Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Vastus Medialis'Obliques
|
Posted - 2010.09.18 13:17:00 -
[1]
Since i'm like 60 days away from a damnnation and only 18 days away from a Legion, won't it be better to skill for a T3 cruiser instead for gang boosting? And simply don't train the command ship.
|

Doll
|
Posted - 2010.09.18 13:23:00 -
[2]
If you don't mind the price diff and the skill penalty when you get killed, then I'd say T3 ships are better than command ships in 99% of the use cases.
|

Archon Grimnir
Capital Construction Research Pioneer Alliance
|
Posted - 2010.09.18 17:31:00 -
[3]
ive found that T3s are generally more useful when im goin about my business. honestly ive been in my legion(s) prolly +115 days straight now. (w-space ftw.) and they have been more useful than my command ships (abso/nighthawk) that i havent touched since may. since youll be gang boosting which id recommend just finding someone with a loki alt to sit in deadspace but w/e. but you wont be putting out that much dps wise. in the legion or the damnation while boosting. id go with the legion if i were you-- its a pretty tough ship so you can get banged up quite a bit. damnation is a bit slower aligning and toolin about. so thats something to consider if youre boosting a gang thats pretty fast speed wise. and since you are closer to the legion anyway its easier. and better in my opinion.
|

King Rothgar
Amarrian Retribution
|
Posted - 2010.09.18 17:52:00 -
[4]
For gang boosting, the T3's have some big advantages. The biggest is a cov ops cloak. The damnation may have a sick tank for a BC hull but it isn't invincible. The legion's cov ops cloak makes it effectively invincible on the other hand. It also only takes 3-5 days to get the full bonus to ganglinks on the legion (defensive subsystem 5) as opposed to 30+ for CS5. So that's a definite plus.
In addition to all that, you can bubble proof it and give it a 50% bonus to scan probe strength too. So you can have that bubble proof, cov ops cloaking legion also do any probing/scouting you need done. Just don't fit any guns/missiles on it. It's ****ing terrible at anything that requires firepower. That only applies to the legion however, for some reason CCP decided to give it about half the dps of the other t3's regardless of configuration.
Thus far you shall read, but no further; for this is my sig. |

Templar Dane
Amarrian Retribution
|
Posted - 2010.09.18 19:11:00 -
[5]
Originally by: King Rothgar For gang boosting, the T3's have some big advantages. The biggest is a cov ops cloak. The damnation may have a sick tank for a BC hull but it isn't invincible. The legion's cov ops cloak makes it effectively invincible on the other hand. It also only takes 3-5 days to get the full bonus to ganglinks on the legion (defensive subsystem 5) as opposed to 30+ for CS5. So that's a definite plus.
In addition to all that, you can bubble proof it and give it a 50% bonus to scan probe strength too. So you can have that bubble proof, cov ops cloaking legion also do any probing/scouting you need done. Just don't fit any guns/missiles on it. It's ****ing terrible at anything that requires firepower. That only applies to the legion however, for some reason CCP decided to give it about half the dps of the other t3's regardless of configuration.
I think CCP figured we already had zealots and curses, no need to make a super-cursezealot. So instead we got super-deimoslachesis and super-vagahuggins.
Ah well, at least we got the safespot boosting legion, and the mega-salvager legion.
|

Helmh0ltz
|
Posted - 2010.09.18 21:01:00 -
[6]
T3's are a a hella better at boosting than command ships, like Rothgar said you can have an unprobeable, covops cloaked, interdiction nullifying, bonused probing, highest command bonuses scout that is pretty much invincible. It's like comparing a stabber to vagabond, there's simply no question which one is better.
====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |

Fist1
Phantoms of Kyros The Forsaken.
|
Posted - 2010.09.19 16:57:00 -
[7]
This thread has piqued my interest. How does the Tengu fare in the command ship role? same as the others/worse?
|

Irae Ragwan
|
Posted - 2010.09.19 17:13:00 -
[8]
Originally by: Fist1 This thread has piqued my interest. How does the Tengu fare in the command ship role? same as the others/worse?
Tengu has the ability to fight from a safer range than most T3's, but it's still a big fat primary target like a command ship if you bother to wade in and functions better cloaked in a safe.
In general fleet buffing, command ships are obsoleted by their t3 counterparts with very rare exceptions.
|

Ikarus Gaul
Gallente Moira.
|
Posted - 2010.09.19 18:15:00 -
[9]
Originally by: Irae Ragwan
Originally by: Fist1 ...functions better cloaked in a safe...
Ummm, how is it going to work better cloaked in a safe? You can't use warfare links... they're an ACTIVE module...
Oh, and you can only fit 1 without a command processor...
á How many humans will CONCORD allow Master Kuvakei and his True Slaves to abduct? How many is too many? Too many have already been lost! 20M citizens on countless planets!
|

Helmh0ltz
|
Posted - 2010.09.19 20:30:00 -
[10]
Edited by: Helmh0ltz on 19/09/2010 20:31:14
Originally by: Fist1 This thread has piqued my interest. How does the Tengu fare in the boosting role? same as the others/worse?
Fixed it to avoid confusion.
The Tengu is just as good as the other t3s for boosting though of course, it only gets a bonus to siege warfare links so you only want to use it for shield gangs. But other than that, it can achieve the same features as the other t3s for the command role, notably having a covops cloak, interdiction nullifier, bonused probe launcher, and being unprobeable. ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |
|

Noisrevbus
Caldari Breams Gone Wild
|
Posted - 2010.09.20 09:51:00 -
[11]
The whole Tech III - Command ship balance is pretty interesting.
Looking beyond the use of the Stratcruisers as non-participating, safespotted (cloak/null) bonus providers, for larger engagements: there is an intersting relation between poor CS - good Tech III and vice versa (as a gang booster).
The Proteus is everything the Eos isn't. It can combine links with a reasonable damage output, tank and point/scram range. The Gallente gang bonuses also lend themselves much better to cloaky gangs, which means the Proteus can provide them where the Eos simply can't. Giving the Proteus multiple roles where the Eos barely have any: Cloaky, (EWar heavy-) Sniping, Armor etc.
The Loki's main appeal is a superior armor tank. Vagahuginns in all respect, but the Loki doesn't obsolete the other ships in it's racial/size spread. The Claymore remain one of the better CS for providing links and intergrating into it's respective gangs. The Minmatar HACs and Recons are also formidable on their own, as opposed to how a Deimos compare to a Proteus for example. The Loki, inspite of good competition, still retain edge with the web-range bonus and can combine it well with gang-boosting; for both cloaky and conventional gangs, for both shield and armor gangs etc.
The Tengu and Legion kind of suffer the same problems. They have limited versions of their primary EWar functions. Their bonuses only really apply to conventional gangs where ship-, tank- and gang size have enough volume to warrant their use; and where stacking the bonuses become important as opposed to selecting a key bonus to project. You really want all three links, and even if you can accomplish that by stacking command processors and making a cloaky/spot setup, it doesn't set them far enough apart from the Damnation and Vulture in the respective gangs/settings where they are useful. Crudely summarized, the Legion have to contend with the Damnation over Armor HACs and RRBS, while the Tengu contend with the Vulture for Drake-oriented gangs.
The result is that the last two have no extra incentive, as a gang booster, beyond keeping your booster away from primaries. That's not to be mistaken as the ships having no appeal, the Legion have caught unwarranted flak and the Tengu's features have been showcased in several movies by now, but looking strictly at in-racial balance the Proteus definately sticks out, the Loki can pull things off the other ships within the race are nigh incapable of pulling off, despite their overall appeal - whereas the Legion and Tengu only provide "slightly more of the same".
... If that makes any sense.
|

Ophelia Ursus
|
Posted - 2010.09.20 11:02:00 -
[12]
If you want to use an on-grid booster running a single ganglink, go T3. If you want to use an on-grid booster running 3 ganglinks, use a fleet CS. If you want an off-grid booster running 3+ links, use an unprobeable T3. Signature removed. |

Aphrodite Skripalle
Galactic Defence Consortium
|
Posted - 2010.09.20 12:16:00 -
[13]
CS can fit 6 ! gang boosters.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |