| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kai Lae
|
Posted - 2004.12.26 03:06:00 -
[1]
I realize this isn't news, but who screwed the pooch on the T2 hardeners? A T1 armor hardener and a T2 hardener have the EXACT SAME stats. Identical in every way. How about 55% for a T2 hardener or have it use less CPU or something.
|

Kai Lae
|
Posted - 2004.12.26 03:06:00 -
[2]
I realize this isn't news, but who screwed the pooch on the T2 hardeners? A T1 armor hardener and a T2 hardener have the EXACT SAME stats. Identical in every way. How about 55% for a T2 hardener or have it use less CPU or something.
|

Vilas
|
Posted - 2004.12.26 03:20:00 -
[3]
Originally by: Kai Lae I realize this isn't news, but who screwed the pooch on the T2 hardeners? A T1 armor hardener and a T2 hardener have the EXACT SAME stats. Identical in every way. How about 55% for a T2 hardener or have it use less CPU or something.
I'm not sure when they were written, however there is a VERY good chance I was drunk at that moment :)
I haven't tested them, but mods dont always do what they say. The description could be wrong!.
|

Vilas
|
Posted - 2004.12.26 03:20:00 -
[4]
Originally by: Kai Lae I realize this isn't news, but who screwed the pooch on the T2 hardeners? A T1 armor hardener and a T2 hardener have the EXACT SAME stats. Identical in every way. How about 55% for a T2 hardener or have it use less CPU or something.
I'm not sure when they were written, however there is a VERY good chance I was drunk at that moment :)
I haven't tested them, but mods dont always do what they say. The description could be wrong!.
|

Istvaan Shogaatsu
|
Posted - 2004.12.26 05:07:00 -
[5]
If you make T2 hardeners 55%, you render faction hardeners pretty undesirable and worthless. I wouldn't want to see T2 be better than 52.5%.
|

Istvaan Shogaatsu
|
Posted - 2004.12.26 05:07:00 -
[6]
If you make T2 hardeners 55%, you render faction hardeners pretty undesirable and worthless. I wouldn't want to see T2 be better than 52.5%.
|

j0sephine
|
Posted - 2004.12.26 05:15:00 -
[7]
Seeing how the shield hardeners go from 50.0 (t.1) -> 52.5 (t.2), the armour hardeners will probably wind up the same... o.O
|

j0sephine
|
Posted - 2004.12.26 05:15:00 -
[8]
Seeing how the shield hardeners go from 50.0 (t.1) -> 52.5 (t.2), the armour hardeners will probably wind up the same... o.O
|

Joshua Calvert
|
Posted - 2004.12.26 20:46:00 -
[9]
I'd rather reduce the cap usage because my Harpy suffers a bit from equipping 2 on my setup
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.12.26 20:46:00 -
[10]
I'd rather reduce the cap usage because my Harpy suffers a bit from equipping 2 on my setup
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Na'Axin
|
Posted - 2004.12.26 21:32:00 -
[11]
Originally by: Istvaan Shogaatsu If you make T2 hardeners 55%, you render faction hardeners pretty undesirable and worthless. I wouldn't want to see T2 be better than 52.5%.
the faction hardeners are useful because they use only 20 CPU
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Na'Axin
|
Posted - 2004.12.26 21:32:00 -
[12]
Originally by: Istvaan Shogaatsu If you make T2 hardeners 55%, you render faction hardeners pretty undesirable and worthless. I wouldn't want to see T2 be better than 52.5%.
the faction hardeners are useful because they use only 20 CPU
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |