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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Fallout

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Posted - 2010.10.06 09:00:00 -
[1]
On Thursday, October 6, 2010, an Incursion dungeon mass test will be held at 14:00 UTC. CCP Manticore's dev blog provides details on where the tests will be held and what information we will need from you to help us with this upcoming feature. You can read it all here.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.10.06 09:08:00 -
[2]
M \o/ a \o/ s \o/ s \o/ !
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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SwissChris1
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Posted - 2010.10.06 09:09:00 -
[3]
Sweet!
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MissyDark
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Posted - 2010.10.06 09:21:00 -
[4]
14:00 UTC? Come one, people will be at work then, only dungeon dwellers will be able to log in at this time :(
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Arkady Sadik
Minmatar Electus Matari
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Posted - 2010.10.06 09:33:00 -
[5]
Awesome!
How long will these dungeons remain there? I.e. can I get some people to run them after I come from work on Thursday? Fri/Sat/Sun?
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Walextheone
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Posted - 2010.10.06 09:49:00 -
[6]
Nice!
What's the time frame here? Can we log in a couple of hours later after 14:00 and still participate? |

Null Color
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Posted - 2010.10.06 09:49:00 -
[7]
So basically the amazing new feature I was excited about is just existing content with new AI, monotonous NPCs and a loot distribution mechanic.
Disappointed now. 
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Xituqtra
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Posted - 2010.10.06 09:53:00 -
[8]
sooo once I scan down the site a beacon will be in local telling every roaming gang: HERE IS A GROUP OF PLAYERS FIGHTING NPC'S!!!!! And they can just enter the site without problem?
This can get ugly in 0.0 (or fun depending on wich side you are )
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C4rnag3
Dark-Rising IT Alliance
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Posted - 2010.10.06 10:31:00 -
[9]
Nice!!1 But plz seed the markets in those Systems. Actually there are no items/ships etc available. 
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Minchurra
Caldari
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Posted - 2010.10.06 10:39:00 -
[10]
Edited by: Minchurra on 06/10/2010 10:40:22 Middle of day = 
Why was it rescheduled from today? I dont work on wednesdays 
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CCP Fallout

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Posted - 2010.10.06 10:43:00 -
[11]
Originally by: Minchurra Edited by: Minchurra on 06/10/2010 10:40:22 Middle of day = 
Why was it rescheduled from today? I dont work on wednesdays 
yes. I updated the news item yesterday evening and the EVE Gate calendar entry with the new date.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Miyamoto Uroki
Caldari Sarum Heavy Industries
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Posted - 2010.10.06 11:12:00 -
[12]
Originally by: CCP Fallout On Thursday, October 6, 2010,
So I guess that's October the 7th, right?
And from the dev blog there are two points that strike me:
1. Please stick to these numbers? Wut? Okay, haven't seen the mechanics yet, but I thought there were at least some mechanics that favoured smaller groups. Noone will stick to the numbers on TQ, that's for sure. Sandbox and all that kind of stuff?
2. writing feedback in an evemail? You do know that evemails are very limited in terms of character numbers, right? Guess you only want one line of feedback from each group?...
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.10.06 11:19:00 -
[13]
The blog says the 7th for the incursion mass test.
The thread says the 6th though. |
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CCP Fallout

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Posted - 2010.10.06 11:29:00 -
[14]
Originally by: Gnulpie The blog says the 7th for the incursion mass test.
The thread says the 6th though.
I mistyped. It's the 7th, and now corrected in this thread. Thanks :D
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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CCP Manticore

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Posted - 2010.10.06 11:43:00 -
[15]
Just to clarify, this is not the entire "Incursion Feature." This test is specifically targeted at the content portion of Incursion.
Also for people worried about the testing starting too early, this test will not be in a small time frame. Once it starts, we will be leaving it running for a while.
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oogs
Gallente Ex Coelis The Bantam Menace
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Posted - 2010.10.06 12:33:00 -
[16]
How long are the dungeons going to remain available on SiSi? Will they re-spawn? I'd love to try them out, but I'm at work when the changes go live...
Also, what's the intended ship-type for this? Are they gated?
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Brolly
Caldari 13th Legion the lastchancers
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Posted - 2010.10.06 13:33:00 -
[17]
Looks like the setup will be remote reps or rep drones. Not had any experience with drones and if the rats target them.
Does EW work on the rats?, still not tried that out as a bs would just melt before being able to give it a good go 
Should be an interesting day, will there be markets in said solar systems as it will be a pain in the arse having to do a few jumps after every ship is annihilated. Hopefully with some good teamwork that can be avoided.
Kinda glad I didn't start work this week.
Oh!, are there going to be a few sites in each system or just 1?, could get rather busy otherwise (depending on turnout)
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justin666
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Posted - 2010.10.06 14:08:00 -
[18]
why cant ccp just do the test after mass test or something because like some else said alot of us will be at work 
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Callic Veratar
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Posted - 2010.10.06 15:12:00 -
[19]
I hope there will be a legitimate mechanic to prevent more than 5/10/20 to 10/20/40 pilots from warping into a dungeon. Or, that they will be plentiful enough that there won't be cases where 200 people end up in an easy dungeon and nobody gets much of anything.
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Mortalius DiVear
Amarr Meibion Glyndwr.
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Posted - 2010.10.06 15:32:00 -
[20]
Will there be another probe type for these dungeons or another unknown we will have to distinguish from?  |

Smagd
Encina Technologies Namtz' aar K'in
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Posted - 2010.10.06 16:04:00 -
[21]
Helping with Singularity Testing is still a pain, but it looks like things might be improving:
1. Old Sisi Client wouldn't connect, incompatible build. This was expected. Tried to auto patch itself, checksum failed.
2. Repair.exe old Sisi client. Downloaded stuff, tried to apply patch to a temp directory, couldn't change to correct directory, failed.
3. Delete entire Sisi client, make a new copy of working TQ client. This fallback usually works, only this time it can't find a matching patch to download. Fail.
4. Repair.exe on it works, but repairs to TQ instead of Sisi. Fail.
4. Forum surfing a bit, I discover the Sisi Launcher. Download works, starts checksumming and downloading MASSIVE ammounts of stuff.
5. Sisi connect works! "Read and accept the EULA please" Uh. All settings lost. But connection's there.
6. New TQ dump, i. e. I'm somewhere in the deep dark. Right. Moveme, fit new ship, but at least the 6m test skill points are still there - nice, that!
7. EMERGENCY SHUTDOWN IN 10 MINUTES! Oh cool. Reconnect after shutdown. Build incompatible (looks like Sisi is on TQ waiit ... I just fixed my client!)
8. Wait 15 minutes. Ah good! Sisi got patched. Reconnect. Build incompatible. Go to Step 4. 230MB patch download pending. 33% done at this moment.
Naturally, I haven't sitting in front of the computer watching it do all this all the time, but I thought trying to get onto Sisi 13:15ish would be ample time to get set up for actual testing near 14:00, but it's 16:05 now and I'm still downloading patches.
So that's your patch feedback for now. I think I'll go have dinner and maybe try again later in the night.
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Aine Lagerange
Minmatar The Executives IT Alliance
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Posted - 2010.10.06 16:06:00 -
[22]
Exciting, WOW Raid dungeons are finally coming to eve online.
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CCP Manticore

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Posted - 2010.10.06 16:12:00 -
[23]
As far as scanning goes, it only needs to be done for this test and you can just use your on-board scanner.
Devs will be running around assisting with "popping" sites so they show up on the overview.
What we do ask is, if you warp your group into a site that is already at it's max of players, please move on to find another one.
I just want to reinforce that this test will be focusing on refining the site content. This specific test does not reflect the entire Incursion feature.
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Manfred Rickenbocker
Pan Galactic Gargle Blasters Important Internet Spaceship League
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Posted - 2010.10.06 16:35:00 -
[24]
Will there be any test sites geared toward the smaller groups (i.e. 1 - 3 pilots or so) available for testing? ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |

Kedisa
Jericho Fraction
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Posted - 2010.10.06 16:46:00 -
[25]
You're seriously calling them dungeons?! That is the stupidest thing I heard since some guy on the BBC told me to wrap a banana in bacon and fry it. The banana was awful and so is this moniker! |

Bhattran
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Posted - 2010.10.06 16:50:00 -
[26]
Why bother testing when it is obvious you don't investigate or attempt to fix the bugs reported before dropping the POS patch/expansions on us?
--Submit your bug reports via mental telepathy this will streamline CCP ignoring them.-- |

GodsVervloek
Invictus Australis BricK sQuAD.
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Posted - 2010.10.06 19:23:00 -
[27]
Very excited about this new expansion, do your best\worst guys!
(Sorry, don't see myself loggin in at 3am to test a game, but I hope it goes well)
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Amarok Tonrar
Dark Shadow Industries
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Posted - 2010.10.06 20:36:00 -
[28]
Originally by: Aine Lagerange Exciting, WOW Raid dungeons are finally coming to eve online.
+1
Please tell me I'm understanding it all wrong. Please tell me Eve isn't going to turn into another WoW clone, only with spaceships....
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Louella Dougans
Amarr Sovereign Hospitaller Order of Saint Katherine
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Posted - 2010.10.06 20:59:00 -
[29]
Originally by: Kedisa You're seriously calling them dungeons?! That is the stupidest thing I heard since some guy on the BBC told me to wrap a banana in bacon and fry it. The banana was awful and so is this moniker!
Deadspace complexes and mission sites have always been called "dungeons" by the EVE developers.
It's no big deal. Be A Space Nun! It's Fun!! |

Nareg Maxence
Gallente
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Posted - 2010.10.06 21:10:00 -
[30]
Originally by: Kedisa You're seriously calling them dungeons?! That is the stupidest thing I heard since some guy on the BBC told me to wrap a banana in bacon and fry it. The banana was awful and so is this moniker!
Mission and exploration sites have always been called dungeons in devblogs. It's just a generic content term.
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Aine Lagerange
Minmatar The Executives IT Alliance
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Posted - 2010.10.06 21:44:00 -
[31]
Oh look,there is Ragnaros, he's in a Serpentis mothership, how awesome is that?
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Charles37
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Posted - 2010.10.06 22:15:00 -
[32]
I, also, would like some sort of mechanic that limits the amount of people that can be in a single dungeon at a time. That being said though, I know a lot of people will want to invade dungeons that others are running (esp in low/0.0) so I'm not sure how that would balance out.
I won't be able to log on as soon as this new version of the test server goes live, but I really look forward to participating over the weekend to see what kind of content you have in store.
I haven't yet looked at the map, but I would hope that these three systems are all relatively close together, to make for a single, centralized place to test the dungeons. If they're spread out all over the galaxy you'll have people testing one and then probably not any others.
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Noun Verber
Gallente
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Posted - 2010.10.07 06:13:00 -
[33]
Will the test be running on the weekend?
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Oxylan
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Posted - 2010.10.07 09:26:00 -
[34]
Edited by: Oxylan on 07/10/2010 09:28:48 Five is minimaly numbers of gang members to enter dungeon ? Actualy my corp mates play casual style in eve so hard to get full team, personally i have multiple account, is possible to enter new dungeons with 3-4 combat ship ? or mimaly five?
Sorry for my gammar and English.
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wizard87
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Posted - 2010.10.07 10:44:00 -
[35]
Dungeon...
So wrong to use that is a space game.
Incursion...
So wrong to use that word when this new content is more like a farm to be farmed by farmers.
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JitaPriceChecker2
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Posted - 2010.10.07 11:02:00 -
[36]
Can i test being a pirat that wants to take the opportunity and blow you up while you are doing the site ?
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Joss56
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Posted - 2010.10.07 11:42:00 -
[37]
Originally by: JitaPriceChecker2 Can i test being a pirat that wants to take the opportunity and blow you up while you are doing the site ?
Hope not and hope somme day that guys with T2/3 ships that love pvp new player in T1 missioning, take a serious penality in they'r wallet (35 to 45% should help them to get somme balls and go pvp in low sec).

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Amarok Tonrar
Dark Shadow Industries
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Posted - 2010.10.07 12:38:00 -
[38]
So let me get this straight. When this goes live, will this 10, 20 or 40 people thing be the max number of pilots able to enter these so-called dungeons?
If so, I think fleets and isk farmers just found their new safe spot/safety net from roaming pvp'ers.
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Tankamos
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Posted - 2010.10.07 13:18:00 -
[39]
Originally by: Amarok Tonrar So let me get this straight. When this goes live, will this 10, 20 or 40 people thing be the max number of pilots able to enter these so-called dungeons?
If so, I think fleets and isk farmers just found their new safe spot/safety net from roaming pvp'ers.
Originally by: "CCP Manticore"
It is very important that you stick with these numbers when you do your testing. This will help us be more precise with our balancing work.
You will need to scan the dungeons down. Once you find one and go to it, it will pop up on the overview for everyone to see
stick with these numbers - probably means that you should'nt jump in a massive fleet, but it's possible it will pop up on the overview for everyone to see - I read that this means that beacons are no safe spots.
My guess on this whole 5/10/20 pilots thing is that they have developed a site-escalation algorithm that adapts to the number of pilots, meaning if you attack with a bigger fleet, more enemy ships will be present, use less pilots and you get fewer ships to fight.
That's a good reason for constraining the numbers at this stage. They want to adjust that algorightm. Im guessing also that in the next stage we will maybe have 100 pilots on one beacon and test that escalation factor.
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Tankamos
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Posted - 2010.10.07 13:22:00 -
[40]
Originally by: Joss56
Originally by: JitaPriceChecker2 Can i test being a pirat that wants to take the opportunity and blow you up while you are doing the site ?
Hope not and hope somme day that guys with T2/3 ships that love pvp new player in T1 missioning, take a serious penality in they'r wallet (35 to 45% should help them to get somme balls and go pvp in low sec).

If you stay in highsec no one will attack you without good reason, considering you need a good ship (50m+ inc fittings) to kill someone before CONCORD comes along. And if you are doing missions in nullsec, alone, in a T1... You're a fool and deserves to have your pod blown apart.
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Smagd
Encina Technologies Namtz' aar K'in
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Posted - 2010.10.07 18:12:00 -
[41]
Originally by: Oxylan Five is minimaly numbers of gang members to enter dungeon ? Actualy my corp mates play casual style in eve so hard to get full team, personally i have multiple account, is possible to enter new dungeons with 3-4 combat ship ? or mimaly five?
Sorry for my gammar and English.
Don't worry, I understand you :) Most often, it's the english dialects that are hard to understand.
Try it on Sisi, really.
It's most likely not solo content unless you're willing to risk a capital in low-sec. There was a single ship I saw in Poitot yesterday that solo tanked one of the Beacons: An X-Large Shield Booster Claymore. T3 wrecks littered the field and even high tank battleships got blown apart to the tune of estimated 1600 DPS incoming.
It's much like C4 or C5 sleepers in that regard - I have no data yet on how hard individual beacons are, but there was one what would spawn Logistics Structures 120 km away that needed to be hacked to disabled every few seconds, or you wouldn't kill anything.
That said, 2 Logistics Cruisers kept our gang alive easily. After that it's just a question of bringing enough damage. And I think if you bring a GOOD Logistics Cruiser, one may be enough - but your DPS group had better have a spare high for emergency remote repairs to the Logistics.
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Saul Elsyn
INTERSTELLAR ENTERPRISE
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Posted - 2010.10.08 03:10:00 -
[42]
1600 DPS... so around 2 PvP close combat ships worth of DPS. From how many NPCs? 15 or so... I still think they should throw in some Sansha Battleships that walk up to our faces and deliver around 800 DPS by themselves... Not all of course and if they're fitted like PvP ships and scattered in a dungeon you can see em coming before they start laying on the smack. So then yo Alpha em and move on to the snipers. That's called tactics.
Can we see more tactics in PvE? Please?
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Oxylan
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Posted - 2010.10.08 14:37:00 -
[43]
Don't worry, I understand you :) Most often, it's the english dialects that are hard to understand.
Try it on Sisi, really.
...
Thank you for answer and info, Smagd.
o7
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SunGodRa
Caldari Tetraktys United Front Alliance
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Posted - 2010.10.08 22:04:00 -
[44]
Is this a closed testing?? Because all i get is that server doesnt accept connections.
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Terra Mikael
Private Nuisance
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Posted - 2010.10.10 03:44:00 -
[45]
lol....dungeons...
___________ Proof that Daniel Jackson is a ret@rded furry |

JackStraw56
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Posted - 2010.10.10 05:41:00 -
[46]
Originally by: Terra Mikael lol....dungeons...
I have to agree....did the devs look up the definition of this word before deciding to use it in this context?? It doesn't fit at all.
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Tiger's Spirit
Caldari
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Posted - 2010.10.10 11:04:00 -
[47]
The playerbase want to this ... ? No.
I dont understand CCP why trying to push so hard the player base, who dont want this.
We want PvP oriented wow raid dungeons ? No.
PvP against NPCships, which can using medium neuts from 50km, NPC frigs which now using tracking distruptors from 80km with 20 km target range, which cant neutralized.
Thx, but no thx.
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Astro Babylon
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Posted - 2010.10.10 19:57:00 -
[48]
Originally by: Tiger's Spirit The playerbase want to this ... ? No.
I dont understand CCP why trying to push so hard the player base, who dont want this.
We want PvP oriented wow raid dungeons ? No.
PvP against NPCships, which can using medium neuts from 50km, NPC frigs which now using tracking distruptors from 80km with 20 km target range, which cant neutralized.
Thx, but no thx.
The one man playerbase has spoken!
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Kayl Breinhar
GoonWaffe Goonswarm Federation
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Posted - 2010.10.11 03:59:00 -
[49]
Originally by: JackStraw56
Originally by: Terra Mikael lol....dungeons...
I have to agree....did the devs look up the definition of this word before deciding to use it in this context?? It doesn't fit at all.
The next time you patch, take a look at the files being loaded. Every piece of PVE content in EVE comes from "dungeon" files. It's what they've called them for years.
The bigger problem is absolutely no one on SiSi is testing this because there's no incentive. The sheer fact that this post is still struggling to break three pages should be proof enough that people feel they don't need to "practice" PvE content they'll likely have little interest in come patch day.
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Jason1138
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Posted - 2010.10.11 16:16:00 -
[50]
Helping with Singularity Testing is still a pain, but it looks like things might be improving:
1. Old Sisi Client wouldn't connect, incompatible build. This was expected. Tried to auto patch itself, checksum failed.
2. Repair.exe old Sisi client. Downloaded stuff, tried to apply patch to a temp directory, couldn't change to correct directory, failed.
3. Delete entire Sisi client, make a new copy of working TQ client. This fallback usually works, only this time it can't find a matching patch to download. Fail.
4. Repair.exe on it works, but repairs to TQ instead of Sisi. Fail.
4. Forum surfing a bit, I discover the Sisi Launcher. Download works, starts checksumming and downloading MASSIVE ammounts of stuff.
5. Sisi connect works! "Read and accept the EULA please" Uh. All settings lost. But connection's there.
6. New TQ dump, i. e. I'm somewhere in the deep dark. Right. Moveme, fit new ship, but at least the 6m test skill points are still there - nice, that!
7. EMERGENCY SHUTDOWN IN 10 MINUTES! Oh cool. Reconnect after shutdown. Build incompatible (looks like Sisi is on TQ waiit ... I just fixed my client!)
8. Wait 15 minutes. Ah good! Sisi got patched. Reconnect. Build incompatible. Go to Step 4. 230MB patch download pending. 33% done at this moment.
Naturally, I haven't sitting in front of the computer watching it do all this all the time, but I thought trying to get onto Sisi 13:15ish would be ample time to get set up for actual testing near 14:00, but it's 16:05 now and I'm still downloading patches.
So that's your patch feedback for now. I think I'll go have dinner and maybe try again later in the night.
that pretty much sums up my Sisi experience for the last 2 months. every time i try to log on its unusable
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Kanatta Jing
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Posted - 2010.10.12 01:10:00 -
[51]
Originally by: Kayl Breinhar The bigger problem is absolutely no one on SiSi is testing this because there's no incentive. The sheer fact that this post is still struggling to break three pages should be proof enough that people feel they don't need to "practice" PvE content they'll likely have little interest in come patch day.
That is not the issue. It's flat out beyond the reach of anyones PVE experience to have an Sansha encounter that can't be solo'd with enough SP and ISK.
The other problem is you need a fleet to properly test Incursions. And it's really tricky to assemble a fleet without your corp mates.
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HeliosGal
Caldari
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Posted - 2010.10.13 18:59:00 -
[52]
so whatever happened to the other epic pirate arcs or 00 factional warfare , and why only sansha wil this be expanded to blood and other pirate groups or is this a one factional feature and then well move on to TheNnextBigThing TNBT and CCP will leave this half baked to ?
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phobos1
Amarr Sinarity Industries
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Posted - 2010.10.19 21:04:00 -
[53]
Edited by: phobos1 on 19/10/2010 21:08:27
well ive not been able too download and get onto singularity since the last test something seems too be blocking every effort I make too get a working download , now ive stopped trying so I hope its better than the downloads ive tried so far !!   
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HeliosGal
Caldari
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Posted - 2010.10.21 00:38:00 -
[54]
the downloads are a necessary part
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phobos1
Amarr Sinarity Industries
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Posted - 2010.10.21 19:13:00 -
[55]
Edited by: phobos1 on 21/10/2010 19:14:56 well after my last post concerning not being able too get a working download for singularity I try once more and too my suprise I got a working download for singularity !!test site -- So I thought I might be able too join in the testing once more -- yeah right after a few hours some joker decided too alter the site once again the old incompatible build was back again !! now I know it needs updating a lot but this is taking the P*** !! so I ask myself who is taking the P*** out of me ? finally I think I will just say *ollocks too it and stay off eve.
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Zyress
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Posted - 2010.11.05 16:45:00 -
[56]
Is there a more specific release date for this than November?
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Sassums
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Posted - 2010.11.06 02:02:00 -
[57]
What is a Dungeon?
I hope Eve isn't going to start using "instances"
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Obliv1on
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Posted - 2010.11.09 00:11:00 -
[58]
I dont know if this gonna be good,or a fail pve system.But i know only one thing.There will be moar targets to turn into pieces,especially when they trying to get rare drop items from a sansha titan.... hehe xD 
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Gaia Ma'chello
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Posted - 2010.11.09 00:15:00 -
[59]
Originally by: Sassums What is a Dungeon?
I hope Eve isn't going to start using "instances"
Its a reference to a set of areas linked by acceleration gates. So for example, the mission Worlds Collide is referred to as a 4 room dungeon.
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Kanatta Jing
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Posted - 2010.11.09 08:26:00 -
[60]
Update Information, our thirst for information is unslaked.
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