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PRO LEGION
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Posted - 2010.10.11 16:28:00 -
[1]
Ive trained Small turrets too lev5 and also the specialization skill too lev5 aswell, my question is, when I move up to cruisers at what point do the medium turrets become better than small, taking the training into account.
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Taross
Caldari Madhatters Inc. The Initiative.
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Posted - 2010.10.11 16:39:00 -
[2]
The answer to that: It's complicated.
It depends on which turrets you're using exactly, it depends on your other gunnery skills, but mostly it depends on what you're shooting at. Small turrets tend to hit frigates, and even really fast cruisers, better than medium ones. But if the medium ones hit for full damage, sat against a slow cruiser or battlecruiser, or because your other skills are good and you're flying correctly, they'll QUICKLY outdamage small guns. Might do so at medium turrets 2 or 3, IE after basically hardly any training time.
Find one of the tracking guides out there for a more detailed look at the process, but the basics are: Use the right guns for the targets you're shooting, IE small ones for frigates, medium ones for cruisers, large ones for battleships. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie |

Dian'h Might
Minmatar Cash and Cargo Liberators Incorporated
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Posted - 2010.10.12 04:54:00 -
[3]
Also note that most ships are bonused to their turret type. frigates and destroyers are small turrets, cruisers and battlecruisers are medium turrets, and battleships use large turrets. Check the ship description for what type of bonus and the amount per level. - - - Dian'h Might - C&Ps resident "internet kleptomaniac" |

Louis deGuerre
Gallente Amicus Morte Shock an Awe
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Posted - 2010.10.12 08:14:00 -
[4]
Edited by: Louis deGuerre on 12/10/2010 08:15:38 If you're using medium guns against frigates and the enemy pilot knows what he's doing you'll never hit him. Not even with web. When you start using medium guns, make sure to bring light drones to take care of frigates. So they're only better if you're fighting cruiser or bigger sized ships.
Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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PRO LEGION
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Posted - 2010.10.12 11:18:00 -
[5]
Thanks all, However Im still thinking it will be better for me to stick to small turrets for the time being.
One of you said that you get bonuses for maxing the class of ship you use, and that is one of the reasons im wondering if it will be better to stick with small turrets until i have trained up the class of ship and medium turrets.
So just to go over it again and be a pain ( sorry )
Ive trained small turrets to lev5 and also the specialization to lev5 aswell, ive got most of the gunnery skills to lev3 or 4, and am now ready to move upto cruisers.
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Sendraks
The Spice Weasels Must Flow
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Posted - 2010.10.12 11:47:00 -
[6]
It depends what you are doing with the small turrets and what ship you're doing it with.
If you're running missions, then small turrets will be fine for level 1s & 2s, even if you're in a cruiser sized vessel. Sure your damage will be less than if you were in a ship bonused for small turrets (frig or destroyer), but you'll have the advantage of a cruiser tank and be able to hit the multitude of frigs in lvl 2s no problem.
If you're flying a ship with a drone bay/bandwidth that has enough space to field five light combat drones (and you've the skill to use them), then you're better off with medium sized guns. Your drones will go eat the frigs and your guns focus on the cruiser and above sized vessels.
Tbh - I'd recommend you get stuck in with learning how to fly a ship with medium guns and how to bring those weapons to bear most effectively. That will benefit you more than simply training skills up.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.10.12 11:59:00 -
[7]
Incdentally, training weapon specialisation skills to 5 gives you a very low return on your skillpoint investment. I would advise avoiding doing this until most or all of your gunnery support skills are at 5.
Spending ~630,000 SP for a 1.85% damage increase on one specific sub-type of turret is 6 times less effective than spending ~200,000 SP on training Surgical Strike to level 4 and getting a 3.57% damage increase on all turrets.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

My Postman
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Posted - 2010.10.12 12:09:00 -
[8]
Assuming you are missioning this question is a bit tricky to answer. Further lets assume follwing scenario:
You are in a cruiser. Your warp in point is in the middle of a bunch of frig rats and you got auto aggro. Medium guns will hit near to nothing (even T2 good skilled) while small turret T2 will hit the targets hard as small guns have better tracking and in this scenario transversal of the rats is high.
Second scenario, you are in a Cruiser as well:
Your warp in point in this mission is 55 km away from a bunch of rat frigs. You fitted long range turrets. When T2 fitted and good skilled, your long range medium turrets will possibly one shot the rats, as they are burning towards you, meaning transversal is low (near to zero).
That said, you see it¦s not "one size fits all". Eve-survival and your experiance when doing more missions will help.
As above poster said, you cannot be wrong with a flight of light drones (Hobgoblin II or Warrior II) as they eat rat frigs alive, while your medium guns are shooting at targets with low transversal, or bigger ship size.
Hope this helps.
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PRO LEGION
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Posted - 2010.10.12 12:10:00 -
[9]
Originally by: Malcanis Incdentally, training weapon specialisation skills to 5 gives you a very low return on your skillpoint investment. I would advise avoiding doing this until most or all of your gunnery support skills are at 5.
Spending ~630,000 SP for a 1.85% damage increase on one specific sub-type of turret is 6 times less effective than spending ~200,000 SP on training Surgical Strike to level 4 and getting a 3.57% damage increase on all turrets.
Thanks Good Advise and I will take it on board.
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PRO LEGION
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Posted - 2010.10.12 12:16:00 -
[10]
Originally by: My Postman Assuming you are missioning this question is a bit tricky to answer. Further lets assume follwing scenario:
You are in a cruiser. Your warp in point is in the middle of a bunch of frig rats and you got auto aggro. Medium guns will hit near to nothing (even T2 good skilled) while small turret T2 will hit the targets hard as small guns have better tracking and in this scenario transversal of the rats is high.
Second scenario, you are in a Cruiser as well:
Your warp in point in this mission is 55 km away from a bunch of rat frigs. You fitted long range turrets. When T2 fitted and good skilled, your long range medium turrets will possibly one shot the rats, as they are burning towards you, meaning transversal is low (near to zero).
That said, you see it¦s not "one size fits all". Eve-survival and your experiance when doing more missions will help.
As above poster said, you cannot be wrong with a flight of light drones (Hobgoblin II or Warrior II) as they eat rat frigs alive, while your medium guns are shooting at targets with low transversal, or bigger ship size.
Hope this helps.
Again thanks, yes Im running missions, but any frigs i meet just pop lol, so lets say i jump into a room with 30 frigs all i need is 30 single shots and they all pop, so this is where my question comes from, thinking that my dammage againest larger targets will be high.
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Lauren Hellfury
Full Pocket Aggro
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Posted - 2010.10.12 12:23:00 -
[11]
Mailed in game with the following, but on second thoughts it's probably better here. 
Have you considered going for an assault frig rather than moving into cruisers? They absolutely destroy level 2 missions and are not bad for level 3 missions either.
If you have weaker drone skills then the Enyo would be the better choice since it has lots of turret bonuses.
If you have good drone skills then the Ishkur is the better choice since you will be able to get more damage from the 5 light drones than from the extra turret and bonuses from the Enyo. The Ishkur can also be really mean in PVP if you have interests in that direction.
When it comes to moving up to level 4 missions, if you went with the Ishkur (and even if you didn't) then moving into a heavy assault ship (HAC) like the Ishtar will let you run them nicely without even having to have got yourself into a BS, which if you like to take the skills to the max is going to take a long, long time to do.
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PRO LEGION
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Posted - 2010.10.12 14:11:00 -
[12]
Originally by: Lauren Hellfury Mailed in game with the following, but on second thoughts it's probably better here. 
Have you considered going for an assault frig rather than moving into cruisers? They absolutely destroy level 2 missions and are not bad for level 3 missions either.
If you have weaker drone skills then the Enyo would be the better choice since it has lots of turret bonuses.
If you have good drone skills then the Ishkur is the better choice since you will be able to get more damage from the 5 light drones than from the extra turret and bonuses from the Enyo. The Ishkur can also be really mean in PVP if you have interests in that direction.
When it comes to moving up to level 4 missions, if you went with the Ishkur (and even if you didn't) then moving into a heavy assault ship (HAC) like the Ishtar will let you run them nicely without even having to have got yourself into a BS, which if you like to take the skills to the max is going to take a long, long time to do.
Hmmm no I have not, must look into this, thanks
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