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Sheldar Vor
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Posted - 2010.09.09 19:08:00 -
[1]
Hey all,
I know that T2 BPOs can be a bit of a touchy subject (and this post is likely to be trolled ALOT) but from back when the T2 lottery was still running, how many T2 BPOs were released and what were they most, i.e. ships, modules etc? Also, how many of these are still surviving or is there no way to tell?
Just curious is all, so thanks for any info you guys come up with.
Shel
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Venkul Mul
Gallente
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Posted - 2010.09.09 19:38:00 -
[2]
Only CCP has the data and they are not disclosing them.
Something like 20 ships BPO for each model in the first run of the lottery and another 20 in the second, 30+30 for the modules and 40+40 for the ammunitions, but those numbers are really approximative.
Some BPO was seeded during events and not through the lottery, some "special" T1 BPO seeded through an event was converted to a T2 BPO, a lot were lost as they ended in the hands of RMT cartels and banned, some are on closed account or some were destructed along the way.
So guessing the numbers in the hands of active accounts is very hard.
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Sheldar Vor
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Posted - 2010.09.09 20:16:00 -
[3]
Originally by: Venkul Mul Only CCP has the data and they are not disclosing them.
Yeah, I guessed CCP wouldn't be that forward about it.
Originally by: Venkul Mul Something like 20 ships BPO for each model in the first run of the lottery and another 20 in the second, 30+30 for the modules and 40+40 for the ammunitions, but those numbers are really approximative.
Wow, that's a lot more than I was expecting. But then again, I suppose a few of the T2 ship classes weren't actually around back then. (Were they?)
Originally by: Venkul Mul Some BPO was seeded during events and not through the lottery, some "special" T1 BPO seeded through an event was converted to a T2 BPO, a lot were lost as they ended in the hands of RMT cartels and banned, some are on closed account or some were destructed along the way.
By special do you mean named module? What's RMT? And are there any reliable accounts of destroyed T2 BPOs as I'm guessing people would be boasting about a kill mail with that in it?
So guessing the numbers in the hands of active accounts is very hard.
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Manipulator General
o.0
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Posted - 2010.09.09 21:14:00 -
[4]
Special - I think the Expanded Cargohold BPO had an unusual way of appearing.
RMT Cartel - Groups of people making T2 mods, and selling the ISK on Ebay-esque sites - Real Money Trading. Back in the day Cap Recharger II mods went for 20m isk. Imagine the isk you could make, and then sell for tangible monetary units if you had a big chunk of that mod's market.
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Jovialmadness
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Posted - 2010.09.10 12:18:00 -
[5]
Edited by: Jovialmadness on 10/09/2010 12:25:45 6 years of playing. Pvping, manufacturing and trading. My guestimation of their numbers are:
16 ship bpos for each ship with 75-90% being utilized at any given time.
32 module bpos for each module with 50-75% being utilized at any given time.
64 ammo bpos for each ammo with probably 25-50% being utilizef at any given time.
Ive factored in bpos ive heard of being popped(not many) and bpos on inactive/banned accounts(the real factor).
CCP actually added more bpos in a "final lottery" around 2005 if memory serves so extras were introduced then but those numbers probably are nullified by the bpos lost/on banned accounts/inactive accounts.
Impossible to tell in the end but observing the market and other aspects if the game can give you a best guess for sure.
Edit: and i am relatively sure there are some bpos out there that blow my numbers curve out of the water. I refuse to name them but based on numbers sold throughout time and market data i figure there trully arent many being manufactured off of. Its totally possible for maybe 1-2 guys producing off a decent bpo and actually being the only ones doing it. Even though there might be a significant number more still in the game lost or whatever, |

shady trader
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Posted - 2010.09.10 14:47:00 -
[6]
One of the other special modules were the cloaking ones. The prototype cloak BPO was an event prize, I believe that this were converted to Improved and covert ops cloak BPO's before CCP released the prototype BPO on the market for invention. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |

Venkul Mul
Gallente
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Posted - 2010.09.10 18:34:00 -
[7]
To add to the list of specials, Mining lasers II were the prize of some event too.
Any number is a wild guess as CCP never released clear informations. The second seeding of the T2 BPO had some extra BPO replacing the BPO lost to a cartel of banned Real Money Traders but not those destroyed, or owned by on suspended or banned accounts not included in that operation.
In one Dev post the total number was stated at "around 10 thousand".
From memory;
Ships without a T2 BPO: marauders, electronic frigates, heavy interdictors
Modules: all hull RR
Other stuff: sentry drones
I am sure there is more stuff, but can't recall what. Try some old post by Akita.
Note that it will not make a real difference if you are interested in invention, if the demand is high the price is set by inventors, if the demand is low it is set by BPO but it is not worth inventing as the price is near build cost with a BPO.
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Bluebeard
Minmatar LoneStar Industries
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Posted - 2010.09.10 19:19:00 -
[8]
Originally by: Venkul Mul To add to the list of specials, Mining lasers II were the prize of some event too.
They were also an early epic arc style mission prize. You had to run a hell of a lot of missions in order to get the special, but one of my guys did it and I guess a lot of other people did as well.
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Jamaican Herbsman
I Love You Mary Jane
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Posted - 2010.09.11 08:01:00 -
[9]
I think damage control II bpo may have had some event behind it too. I remember someone getting something like 200-run bpc before the bpo, and he was selling dcII's like 100 mil p/u :D.
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Tandin
The Knights Templar R.A.G.E
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Posted - 2010.09.11 21:57:00 -
[10]
Edited by: Tandin on 11/09/2010 21:59:27
Originally by: Venkul Mul
Ships without a T2 BPO: marauders, electronic frigates, heavy interdictors
Modules: all hull RR
To add to that list, Jump freighters plus apocrypha added T2 scanners (Salvagers, Analyzers, Codebreakers) Edit: Also black ops
There's also the whole subject of T2 rigs.. I'm not sure BPOs ever existed but regardless, there won't be any small or medium T2 rig bpos since they were introduced well after the lottery ended.
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Narfas Deteis
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Posted - 2010.09.12 09:21:00 -
[11]
Originally by: Tandin
There's also the whole subject of T2 rigs.. I'm not sure BPOs ever existed but regardless, there won't be any small or medium T2 rig bpos since they were introduced well after the lottery ended.
Such BPOs doesn't exist. You can find T2 large rig BPCs in null sec magneto sites (maybe also low-sec, I'm not sure). No BPOs. Small and medium BPCs are available only via invention.
There's more items without T2 BPOs. Gas harvesters, large bubbles (AFAIK there was no lottery for small and medium bubbles, that's different story), one of large smartbombs, logistic drones, sentries, some scanners and so on. Anyway, lack of T2 BPO doesn't mean that production is profitable.
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