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Sulcis
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Posted - 2010.08.17 12:51:00 -
[1]
My char has trained all learning skills and advanced learning skills @ 5/5 and cybernetics @ 5/5. In addition to that my char has 5 implants (attr. enhancers like ocular filter...etc.) all "improved", resulting in +5 per attribute.
What else can I do in order to speed up the training?
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Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2010.08.17 12:55:00 -
[2]
make sure you are training skill that most benefits from your attributes (base 15 in primary and 9 in secondary). otherwise, that's it. gratz! you're on top. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

My Postman
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Posted - 2010.08.17 14:05:00 -
[3]
Welcome to the club.
Now enjoy whining threads made from ppl wo have¦nt maxed out and cry for CCP for removing learning skills at all.
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Sulcis
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Posted - 2010.08.17 14:37:00 -
[4]
Originally by: My Postman Welcome to the club.
Now enjoy whining threads made from ppl wo have¦nt maxed out and cry for CCP for removing learning skills at all.
I am a so called newbie but the idea from CCP that you have to invest time first and be patient in order to receive "something" in the longterm.....is brilliant! I love the learning skills (now that I'm finished :-) ) - that's why I want to know if there are other possibilities to increase the speed.
Thx guys for your answers :-) it gives me somehow a good feeling that i am on the right way :-)
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Natalie Caladan
Hedion University
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Posted - 2010.08.17 14:47:00 -
[5]
The next step is "The Delicate Art of Remapping".
Good luck with that! 
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My Postman
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Posted - 2010.08.18 08:28:00 -
[6]
When you have all learning skilles maxed out, and got +5 imps, you¦re done.
The only thing to speed up skilling, is by remapping your char, meaning to "higher" some skills while "lowering" others. Be aware that you can do this only once/year.
So, a fail remap will make you cry for a long time, with no chance of "redoing" it.
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Mona X
Caldari C0VEN
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Posted - 2010.08.18 09:39:00 -
[7]
You can always cry for +6 and +7. :)
Join Eve-Online, meet interesting people, grief them. |

Sjugar
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Posted - 2010.08.18 10:46:00 -
[8]
Now you have the learning skills, because you like minmaxing I'd advise training up all the skills needed for the following certificates: core competence elite, armor tanking elite, passive shield tanking elite, active shield tanking elite, high-velocity helmsman elite.
This will give your character some nice baseskills to work further on. You wouldn't want to fly you ship without good shield or capacitor skills? Also when getting fits from battleclinic you won't have any problems getting all the modules on.
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Natalie Caladan
Hedion University
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Posted - 2010.08.18 10:53:00 -
[9]
Edited by: Natalie Caladan on 18/08/2010 10:54:49
Originally by: Sjugar Now you have the learning skills, because you like minmaxing I'd advise training up all the skills needed for the following certificates: core competence elite, armor tanking elite, passive shield tanking elite, active shield tanking elite, high-velocity helmsman elite.
This will give your character some nice baseskills to work further on. You wouldn't want to fly you ship without good shield or capacitor skills? Also when getting fits from battleclinic you won't have any problems getting all the modules on.
I'm not sure if Presence V will ever be worthwhile to train and getting all those elite certificates is a bit more work/requires a lot more time than necessary to fly your ships in a very, very decent fashion. In most if not all cases the Improved certificates are more than sufficient. Unless this is a character you won't play for a year or more.
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Sjugar
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Posted - 2010.08.18 11:06:00 -
[10]
Originally by: Sjugar ....
I'm not sure if Presence V will ever be worthwhile to train and getting all those elite certificates is a bit more work/requires a lot more time than necessary to fly your ships in a very, very decent fashion. In most if not all cases the Improved certificates are more than sufficient. Unless this is a character you won't play for a year or more. I guess I made a failed attempt at a hyperbole.
This guy should get his pod in a ship and start shooting stuff.
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Natalie Caladan
Hedion University
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Posted - 2010.08.18 11:55:00 -
[11]
Edited by: Natalie Caladan on 18/08/2010 11:56:00
Originally by: Sjugar I guess I made a failed attempt at a hyperbole.
This guy should get his pod in a ship and start shooting stuff.
I guess my Sarcasm Detector was offline 
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Mashie Saldana
BFG Tech
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Posted - 2010.08.18 13:07:00 -
[12]
Originally by: My Postman Welcome to the club.
Now enjoy whining threads made from ppl wo have¦nt maxed out and cry for CCP for removing learning skills at all.
I'm currently skilling at 2772 SP/h and I still want the learning skills removed. Hmm, now that is a bit of a bugger... 
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My Postman
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Posted - 2010.08.19 11:36:00 -
[13]
Originally by: Mashie Saldana
Originally by: My Postman Welcome to the club.
Now enjoy whining threads made from ppl wo have¦nt maxed out and cry for CCP for removing learning skills at all.
I'm currently skilling at 2772 SP/h and I still want the learning skills removed. Hmm, now that is a bit of a bugger... 
Bit of a bugger....
YOU decided to skill them. Others don¦t. You took the disadvantage while skilling them, while you could have done more "useful" skills. Now YOU have an andvantage. And now you want to give away this advantage?
Bugger..... 
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Jenny Cameron
Caldari Ordo Eventus
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Posted - 2010.08.19 11:41:00 -
[14]
Originally by: My Postman YOU decided to skill them. Others don¦t. You took the disadvantage while skilling them, while you could have done more "useful" skills. Now YOU have an andvantage. And now you want to give away this advantage?
I wonder who decided NOT to train them??
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Mashie Saldana
BFG Tech
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Posted - 2010.08.19 14:01:00 -
[15]
Originally by: My Postman Now YOU have an andvantage. And now you want to give away this advantage?
That is correct, for the greater good of the game.
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My Postman
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Posted - 2010.08.20 09:39:00 -
[16]
Originally by: Jenny Cameron
Originally by: My Postman YOU decided to skill them. Others don¦t. You took the disadvantage while skilling them, while you could have done more "useful" skills. Now YOU have an andvantage. And now you want to give away this advantage?
I wonder who decided NOT to train them??
There must be some, and is uppose there are many.
When i look at my mains profile in eveboard (the overall stats) i see me well in front at learning skills, but when i look at the "all together" i¦m quite far behind.
And there are those whining threads about "removing learning skills" and i don¦t suppose they are made by ppl with maxed out learning skills.
@ Mashie
Fine, i see your point. I can live with it, but it¦s not mine.
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Natalie Caladan
Hedion University
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Posted - 2010.08.20 18:06:00 -
[17]
Edited by: Natalie Caladan on 20/08/2010 18:11:24
Originally by: My Postman When i look at my mains profile in eveboard (the overall stats) i see me well in front at learning skills, but when i look at the "all together" i¦m quite far behind.
And there are those whining threads about "removing learning skills" and i don¦t suppose they are made by ppl with maxed out learning skills.
Well I don't think being against some game mechanic and using common sense neccessarily exclude one another.
If you're in favour or against, doing the math will make you train the learning skills anyway, just like people who want to salvage will train Survey - even if they find it a totally useless skill.
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Irae Ragwan
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Posted - 2010.08.20 19:25:00 -
[18]
Originally by: My Postman @ Mashie
Fine, i see your point. I can live with it, but it¦s not mine.
Then you really should stop bringing out the "here comes the newbs crying about learning skills," line when you post in this forum.
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Kurfin
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Posted - 2010.08.21 17:04:00 -
[19]
Originally by: My Postman YOU decided to skill them. Others don¦t. You took the disadvantage while skilling them, while you could have done more "useful" skills. Now YOU have an andvantage. And now you want to give away this advantage?
Bugger..... 
I trained them and I would like to get rid of them too. Mostly because I want about 4.7mil sp to redistribute.
Surely 4.7mill sp to drop into anything (especially skills that don't fit either the Per/Will or Int/Will maps *cough* drones *cough*) is enough to make any sane eve player forget their principles and sense of something, or other...
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Sulcis
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Posted - 2010.08.21 22:02:00 -
[20]
the idea of the topic was to find out if there are other ways in order to increase the training speed. if not than I would say let's close it.
i don't care if some of you guys think learning skills are good or not....it has nothing to do with my question.
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Halborn
Celtic Technologies Inc.
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Posted - 2010.08.21 23:07:00 -
[21]
Remaps is all that can modify it now by maxing primary and secondary attributes. Tbh with that level of skills your learnin is gonna be around 2000-2150 sp/h which is pretty darn good if you ask me. ------------------------------
CEO Celtic Technologies Inc. |

Natalie Caladan
Hedion University
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Posted - 2010.08.21 23:56:00 -
[22]
Originally by: Halborn Remaps is all that can modify it now by maxing primary and secondary attributes. Tbh with that level of skills your learnin is gonna be around 2000-2150 sp/h which is pretty darn good if you ask me.
18.8 million Sp/yr @ 2,150Sp/hr isn't all that great tbh.
Not bad either though, I don't think a lot of new players will make that amount in their 1st year.
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Irae Ragwan
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Posted - 2010.08.22 04:33:00 -
[23]
Edited by: Irae Ragwan on 22/08/2010 04:36:11
Originally by: Natalie Caladan
Originally by: Halborn Remaps is all that can modify it now by maxing primary and secondary attributes. Tbh with that level of skills your learnin is gonna be around 2000-2150 sp/h which is pretty darn good if you ask me.
18.8 million Sp/yr @ 2,150Sp/hr isn't all that great tbh.
Not bad either though, I don't think a lot of new players will make that amount in their 1st year.
Honestly, if they're optomizing more than that they're going to be pretty bored. Core, Defense, Drone, and weapon skills don't have much in common (not to mention learning). If you are not training mining and industrial skills (which match up very well aside from the spaceship command skills required for barges) then chances are good you'll want a more balanced (less efficient) remap at first to get lvl III, IV core skills, weapon skills, and ship skills. You finish out the first year a little worse for the long run, but you have a decent balance of skills rather than t2 weapons with terrible cap/armor/shield/nav skills (or vice versa).
There are some exepetions though. A gallente pilot can pretty easily train bs II-III and then int/mem remap and focus on drones and core with a decent amount of efficientcy.
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My Postman
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Posted - 2010.08.23 11:43:00 -
[24]
Originally by: Irae Ragwan
Originally by: My Postman @ Mashie
Fine, i see your point. I can live with it, but it¦s not mine.
Then you really should stop bringing out the "here comes the newbs crying about learning skills," line when you post in this forum.
When you are quoting my posts about "removing learning skills", you should have noticed that i NEVER stated them made by newbies.
Imo they are made by semi-experianced players who did¦nt bother to max them out and now find out that +5 imps are very expensive and are lost when podded.
What about YOUR *troll* post now?
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.23 12:40:00 -
[25]
Originally by: My Postman Imo they are made by semi-experianced players who did¦nt bother to max them out and now find out that +5 imps are very expensive and are lost when podded.
The problem is that this isn't correct either ù plenty of them are made by those of us who have maxed them. So the lesson remains the same: don't generalise.
If you like, then you can say that you don't want them removed and should argue the points why you want to keep them. You cannot generalise beyond that, nor can you generalise your opposition beyond the individuals who say something different.
Beyond that, and more importantly, it makes absolutely zero difference if it was a 0/0/0 character that made the thread ù it's the arguments and reasoning behind it that matters. If you dismiss the idea of removing learning skills simply based on what skills the characters arguing the point have, you've only managed to pull off a classic ad hominem fallacy (i.e. you don't actually have any kind of argument at all).
Now, if you want to generalise, you might want to spot some kind of pattern of how newer (and thus non-skilled) players cannot provide any reasoning about the mechanics they're discussing, simply because they don't know enough about them yet. However, that's still a completely different issue: their argument for removal suck, not because they're new or because they're lazy or because they haven't trained the skills, but becauseà well, they don't actually provide an argument. They just want it to happen for no adequately explained reason. And then it's pounce-time!  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

My Postman
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Posted - 2010.08.23 13:16:00 -
[26]
Originally by: Tippia
Originally by: My Postman Imo they are made by semi-experianced players who did¦nt bother to max them out and now find out that +5 imps are very expensive and are lost when podded.
The problem is that this isn't correct either ù plenty of them are made by those of us who have maxed them. So the lesson remains the same: don't generalise.
If you like, then you can say that you don't want them removed and should argue the points why you want to keep them. You cannot generalise beyond that, nor can you generalise your opposition beyond the individuals who say something different.
Beyond that, and more importantly, it makes absolutely zero difference if it was a 0/0/0 character that made the thread ù it's the arguments and reasoning behind it that matters. If you dismiss the idea of removing learning skills simply based on what skills the characters arguing the point have, you've only managed to pull off a classic ad hominem fallacy (i.e. you don't actually have any kind of argument at all).
Now, if you want to generalise, you might want to spot some kind of pattern of how newer (and thus non-skilled) players cannot provide any reasoning about the mechanics they're discussing, simply because they don't know enough about them yet. However, that's still a completely different issue: their argument for removal suck, not because they're new or because they're lazy or because they haven't trained the skills, but becauseà well, they don't actually provide an argument. They just want it to happen for no adequately explained reason. And then it's pounce-time! 
Of course you are right that *generalizing* is bad, and in no way i meant to generalize. I thought i was clear enough when saying, where these threads come from, and still this is my opinion.
And if you wan¦t to know why i¦m for keeping them i thought this was said as well, but ok. I¦m for keeping them because i¦m in advantage now.
I took the disadvantage while skilling them, when others skilled (racial)cruiser 5 (or something). At this point I was "behind". Now i have them maxed out and +4¦s. Now i¦m skilling faster than others. Now i¦m closing up. Beside of all the maths, i might be "in front" someday.
When CCP removes learning skills all i can do is level up, as i can put this millions in other skills. But as skilling time has leveled than, i won¦t be in andvantage anymore, leaving me with the disadvantage in the past.
I¦m well aware that there are newbies and elitists voting for removing learning skills, may it be, i do respect it. Maybe it would improve this game, i don¦t know.
You can call me selfish, but i don¦t want to give away a "grinded" advantage - but it¦s not me (or you) anyway to decide this.
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Mr LaForge
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Posted - 2010.08.23 15:16:00 -
[27]
There seems to be a gross misconception here that if CCP removes Learning skills then you'll be able to freely distribute those points elsewhere even though nothing has been said.
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Mashie Saldana
BFG Tech
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Posted - 2010.08.23 15:39:00 -
[28]
Originally by: Mr LaForge There seems to be a gross misconception here that if CCP removes Learning skills then you'll be able to freely distribute those points elsewhere even though nothing has been said.
Well the interesting thing is that CCP had already started to develop the feature to give out SP before the server outage that resulted in 100k free SP for everyone.
Now the question is, why was such a feature developed in the first place, what is the real intended use for it?
18 months |

Jennifer Fenring
Amarr
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Posted - 2010.08.23 18:55:00 -
[29]
Originally by: Mashie Saldana Well the interesting thing is that CCP had already started to develop the feature to give out SP before the server outage that resulted in 100k free SP for everyone.
Now the question is, why was such a feature developed in the first place, what is the real intended use for it?
Surely it's interesting but you know CCP: just like Incarna, skilltraining, fixing Rockets, everything takes years and years and years so I wouldn't count on anything before 2015.
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Sulcis
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Posted - 2010.08.24 11:49:00 -
[30]
Edited by: Sulcis on 24/08/2010 11:50:54 ok, guys, i think my question was already answered with the first reply but thanks for all your comments. what is the max. sp/hour? is there anyone beating 2700 per hour. if yes, how do you do that?
just for a start: mine is 2'107 per hour at the moment (without a remap....i need first to find out what kind of remap suits the best for me and what is my longterm goal).
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