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Mealtrom
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Posted - 2010.09.19 22:29:00 -
[1]
So despite my hard carebear exterior I do have a bit of creamy pirate filling and I'm thinking about appeasing it by joining faction warfare. Seems like a pretty mixed bag so I thought I'd do a rundown on it and get people's opinions.
Pros Pew Pew Easy Proximity to highsec if I get bored/poor/emo. Standings Increases (Are they significant? Does anybody know the %s as opposed to just what gains they got?) FW LP (Is it still worth anything?) Shiny ranks and medals to appease the jackboot in me.
Cons Generally pants down fleet discipline, if not pants on head. Rampant piracy, sometimes by your "friends". No more enemy highsec (Minmatar space smells anyways.) Looks like an abandoned feature at this point.
Anything I missed? Arguments from both sides accepted.
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Ehgrimm
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Posted - 2010.09.19 22:47:00 -
[2]
PROS - I get to shoot at stuff CONS - Not enough FC's
PROS - Another race is allied with me CONS - I can never tell if they are in the area cause they appear neutral.
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Millie Clode
Amarr Red Federation
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Posted - 2010.09.19 23:08:00 -
[3]
Pros - very few Cons - bringing in huge blobs of noobs to ruin lowsec since 2008
We were all promised that FW would enhance piracy and bring a whole new generation of people into lowsec for us to play with. But let's face facts, you encounter one honour-tanked arty thorax piloted by a clueless noob, you get a nice lolmail and a bit of a giggle. All FW gives you is 50 honour-tanked arty thoraxes piloted by clueless noobs...in the same place...at once.
And those that arent cruising round in massive groups of ****fit cruisers are finding new and ever more pathetic ways of avoiding PvP and cheating the game mechanics while accusing the other side of doing exactly the same thing. FW is a failed experiment and FWbears should just give up and GTFO ---------- Who, me? |
ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.19 23:31:00 -
[4]
Originally by: Millie Clode Pros - very few Cons - bringing in huge blobs of noobs to ruin lowsec since 2008
We were all promised that FW would enhance piracy and bring a whole new generation of people into lowsec for us to play with. But let's face facts, you encounter one honour-tanked arty thorax piloted by a clueless noob, you get a nice lolmail and a bit of a giggle. All FW gives you is 50 honour-tanked arty thoraxes piloted by clueless noobs...in the same place...at once.
And those that arent cruising round in massive groups of ****fit cruisers are finding new and ever more pathetic ways of avoiding PvP and cheating the game mechanics while accusing the other side of doing exactly the same thing. FW is a failed experiment and FWbears should just give up and GTFO
You fail to grasp the appeal of FW sir.
Some of us enjoy taking frying pans to a knife-fight and bludgeoning people to death... or die trying. The lack of organization is also a plus for those of us who dislike being told what to do and where. As far as lolfits are concerned... everyone is guilty of them, myself included. Where else can you try a lolfit ship for giggles without people threatening to kick you from corp/alliance?**
** Note: people will still chew you out for lolfits but will generally let it go so long as you don't make it a habit.
@ the OP: - If you care about your standings, you probably shouldn't join FW... especially so if you intend on doing FW missions and plexing. - FW LP is worth quite a bit if you know how to farm it. A few days of hardcore FW missioning can usually net you enough ISK to keep you going for a few weeks, provided that you don't have "shiny-phillia" like me. - Piracy in FW isn't really a negative unless you lack an alt or a trusted friend to do your shopping. - Lack of fleet discipline... depends on your taste. I rather enjoy "organized chaos" and "storytime with drunks." Others may thrive/prefer strict organization. Depending on what time-zone you typically play in you will find more of one or the other. Your call. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
King Rothgar
Amarrian Retribution
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Posted - 2010.09.19 23:31:00 -
[5]
The blob part is true as are the fail fits but you can do legalized pirating in FW too. I haven't done this much lately (haven't been active) but I've wracked up quite a few stealth bomber kills between my main and my "hauler" alt. Almost everyone uses SB's to run the FW missions and if you can actually lock and point them before they warp off, they're an easy kill with decent loot and great salvage. It's also a good challenge too, they are by no means one of the easier ships in the game to catch.
Thus far you shall read, but no further; for this is my sig. |
Mealtrom
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Posted - 2010.09.20 00:13:00 -
[6]
Originally by: Millie Clode FW is a failed experiment and FWbears should just give up and GTFO
U MAD.
Originally by: ShahFluffers
- If you care about your standings, you probably shouldn't join FW... especially so if you intend on doing FW missions and plexing. - FW LP is worth quite a bit if you know how to farm it. A few days of hardcore FW missioning can usually net you enough ISK to keep you going for a few weeks, provided that you don't have "shiny-phillia" like me. - Piracy in FW isn't really a negative unless you lack an alt or a trusted friend to do your shopping. - Lack of fleet discipline... depends on your taste. I rather enjoy "organized chaos" and "storytime with drunks." Others may thrive/prefer strict organization. Depending on what time-zone you typically play in you will find more of one or the other. Your call.
I only really care about my amarr standings, they're at 9.5 and I'd like to edge them up to 9.8. Wondering if faction warfare could do that, minny and gallente can make me KOS if they want. I agree with you on enjoying a little pants off PVP. It can be just as fun as a well FC'd one if its not a total mismatch. How is Amarr v. Minmatar, better than frogs v. squids? And how long does it take to rank up if you're trying to intentionally?
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.20 01:47:00 -
[7]
Originally by: Mealtrom
I only really care about my amarr standings, they're at 9.5 and I'd like to edge them up to 9.8. Wondering if faction warfare could do that, minny and gallente can make me KOS if they want. I agree with you on enjoying a little pants off PVP. It can be just as fun as a well FC'd one if its not a total mismatch. How is Amarr v. Minmatar, better than frogs v. squids? And how long does it take to rank up if you're trying to intentionally?
If all you care about are your Amarr standings, they yes; doing plexes and FW missions will help you achieve your goal. And yes, you do "rank up" quite quickly at the start.
As far as the Amarr-Minmitar field... it ebbs and flows. There will be weeks where the Minnie militia will attack and successfully gank pretty much anything that crawls (be it a solo ship or a fleet). There are other times where the Amarr militia will absolutely steamroll any and all opposition. Captial "skirmishes," while rare, are not unheard of on the Amarr-Minmitar front either (quite a few vets on both sides are very trigger happy and often bored).
As far as how it compares to the Gallente-Caldari front... I'm not really sure. I rarely venture out there. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Cromwell Savage
Quantum Cats Syndicate
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Posted - 2010.09.20 03:20:00 -
[8]
Pro: 24/7/365 Eve-wide free war-dec.
Nothing else matters.... |
Admiral Hawke
Failed Diplomacy
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Posted - 2010.09.20 05:12:00 -
[9]
Originally by: Cromwell Savage Pro: 24/7/365 Eve-wide free war-dec.
Nothing else matters....
This. Don't take it so seriously people.
Originally by: Millie Clode FW is a failed experiment and FWbears should just give up and GTFO
It gets people in to low sec. Helps outsiders like pirates, have more people to farm and or die horribl too. Keeps alliances with super caps from dying, even if only for a little while.
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ya pas
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Posted - 2010.09.20 16:03:00 -
[10]
what number of skill points you recommend me before going in FW and what ship(s) dont plan to have a good kill/death ratio at start but i'd prefer avoiding a k/d of 2/85 for my first month ^^
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Sneaky Noob
Ice Fire Warriors
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Posted - 2010.09.20 16:12:00 -
[11]
pros: - tons of ******ed people in your militia to troll and in the other militia to kill.
cons: - tons of ******ed people in both militias who whine and smack and herpa-derpa and should never turn on a computer let alone play eve...
fw is what you bring into it.
The Sneakiest N00b in all of EVE -------
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GavinGoodrich
Important Internet Spaceship League
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Posted - 2010.09.20 17:43:00 -
[12]
Originally by: ya pas what number of skill points you recommend me before going in FW and what ship(s) dont plan to have a good kill/death ratio at start but i'd prefer avoiding a k/d of 2/85 for my first month ^^
I was barely in a drake, and learning the ins and outs of PVP from early on in my noobish career. I'm still an idiot, but at least I can put my "fit" my pants on my head properly. Battleship pants on a cruiser-sized head was a little embarassing, as it didn't allow me to fit the essentials, like socks on my ears.
There's plenty of things you can do to help your "team" out with a low SP count. Throw a remote sensorbooster or two and throw it on your inty friends and watch them get a giant bonar for you within seconds. \o |
Gallactica
Gallente Shadows Of The Federation
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Posted - 2010.09.21 10:35:00 -
[13]
Edited by: Gallactica on 21/09/2010 10:37:36 Main pro for me has always been pvp on tap - if your not killing or dieing within 10 mins of logging on then you are doing something wrong.
You get a huge variety in skill level of players and ships that people fly ranging from badly fitted lol fits to full fancy faction stuff.
Cons - not much tbh for me, i'm not really interested in missioning or plexxing.
Basically if you want fun pew pew on tap, then imo fw is a good place to be.
And @ Gavin, please get your arse back into caldari - didn't think things could get worse, but they are doing
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Mordecai Jair
Shadows Of The Federation
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Posted - 2010.09.21 11:13:00 -
[14]
Originally by: Mealtrom
Cons 1Generally pants down fleet discipline, if not pants on head. 2Rampant piracy, sometimes by your "friends". 3No more enemy highsec (Minmatar space smells anyways.) 4Looks like an abandoned feature at this point.
1)I havnt had one bad FC yet, saying that I only did one general fleet roam then hooked up with SOFT. Get in a corp and you'll have decent FCs. 2)If piracy wasnt there it wouldnt be lowsec, not a con IMO. Plus gotta be bit cleverer with friends if they're pirating you. 3) Yup, not a big deal, plenty of space on both sides, and you shud spend most time in lowsec anyway. 4) Point taken kinda, though there's little point to the pew pew, its pew pew none the less- would be nice if a few new features were introduced.
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Dirk Smacker
Inglorious-Basterds
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Posted - 2010.09.21 11:32:00 -
[15]
Pro: Easy neut rep with an industrial alt.
I heard all the talk of "FW is dead" on this forum before I gave it a try. From my experience so far, the battlefield (Caldari v Gallente) is quite dynamic. Lots of pirates muddying it up (sometimes taking over the main routes), a wide range of engagement types, and plenty of things to shoot at even in the systems away from the main pipe. Even being on the seemingly less active side, there's still regular fleets from the main hi sec base system with competent enough FC's. There's also been some drama with allied wardecs and players switching sides.
In other words, I think it's fun. Oh wait, this is a messageboard. I should be bashing the thread topic.
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Fedor Roubini
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Posted - 2010.09.21 11:41:00 -
[16]
Originally by: ya pas what number of skill points you recommend me before going in FW and what ship(s) dont plan to have a good kill/death ratio at start but i'd prefer avoiding a k/d of 2/85 for my first month ^^
Seeing you likely won't be scouting, it'll be quite a task to get bad KB stats if you stick to fleets. The killmails are a bit borked in that you will get credit if you just target them and engage your weapon or E-War, even if out of range.
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.09.21 12:02:00 -
[17]
Best things about FW: Free perma-wardec, usually lots of stuff to shoot at and get shot at by. All kinds of ships, form throwaway cheap to OMGWTF expensive Good and bad pilots on both sides, generally very even. Great place to learn PvP.
Worst things about FW: Local smack can be as bad as Jita when the children's epeens get out of control. Blobbing can be bad on occasion (all sides do it though, if they can)
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Feyona
Locus Industries
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Posted - 2010.09.21 12:29:00 -
[18]
Originally by: Bomberlocks Best things about FW: Free perma-wardec, usually lots of stuff to shoot at and get shot at by. All kinds of ships, form throwaway cheap to OMGWTF expensive Good and bad pilots on both sides, generally very even. Great place to learn PvP.
Worst things about FW: Local smack can be as bad as Jita when the children's epeens get out of control. Blobbing can be bad on occasion (all sides do it though, if they can)
Pretty much agreeing with this. Great place to learn the basics, also a great place to stay and enjoy some pew if you find a good corp. Fleet discipline in general militia is pretty horrible usually, which, again gets better with a good corp.
Blobbing can be an issue, but most FW blobs never get above 50 and are poorly fit with inexperienced FCs (as well as fleet members willing to bail against orders), so, even if you're outnumbered considerably if you're properly prepared it's not always that bad. Yeah, occasionally you're gonna get ganked by 20 dudes when it's just you and a friend, but that's EVE, not FW. |
Sinnek
Minmatar CTRL-Q
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Posted - 2010.09.21 16:14:00 -
[19]
pro: a lot of kill hungry pilots in a relatively confined area
con: a lot of kill hungry pilots in a relatively confined area
.. it is what you make of it. eve pvp in all it's glory and frustration.
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Valiermox
Gallente
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Posted - 2010.09.23 20:11:00 -
[20]
I remember OP talking about how many SP he should go into FW with. I was less than a month old, and started training for an AF within that first 20 days. I was a kiter for the FW missions, grinding standings and LP so I could make 300 mil in a week. It's good money really, but this was on the Frog side of the border. I had SB and cruiser/destroyer support during missions, and would occasionally go on the frog marches.
I didn't much like going out in the fleets, but Gallente was actually well FC'd and fought when I was in there. Was fun, but I don't think I'll go back for awhile.
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Silence iKillYouu
Ice Fire Warriors
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Posted - 2010.09.24 09:48:00 -
[21]
Pro: Sneaky noob Con: captain Vaguy
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Sneaky Noob
Ice Fire Warriors
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Posted - 2010.09.24 20:20:00 -
[22]
Originally by: Silence iKillYouu Pro: Sneaky noob Con: captain Vaguy
Silence IkillYouu best IkillYouu
The Sneakiest N00b in all of EVE -------
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Annie Anomie
Shadows Of The Federation
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Posted - 2010.09.24 21:10:00 -
[23]
Pros: Low effort pew pew.
Cons: Lotta tards.
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Pax Thar
Minmatar Murientor Tribe
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Posted - 2010.09.25 01:21:00 -
[24]
Edited by: Pax Thar on 25/09/2010 01:22:09 Pros Fleets most always available, moreso if in a good corp. Loyalty Points can be turned into good cash. Perma-wardec and plenty of targets. Can help RP if your like that sorta thing
Cons Blobs Most of your own militia cant be trusted Blobs Plexing is pointless really Blobs
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.09.25 16:22:00 -
[25]
Originally by: Silence iKillYouu Pro: Sneaky noob Con: captain Vaguy
Captain hasn't been playing since June/July iirc. When he was playing his ego could at least fit through the gates and the undock.
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TheMahdi
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Posted - 2010.09.25 17:33:00 -
[26]
Pros: - All the fun of being a pirate with many more favourable engagement opportunities (you won't always have gate guns against you) - Lots of high sec fun to be had too
Cons: - You could say blobs, but to be honest, blobs are everywhere and usually worse in 0.0 (since the player base grew, blobs are inevitable) and besides, you can find PLENTY of solo and small gang fights if you know where to look - ******s? But they are on both sides, so they are fun to shoot too!
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Smodab Ongalot
Gallente Bi-Polar Bears
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Posted - 2010.09.29 19:31:00 -
[27]
Pro: Choices and little politics.
Con: CCP has declared FW dead and wouldn't take the time to **** on it if it was on fire.
The choices I talk about are what you want to fly, and who you fly with. FW is basically split in to two groups of people. The general militia and the serious PVP corps. Flying with general militia is like watching ******s hump a watermelon; they tend to be extremely disorganized, bad comm discipline, crap fits, etc. Sometimes this is fun, and its there if you want to do it.
On the other hand, you have the organized PVP corps, for gal mil this would be Bipo(naturally), SOTF, SLAPD, NME1, etc. For Cal Mil it would be draketrain, pervs(past tense ), IBIS, and others. These tend to be the more organized groups (logi's, decent fits, good comm displine, etc).
So, it's nice to have a choice.
And like someone else said, PVP on tap. Log and shoot. Good for us folks that can't refer to eve as RL.
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iluvThecranberries
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Posted - 2010.09.30 00:25:00 -
[28]
Pro: 99% of FW are clueless pubbies Cons: Killing clueless pubbies gets old after a while
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.09.30 09:34:00 -
[29]
Originally by: iluvThecranberries
Cons: Killing clueless pubbies gets old after a while
That's a lie and you know it. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Artemis Rose
Clandestine Vector
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Posted - 2010.09.30 14:33:00 -
[30]
Pro:
Missions to farm with your neutral alts (and tears to be extracted by your enemies for doing this)
Con:
Idiots, idiots, idiots everywhere. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
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