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Gael Itrus
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Posted - 2010.09.26 13:12:00 -
[1]
Edited by: Gael Itrus on 26/09/2010 13:16:47 This is probably a non-issue for most of you. Understandably so, and I realize there are a hundred more important things for CCP to do than tweak a physics engine that gets the job done. I also understand that a game needn't mimic reality.
However, I'm going to post this anyway because it annoys the **** out of me :) Generally speaking, spaceships "stabilizing" themselves on the horizontal as they slow and stop is impossible. I welcome any physicist in the audience to challenge this, but in my world, in a vacuum without gravity things keep their orientation.
Consider it a natural progression. Last year work was done so moving ships starting to warp would orient themselves with the destination even as the ship kept its original vector. There is clearly interest in making spaceflight more realistic at CCP.
Just to be crystal clear, what is being proposed here is that a Phoenix (insert your internet spaceship of choice) traveling "up" should remain "up" when it stops moving.
Thanks.
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GizzyBoy
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Posted - 2010.09.26 14:21:00 -
[2]
I think for the most part its to stop people getting disorentatied and throwing up from travel sickness,
There's no up or down in space, there's no reason you cant have a fleet fight and have a few ships be upside down in relation to the rest of the fleet.
I'd be more interested to know how my BS can occasionally do back flips whilst warping or warp side ways.
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Reicine Ceer
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Posted - 2010.09.26 15:44:00 -
[3]
just so you know, the shape of most galaxies is usually super-wide and thin (imagine a coin with a bump in the middle top and middle bottom), so ships aligning to this does make sense, in that humanity as an animal needs to be able to tell up from down, else freakouts occur.
They did it in Star Trek, Star Wars, every other SF settings ever too.
If it helps, try to imagine that hundreds of years ago, everyone agreed that x was up, y was down and people should try to keep their ships on that plane :) "Grammatically, the word 'nothing' is a noun, which suggests that it refers to something." - Wikipedia |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.09.26 15:52:00 -
[4]
Originally by: GizzyBoy There's no up or down in space
In fact, there is. Look at any system map, you will see that most of the planets orbit roughly in the same plane. This is also true in the real world. So you have one direction that is perpendicular to this plane, this will be the up <--> down direction. The only remaining question is which is "up" and which is "down", you can decide that for example based on the sun's magnetic field, or the planets' direction of orbiting, or by relation to large-scale cosmic structures. (i.e. estabilish one "up" direction for the entire galaxy, make every system conform to that.)
Quote: there's no reason you cant have a fleet fight and have a few ships be upside down in relation to the rest of the fleet.
Of course, as EVE ships can fire in any direction with the same efficiency. However, in most fights, ships aren't standing still, but moving. So most of the fleet ships will have the same (or very similar) velocity vector. ___________ EVE is dying! Now for real! |

Solid Star
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Posted - 2010.09.26 17:42:00 -
[5]
Eve has thier own rules on how physics work, there is no requirement or need that they try to reproduce RL physics. What is important is that they follow their own physics they have defined.
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SGT FUNYOUN
Gallente
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Posted - 2010.09.26 17:55:00 -
[6]
If you rotate your camera's view up or down as far as it will go then you notice your ship's "personal bubble" has a defined top and bottom. This is to keep you from getting confused while in flight. CCP needs to keep it this way so it is not such a pain in the tail to fly with nothing more than mouse clicks. If they ever make EVE so you can physically fly your ship; as if in a flight simulator (oh please oh please CCP make my dreams come true); then such a restriction parameter would be removed as it would then be up to the pilot twisting their joystick to keep themselves oriented properly. Yargh. I be SGT Funyoun. King of the Pirates!!! |

Rocky Deadshot
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Posted - 2010.09.26 19:14:00 -
[7]
0/10 for complaining about a physics engine without thinking of a simple solution
Not a physicist... but i'm a rocket scientist (aerospace engineer)... so i work with real math, not the crap physicist do.
But generally speaking(as im sure someone's pointed out) all solar systems tend to have an equatorial plane... this is why pluto is no longer a planet... its rotation about the sun is about 20degrees off the equatorial plane. Now blah blah blah about how we couldnt do it, but essentially if ur gonna be a race that lives in space, ur probably gonna have to come up with a program that can calculate the equatorial plane so that u can orientate ur ship to it, mostly so that you have a reference.
Also considering the Jovian technology in the Pods, there is probably some tech in there that creates a frame of reference (much like the engine that creates sound), thus making piloting more natural for newbs to flying.
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Lemmy Kravitz
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Posted - 2010.09.27 00:12:00 -
[8]
Humans need orientation. this is a minor problem, I call it the auto pilot orientating the ship.
Either way, Keep it simple, i'd rather have this minor inconsistancy that risk puking and other oddball things when you start messing around with orientations. We as a species need ups and downs.
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Finshraira
Amarr
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Posted - 2010.09.27 03:52:00 -
[9]
I also would like this too.
though there is an up and down, how do you know x is up and y is down if both look the same (and in some cases galaxies are not even spinning masses! just clumps)
but if anything to start with is STOP WITH THE SINGLE STAR SYSTEMS!!!! D:<
There is more then just these!
We need:
Single stars
duel stars (most solar systems in the milky way are these!)
multi star!
Star vs star (when one star is sucking in the other)
Star vs Blackhole (i think we have discovered anti gravity in EVE, or do you controls go mad when flying next to stations/titans/large rock?
Black hole system. (systems damned to be sucked in but still in for short use! these systems would have very little light and players would have a system active that puts grid coloring over objects in space (muc liek what you see if u have played Halo ODST))
your idea is great though. but may require a few mechanic changes and an option to show ships level for those who can't reach their mind around it.
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Rocky Deadshot
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Posted - 2010.09.27 04:19:00 -
[10]
Originally by: Finshraira I also would like this too.
though there is an up and down, how do you know x is up and y is down if both look the same (and in some cases galaxies are not even spinning masses! just clumps)
but if anything to start with is STOP WITH THE SINGLE STAR SYSTEMS!!!! D:<
There is more then just these!
We need:
Single stars
duel stars (most solar systems in the milky way are these!)
multi star!
Star vs star (when one star is sucking in the other)
Star vs Blackhole (i think we have discovered anti gravity in EVE, or do you controls go mad when flying next to stations/titans/large rock?
Black hole system. (systems damned to be sucked in but still in for short use! these systems would have very little light and players would have a system active that puts grid coloring over objects in space (muc liek what you see if u have played Halo ODST))
your idea is great though. but may require a few mechanic changes and an option to show ships level for those who can't reach their mind around it.
While i agree with this in general, without the stars really doing anything but adding some atheistic to the game its really wasted programing (more so than ship re designing). Also, to the best of our knowledge most of the multi star and duel star galaxies are somewhat difficult to live in, Single star systems that resemble our own would be most likely to find planets that are easily teraformed or even already ready to go. The increased radiation from a secondary or multiple stars would also play hell with our shields and communication systems. So in all practicality .... single star systems are easier to live in, and since travel is pretty much not an issue... perfered
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Yavanna Akallabeth
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Posted - 2010.09.27 05:34:00 -
[11]
It would be nice if the ship could be set to always point in one direction and have the scenery do the moving.
eg. slightly pointing up at 12 o'clock
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