
Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
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Posted - 2010.09.30 14:07:00 -
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Originally by: RagnarRox I think that all the major Blobbing in Eve could be fixed or at least helped alot by a few simple things 1 of those being, Stacking Nerf of targeting the same ships.
Its not a new Idea but a great one, this last year I have seen some of the older "Rocks of Eve" Like Mistress Suffering and alot of the CH guys get bored with the game as it is now being blob or lose it, basically now you need massive numbers of people to hold or take space from a 100 times better group of only a few hundred, this is breaking EVE IMO.
We need to seriously consider "Target Stacking Nerfs" Similiar to Module stacking but less abbrupt, I want a system where the 8th targeter on a ship does .01% DMG. For the RP`ers or others it would be a if all the active Targeting would screw sensors and make targeting in space at such incredible ranges and speed impossible.
For us practical players who dont just want the Majority to take over even if they are stupid and cant play as fight as good as the rest, its as simple as making even huge battles Seem well smaller.
As of Now Blob on Blob or Blob on Gang is very boring and only requires 1 FC to command all 200 Ships to fire on 1 target vaporising him, this isnt skill the target has 0 CHance. By making 8 players only be able to apply DMG it would actually split things up, FC`s would need to call multiples and we actually would have to work in units, you know like the real military. For all those "Eve isnt supposed to be real but fun" guys...Blobs arent fun the way they are now, not even for the blobbers, thy may be happy with the results but the actual motion of it is boring.
Anyways if you did this along with some Movement nerfs to SC`s you would end up with basically a max of * SC`s that are viable on 1 Target, as well as 2 or 3 of them to be better suited hitting another target.
This would also mean for certain scenarios Reppers would need to chose wisely as more than 8 targeting you to rep is also nerfed, this would add more depth to the game and further the "Wheat from the CHaff"
FC`s would need to make choices, do we run 5 man teams and kill with lower DMG or 8 man teams and possibly waste 3 ships. Eve is a game of choice and consequence, right now who has more wins, Look at D00M far and away a better tighter more organised Alli/Corp but they cant hold sov versus the Nap Train of evil with there 50k + Lemmings 
Skill should take the day, numbers also matter yes but right now thats all that does. Numbers needs to be 1 Equation, in my system if you had multiple teams of 8 you would still beat the 1 team, but the 1 team might kick 2 teams asses rather than just insta melt from your 10k meta 3 Weapons.
+1
Target stacking nerfs is the best idea ever. Fleets would become way more fun when squad commanders would need to do something more than provide boosts. For once we would have proper chain of command - FC commanding WC, WC giving orders to SC, which in turn would be commanding the squads.
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