I did with the queue would have taken the better part of a week.
It just wasn't worth it for me to pay for a game that I was handicapped by training that I had no control whatsoever over.
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Duvida
Gallente The Scope
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Posted - 2010.08.12 16:50:00 -
[69]
Originally by: CCP Eris Discordia Should I put that on my t shirt for fanfest?
Glad the skillqueue is still making people happy and providing uninterrupted nights of sleep.
With the EVE crowd, that uninterrupted nights of sleep is a VERY legitimate issue where skillpoints are concerned. Learning... |
Cyberman Mastermind
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Posted - 2010.08.12 17:32:00 -
[70]
Originally by: Cire XIII This. Adding the queue killed a small part of the Eve that rewards forethought and planning.
Is that so? Please tell me how do you plan unplannable events like server-downs, corrupt internet connection or simply working overtime?
Before the Queue, it was all about planning(and often failing) your entire life around a game. Yeah, very healthy ideals you have... |
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ShadowandLight
Amarr Doom Guard Wildly Inappropriate.
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Posted - 2010.08.12 18:05:00 -
[71]
signed the skill queue appreciation thread! ------- "The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1
Hoist the Colors! |
Stick Cult
Unspoken Autonomy.
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Posted - 2010.08.12 18:10:00 -
[72]
To be relevant, I remember taking skillbooks out in my retriever when I went mining so after I train [skill] Level 1, I could immediately put in the next skill...
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Joe Skellington
Minmatar JOKAS Industries Independent Faction
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Posted - 2010.08.12 19:04:00 -
[73]
Originally by: Chribba I remember the time when there was no queue! I like the queue.
The skill queue was added in Apocrypha wasn't it? I remember that I had to set my alarm in the early hours before work just to add a skill. I appreciate the skill queue too.
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Baron Harkonnen
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Posted - 2010.08.12 20:48:00 -
[74]
Skill queue was a nice addition to the game. Why then, introduce PI into the game with a cycle timer on Extractors to cause more sleepless nights? One step forward, and two steps back. Lets have a queue for Extractors next asap.
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Stick Cult
Unspoken Autonomy.
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Posted - 2010.08.12 20:50:00 -
[75]
Originally by: Baron Harkonnen Skill queue was a nice addition to the game. Why then, introduce PI into the game with a cycle timer on Extractors to cause more sleepless nights? One step forward, and two steps back. Lets have a queue for Extractors next asap.
If you wake up at 3am to change extractor cycles, you, sir, are addicted. I'll stay up another 15 minutes for the cycle to end so I can throw on a 5 hour, but really now.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.12 20:54:00 -
[76]
Originally by: Joe Skellington The skill queue was added in Apocrypha wasn't it?
Yes. Yet another reason why Apochribba was the best thing since way before sliced breadà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Cire XIII
Caldari Ever Flow Atlas Alliance
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Posted - 2010.08.12 21:42:00 -
[77]
Originally by: Cyberman Mastermind
Originally by: Cire XIII This. Adding the queue killed a small part of the Eve that rewards forethought and planning.
Is that so? Please tell me how do you plan unplannable events like server-downs, corrupt internet connection or simply working overtime?.
You can't plan unplannable events by definition...
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
Our problems are server-side.
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Takseen
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Posted - 2010.08.12 21:49:00 -
[78]
Originally by: Cyberman Mastermind
Originally by: Cire XIII This. Adding the queue killed a small part of the Eve that rewards forethought and planning.
Is that so? Please tell me how do you plan unplannable events like server-downs, corrupt internet connection or simply working overtime?
Before the Queue, it was all about planning(and often failing) your entire life around a game. Yeah, very healthy ideals you have...
Forethought and planning means setting your alarm for 4 a.m. to input your new skill, obviously.
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Darth Skorpius
352 Industries
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Posted - 2010.08.12 22:12:00 -
[79]
Originally by: Herzog Wolfhammer I love the skill queue.
That feature is the only feature that keeps the no-lifers from being better than those of us who have to work for a living. Sometimes months go by where all I do is log in, put skills in the queue, and log out.
Nothing worse than going into PVP, even non-combative aspects (finding resources faster), and getting OMGWTFPWNED by someone merely because they are trust kiddies, rich, or just plain don't work and have all the time in the world to play while I am out there paying their welfare checks or doing my part maintaining the kind of world that they would not last more than two minutes without.
as one of these "no-lifers" i can honestly say its not as much fun as you might think. burnout sets in much quicker when you have 15 hours a day to play. also, side note, its no fun having no money for anything (irl) and making sure you make room in your already small budget for something like eve is a pita
and yes, i would gladly swap places with you for a couple of months, because after the first couple of weeks of playing eve 15 hours a day you will be bored ****less ____________________________________________
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BOTS MkII
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Posted - 2010.08.12 22:22:00 -
[80]
Originally by: Sader Rykane [x] Chribba [ ] Dev Response/Blue Reponse [x] Rail Whine [x] Lag/Fleet Whine [x] Grammar **** [x] In before [insert] post [ ] Cool Story Bro [ ] 17 Mil etc etc [x] Invention whine [x] Post probably already has been dealt with [ ] Ninja Salvage whine
I'de say this is a fairly well rounded post.
I have 17mil. Can I help?
We have a complete thread!
BTW - love the skill queue. Could make it better by increasing to 48 hours.
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Barkaial Starfinder
Minmatar The Kairos Syndicate
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Posted - 2010.08.13 00:36:00 -
[81]
Skill training complete was the best alarm to wake up, EVER. After the skill queue, and the long skills I have now, had to upload this sound to my celphone in order to wake up properly.
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Cebraio
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Posted - 2010.08.13 00:40:00 -
[82]
Edited by: Cebraio on 13/08/2010 00:42:07
Originally by: BOTS MkII
Originally by: Sader Rykane [x] Chribba [ ] Dev Response/Blue Reponse [x] Rail Whine [x] Lag/Fleet Whine [x] Grammar **** [x] In before [insert] post [ ] Cool Story Bro [ ] 17 Mil etc etc [x] Invention whine [x] Post probably already has been dealt with [ ] Ninja Salvage whine
I'de say this is a fairly well rounded post.
I have 17mil. Can I help?
We have a complete thread!
BTW - love the skill queue. Could make it better by increasing to 48 hours.
Cool story bro
Edit: Ok, I see we had that already - twice.
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Duvida
Gallente The Scope
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Posted - 2010.08.13 01:35:00 -
[83]
Ah, you can never have 'enough' cool stories... bro. Learning... |
Fournone
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Posted - 2010.08.13 01:51:00 -
[84]
Edited by: Fournone on 13/08/2010 01:51:30
Originally by: Duvida Ah, you can never have 'enough' cool stories... bro.
cool story bro
BTW skill queve best addition 3var
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ChaeDoc II
Gallente Sigillum Militum Xpisti R.A.G.E
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Posted - 2010.08.13 02:48:00 -
[85]
Originally by: Mr Epeen I'm pretty skillful with a cue.
9 Ball mostly but not bad at Billiards.
Mr Epeen
Snooker, no one young enough to play Eve plays billiards.
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Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.08.13 06:39:00 -
[86]
JD Cal 5. 42 days.
What the hell is a skill cowee? |
Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2010.08.13 16:31:00 -
[87]
Originally by: Ocih JD Cal 5. 42 days.
What the hell is a skill cowee?
Its that thing you used to train JD Cal 1,2,3 and 4 without logging in.
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Leilani Solaris
NibbleTek RED.OverLord
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Posted - 2010.08.13 17:27:00 -
[88]
Originally by: Ocih JD Cal 5. 42 days.
What the hell is a skill cowee?
Hmm? Cap ships 5 followed by Fighter Bombers 5... Don't talk to me about long skills.
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X1994
Gallente
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Posted - 2010.08.13 17:30:00 -
[89]
Originally by: Sader Rykane [x] Chribba [ ] Dev Response/Blue Reponse [x] Rail Whine [x] Lag/Fleet Whine [x] Grammar **** [x] In before [insert] post [ ] Cool Story Bro [ ] 17 Mil etc etc [x] Invention whine [x] Post probably already has been dealt with [ ] Ninja Salvage whine
I'de say this is a fairly well rounded post.
We still need ECM whine and nano whine. And PLEX whine, of course!
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Daedalus II
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Posted - 2010.08.13 18:02:00 -
[90]
Just too bad we're now forced to baby-sit our PI-installations instead of the skills
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