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Smiling Aramis
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Posted - 2010.08.27 11:08:00 -
[1]
Hello guys and gals 
A hypothetical question:
With a large pos in 0.0 I wish to enhance its defences by deploying a number of mobile warp disruptors around it. Questions are:
1) How many do I need? 2) How far between each disruptor? 3) What size will I be needing? There are 3 sizes but are those suitable forcertain ship sizes?
When you warp to the pos your ship gets sucked into a sphere and is stuck there (until you clear it). When that happens the pos can start shooting at the stuck targets.
SA
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heheheh
Ecliptic Refuge
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Posted - 2010.08.27 11:11:00 -
[2]
Originally by: Smiling Aramis Hello guys and gals 
A hypothetical question:
With a large pos in 0.0 I wish to enhance its defences by deploying a number of mobile warp disruptors around it. Questions are:
1) How many do I need? 2) How far between each disruptor? 3) What size will I be needing? There are 3 sizes but are those suitable forcertain ship sizes?
When you warp to the pos your ship gets sucked into a sphere and is stuck there (until you clear it). When that happens the pos can start shooting at the stuck targets.
SA
Most people warping about in a WH are using cov ops cloak so it wont really make much difference, i dont know anyone that scans down a POS and warps to it in an uncloaked ship.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.08.27 11:46:00 -
[3]
When a ship warps to a bubble it ends up on the very edge of it. This means that it has to move at most a few meters, if at all, to be able to warp out. I don't think you will catch anything in this way. Ships that can warp out faster than the POS guns can target them (frigates, cruisers) will still escape, bigger ships are screwed either way. ___________ EVE is dying! Now for real! |

Smiling Aramis
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Posted - 2010.08.27 13:20:00 -
[4]
But the method will avoid ships warping directly to the pos and guns?
And how far apart should the warp disruptors be apart? Intention is to make a ring around its equator.
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Marcus Gideon
Gallente Federal Defense Operations
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Posted - 2010.08.27 15:01:00 -
[5]
Edited by: Marcus Gideon on 27/08/2010 15:01:23
Originally by: heheheh
Most people warping about in a WH are using cov ops cloak so it wont really make much difference, i dont know anyone that scans down a POS and warps to it in an uncloaked ship.
This^
If someone were scouting out your POS for an impending fleet attack, they'd send a CovOps or something.
That ship could likely get caught in the bubbles, but it wouldn't decloak, so you'd never know it was there anyways.
Then it could maneuver to a location above or below your equatorial ring of bubbles, and allow the attacking fleet to warp to it, thus bypassing your bubbles.
I've heard of people staging bubbles near the usual warp in points, like the WTZ for the moon. Or somewhere near the optimal for your POS guns, so the forces are caught within your reach, but potentially out of their reach.
In the end, trying to cover your POS with bubbles just sounds like a handicap. Your ships will get caught in the bubbles just like any other. You won't be able to WTZ inside the shield, and you won't be able to warp away from the POS without clearing the bubbles first. |

Lars Scanier
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Posted - 2010.08.27 15:51:00 -
[6]
I assume you have Warp Disruptors on the POS so why the need for them all around the station?
As stated most people use Cloaky things, and it will needlessly make getting into your own POS a nightmare.
Better to anchor things that will decloak people on the main routes in. Cans work but they do have to be visited every 30 days I think.
In the end, unless you know someone is coming, this seems like a lot of work for very little reward.
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MinxVixen
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Posted - 2010.08.27 16:53:00 -
[7]
Mobile warp disruptors are far easier to destroy than POS armaments. I can imagine all sorts of people (myself included) that would simply warp to a BM out of range of your POS guns (a cloaked ship can make one of these), and shoot up the warp disruptors with sniper ships.
boom boom
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Smiling Aramis
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Posted - 2010.08.27 18:00:00 -
[8]
Okay, thanks guys. I appreciate it.
Thing is that this is intended to enhance the defence of a pos located within a class 1 wh-space. If bad guys where to warp into the pos for an attack they would get stuck and the pos could start shooting at them.
Perhaps its a waste of time and ISK - as one of you already have said - and the biggest ship that can enter is a BC, which also include T3 cruisers. Maybe I have nothing to worry about?
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Xre Vega
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Posted - 2010.08.27 18:45:00 -
[9]
What *would* be funny is anchoring some object near where people would be caught in the bubble. Then when Cov-ops warps in they get decloaked, warp scrammed, done.
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Draconus Lofwyr
Gallente M. Corp Engineering Daisho Syndicate
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Posted - 2010.08.27 18:52:00 -
[10]
clearing up a few things.
mobile bubbles come in 3 sizes and 2 tech levels for 6 bubble sizes in total, the size refers to 2 factors, how tough the generator is to attack (usually not very) and the size of the bubble (5k-42k).
There are different uses for different sizes and any size can warp scram any size ship.
smallest bubble t1 has a little trick, if you are pulled to it in a cloaked vessel, it has a very high probability of de-cloaking you. (5k to edge, 2 k decloak range, dewarp drift ) the only problem with this at a pos is by the time the guns lock, the target is clear of the bubble.
Bubbles at a pos are really only good against large ships if you expect a massive seige and have a lot of backup to help with putting the enemy outside of effective range to hit the target (ie: you)
warp bubble gens can be placed within 5k of each other, but that is only effective on gates where you need to keep the bubble active as the targets take them down. (and numbers large enough to affect load times have been designated as an exploit )
the anchor time makes them impractical for immediate tactical placement, so the best bet would be to look at common approach routs and place them no more than 70k from point of warp-in as any more and they no longer affect the warp.
if you plan on being at the pos, the best route would be to have a small t1 at an optimal place for your guns and sit with a hictor or a dictor cloaked until you see the decloak on the bubble and drop and big bubble plus a focus script. this will keep them local long enough for the web battery to stop em.
DL
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Gavin DeVries
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Posted - 2010.08.27 23:06:00 -
[11]
When we were living in WH space, I used to anchor a single bubble at the warp in point for the moon where we had our tower. Then I'd warp to the moon from the most common celestials and anchor a small secure container at the point where I landed (or close to it in case of overlap). The idea was anyone warping looking for the tower would probably find it via D-scanner, and warp to the moon. Then when they hit the bubble there would be a decent chance of being decloaked by the cans, and if they weren't paying attention, they might get killed by the guns before they'd notice.
It worked once in six months. After a while I didn't bother anymore. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |

Smiling Aramis
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Posted - 2010.09.02 10:40:00 -
[12]
I think you all made it very clear by now that it's a waste of time and ISK to anchor those warp disruptors at all - as well as skilling propulsion jamming and anchoring to level 5 which is required for the large T2 ones. Perhaps skilling for pos gunnery would be much more effective 
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2010.09.02 15:49:00 -
[13]
POS Gunnery takes Anchoring 5. Skilling a little more for the bubbles shouldn't be too hard. (Besides, one never knows where they'll come in handy ) _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Kazuo Ishiguro
House of Marbles
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Posted - 2010.09.02 18:52:00 -
[14]
Note: if you use the smallest possible bubbles (small T1), there's a greater chance that people in cloaked ships will be pulled close enough to the centre to get de-cloaked by them. --- 34.4:1 mineral compression |

Deathvoucher
Easy Co. Important Internet Spaceship League
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Posted - 2010.09.03 04:13:00 -
[15]
i know people who anchor bubbles then anchor secure cans around teh edge to decloak and possibly bumpage
yeah it can take a bit of effort and its prolly not gunna pay off. but if you want the much security, go for it
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