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Der Valkirie
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Posted - 2010.08.28 08:55:00 -
[1]
Got a question - Can the Caldari Rook fit a Covert Ops Cloak ?
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Alara IonStorm
Agent-Orange
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Posted - 2010.08.28 09:04:00 -
[2]
No
-- Tactical Responder who is Organized and a Leading-edge Linguist |

Captain Merkin
Minmatar
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Posted - 2010.08.28 09:05:00 -
[3]
No only the force recon ones can fit covert cloaks.
Falcon, Pilgrim, Rapier, and Azerus I think though dont use the gallente ones often so cant remember which is which.
Combat recons are unable to fit the cloak. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Der Valkirie
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Posted - 2010.08.28 09:10:00 -
[4]
Edited by: Der Valkirie on 28/08/2010 09:11:56 Then why the hell do you have to train "Covert OPS" to use this ship. Seems as stupid as "Black Ops". Is it just a trap to get people to waste training time and CCP earn more money at the cost of common sense ?
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Captain Merkin
Minmatar
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Posted - 2010.08.28 09:21:00 -
[5]
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:11:56 Then why the hell do you have to train "Covert OPS" to use this ship. Seems as stupid as "Black Ops". Is it just a trap to get people to waste training time and CCP earn more money at the cost of common sense ?
Would you rather another skill tree to train up for them?
Besides other than the cloaky part they have similar roles and attributes, and training covert ops seems fitting to me when their partner is a cloaky ship.. otherwise you end up with train recons / combat recons as two seperate skills.. that would be a real pain having to put in double the time to fly both. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Sigras
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Posted - 2010.08.28 09:24:00 -
[6]
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:11:56 Then why the hell do you have to train "Covert OPS" to use this ship. Seems as stupid as "Black Ops". Is it just a trap to get people to waste training time and CCP earn more money at the cost of common sense ?
you realize that rright/covert ops ships do more than just cloak right? Now you might have a point if you had to train cloaking for these ships.
Additionally black ops ships DO cloak, they just can't warp cloaked
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Der Valkirie
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Posted - 2010.08.28 09:29:00 -
[7]
Originally by: Captain Merkin
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:11:56 Then why the hell do you have to train "Covert OPS" to use this ship. Seems as stupid as "Black Ops". Is it just a trap to get people to waste training time and CCP earn more money at the cost of common sense ?
Would you rather another skill tree to train up for them?
Besides other than the cloaky part they have similar roles and attributes, and training covert ops seems fitting to me when their partner is a cloaky ship.. otherwise you end up with train recons / combat recons as two seperate skills.. that would be a real pain having to put in double the time to fly both.
I think my question should have been "what the hell is so different from a regular cruiser and a recon cruiser other than that the recon cruiser costs up to 10x as much" other than that I do not see any sense in your response but thanks anyway.
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Captain Merkin
Minmatar
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Posted - 2010.08.28 09:33:00 -
[8]
Tech 2 resists for a start, bonuses to different things... they are generally worth the money if you ask me.
Having a rapier that can web out to 70km+ is very useful, whereas the scythe pretty much cant do anything worthwhile.
Your argument also applies to HAC and Logistics if your point is based on price only.
You get what you pay for with recons, although the Hugin is rather iffy to fit nicely.
Curse is one of the best ships around in my eyes, superb at what it does, as is the rapier, falcon and rook.. Pilgrim is a little more specialised but still a great ship.
Compare them to their tech 1 counterparts and see what differences you can spot Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Der Valkirie
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Posted - 2010.08.28 09:34:00 -
[9]
Originally by: Sigras Edited by: Sigras on 28/08/2010 09:29:26
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:11:56 Then why the hell do you have to train "Covert OPS" to use this ship. Seems as stupid as "Black Ops". Is it just a trap to get people to waste training time and CCP earn more money at the cost of common sense ?
you realize that recons/covert ops ships do more than just cloak right? Now you might have a point if you had to train cloaking for these ships.
Additionally black ops ships DO cloak, they just can't warp cloaked
Black OPS ships cannot fit "Covert OPS Cloaking Devices" meaning they cannot fit a useful cloak. Being invisible but having your legs tied is POINTLESS, even YOU might agree. 
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Captain Merkin
Minmatar
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Posted - 2010.08.28 09:36:00 -
[10]
Black ops are hardly useless chap. Their speed bonus when cloaked is a very nifty thing and their versatility and bridge capabilities are bloody superb for gurilla warfare.
I would however like to see them able to warp cloaked, I think it is something that they should already have, but their are not crippled as is. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Der Valkirie
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Posted - 2010.08.28 09:40:00 -
[11]
Originally by: Captain Merkin Tech 2 resists for a start, bonuses to different things... they are generally worth the money if you ask me.
Having a rapier that can web out to 70km+ is very useful, whereas the scythe pretty much cant do anything worthwhile.
Your argument also applies to HAC and Logistics if your point is based on price only.
You get what you pay for with recons, although the Hugin is rather iffy to fit nicely.
Curse is one of the best ships around in my eyes, superb at what it does, as is the rapier, falcon and rook.. Pilgrim is a little more specialised but still a great ship.
Compare them to their tech 1 counterparts and see what differences you can spot
I agree that T2 ships have some advantages - I have a couple - it is just the miss-leading inclusion of certain ship types that annoies the hell out of me.
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Weeka
GET A JOB
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Posted - 2010.08.28 09:44:00 -
[12]
Originally by: Der Valkirie Black OPS ships cannot fit "Covert OPS Cloaking Devices" meaning they cannot fit a useful cloak.
The normal cloak is actually useful, as is the BO bonus to cloaked movment. Tbh honest I prefer it to the ability to fit a covert ops cloak on a battleship.
The op lacks a point btw.. you are complaining that the combat recons need the recon skill, well the alternative, that they wouldn't need it implies they would need another skill to justify the 2nd and 3rd bonus as well as the t2 resists.
Good luck finding the masses to stand behind you on this, because you think "this isn't fair" or something gay
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Der Valkirie
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Posted - 2010.08.28 09:44:00 -
[13]
Originally by: Captain Merkin Black ops are hardly useless chap. Their speed bonus when cloaked is a very nifty thing and their versatility and bridge capabilities are bloody superb for gurilla warfare.
I would however like to see them able to warp cloaked, I think it is something that they should already have, but their are not crippled as is.
Mate, To the best of my knowledge BO's - pardon the pun - cannot fit a useful cloaking device.
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Captain Merkin
Minmatar
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Posted - 2010.08.28 09:48:00 -
[14]
Edited by: Captain Merkin on 28/08/2010 09:49:44 One of the main troubles is that the roles "most" recons fill in a gang are already covered by other ships (interceptors/assault frigs), ie: tackle and disable.
However bring a azerus or a rapier/hugin or a falcon/rook to a battle and notice who gets primaried.. they are something that can add a huge amount to any fight.
My personal favourite is the curse for its sheer ability to ruin something actives day whilst still putting out more dps than most of the other recons.
If you start bringing some electronic attack frigs to a scrap along with recons and giving them a supporting role the battle will very quickly swing in your favour. In my eyes they are all worth every penny and every skill I trained to fly them all (except some of the ew frigs)
*edit*
I consider a cloak of any description to be a very useful thing, coupled with the fact a blackops whilst cloaked can exceed 1.5km/sec gives them great battlefield utility. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Der Valkirie
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Posted - 2010.08.28 09:48:00 -
[15]
Originally by: Weeka
Originally by: Der Valkirie Black OPS ships cannot fit "Covert OPS Cloaking Devices" meaning they cannot fit a useful cloak.
The normal cloak is actually useful, as is the BO bonus to cloaked movment. Tbh honest I prefer it to the ability to fit a covert ops cloak on a battleship.
The op lacks a point btw.. you are complaining that the combat recons need the recon skill, well the alternative, that they wouldn't need it implies they would need another skill to justify the 2nd and 3rd bonus as well as the t2 resists.
Good luck finding the masses to stand behind you on this, because you think "this isn't fair" or something gay
It is nothing to do with "fair" it is something called "common sense", as to the gay thing I will leave that up to you, I do not go that way.
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Der Valkirie
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Posted - 2010.08.28 09:52:00 -
[16]
Originally by: Captain Merkin One of the main troubles is that the roles "most" recons fill in a gang are already covered by other ships (interceptors/assault frigs), ie: tackle and disable.
However bring a azerus or a rapier/hugin or a falcon/rook to a battle and notice who gets primaried.. they are something that can add a huge amount to any fight.
My personal favourite is the curse for its sheer ability to ruin something actives day whilst still putting out more dps than most of the other recons.
If you start bringing some electronic attack frigs to a scrap along with recons and giving them a supporting role the battle will very quickly swing in your favour. In my eyes they are all worth every penny and every skill I trained to fly them all (except some of the ew frigs)
Have not looked at the "curse" but will do. I am really just saying that if you have a ship grouping at least have them have a unique common ability.
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Captain Merkin
Minmatar
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Posted - 2010.08.28 09:54:00 -
[17]
Originally by: Der Valkirie
Originally by: Captain Merkin One of the main troubles is that the roles "most" recons fill in a gang are already covered by other ships (interceptors/assault frigs), ie: tackle and disable.
However bring a azerus or a rapier/hugin or a falcon/rook to a battle and notice who gets primaried.. they are something that can add a huge amount to any fight.
My personal favourite is the curse for its sheer ability to ruin something actives day whilst still putting out more dps than most of the other recons.
If you start bringing some electronic attack frigs to a scrap along with recons and giving them a supporting role the battle will very quickly swing in your favour. In my eyes they are all worth every penny and every skill I trained to fly them all (except some of the ew frigs)
Have not looked at the "curse" but will do. I am really just saying that if you have a ship grouping at least have them have a unique common ability.
they do!
Assuming you had cloaks on them all there would be very little point in having both ships in the class.
Each pair has common skills and bonuses, just look at their descriptions. Curse/Pilgrim (advanced energy neutering), Rapier/Hugin (Long range web), Lachesis/Azerus (long points), Falcon/Rook (heavy ecm) Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Der Valkirie
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Posted - 2010.08.28 10:05:00 -
[18]
Originally by: Captain Merkin
Originally by: Der Valkirie
Originally by: Captain Merkin One of the main troubles is that the roles "most" recons fill in a gang are already covered by other ships (interceptors/assault frigs), ie: tackle and disable.
However bring a azerus or a rapier/hugin or a falcon/rook to a battle and notice who gets primaried.. they are something that can add a huge amount to any fight.
My personal favourite is the curse for its sheer ability to ruin something actives day whilst still putting out more dps than most of the other recons.
If you start bringing some electronic attack frigs to a scrap along with recons and giving them a supporting role the battle will very quickly swing in your favour. In my eyes they are all worth every penny and every skill I trained to fly them all (except some of the ew frigs)
Have not looked at the "curse" but will do. I am really just saying that if you have a ship grouping at least have them have a unique common ability.
they do!
Assuming you had cloaks on them all there would be very little point in having both ships in the class.
Each pair has common skills and bonuses, just look at their descriptions. Curse/Pilgrim (advanced energy neutering), Rapier/Hugin (Long range web), Lachesis/Azerus (long points), Falcon/Rook (heavy ecm)
I understand the differences in ships, as a mission runner I usually have two of each type of ship, one missile based and one laser/hybrid based but in the case of cloaking that is a major difference in capability, so much so that I really do not think they should fall into the same class.
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Captain Merkin
Minmatar
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Posted - 2010.08.28 10:10:00 -
[19]
Well if you say so...
Maybe you can ask ccp to remove recons skill and add two more skills at lv5 or lv6 for cloaky recons and combat recons. That will be fun to train for ships that have virtually identical utility.
Personally I would suggest you actually fly them before critising them, its worth the cross train so you can use all 8 of them. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Gecko O'Bac
H A V O C Against ALL Authorities
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Posted - 2010.08.28 10:17:00 -
[20]
Originally by: Der Valkirie as a mission runner
Move along, nothing to see here.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.28 10:38:00 -
[21]
Originally by: Der Valkirie I understand the differences in ships, as a mission runner I usually have two of each type of ship, one missile based and one laser/hybrid based but in the case of cloaking that is a major difference in capability, so much so that I really do not think they should fall into the same class.
Both fill the exact same role: ewar superiority. That alone means the grouping is a good one. The difference is in situational usefulness ù do you want to get in there and scrap it out? Combat Recon. Do you want to sneak around? Force Recon. Hell, even the names make sense in describing the differences.
Otherwise, you could argue that the Dominix shouldn't be in the battleship category ù after all, even though it's main purpose is to tank hard and project massive DPS like all the other battleships, it only really works in situations where you can deploy drones which separates it from the rest of them, so it shouldn't be the same classà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Khaos The0ry
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Posted - 2010.08.28 11:14:00 -
[22]
Originally by: Der Valkirie
Originally by: Captain Merkin One of the main troubles is that the roles "most" recons fill in a gang are already covered by other ships (interceptors/assault frigs), ie: tackle and disable.
However bring a azerus or a rapier/hugin or a falcon/rook to a battle and notice who gets primaried.. they are something that can add a huge amount to any fight.
My personal favourite is the curse for its sheer ability to ruin something actives day whilst still putting out more dps than most of the other recons.
If you start bringing some electronic attack frigs to a scrap along with recons and giving them a supporting role the battle will very quickly swing in your favour. In my eyes they are all worth every penny and every skill I trained to fly them all (except some of the ew frigs)
Have not looked at the "curse" but will do. I am really just saying that if you have a ship grouping at least have them have a unique common ability.
1st, you are upset about a class of ship that you "have not looked at" ...
2nd, explain to me how 50km webs, 14.6 jam strength, 50km point and 40+ km neuts in each respective race's recons is not a "unique comon ability" that is unique to each race and comon to both the force and combat hulls.
3rd, how would having a separate skill for the combat recons benefit anyone in eve...
4rd, explain to me how any af or ceptor fills the role of a recon ... I certainly don't see how
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Captain Merkin
Minmatar
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Posted - 2010.08.28 11:22:00 -
[23]
Originally by: Khaos The0ry
Originally by: Der Valkirie
Originally by: Captain Merkin
4rd, explain to me how any af or ceptor fills the role of a recon ... I certainly don't see how
That was me who mentioned frigs not him.
And when I say the roles are filled by frigs, I mean in terms of standard tackling.. Most gangs have a few interceptors / frigs that do the tackling for the gang, rather than bringing several recons to fill the roles of the tacklers.
I am not in any way saying recons are supersceeded by these frigs, merely that in a gang fast tackle is generally superior to recon tackle, thus giving these ships a more direct support role rather than BEING the tackle.
It is of course totally up to you how you fill your gangs ;) I am always happy to see a recon in my gang VERY happy indeed, they have superb utility and can throw a fight into total win, I also LOVE flying them it is a very satisfying experience.
Hope this is a bit more clear, their roles as far as tackle and point are filled by dedicated tacklers in almost all cases as you need the fast lock and mobility of a ceptor or assault frig tackler (jaguar ftw), a recon fills a support role only in most cases.
I do hope they eventually bring out some tech 3 recons, merkin would be happy Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Thorian Baalnorn
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Posted - 2010.08.28 14:43:00 -
[24]
Originally by: Captain Merkin
Originally by: Khaos The0ry
Originally by: Der Valkirie
Originally by: Captain Merkin
4rd, explain to me how any af or ceptor fills the role of a recon ... I certainly don't see how
That was me who mentioned frigs not him.
And when I say the roles are filled by frigs, I mean in terms of standard tackling.. Most gangs have a few interceptors / frigs that do the tackling for the gang, rather than bringing several recons to fill the roles of the tacklers.
I am not in any way saying recons are supersceeded by these frigs, merely that in a gang fast tackle is generally superior to recon tackle, thus giving these ships a more direct support role rather than BEING the tackle.
It is of course totally up to you how you fill your gangs ;) I am always happy to see a recon in my gang VERY happy indeed, they have superb utility and can throw a fight into total win, I also LOVE flying them it is a very satisfying experience.
Hope this is a bit more clear, their roles as far as tackle and point are filled by dedicated tacklers in almost all cases as you need the fast lock and mobility of a ceptor or assault frig tackler (jaguar ftw), a recon fills a support role only in most cases.
I do hope they eventually bring out some tech 3 recons, merkin would be happy
In my experience: In 0.0 dictors/hics/bubbles are used often with heavier tackling by heavy ships. Fast light tackle isnt used very much because its to squishy and will instadie to drone swarms of any decent fleet. Other close range support usually runs tackle in abundance. T2 cruisers and BCs, T1 BCs that are close range. You will sometimes find T2 frigs and occassionally T1.But very few of them.
In lowsec it is similar though t2 cruisers are more dominate. frig class ships cannot handle gate guns for long and since their purpose is to tackle fast they are the first to start getting shot at.
the only time i really see a lot of fast tackle use is in high sec wars where fleets tend to be smaller and gate guns dont shoot at you.
Not saying that they are never used in low and null sec only not used very often. --------------------------- For the OP:
T2 combat recons are Ewar heavy ships by trade. They have some "decent" fighting capability but enhanced ewar capability over their t1 counterparts as well as t2 resist. Force recons have a cloaky ability but not as good ewar bonuses making them more of a surprise ewar/tackle.
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Taka
Caldari Quam Singulari
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Posted - 2010.08.28 14:49:00 -
[25]
Originally by: Captain Merkin No only the force recon ones can fit covert cloaks.
Falcon, Pilgrim, Rapier, and Arazu I think though dont use the gallente ones often so cant remember which is which.
Combat recons are unable to fit the cloak.
Fixed for ya
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Sigras
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Posted - 2010.08.28 15:58:00 -
[26]
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:57:04 Besides other than the cloaky part they have similar roles and attributes, and training covert I think my question should have been "what the hell is so different from a regular cruiser and a recon cruiser other than that the recon cruiser costs up to 10x as much".
Recon Ships Skill Bonus: 40% bonus to Energy Vampire and Energy Neutralizer range and 20% bonus to Energy Vampire and Energy Neutralizer transfer amount per level
I think that's enough said, but here's the best part about Eve, of you disagree you don't have to train for/buy one!
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Halle 9000
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Posted - 2010.08.28 16:53:00 -
[27]
In fairness, although the OP's question could have been answered by him/her reading the ship description; some confusion could be had in that the frigate sized cov-ops ships can both fit a cov-ops cloak, prober/stealth-bomber...
Another way to look at the Recon class is to say one is a cloaky scout with some extra EWAR capability (less bonus than the non-cloaky) over the generic T1 hull, and the other in the class is a pure EWAR vessel un-compromised by not having the cloak and associated design penalties, thus slightly bigger bonuses and tougher...
Also, they have different weapon systems, i.e. Rook = missiles, Falcon = hybrids, etc...
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xenodia
Gallente DYNAMIC INTERVENTION
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Posted - 2010.09.13 19:23:00 -
[28]
Originally by: Der Valkirie Edited by: Der Valkirie on 28/08/2010 09:55:38 Edited by: Der Valkirie on 28/08/2010 09:22:26
Then why the hell do you have to train "Covert OPS" to use this ship.
Same reason you had to train it to use stealth bombers back before they could use the cov ops cloak.....
This signature space for rent |

xenodia
Gallente DYNAMIC INTERVENTION
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Posted - 2010.09.13 19:25:00 -
[29]
Quote: I think my question should have been "what the hell is so different from a regular cruiser and a recon cruiser other than that the recon cruiser costs up to 10x as much".
Meet me in the low sec system of your choice in a regular cruiser, and I'll come in a recon cruiser, and I'll demonstrate. This signature space for rent |

omgfreemoniez
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Posted - 2010.09.13 19:37:00 -
[30]
Combat Recons are also known as "crappy HACs".
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