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Draconus Lofwyr
The Green Cross Persona Non Gratis
25
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Posted - 2012.07.27 17:45:00 -
[31] - Quote
well, if it has to move outside the shields, they will need to do something about the cap stability. it currently is not cap stable running its one cap shield booster for an entire industrial cycle, since they did not come out with a t2 industrial core, or halve the cycle time like they did for the siege and triage modules, its still stuck in place for nearly a full 11 min. and 11 min is plenty long enough for a titan DD drop to instapop a rorqual. and at the current 5.5-6.5 bil isk value, this is well in the risk vs killboard stats of risking a titan on field.
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Zaine Maltis
Innsmouth Enterprises
33
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Posted - 2012.07.27 18:04:00 -
[32] - Quote
Barbara Nichole wrote: congratulations non miner... for coming up with a dumb idea. you could put a fort knox tank on the ship it won't matter.. because in siege mode it's sits with a big fat bullseye on it and is still destroyable far beyond a mining ops ability to defend it (you aren't thinking this is a high sec ship are you?). in the long run you might as well remove the rorq and give us an ore compression pos module.
Actually, it sounds more like you aren't willing to take risks. Well, then don't fly those expensive ships. Like I said, use this deep in safe space. Yes there is risk.
Anyway, the point was about POS'd boosters, rather than Roquals. Innsmouth Enterprises
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Nikk Narrel
Infinite Improbability Inc Mordus Angels
438
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Posted - 2012.07.27 19:12:00 -
[33] - Quote
Zaine Maltis wrote:Anyway, the point was about POS'd boosters, rather than Roquals. Quick heads up, Rorqual is a boosting ship.
99% reduction in CPU need for Warfare Link modules
Capital Industrial Ships skill bonuses: 10% bonus to effectiveness of mining foreman warfare links per level when in deployed mode (Has to be in siege to get the bonus)
If they wanna make indy shps follow separate rules, fine by me. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Zaine Maltis
Innsmouth Enterprises
33
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Posted - 2012.07.27 23:17:00 -
[34] - Quote
Nikk Narrel wrote:Zaine Maltis wrote:Anyway, the point was about POS'd boosters, rather than Roquals. Quick heads up, Rorqual is a boosting ship.
Really? I had no idea Innsmouth Enterprises
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Mag's
the united Negative Ten.
9020
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Posted - 2012.07.28 01:18:00 -
[35] - Quote
Zaine Maltis wrote:Nikk Narrel wrote:Zaine Maltis wrote:Anyway, the point was about POS'd boosters, rather than Roquals. Quick heads up, Rorqual is a boosting ship. Really? I had no idea Quick heads up. The sentence quoted by Nikk, implied just that.
May I suggest better sentence structure in future, that way we'd all understand you better.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
El Geo
Pathfinders.
51
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Posted - 2012.08.14 15:40:00 -
[36] - Quote
as much as i hate gang link boosters removing the ability for them to boost offgrid will only help out the larger alliances and encourage blobbing, and that is bad enough as it is. path-+find-+er (pthfndr, p+๑th-)n.1. One that discovers a new course or way, especially through or into unexplored regions. |
Michael Harari
The Hatchery Team Liquid
219
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Posted - 2012.08.14 15:42:00 -
[37] - Quote
Nikk Narrel wrote:
It would need to go to the belts for that. Don't see that either.
I know for a fact your alliance use to warp your rorqual to belts.
But +1 for ships that are in poses not being able to run modules. |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 15:47:00 -
[38] - Quote
no bonuses of whatever kind (including rorq) from off grid, so means no boost from POS as well. Thats right. CCP is doing a right move finally. If you want bonuses, accept the risks. |
Michael Harari
The Hatchery Team Liquid
219
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Posted - 2012.08.14 15:52:00 -
[39] - Quote
Robert Caldera wrote:no bonuses of whatever kind (including rorq) from off grid, so means no boost from POS as well. Thats right. CCP is doing a right move finally. If you want bonuses, accept the risks.
So basically: "I want only gatecamps and blobs to have links"
Off grid (but not inside pos) boosting is not risk free. Ive killed linkboats before, and lost linkboats before. |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 15:55:00 -
[40] - Quote
Michael Harari wrote:Robert Caldera wrote:no bonuses of whatever kind (including rorq) from off grid, so means no boost from POS as well. Thats right. CCP is doing a right move finally. If you want bonuses, accept the risks. So basically: "I want only gatecamps and blobs to have links" Off grid (but not inside pos) boosting is not risk free. Ive killed linkboats before, and lost linkboats before.
no im sick of finding and trying to probe down off grid booster alts, erryone and his grandma seem to have nowadays. If you want bonus, put them on grid.. seems viable for me. |
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Michael Harari
The Hatchery Team Liquid
221
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Posted - 2012.08.14 15:56:00 -
[41] - Quote
Robert Caldera wrote:Michael Harari wrote:Robert Caldera wrote:no bonuses of whatever kind (including rorq) from off grid, so means no boost from POS as well. Thats right. CCP is doing a right move finally. If you want bonuses, accept the risks. So basically: "I want only gatecamps and blobs to have links" Off grid (but not inside pos) boosting is not risk free. Ive killed linkboats before, and lost linkboats before. no im sick of finding and trying to probe down off grid booster alts, erryone and his grandma seem to have nowadays. If you want bonus, put them on grid.. seems viable for me.
Sounds like you need to practice your probing |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 16:04:00 -
[42] - Quote
Michael Harari wrote:Robert Caldera wrote:Michael Harari wrote:Robert Caldera wrote:no bonuses of whatever kind (including rorq) from off grid, so means no boost from POS as well. Thats right. CCP is doing a right move finally. If you want bonuses, accept the risks. So basically: "I want only gatecamps and blobs to have links" Off grid (but not inside pos) boosting is not risk free. Ive killed linkboats before, and lost linkboats before. no im sick of finding and trying to probe down off grid booster alts, erryone and his grandma seem to have nowadays. If you want bonus, put them on grid.. seems viable for me. Sounds like you need to practice your probing
No I do not need practice in scanning thanks. The probing system itself is somewhat broken and gives the pilot more than enough warning time to relocate to a different safe when being probed (assume we arent talking about noobs), so the hassle of finding those pesky and ECCM'd T3 booster alts still be there, which is gonna change in near future for exactly this good reason. If you want bonus, risk the ship. Nothing wrong with this. |
Michael Harari
The Hatchery Team Liquid
221
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Posted - 2012.08.14 16:05:00 -
[43] - Quote
As I have already mentioned, ive killed multiple link alts before, and I know people who just prowl around killing dozens of them. |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 16:06:00 -
[44] - Quote
Michael Harari wrote:As I have already mentioned, ive killed multiple link alts before, and I know people who just prowl around killing dozens of them. so what? |
Bloodpetal
Mimidae Risk Solutions
788
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Posted - 2012.08.14 16:07:00 -
[45] - Quote
Michael Harari wrote:As I have already mentioned, ive killed multiple link alts before, and I know people who just prowl around killing dozens of them.
I have too. The issue is hiding them behind the POS shield, specifically in Low Sec, where you can't bubble the POS. And telling me I have to siege this POS and wait 2 days to kill the fleet booster, which is laughable. Mimidae Risk Solutions Recruiting |
Michael Harari
The Hatchery Team Liquid
221
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Posted - 2012.08.14 16:08:00 -
[46] - Quote
Robert Caldera wrote:Michael Harari wrote:As I have already mentioned, ive killed multiple link alts before, and I know people who just prowl around killing dozens of them. so what?
So maybe its not that they are hard to kill, but that you are bad at killing them. |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 16:15:00 -
[47] - Quote
Michael Harari wrote:Robert Caldera wrote:Michael Harari wrote:As I have already mentioned, ive killed multiple link alts before, and I know people who just prowl around killing dozens of them. so what? So maybe its not that they are hard to kill, but that you are bad at killing them.
I do not WANT to chase them because I feel the concept of ships providing systemwide bonuses for the remaining fleet while being in POS or safespot, ready to GTFO and never at real risk, is kinda backwards for me. The fact you killed or lost some, does not mean anything apart of that **** happens - doesnt make the whole concept as such more viable. |
Michael Harari
The Hatchery Team Liquid
223
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Posted - 2012.08.14 16:16:00 -
[48] - Quote
"Links are invulnerable"
"no they arent"
"yes they are, you cant kill them"
"ive killed a bunch"
"that doesnt matter" |
Robert Caldera
Caldera Trading and Investment
373
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Posted - 2012.08.14 16:21:00 -
[49] - Quote
Michael Harari wrote:"Links are invulnerable"
"no they arent"
"yes they are, you cant kill them"
"ive killed a bunch"
"that doesnt matter"
where did I state they are invulnerable? |
Velicitia
Open Designs
1071
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Posted - 2012.08.14 16:29:00 -
[50] - Quote
FloppieTheBanjoClown wrote:Barbara Nichole wrote:far beyond a mining ops ability to defend it. I see the problem. You expect to be able to devote all of your resources to mining, get the benefits of a rorqual, AND still be safe. So, let's think about the scenario: You've got enough hulks mining to make having a rorq and an orca worthwhile. The rorq is cycling just outside a POS shield with the orca hauling for it. Suddenly, local spike. Your miners all hit the POS shield and reship to PVP ships...I'm thinking a ball of RR domis, something that can give that rorq a tank if it's attacked. One or two might be POS gunners instead. With a small fleet of PVP ships inside a well-armed POS, do you really expect them to pick a fight with that Rorq? Do you think they would have any hope of destroying it before it got back inside the shield?
IIRC (and probably wrong), the Industrial Core has the same drawbacks as the Siege and Triage mods (i.e. no incoming reps) |
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Astroniomix
Thorn Project Black Thorne Alliance
142
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Posted - 2012.08.14 16:49:00 -
[51] - Quote
Velicitia wrote:FloppieTheBanjoClown wrote:Barbara Nichole wrote:far beyond a mining ops ability to defend it. I see the problem. You expect to be able to devote all of your resources to mining, get the benefits of a rorqual, AND still be safe. So, let's think about the scenario: You've got enough hulks mining to make having a rorq and an orca worthwhile. The rorq is cycling just outside a POS shield with the orca hauling for it. Suddenly, local spike. Your miners all hit the POS shield and reship to PVP ships...I'm thinking a ball of RR domis, something that can give that rorq a tank if it's attacked. One or two might be POS gunners instead. With a small fleet of PVP ships inside a well-armed POS, do you really expect them to pick a fight with that Rorq? Do you think they would have any hope of destroying it before it got back inside the shield? IIRC (and probably wrong), the Industrial Core has the same drawbacks as the Siege and Triage mods (i.e. no incoming reps) Nope you can RR away. Even if you couldn't RR them. The rorq is pretty much a carrier as far as staying power is concerned. |
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