Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Miati Leekon
|
Posted - 2010.10.04 15:30:00 -
[1]
First, I just came back for a month after leaving for @ 3 months; before that played straight for @ 5+ years with @ 2 rage quits of @ 3 months. I did all pve of various forms and don't like pvp only doing when necessary in corps wars. I am 97% sure I will not extend my subscription.
There is a post by M....... a CSM member who was probing into the motivations of mission runners aversions to lo sec. I made a response to this but have another inclination.
I am not a politician so I trust you will forgive my bluntness. A bit of background on mission running in general over the years.
It was only till about 2 years ago that systems were put into place whereby players could probe and intrude on a player's mission. The ôword on the streetö was that in exchange for warp-to-0 pirates would be able to crack into mission runner space. My response to M.... included a short history of the tension between pve/pvp in EVE and CCP's policy of forcing pvp play into all areas of the game.
The direct answer to the question(assuming no untoward motives) is the difference in pve/pvp fits which always place pve at a disadvantage to pvp. Now 2 points of departure:
1. CCP has demonstrated thru the addition of ôsleepersö that npc are available which force a more universal fit, which is also (with modifications) close to the pvp fit, rather than the ôraceö fit used in missions Simple answer: make all mission npc like ôsleepersö. Consequences: mission fitting will be more like pvp fits giving more sustainability in lo sec when meeting pirates. There is even the possibility that a full pvp fit would successfully be able to complete all missions. Here we have game balance (or so it seems?)
OR
2. Notice player actions in wormholes. In effect player corps have ôterritorializedö wormholes and one of the first things they do is ôbubbleö the probed out entrances. So....why not, they are fighting sleepers; protecting their space. Sleepers are rats. Rats are in missions. Missions are in closed space with only a certain entrance. W space is closed space with only a certain entrance(s). Hence w-space is just glorified mission space. An npc corp gives you a mission and (used to) protect your space as you killed the rats. A player corps gives you (in effect) the mission to kill sleepers and does (still) protect your space. Does anyone see a bias here?(on the part of CCP) Solution, let us have an npc corp buddy that would take some action against any gate intruders for instance webbing them (or let our web drones do that without concord et al consequences); you don't have to change any other parts of the mission; this will give us the chance at least to escape.
Is this really all quite so simple....or is the idea's cogency really not at issue -- for one has to learn to ôplay the gameö and that really means the ôpower game,ö that allure of being one of the cognoscenti û of sitting at the table of power; of supping with the Norse gods which makes all of the above merely a good public relations gambit. But I dislike ¦orramatur, and I have a bias towards freedom.
Back on earth when there was once more balance between pvp/pve I didn't mind the occasional loss thru inattention or carelessness or plain bad luck (I once missioned in Old Man Star in a raven for around 2 weeks managing to avoid the locals) But times have changed and I have no desire to fly around with a target on my back and frankly the constant fight against both pvpers and CCP has made the game lackluster.
So I took a new comp out for a spin and wish everyone good luck not the least of all with CCP especially if you pve.
PS I am sorry for the lack of a more polished post but I do not have the time to devote to more of ôstuffö and the delving into the deeper issues would just lead to a very bitter and acrimonious debate which now seems out of place in ôthe New Eden.ö
PPS But I really can't resist this vignette which really happened. There was another (ugh) post about CCP inattention to mission runners and one of the CCP staff actually posted along the lines of ôwell I ran (it was a mission like) ôCargo Deliveryö with 3 of my buddies and it was no problem at all. I don't know what you guys are really talking about.ö
|
Chesty McJubblies
Gallente Center for Advanced Studies
|
Posted - 2010.10.04 15:44:00 -
[2]
ibt obligatory (and very sad) stuffz hazing posts. Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |
Bernard Schuyler
|
Posted - 2010.10.04 15:59:00 -
[3]
I am having trouble following the OP's logic. He is suggesting that there is some kind of analogy between Missions in deadspace pockets and Wormholes/Sleepers?
And somehow this is related to CCP hating mission runners?
Not really getting it. Sorry.
|
TheMahdi
|
Posted - 2010.10.04 16:33:00 -
[4]
what is this I don't even...
|
Herrring
Amarr Space Pinatas Co.
|
Posted - 2010.10.04 16:35:00 -
[5]
hm.. you want missions to be like pvp so you can use pvp fits.
good luck tanking 9000 arty alpha-ing rat blobs of 20 with your buffer fit.
|
Diesel47
|
Posted - 2010.10.04 16:38:00 -
[6]
I read your post and I agreed with the idea that missioners have it hard because of the fits they use when fighting pirates.
Btw if you leave can I have all your stuff?
|
Herrring
Amarr Space Pinatas Co.
|
Posted - 2010.10.04 16:39:00 -
[7]
but seriously, you can still mission in low sec or without worrying too much about suicide ganks in high sec.
in low sec, you find a quiet system and watch local and spam d-scan.
in high sec, you just fit tech 2 stuff with maybe one faction repair or shield booster.
people are not gonna kill you for just one faction mod that is not guarateed to drop in high sec.
And even if you could do missions in pvp fits, if people want to gank you you are gonna die.
Mission runner Suicide gankers put some time into planning the gank if the target is juicy.
If they need more dps they are just gonna bring more people so it wont matter what fit you use.
And also people use active tanks in pvps too.
|
Solomar Espersei
Suddenly Ninjas Tear Extraction And Reclamation Service
|
Posted - 2010.10.04 16:57:00 -
[8]
OP
High Sec Lv 4 missions offer the easiest ISK faucet in the game. If that's not good enough for you, then clearly you need to find another game. HTFU
Ninja Extravaganza, Strategies for Ninja Salvagers
|
Malfesa Longoten
|
Posted - 2010.10.04 17:02:00 -
[9]
I have made so much ISK running missions that it's absurd. OP just fails.
|
Tippia
Sunshine and Lollipops
|
Posted - 2010.10.04 17:10:00 -
[10]
Two things:
Why is Mynxee's name such a secret?
Where did you get that "two years" number from? Mission probing existed before I ever joined this game, and that was three years agoà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
|
Cipher Jones
Minmatar
|
Posted - 2010.10.04 17:22:00 -
[11]
Originally by: Tippia Two things:
Why is Mynxee's name such a secret?
Where did you get that "two years" number from? Mission probing existed before I ever joined this game, and that was three years agoà
It was introduced in the Apocrypha expansion actually.
|
Monte Shill
|
Posted - 2010.10.04 17:33:00 -
[12]
Originally by: Solomar Espersei OP
High Sec Lv 4 mission runners offer the easiest kills in the game. If that's not easy enough for members of TEARS/Suddenly Ninjas, then clearly we should find another game that offers a greater challenge. HTFU
Fixed that for you. Clearly you didn't relize what the OP was making a statement about. He wants a greater challenge and lowsec could offer that. Problem is that PVE requires a different set up outside a wormhole and PVE ships are always at a disadvantage when it comes to PVP, taking a BS into lowsec is just asking for it. Active tank does not sustain for very long to high alpha/DPS, which if you even PVE once would relize is completely different then those passive buffers you fly. And comming from a guy in an alliance known for targeting mission runners, you obviously want easy kills by flipping wrecks with disposable frigs in highsec surrounded by CONCORD and hope they fire back so you can come moaning back into the mission space piloting T2/T3 which you do not take into lulsec to reach climax in a game thats supposed to be about non-consent PVP.
|
Hashpipe Malone
|
Posted - 2010.10.04 19:36:00 -
[13]
Hate to see ya go, please contract your stuff to me and I will hold it until you return. Thanks.
|
Lord Zekk
Angel Raiders
|
Posted - 2010.10.04 19:49:00 -
[14]
Is it just me or is anyone else wondering if the OP actually knows what the "@" sign actually means and when/where he is supposed to use it?
|
Tippia
Sunshine and Lollipops
|
Posted - 2010.10.04 20:02:00 -
[15]
Originally by: Cipher Jones
Originally by: Tippia Where did you get that "two years" number from? Mission probing existed before I ever joined this game, and that was three years agoà
It was introduced in the Apocrypha expansion actually.
Eh, no. It existed quite some time before that. That's how I learned to use the old probing system in early '08.
àand if you (incorrectly) considered the probing changes in Apocrypha as the introduction of mission intrusions, it would still be wrong to say 2 years, since that one happened in the spring of '09 (and since the OP ties it to WTZ, it certainly isn't Apoc he's talking about, since that little feature was introduced in Revelations back in autumn of '06). ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
MechaMouse
|
Posted - 2010.10.04 22:21:00 -
[16]
Originally by: Solomar Espersei OP
High Sec Lv 4 missions offer the easiest ISK faucet in the game. If that's not good enough for you, then clearly you need to find another game.
This
Originally by: Solomar Espersei OP HTFU
this x a million
|
SolusLunes
Caldari Hellhounds. HellFleet
|
Posted - 2010.10.04 22:42:00 -
[17]
Originally by: Miati Leekon First, I just came back for a month after leaving for @ 3 months; before that played straight for @ 5+ years with @ 2 rage quits of @ 3 months.
FOR AT.
FOOOOOOOOOOOR AAAAAAAAAAAAAAT.
Can for @ I for @ has for @ your for @ stuff for @?
Alternately, H for @ T for @ F for @ U for @. In other, related news, Mitnal was never here.
|
v00d003
|
Posted - 2010.10.05 03:06:00 -
[18]
Originally by: Diesel47 I read your post and I agreed with the idea that missioners have it hard because of the fits they use when fighting pirates.
Btw if you leave can I have all your stuff?
Man I can't believe it actually took 5 post before somebody said it ...lol. You peeps are getting soft.
|
marcel72
|
Posted - 2010.10.05 10:14:00 -
[19]
Originally by: SolusLunes
Originally by: Miati Leekon First, I just came back for a month after leaving for @ 3 months; before that played straight for @ 5+ years with @ 2 rage quits of @ 3 months.
FOR AT.
Let me guess... American, huh? You're so smart it hurts.
That sign, for the other ignorants among you, is also read AROUND. It's for AROUND 3 months and so on.
|
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.10.05 10:22:00 -
[20]
Originally by: Herrring hm.. you want missions to be like pvp so you can use pvp fits.
good luck tanking 9000 arty alpha-ing rat blobs of 20 with your buffer fit.
I believe that the OP's idea is to have more realistic rats, but fewer of them.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
|
My Postman
|
Posted - 2010.10.05 10:33:00 -
[21]
OP is right, it¦s much too easy to probe out a missionrunner.
In the meantime, till CCP fixes that () some advices:
Don¦t pimp out your regular mission ship too much, there is no need to.
Don¦t take your officer fitted Rattler out REGULARY in the same system, one day they got the intelligence and gank you.
Go for a quiet system in deep highsec, your agent MUST NOT have the highest quality, watch out local.
Or to be sure, use a unprobable Tengu.
Hope this helps.
|
Tippia
Sunshine and Lollipops
|
Posted - 2010.10.05 10:33:00 -
[22]
Originally by: marcel72 That sign, for the other ignorants among you, is also read AROUND. It's for AROUND 3 months and so on.
I've never heard or read about it being used that way, neither has the wiki.
So believing that the "at sign" means "at" is hardly ignorant. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
DeMichael Crimson
Minmatar Republic University
|
Posted - 2010.10.05 11:36:00 -
[23]
Originally by: Tippia
Originally by: marcel72 That sign, for the other ignorants among you, is also read AROUND. It's for AROUND 3 months and so on.
I've never heard or read about it being used that way, neither has the wiki.
So believing that the "at sign" means "at" is hardly ignorant.
Oh you're so smart.
But not smart enough to read all of that Wiki page.
From your link:
Medieval monks abbreviated the Latin word ad (at, toward, by, about) next to a numeral. Another reason for this abbreviation had to do with the saving of space and ink. Copying thousands of pages of Bible documents onto expensive papyrus or hides, and repeating the words at, toward, by, about millions of times throughout the ages, a considerable amount of resources could be spared this way. There is actually a theory concerning this graphic that puts forward the idea that the form derives from the latin word ad, where the d is spelled in capital, and then inversed back over the alpha in front of it, thus forming a shape that pretty much resembles the @[citation needed].
In Romanian, it is Coadă de maimuţă (monkey-tail) or "a-rond". The latter is more commonly used and may come from a-round from its shape.
On the final episode of the second series of BBC Radio 4 show The Museum of Curiosity, recorded in London on 19 May, 2009 and broadcast on 8 June, 2009, author Philip Pullman added the category of "things that were invented for one purpose, but are used for another" to the museum's collection. As an example, Pullman referred to @.
Bottom line: Everybody knows what the OP was talking about but instead it seems a few trol..., er people, want to try to pull little wooden splinters out of it when they themselves have wooden 2x4 board's stuck up their a**'s.
|
Per c
|
Posted - 2010.10.05 12:20:00 -
[24]
Wow, i heard that now....ccp hate mission runners As long as i play eve, mission runners was the only thing ccp cares about. You can see that in every part of the game. For example when i petition something for combat i might get an anwear after 2-3weeks, when i petition something about a mission i will have a reply in about 30minutes. CCP buys new servers to handle the lag in mission hub systems and then, in 0.0 you inform them for a big upcoming fight so they can reinforce the node in one system for 2-3 hrs and they don't do anything, resulting going to an operation and wait infront of a black screen for 1hr, at least, untill u wake up in a brand new pod, wherever you have it. There are much more examples to prove that you are wrong, but i do not have the time to write them down.
PS1 make a new topic named CCP hates pvpers PS2 something must be done about that situation
per
|
Solomar Espersei
Suddenly Ninjas Tear Extraction And Reclamation Service
|
Posted - 2010.10.05 15:08:00 -
[25]
Originally by: Monte Shill ...PVE ships are always at a disadvantage when it comes to PVP, taking a BS into lowsec is just asking for it.
So, taking a BS into lolsec is just asking for it, but using the same BS to shoot someone in high sec IS NOT asking for it?
They ask for it, and we deliver.
Originally by: Monte Shill ...TEARS hate, blah, blah, blah, go to low sec or null sec and get in REAL fights, blah, blah, blah
I LOLd.
Ninja Extravaganza, Strategies for Ninja Salvagers
|
Tippia
Sunshine and Lollipops
|
Posted - 2010.10.05 15:16:00 -
[26]
Originally by: DeMichael Crimson stuff
Yes? And? Modern usage is "at", and the latin use of "ad" as "around" is 1) dead, and 2) not that common even in Latin. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.10.05 15:50:00 -
[27]
Originally by: Miati Leekon
It was only till about 2 years ago that systems were put into place whereby players could probe and intrude on a player's mission.
I stopped reading here, because you clearly don't know what you're talking about.
|
Venkul Mul
Gallente
|
Posted - 2010.10.05 15:58:00 -
[28]
Originally by: Tippia
Originally by: Cipher Jones
Originally by: Tippia Where did you get that "two years" number from? Mission probing existed before I ever joined this game, and that was three years agoà
It was introduced in the Apocrypha expansion actually.
Eh, no. It existed quite some time before that. That's how I learned to use the old probing system in early '08.
àand if you (incorrectly) considered the probing changes in Apocrypha as the introduction of mission intrusions, it would still be wrong to say 2 years, since that one happened in the spring of '09 (and since the OP ties it to WTZ, it certainly isn't Apoc he's talking about, since that little feature was introduced in Revelations back in autumn of '06).
Revelation, November 2006.
It was possible to scan missions even before that but it was exceedingly difficult.
The first iteration of mission scanning was so efficient that most mission runners left low sec and never turned back. Deadspace had no dampening effect, you only needed a single probe and it was possible to use a exploration probe to find ships. It was slower that using ship scanning probes but the probe strength was one order of magnitude higher.
The current system is still more mission runner friendly that the way it worked for the first months after Revelation introduction.
|
Titus Io
|
Posted - 2010.10.05 16:34:00 -
[29]
Steps to make missions like they used to be (protected):
- Remove ability to probe out missions
Steps to make missions like sleeper killing:
- Remove local - Remove local stations - Remove any form of CONCORD/Faction police - Allow use of bubbles/bombs - KEEP ability to probe out "missions".
What OP wants is just plain stupid. Get a quiet low sec system with an agent and just do exactly what all the null sec carebears do: warp out when anyone enters local.
|
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.10.05 20:10:00 -
[30]
Originally by: marcel72
Originally by: SolusLunes
Originally by: Miati Leekon First, I just came back for a month after leaving for @ 3 months; before that played straight for @ 5+ years with @ 2 rage quits of @ 3 months.
FOR AT.
Let me guess... American, huh? You're so smart it hurts.
That sign, for the other ignorants among you, is also read AROUND. It's for AROUND 3 months and so on.
No it isn't.
~ is the sign for 'approximately'
@ is colloquially used for 'at'.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |