| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Spineker
Caldari Chain of Dogs
|
Posted - 2010.08.24 20:50:00 -
[1]
Well I have read a few of the guides but some seem geared to living in or having a corp or gang of friends to check them out.
Is there any reward to be gained from lowend WH's? Is there any such thing as causal wormholing?
|

Daneel Trevize
Black Viper Nomads
|
Posted - 2010.08.24 21:31:00 -
[2]
Certainly is. It seems frigates/just higher numbers of sleepers -> nanoribbons (תתת), so C1s are great and mostly likely found from high/lowsec.
We used to be based on an Amarr lowsec border while setting up the corp in a deeper wh, and we'd scan around daily for c1-c3s to pew and nom in. Cheap BCs & salvaging destroyers can just run some c1s whenever you find them, easily make insured ship cost back, just try not to get podded. Good experience as to why you'll want to live in a WH with a POS/Orca and a static to anything you have a ship to solo nom in. |

Herzog Wolfhammer
Gallente Aliastra
|
Posted - 2010.08.25 00:47:00 -
[3]
Originally by: Spineker Well I have read a few of the guides but some seem geared to living in or having a corp or gang of friends to check them out.
Is there any reward to be gained from lowend WH's? Is there any such thing as causal wormholing?
yes
yes
|

Jenny Cameron
Caldari Ordo Eventus
|
Posted - 2010.08.25 08:05:00 -
[4]
What would you recommend for a fleet setup for doing C2 WHs?
Coming weekend we're going to look for C2 WHs with a group of - mostly unexperienced - players and we wonder what's best to take along (next to a salvager and scanner).
|

marcel72
|
Posted - 2010.08.25 10:42:00 -
[5]
Take at least two ships with probe launchers (you don't want your only scouting ship to get blown up for some reason and have to suicide the whole fleet). Also, the more salvagers you have, the faster you get the juicy stuff.
Well tanked Drakes can solo up to C3s, so in a fleet of them you can safely put probe launchers and salvagers on each Drake and still do enough damage. I lived in a C2 with a couple of friends and we made about a billion in a three weeks. (We got bored after a while.)
|

Daneel Trevize
Black Viper Nomads
|
Posted - 2010.08.25 11:08:00 -
[6]
A dedicated rigged ship salvages best IMHO, try a destroyer with 2/3 tractors, 4/3 salvagers, a cloak and probe launcher fitted. If you can, have them watch your WH route in while you nom and have a probe out with all sigs ignored so a rescan gives you any new incoming K162s. Check this as often as dscan. Makes my life more fun 
Fitwise, decent T2 fitted BC or T2+ Cruiser, so Harb with 2xMAR can do it, only the trigger frigate on the 1st wave of a C3 Solar Cell scrambles in C1-C3 anoms, so with friends one of you can warp out if they get full aggro and can't tank it, just be aligned if you know you're weak. |

Traelox
|
Posted - 2010.08.25 21:53:00 -
[7]
Edited by: Traelox on 25/08/2010 21:52:55
Originally by: marcel72 Well tanked Drakes can solo up to C3s, so in a fleet of them you can safely put probe launchers and salvagers on each Drake and still do enough damage.
My 0.02isk from personal experience: You might be able to do SOME C3 sites with a solo Drake, but I'm very interested in a Drake fit that solo's all Class 3 combat sites + Mags & Radars. And then it comes down to efficiency, if you have a solo Drake that can tank all those sites you'd have to nerf your DPS so you're just not completing them very fast. Please correct me if I'm missing the way this works.
We farm C3's in groups of 3-5 BS. I don't have all level 5 skills, maybe that's the secret, but the times I've taken a Drake without RR support I always need to be ready to bug out because sometimes the sleepers don't shift targets fast enough to save my bacon. The BC just doesn't have the buffer to soak up the damage and take out the high DPS-dealers in the sleeper spawns.
|

Spineker
Caldari Chain of Dogs
|
Posted - 2010.08.25 23:04:00 -
[8]
Thanks for the information Daneel Trevize and others think will try it out. I just prefer to solo most of the time and finding a group just isn't something I care to worry over.
|

Xessej
|
Posted - 2010.08.25 23:51:00 -
[9]
Edited by: Xessej on 25/08/2010 23:52:01
Originally by: Traelox My 0.02isk from personal experience: You might be able to do SOME C3 sites with a solo Drake, but I'm very interested in a Drake fit that solo's all Class 3 combat sites + Mags & Radars. And then it comes down to efficiency, if you have a solo Drake that can tank all those sites you'd have to nerf your DPS so you're just not completing them very fast. Please correct me if I'm missing the way this works.
[Drake, New Setup 1] Ballistic Control System II Power Diagnostic System II Shield Power Relay II Shield Power Relay II
Shield Recharger II Large Shield Extender II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Salvager I
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Hobgoblin II x5
I'd avoid Wolf-Rayet in any shield tanker but otherwise this should handle any C3. I do have the +5% shield recharge implant on that toon as well.
|

Mournful Conciousness
|
Posted - 2010.08.26 14:07:00 -
[10]
4 armour tanked battlecruisers can do any c3 fairly quickly with moderate skills (2-3 months into the game, say).
tactics: either fit a remote armour rep to everyone and spider tank against the battleships, or if you get primaried and down to low armour, warp out and straight back in, or medium armour maintenance bots
Biggest threat is always PVP roamers (especially tengu pilots it seams) who seem to delight in killing defenceless noobs in wormholes, so the dedicated scanner / salvager is a very good idea. Three salvage tackle rigs means that salvaging wrecks is quick and your exposure to other players is minimised. He stays cloaked while you flight sleepers
Myrmidons make very nice ships for c1-c3 IMHO when you are in a group of 3+ since sleepers seem to only target the top 3 threats leaving your t2 combat drones to destroy them very quickly. Carrying 5 medium remote armour maintenance bots each is very helpful as 15 bots + 2 MARs + a few EANMs allows you to tank a couple of sleeper battleships.
3-4 spider tanked battleships make c3s very easy. Dominix is great for the same reason as myrm - drone options.
As for low-end WH's - I once found myself in a C1 with 40+ anomalies. I was in a myrm and my corp mate (6 weeks old player) was in a harbinger. We eventually ran out of ammo and drones and had to come home. We walked off with 160 million isk, leaving something like 30 anomalies in the hole.
The trick to making isk in casual wormholing is finding the temporary entrances to non-static wormholes. Wormholes with static entrances to hisec are often inhabited and the residents tend to keep them clean of anomalies in order to deter visitors (at least that's my corp's policy).
If you can find a temp entrance to a C3 full of anomalies, I would quickly shove an orca in there filled with ammo, POS fuel and other bits and pieces, and set up a temporary small POS. Don't bother with structures (perhaps a few guns and a scram + neut to deter nosey parkers). Use the orca as a mobile hangar/fitting bay and leave it in the POS. When all the sleepers are done, scan out a new exit, tear down the POS and walk away.
I would suggest fitting the orca with 2 warp stabs and a cloak in readiness for the exit run, which may lead through other wormholes or lowsec.
|

AdZc
Caldari Legio Prima Victrix
|
Posted - 2010.08.26 16:03:00 -
[11]
Edited by: AdZc on 26/08/2010 16:05:16 To OP: Have a cloaky alt (if u have it) sit cloaked on ur WH in with sound up so u can hear. However maybe other WHs into urs, so be paranoid with D-Scan...Watch for COMBAT PROBES!
Originally by: Traelox Edited by: Traelox on 25/08/2010 21:52:55
Originally by: marcel72 Well tanked Drakes can solo up to C3s, so in a fleet of them you can safely put probe launchers and salvagers on each Drake and still do enough damage.
My 0.02isk from personal experience: You might be able to do SOME C3 sites with a solo Drake, but I'm very interested in a Drake fit that solo's all Class 3 combat sites + Mags & Radars. And then it comes down to efficiency, if you have a solo Drake that can tank all those sites you'd have to nerf your DPS so you're just not completing them very fast. Please correct me if I'm missing the way this works.
We farm C3's in groups of 3-5 BS. I don't have all level 5 skills, maybe that's the secret, but the times I've taken a Drake without RR support I always need to be ready to bug out because sometimes the sleepers don't shift targets fast enough to save my bacon. The BC just doesn't have the buffer to soak up the damage and take out the high DPS-dealers in the sleeper spawns.
DOnt use BS for C3s, in my corp we can run C3s in about 4 BC's drakes are awesome for this, we have a couple of harbys who occasionaly have to warp out.
We used to do then in BS (still noobs at it) but we realised they can be done a LOT faster in BCs cos the rusier sized ones became easier to hit!
If you can do L3s in a drake u can do C3s
Solo...i know a few corpies have but not much experience myself, havent tried it.
Originally by: Wacktopia
1.In r/l blasters actually hit the target becoz they were made better after the web nerf 2.Minny grls wil do pretty-much anything. 3.Quafe tastes like ass*(I know this becoz of 2.
|

Ankbar
|
Posted - 2010.08.26 16:14:00 -
[12]
I am unclear on something: Are w-spaces themselves static?
|

Daneel Trevize
Black Viper Nomads
|
Posted - 2010.08.26 16:27:00 -
[13]
Define static in this context. 'Wormholes' are both systems and the equiv of gates to/between them. From knownspace, there no system that's certain to have a wormhole in it, nor, should it have a wormhole (as in gate), that it be to any specific w-space system or class of system.
But once a wormhole is found in k-space, you note it will always go to the same k/w-space system until it's mass/timer is up.
So you can't be sure where you'll fine e.g. a C3 to nom in, but once you scan down a sig to a wh, you can go in and out, reshipping etc, and you'll be back and forth between the same two systems until the hole collapses. Then you're either hunting a similar type of wh in known space again(though K162 is just the backside of any wormhole), or you're glad you brought a probe launcher and scanning your way back out e.g. through a static U210 to lowsec  |

Ankbar
|
Posted - 2010.08.26 17:20:00 -
[14]
Edited by: Ankbar on 26/08/2010 17:21:15 Edited by: Ankbar on 26/08/2010 17:20:26 Thanks, Daneel. So, what about the w-space itself?
Let's say a J100237(C4 Black Hole) is sitting there, completely empty--noone has even logged off inside of it, no POS, nothing but sleepers and sites--completely undisturbed. The wormholes leading to it expire due to time. Do more(1+) wormholes get placed leading this J100237 to some other w- or k-space, or does EVE just toss this J100237 out and randomly replace it with a J133119(C5 Magnetar)?
I guess if noone was there, the question really is could we even tell?
|

Daergaar
Caldari Yama Seki
|
Posted - 2010.08.26 17:47:00 -
[15]
Originally by: Xessej Edited by: Xessej on 25/08/2010 23:52:01
Originally by: Traelox My 0.02isk from personal experience: You might be able to do SOME C3 sites with a solo Drake, but I'm very interested in a Drake fit that solo's all Class 3 combat sites + Mags & Radars. And then it comes down to efficiency, if you have a solo Drake that can tank all those sites you'd have to nerf your DPS so you're just not completing them very fast. Please correct me if I'm missing the way this works.
[Drake, New Setup 1] Ballistic Control System II Power Diagnostic System II Shield Power Relay II Shield Power Relay II
Shield Recharger II Large Shield Extender II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Salvager I
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Hobgoblin II x5
I'd avoid Wolf-Rayet in any shield tanker but otherwise this should handle any C3. I do have the +5% shield recharge implant on that toon as well.
I tend to bring a dedicated salvager/codebreaker/analyzer ship (the pilot and ship does all 3). He stays cloaked until it's time to salvage.
Each Drake has a probe launcher in the 8th high slot, just in case.
|

Xessej
|
Posted - 2010.08.26 20:07:00 -
[16]
Originally by: Daergaar I tend to bring a dedicated salvager/codebreaker/analyzer ship (the pilot and ship does all 3). He stays cloaked until it's time to salvage.
Each Drake has a probe launcher in the 8th high slot, just in case.
That fit was used while living in wspace. If I was raiding from kspace I'd definitely swap out the salvager for a probe launcher.
|

Dred Control
|
Posted - 2010.08.26 20:09:00 -
[17]
Originally by: Spineker Well I have read a few of the guides but some seem geared to living in or having a corp or gang of friends to check them out.
Is there any reward to be gained from lowend WH's? Is there any such thing as causal wormholing?
Nope, no rewards at all. Please move along. 
|

Daneel Trevize
Black Viper Nomads
|
Posted - 2010.08.26 20:10:00 -
[18]
Ankbar, no we can't tell, but with the basic reasonable premise that the systems work like known space ones (ease of realisation), and that the graph of possible & probable wormhole connections could get funky with such replacements, I think it's safe to say that they just remain, and this works fine by the mechanism of every w-space system having at least 1 static outbound, and that sites like dotlan/jobelabs seem to be build around constant Jnumbers&systemIDs, and no tales of new/lost systems+effects combos have been reported. Also good luck finding a system with not one active connection, POS, can, bubble, or logged off alt, bookmark and now PI crap too.
But equally it's possible for a given w-space system to lose its random connections in and have the static expire, thereby becoming cut off from the rest for others until another static is determined to lead to this system, or someone logs on inside to scan the static. No one but CCP can say whether the backside assignment algorithm favours otherwise disconnected systems first though or just picks any system of the fixed target class. |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |