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Situbusitgooddog
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Posted - 2010.10.15 05:26:00 -
[1]
Would if be more profitable to live in a empty Class 3 WH and run sites with a CS and Drake. Using an ORCA as a Mobile base.
Or join a WH Corp that runs Class 4/5 sites.
Any ideas?
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Sha'Do Kahn
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Posted - 2010.10.15 06:59:00 -
[2]
You wouldn't want to run the sites in your own WH as they only spawn about one per day, in my experience, after you kill the first round of sies. So your ongoing income would dwindle. You are better off doing WH raids from low sec. Get in, reap the rewards, and get out. If you don't set up a POS then you are destined to die....if a couple T3s came ambling by, which is common, they would lock you down before you knew what hit you.
If you want to live in a WH, hook up with a WH corp. Strength in numbers and all that. You'll raid other worm holes while protecting your home turf....thus making more ISK.
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ATFDGast
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Posted - 2010.10.15 07:35:00 -
[3]
Hi Dgast here
You can make isk soloing c3s in a drake. however, it takes forever. Because of this i suggest joining a corp as the solution. My corp, in fact, would probably be a good place for you. We are gaining members as we prepare to move up a class to a c4. lots of isk to be had to skilled pilots. The more ships, the faster a anom goes.
p.s. EVERYONE wants 3 things, a carrier kill, a cap ship kill, or an orca killmail
p.p.s. if interested in joing up to run some WH, evemail me
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Tyr Draco
Caldari United Miners Inc.
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Posted - 2010.10.15 11:09:00 -
[4]
Edited by: Tyr Draco on 15/10/2010 11:11:16 Well, if you can fly CS and/or Tengu you are welcomed to apply to UMX. (we run c5's)
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Domoso
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Posted - 2010.10.15 16:06:00 -
[5]
Solo OPs into wh's are not profitable enough given the risk and the time required to find the right WH, IMO. Some days you will spend hours looking for uninhabited wh's. If you don't care if they're are inhabited then you are placing yourself in extreme risk of being popped. Most inhabitants BM every signature in their system daily. You'll never see them coming.
We've considered using an Orca as a mobile base. As long as you can spare the person piloting it then it's a viable option if you're smart when moving from one wh to the other. And make sure it cloaked when not required. Only uncloak it when there is a need for only as long as it's needed. I would probably make sure it's aligned to another safe spot and warp there after each de-cloak. You'll be vulnerable when uncloaked. A good prober could probably pinpoint a ship that large in < 40 seconds. If you see probes, time to move, cloak and wait.
Using a small POS with an Orca is another option for roaming from WH to WH. And it gives you a safe haven behind a FF. If it's attacked, don't defend it, just leave. They're relatively cheap. Maybe a few POS guns just good measure.
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Omir Kajil
Gallente The Scope
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Posted - 2010.10.15 16:22:00 -
[6]
I have had some forays into wh space myself, and it can be lucrative, but it is also very risky if you don't know what you're doing. Dscan is your friend, etc etc. Agreeing here with above posters, there is safety in numbers, not to mention the experience any wh Corp will have in surviving, getting around, etc, as the application of knowledge/wisdom/experience in eve is often the difference between life and death. Which is why I've considered joining a wh Corp myself. <_< But I digress. This one time at fat camp, i was flying a dominix, and then I was so hungry that i ate 3 planets and collapsed into a black hole, which ate my sig. |

Tea Partier
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Posted - 2010.10.15 18:01:00 -
[7]
Solo WH farming is called PI
Group WH farming is called running sleeper sites
I'm pretty sure soloing sleeper sites is a wannabe killmail. You could also join the other geniuses that don't do their intel work and die to sleepers too. I get 1-3 a week in my WH according to Dotlan.
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Stovo kor
Firebird Squadron
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Posted - 2010.10.17 07:41:00 -
[8]
Solo wormhole types usually get burned out eventually from what I have heard. Solo requires being extremely paranoid and great micro if you don't want to end up on kill-boards which is common. Sleepers are not really the problem in WH space tbh. In my opinion best balance is find a a corp of suitable size that could run C3 - C6 sites. Volume and fun should trump other factors over longer period
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Matthew aufCindervile
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Posted - 2010.10.17 12:06:00 -
[9]
Edited by: Matthew aufCindervile on 17/10/2010 12:12:33 I've recently given tought to wspace myself, I've done reading even tried c5 sites with a 7 character team. The average isk income was on par with my lvl4 agent pimp ship crunching solo. Sites run dry, you move to next system :S Looking further I found people saying: 120m isk per hour per person running capital escalated c6 sites, with around 50-80m hourly for non capital escalated sites. that sounding decent and atleast on par with my solo lvl4 running with occasional hits of 120 isk per hour with the c6 team... Till the sites in that system are dry and you have to go farm static c5 sites without capitals because you cant move them easily from your home system, at which point its just on par with my lvl4 income. lol. And lets not even start thinking about the finding of new sites, waiting for people to teamup with to do them or solo/dualbox c3/c4 for same or less income as lvl4s? Dont get me started on what our two alts sanctum raping in pimped bs make.
I see average profit/hour of wspace being low/downright bad with the overhead that comes with it.
we were all testing it out, thinking wspace might be fun if you could turn a nice profit and were gonna look for a corp togheter for our 4 people, 9 characters 40-90m sp. But its not worth if with the above numbers, we are better of farming lvl4s & sanctums that are there consistently, without risking ships, with having empire right at hand, without having to do any overly horrendours logistics/hauling asses off.
Please correct me because currently the only thing w-space seems to offer was some hunting, which we dont have to live in wspace to do, maybe some gang fights without SC dropping like flies on a piece of **** around lowsec.
Please convince me wspace has more worth then this, the only worth atm is the lack of SC.
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Tea Partier
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Posted - 2010.10.17 14:02:00 -
[10]
Originally by: Stovo kor Solo wormhole types usually get burned out eventually from what I have heard. Solo requires being extremely paranoid and great micro if you don't want to end up on kill-boards which is common. Sleepers are not really the problem in WH space tbh. In my opinion best balance is find a a corp of suitable size that could run C3 - C6 sites. Volume and fun should trump other factors over longer period
This is pretty accurate from the blogs I have read and what little I have seen.
Matthew aufCindervile makes some good points about the profitability of running sites. In a WH, you try to diversify your income streams. Sites are just butter and cream for me. WH living is just dangerous unless your blob > their blob. I've looked over a few WH kb's and it basically site runners, Covops/scan frigates and miners getting toasted by people who want the nullsec lifestyle without the nullsec politics. Find a WH from HS, jump in, find site runners/miners, gangbeat them and rinse repeat. The logistics alone makes actual invasions rare except for the most lucrative WH's.
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Brian Ballsack
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Posted - 2010.10.17 15:15:00 -
[11]
Originally by: Tea Partier Solo WH farming is called PI
Group WH farming is called running sleeper sites
I'm pretty sure soloing sleeper sites is a wannabe killmail. You could also join the other geniuses that don't do their intel work and die to sleepers too. I get 1-3 a week in my WH according to Dotlan.
Dont listen to this guy, hes no help
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Mike TheMiner
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Posted - 2010.10.17 15:35:00 -
[12]
Ive lived in alot of WH, there was no overheads, you can make alot of the pos fuel and buy the rest with profit from your excess coolant/uranium/robotics etc All the sites in the WH apart from grav sites are good earners, plus and this is a big plus, you can make ISK from those WH that open up to you. Easy 1 jump travel to low/nullsec and a new systems to explore and pillage are a big plus. From my experience a small group of people living in a c1/c2 make just as much as a larger group living in c3/c4 once the sites get cleared out and only spawn a few each day.
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