
Ran Khanon
Amarr Swords Horses and Heavy Metal
|
Posted - 2010.08.27 06:30:00 -
[1]
Edited by: Ran Khanon on 27/08/2010 06:33:23
Originally by: Tobin Shalim This bull**** has gone too far. Now the ninja'ers are going into missions, stealing the mission objective loot (Worlds Collide for an example) and then bugging out, thus causing you to either petition the GM's and lose the bonus, or cancel the mission and lose everything. Can't the devs code it so that only the original person that accepted the mission or those in fleet can open the container?
While we're at it, why not code the gates to only respond to those in fleet. Here, I'll even write it out for you:
If (player NOT in fleet) Do not activate gate Else Activate gate End
Simple, eh? So why not do it?
ADAPT! World's collide is damn easy to avoid being ninja'd.
1. Bring along a Zbiboki's Hacker Card (cheap on the market and you probably have a stack from your other lvl 4's) and go through the first gate without killing the groups in the first room. Now you have ruled out all ninja's that DON'T have a Zbiboki's hacker card on them or fancy killing one of the first groups (they might kill the wrong one and land in a full room so I guess they don't like that option either).
2. In the last room, save one of the elite cruisers / bc's from group one (the one which attack you on warp in) for last. Only when group 1 is completely cleared, will the container open. Kill the last cruiser from group 1 when you sit on top of the container and you can be sure there won't be cloaky ninja's there either; you can unlock > open > loot in a split second if you time things right.
Voila, ninja proof mission loot in World's Collide.
Other missions are not so easy but in general; know the conditions of containers opening / mission loot dropping and be on top of it when it happens.
Also: don't mission in busy hubs and you almost never see ninja's.
The great thing about this game are the many freedoms, screwing with missioners who don't take precautions or don't learn to adapt is one of them. They should always be able to get to you as there shouldn't be locked off areas in space at all. Next to that it is a profession in EVE just like missioning itself. I agree with everything Barakkus posts. |