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Lauren Helix
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Posted - 2010.08.19 09:59:00 -
[1]
Hey all,
besides exploration, I am doing a lot of missions with my harby. The big picture is that I am skilling up for solo exploration in a pilgrim first and Legion later.
I love the Harby but I have a big problem with laser range.
I am still at T1 weps and I will be for a while; I actually have no problem to tank L3's with 4 mission specific hardener II's, MRII, and DC II. I have no heat sink fitted at the moment but that's not a big deal cause when I hit the damage is satisfactory.
The problem is that I hardly hit; I mean:
- frigates npc get in range really fast and if I don't achieve to kill them while they're approaching I am not able to kill them. In this case my 5 hammerhead II do the job for me.
- cruiser npc tend to try to keep range from me and missile me from 20+ Km. My speed with AB is about 350ms so coming close to them is kinda long story. Result is that my drones have time to finish up frigs, reach cruisers and kill them before I am in range to hit (my optimal is about 6km atm).
Since most of my dps is anyway done by my drones I am wondering if a drone boat would do the job better...
am I missing something?
thanks a lot in advance, Lauren
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Sinful Injustice
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Posted - 2010.08.19 10:07:00 -
[2]
Quote: cruiser npc tend to try to keep range from me and missile me from 20+ Km. My speed with AB is about 350ms so coming close to them is kinda long story. Result is that my drones have time to finish up frigs, reach cruisers and kill them before I am in range to hit (my optimal is about 6km atm).
That's where you are going wrong, you are using pulse lasers. The harb works much better with beams for mission running. Stick a full rack of focused medium beam lasers on there and you will have no trouble with range, just swap the crystals till your target is in, or around your optimal.
Your drones are doing their job with the frigs, although I would suggest dropping down to lights (hobgoblins) to do the job even quicker. That is unless you have uber drone skills, in which case the hammer's will do fine
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Daneel Trevize
Black Viper Nomads
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Posted - 2010.08.19 10:11:00 -
[3]
Laser range -> T2 lasers, Scorch is win. But if you want a Pilgrim before a Legion, work on drones and armour tanking. Don't forget webs work wonders too. |
Lady Aja
Caldari
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Posted - 2010.08.19 10:13:00 -
[4]
sinful you have nfi qhat your one about.
heavy pulse II + scorch = great range and damahe with t2 medium drones.
Originally by: Sinful Injustice
Quote: cruiser npc tend to try to keep range from me and missile me from 20+ Km. My speed with AB is about 350ms so coming close to them is kinda long story. Result is that my drones have time to finish up frigs, reach cruisers and kill them before I am in range to hit (my optimal is about 6km atm).
That's where you are going wrong, you are using pulse lasers. The harb works much better with beams for mission running. Stick a full rack of focused medium beam lasers on there and you will have no trouble with range, just swap the crystals till your target is in, or around your optimal.
Your drones are doing their job with the frigs, although I would suggest dropping down to lights (hobgoblins) to do the job even quicker. That is unless you have uber drone skills, in which case the hammer's will do fine
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Lauren Helix
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Posted - 2010.08.19 10:14:00 -
[5]
Originally by: Sinful Injustice
Quote: cruiser npc tend to try to keep range from me and missile me from 20+ Km. My speed with AB is about 350ms so coming close to them is kinda long story. Result is that my drones have time to finish up frigs, reach cruisers and kill them before I am in range to hit (my optimal is about 6km atm).
That's where you are going wrong, you are using pulse lasers. The harb works much better with beams for mission running. Stick a full rack of focused medium beam lasers on there and you will have no trouble with range, just swap the crystals till your target is in, or around your optimal.
Your drones are doing their job with the frigs, although I would suggest dropping down to lights (hobgoblins) to do the job even quicker. That is unless you have uber drone skills, in which case the hammer's will do fine
great advice here mate, thanks.
I'll try with beams and crystal switch (I could do the switch with pulse as well I guess, but I'll give beams a try)
my drone skills are not that uber at all, I am about at 800k sp.
I had the impression that overall the hammers were doing much more dps, but maybe is because of my inability to hit cruisers. I can use hobs II as well anyway.
Another question. I can fly drake as well (though with kinda low shield and missile skills). how much better it is? I could use 5 hobs II and no problem with range there...
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Lauren Helix
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Posted - 2010.08.19 10:17:00 -
[6]
Originally by: Daneel Trevize Laser range -> T2 lasers, Scorch is win. But if you want a Pilgrim before a Legion, work on drones and armour tanking. Don't forget webs work wonders too.
yep I know T2 lazers will solve the problem. The issue here is that I am like 25 days away from them and my focus is not missioning but exploration, so I am pointing my skills more in that direction..
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TheMahdi
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Posted - 2010.08.19 11:12:00 -
[7]
Originally by: Lady Aja sinful you have nfi qhat your one about.
heavy pulse II + scorch = great range and damahe with t2 medium drones.
Reading comprehension ftw?
OP clearly said "I am still at T1 weps and I will be for a while;" and that his focus was Pilgrim.
Beams work great for a T1 Harby.
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Sendraks
The Spice Weasels Must Flow
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Posted - 2010.08.19 12:01:00 -
[8]
Originally by: Lauren Helix
I had the impression that overall the hammers were doing much more dps, but maybe is because of my inability to hit cruisers. I can use hobs II as well anyway.
Hammers for cruisers and above. Hobs for Frigates and Destroyers (although Hammers do ok against these).
Unless you've got a web fitted to slow the frigates down so the hammers can hit e, you're better off with Hobs.
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fishyink
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Posted - 2010.08.23 04:46:00 -
[9]
Edited by: fishyink on 23/08/2010 04:47:44 Edited by: fishyink on 23/08/2010 04:47:00 i have been having good luck with this fit for l3 missions, it has a good balance of tank/gank, some of the harder missions u can drop a heatsink for another hardner or the easier ones drop a resist mod for a heatsink. hobgoblin 2's for drones and your shouldny have any trouble running them .
switch hardners depending on the mission
set ure guns with faction ammo, guns shoot at largest targets to smaller targets, and set ure drones to kill from smallest to biggest.
[Harbinger, Harbinger - L3 Missions ] Heat Sink II Heat Sink II Armor Thermic Hardener II Armor EM Hardener II Armor Kinetic Hardener II Medium Armor Repairer II
Cap Recharger II Cap Recharger II Tracking Computer II 10MN Afterburner I
Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M Heavy Modal Pulse Laser I, Imperial Navy Multifrequency M [empty high slot]
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
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Addrake
Minmatar The Six-Pack Syndicate
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Posted - 2010.08.23 11:49:00 -
[10]
Edited by: Addrake on 23/08/2010 11:49:55 Honestly if you don't really have much into gunnery skills and aren't looking to pick more up, I would just switch over to an Arby.
[Arbitrator] Focused Medium Beam Laser I Radio M (for getting their attention) Small Tractor Beam 2x Salvager I
Y-S8 Hydrocarbon I Afterburners Cap Recharger x3
Medium Armor Repairer II 2x Main Resist hardener 1x Off Resist hardener (so for Sansha or Blood Raiders you would use 2x EM Hardeners and 1x Thermal)
2x Medium Capacitor Control Circuit 1x Medium Auxilary Nano Pump
That fit will be cap stable so long as you don't run the gun 24/7. A DCII is kind of pointless in PvE if you are going to armor tank, especially when you could use another damage type hardener for better returns, or a dmg mod for more gank.
This ship has more tank AND more speed than my Harby at the moment, as well as a smaller sig. So it shouldn't have a problem in regards to staying alive so long as you are playing it smart and kiting. And the bonus is that since you most likely are taking cruisers up to 5 anyways (because of the pilgrim, t3 you are shooting for) this is more in line with your skill plan.
Addrake
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Eventress
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Posted - 2010.08.23 14:04:00 -
[11]
Hi there
I have just completed a lot of L3's in the Harb, an it is definitely short-range on the lasers (although choose crystal that do the recommended damage and extend range (not multifrequency) - in the Amarr regions (EM/Thermic damage) I used a split of ultraviolet(3) and xray(4) in two groups.
As an earlier post suggests, though, the key is Hammerhead drones (use a srone like augmentor in a high slot). Use the guns to cause the environment agro to focus on the Harb and protect the drones - that should be the first use of the guns.
I had no prob right the way through L3. I love the Harb - the only issue I have is speed..
ps. My main is about to go wormholing if you want company!
regards
Eventress
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