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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.09.09 15:04:00 -
[1]
The article over at massively mentions various rewards for participants. That's great for PvE types.
I wonder, does CCP have anything planned for the very attractive group of Sansha affiliated roleplayers who already greatly struggle to participate in current events due to security status issues inherited by their dedication in others?
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HappyBunnyHammer
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Posted - 2010.09.09 15:14:00 -
[2]
Crab people...
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.09 15:19:00 -
[3]
Originally by: HappyBunnyHammer Crab people...
This^^^
Also Lizard Men!
That should answer all your questions!
-- Tactical Responder who is Organized and a Leading-edge Linguist |

Aiwha
Caldari 101st Space Marine Force Nulli Secunda
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Posted - 2010.09.09 15:23:00 -
[4]
Sansha RP'ers?
In my General discussion?!
oh, and hai. o/ I like me. |

Ghost Hunter
True Slave Foundations
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Posted - 2010.09.09 20:43:00 -
[5]
The news of the incursions has created some mixed feelings in me.
On one hand, **** yes sansha up in this place.
On the other hand, it stinks very badly of potential macrofarming, and alliance megafarming like the old 10/10 complexes. Perhaps it's inevitable it will be farmed into oblivion if it is the only source of certain technologies, so my fears are realized either way. I'm not really certain.
In regards to event-participation security-status issues, while I understand exceptions cannot be made I do ponder how the event organizers have decided to handle it? ______
True Slave Foundations Overseer |

Ryhss
Caldari Ominous Corp Circle-Of-Two
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Posted - 2010.09.09 21:08:00 -
[6]
Originally by: Alara IonStorm
Originally by: HappyBunnyHammer Crab people...
This^^^
Also Lizard Men!
That should answer all your questions!
I am The Lizard King, I can do anything!
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Emile Gris
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Posted - 2010.09.09 22:03:00 -
[7]
Originally by: Ryhss
Originally by: Alara IonStorm
Originally by: HappyBunnyHammer Crab people...
This^^^
Also Lizard Men!
That should answer all your questions!
I am The Lizard King, I can do anything!
Except for posting intelligent stuff on these forums, obviously.
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Atedar Kerane
Silentium Mortalitas
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Posted - 2010.09.09 22:06:00 -
[8]
Originally by: HappyBunnyHammer Crab people...
Crab people?
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Barakkus
Caelestis Iudicium
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Posted - 2010.09.09 22:24:00 -
[9]
Edited by: Barakkus on 09/09/2010 22:25:41
Originally by: Niraia The article over at massively mentions various rewards for participants. That's great for PvE types.
I wonder, does CCP have anything planned for the very attractive group of Sansha affiliated roleplayers who already greatly struggle to participate in current events due to security status issues inherited by their dedication in others?
I'm sure there will be quite a few lowsec incursions.
edit: I just had a thought, maybe they're going to try and get more people into lowsec for pirate lubbins with incursions since people have been complaining about the barren state of lowsec for a long time now.
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Heinky
Amarr Dashavatara
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Posted - 2010.09.10 23:54:00 -
[10]
wizards hats
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.09.12 22:57:00 -
[11]
Hail, mighty trolls!
Too early for an answer?
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Perrigrene
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Posted - 2010.09.13 00:49:00 -
[12]
No clue, but I take credit for giving CCP the invasion idea.
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Ryhss
Caldari Ominous Corp Circle-Of-Two
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Posted - 2010.09.13 05:35:00 -
[13]
Originally by: Emile Gris
Originally by: Ryhss
Originally by: Alara IonStorm
Originally by: HappyBunnyHammer Crab people...
This^^^
Also Lizard Men!
That should answer all your questions!
I am The Lizard King, I can do anything!
Except for posting intelligent stuff on these forums, obviously.
Relax, I was just quoting Jim Morrison for some levity. Man, you Eve geeks are so tightly wound a little real world crap gets in and you unravel....
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Halcyon Ingenium
Caldari Bene Gesserit ChapterHouse
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Posted - 2010.09.13 06:17:00 -
[14]
Originally by: Ryhss Relax, I was just quoting Jim Morrison for some levity. Man, you Eve geeks are so tightly wound a little real world crap gets in and you unravel....
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Delusions of not being an EVE geek. An Ad Baculum argument is when a debater threatens to hit his opponent with Scott Bacula. |

Gravemind GER
Caldari Ganymede Solutions Inc.
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Posted - 2010.09.13 06:23:00 -
[15]
Edited by: Gravemind GER on 13/09/2010 06:26:34
Originally by: Atedar Kerane
Originally by: HappyBunnyHammer Crab people...
Crab people?
No,
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Caldari 5
Amarr The Element Syndicate
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Posted - 2010.09.13 07:46:00 -
[16]
He's hoping that it isn't only 1 Empire that gets this, and that there are Serpentis Incursions in Gallente Space and whatever the equivalent is in Caldari and Minmatar space.
CCP have this nasty knack of giving 1 empire 1 thing and then not giving the other empires something equivalent, like COSMOS, BOOSTER Production and Epic Mission Arcs.
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.09.13 13:18:00 -
[17]
Originally by: Caldari 5 He's hoping that it isn't only 1 Empire that gets this, and that there are Serpentis Incursions in Gallente Space and whatever the equivalent is in Caldari and Minmatar space.
Not so much, more that the supporters of that faction have a well balanced opportunity to counter resistance, for the sake of roleplay.
As things are now, 100 mission running carebears with 5.0 sec status fight off Sanshas Nation in highsec, and opponents can't really do anything about it.
There are events in lowsec too, but fly a few of those and pop a few pods, and you aren't coming back for a long time. I have absolutely no motivation to spend days repetitavely shooting rats just so I can roleplay one night a week then repeat the process. With such a small group involved, this whole thing becomes one-sided very quickly, even ignoring the difference in numbers between sides.
With no word from the events people, while their efforts are greatly appreciated, I'm left with the feeling that they didn't think this through to its conclusion, and have big concerns over how Incursions will be handled as a result.
As for incursions from other factions, I'd speculate that these are being planned, but that the focus on Sanshas Nation is in aid of building storyline foundations for the introduction of Incursions.
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Steve Celeste
Overdogs
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Posted - 2010.09.13 13:22:00 -
[18]
Whatever the new expansion will look like, we can be sure of one thing:
CCP will screw it up.
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Buck Marui
Caldari State War Academy
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Posted - 2010.09.13 14:19:00 -
[19]
Originally by: Steve Celeste Whatever the new expansion will look like, we can be sure of one thing:
CCP will screw it up.
Oh, Ye of little faith
I'm willing to bet the playerbase screws it up way before CCP get a chance |

Schani Kratnorr
x13 IT Alliance
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Posted - 2010.09.13 14:20:00 -
[20]
Originally by: Niraia The article over at massively mentions various rewards for participants. That's great for PvE types.
I wonder, does CCP have anything planned for the very attractive group of Sansha affiliated roleplayers who already greatly struggle to participate in current events due to security status issues inherited by their dedication in others?
The article looks like it was based on booth-interviews. I suspect the list of features is far from complete.
The only PvP content needed in the next patch, is a fix that will allow larger fights again, (without the randomly appearing performance issues.) Unless improved, we will never know for sure, if the changes made to sovereignty warfare are adequate.
You can stop reading here, the rest is rabble Right now, the problem is twofold. When moving more than one hundred ships at a time for example, the delay on jumping causes a ten minute trip to become a forty minute trip. This tends to force the sort of regroup/CTA/blob behaviour where the focus is on getting your forces into the target system. After all, everything revolves around getting the upper hand. Not by engaging, but by outnumbering your opponent until he is forced to hand over victory. Everyone does this, even on a small scale, outnumbering your opponent has always been the way of things.
In 0.0 sovereignty-warfare, all this often happens without a shot being fired. Unless you count stations, ihubs, sbus, tcus and to some extent, towers.
Crying? No, I simply feel slightly disappointed at the lost potential The reason I mention this, is because everyone who deals with large fights have met the Lagmonster. The problem is that CCP as a whole appears to have no idea what is wrong (apart from their code being old.) There are specific defects that prevent almost all aspects of their game design from achieving their goals. EVE lacks a smooth and consistent game play experience for 0.0 sovereignty warfare. It is an entirely different game than their designers use, when they argue their design choices and changes.
This is the real problem. Two plus two ceases to be four. Someone says "uhh an IHUB needs to have this many hit points." But while doing so, he fails to realize, that erratic performance routinely creates two scenarios very different from one another.
In one "normal" scenario, modules are behaving normally. Both attacker and defender can use modules to damage or repair the target in question. In the other scenario, the modules are not performing as they should. They "lag" if you will. This in turn reduces the functionality of modules, manoeuvring and targeting to mention a few.
My point is this. CCP are faced with a seemingly random state. Their system can effectively be in two different modes. In one, they can argue their changes, additions and nerfs, but in the other everything seems to go pear-shaped and even Melted snow balls appear a viable choice of ammo.
The consequence is that the game has, (arguably,) reached a dead end. CCP have hired a lot of content producing people. These are now stuck pouring theoretically sound material in to a game world that breaks things.
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Miss Connolly
Public Relations Corp
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Posted - 2010.09.13 14:30:00 -
[21]
Edited by: Miss Connolly on 13/09/2010 14:32:06 I agree with Schani Kratnorr.
In my eyes 0.0 sov warfare has basically gone from large epic-scale fights for control of entire regions over to 50 little "king of the kill" style counterstrike or world of tanks engagements. Any form of "epicness" has left the game because there are no more constellation capitals and anyone can hop in, drop some SBUs and 3 hours later have fun with your exotic dancers in the system (unless if the defenders out-blob them in advance and spend 6 hours of their life trying to fill the node so CCPs technical ineptitude wins them the battle).
Typical CCP fail design. They had a few good ideas for the new sov mechanic and many bad ones. Sadly the good ones would have taken some serious effort and thought so instead of doing it right CCP selected their usual course of action. See my signature for the details on that one. ___________________ "It was mentioned by CCP that the data does not seem to support that polished quality sells better than new features."
These are the people you are giving your money to. |
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