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Bane Nucleus
The Kairos Syndicate Transmission Lost
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Posted - 2012.08.05 02:40:00 -
[1] - Quote
As long as they don't gimp lower class wh's with "lesser POS's" I am good with change. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.08 19:14:00 -
[2] - Quote
Two step wrote:Quote:CCP Greyscale suggested that perhaps the larger power cores might require freighters to move around, which would prevent them from getting into lower class wormholes. (Note that this might also apply to the docking module) One thing that wasn't in the minutes, because it was talked about outside the summit, was that mooring would be the primary way that people interact with a POS, and the docking module would be more expensive (and/or perhaps require a freighter to move). As for the NPC corp alt that doesn't feel I am doing a good job representing them, feel free to run against me next time. Of course, I don't think you will do that, since you would probably have to run with your main.
I have a really big issue with this, as I live in a c2. At no point should people in lower class wormhole be "gimped" with lesser POS's. Having lived in both deep and shallow wormhole space, I can safely say shallow wh space is far more dangerous and active.
On top of that, having a corp the size of KAIRS requires a lot of space for ships, industry, storage, etc...
Just remember that when you make these changes that wormhole space isn't just C5 and C6 wh's.
Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.10 02:51:00 -
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Gnaw LF wrote:
People might not like to fight against the UI but what they love to do is fight against each other. You have multiple pages of explanations and discussions on how the changes proposed in CSM minutes will reduce the potential for fun fights. Might I recommend that you focus on that? Tell us how new POSes and how your ideas will bring us more pew instead of little gimmicks like Contracts and Markets.
THIS. 99% of the people in wormhole space don't give a rats rectum about docking, markets, etc... We care about changing T3 subs, making pos security better and having a place for us to store our crap. Forcefields don't need to be gone for that to happen. Docking doesn't need to take place for that to happen. It honestly seems like CCP wants to reinvent the wheel, when it isn't really needed.
The whole K.I.S.S attitude should apply here (Keep It Simple Stupid) Wormhole space is one of the few places in Eve that isn't butchered to all hell. Let's keep it that way. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.10 03:48:00 -
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That just sounds like a poor attempt to make life easier in wormhole space. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.10 13:47:00 -
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If I have to drop combat probes to find someones POS, the sneaky factor goes to 0, and wh space goes to ****. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.10 18:52:00 -
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Two Step has been bought out by the rest of the CSM O_O CONSPIRACY! Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.13 20:12:00 -
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Slaktoid wrote: Blahj blah blah
Pretty sure this is a poor attempt at a troll, as AHARM has always been respectful in the manner they present themselves.
Also, I am fairly certain that AHARM isnt beyond ganking a hauler doing PI or a T3 running an anom. Hell, I am sure that anyone in wh space does this kind of thing regularly.
Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.14 00:17:00 -
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Two step wrote:
Uh, you said it yourself, "Yes, its scaled for smaller corps and alliances". How is a small corp going to evict some other small corp that has built a giant deathstar POS without the ability to bring in dreads?
This is, again, an issue that comes up when I talk to smaller corps than are posting here. Some 5 man corp can't move into a c2 right now because many of them are filled with large ecm dickstars, which they have no hope of killing.
POS defenses need to scale with the amount and size of ships that can be brought to bear against them.
5 man corp won't be able to take down a reasonably defended medium tower, let alone a large. The problem isn't with the pos though...IT"S WITH HAVING A 5 MAN CORP. Hell, I have seen a 5 man corp in a c5. Do you really think they have any chance, even with caps, to take down any reasonably sized/competent corp's tower?
Also, as far as scaling to the amount of ships that can be brought in...I've seen 100+ ships bashing a pos in a c2, so having medium pos's against a fleet that size just makes it all too easy for the attackers.
You aren't bringing up some issue of flawed game mechanics here. You are bringing up an issue of fairness. Hate to be the bearer of bad news here, but Eve isn't supposed to be fair. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.14 02:33:00 -
[9] - Quote
Jack Miton wrote:Quote:KAIRS live in C2s because they're pansies. QFT ;)
Just wait Jack. The next time that Orca of yours is going down! 
Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.14 07:10:00 -
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Jack Miton wrote:
oh please, youre just embarrassing yourself. comparing POS sieges in a c5/6 to a c2 is just stupid, at best ignorant.
POS defences on a C5/6 POS are basically decorative since any attacking fleet will have a LEAST 3, more likely a half dozen or more, dreads which can ignore them. attacking a decked out dickstar in a low class WH is THE single most tedious and horribly painful thing you can do in a WH.
yes, obviously it can be done regardless of POS setup, even in a C1. however, attacking a low class large POS with 100+ online ECM mods (which all low class POSs should have if they know what theyre doing, most dont) is beyond painful.
It's two different ways of accomplishing the same thing. To invade any decent sized corp/alliance in deep wormhole space, you are going to need more than just 3 dreads. This means you are going to be rolling, looking for a way to bring in more caps. By that time, there is a fleet of 100 people in a c2, already smashing everything in it's way. On top of that, if they feel like inviting friends, help is a stones throw away.
Having experienced both shallow and deep wormhole game play. , I would call that about even on the risk scale.
Alliance Diplomat, Recruiter |
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Bane Nucleus
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Posted - 2012.08.14 09:15:00 -
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Joachim Weiss wrote: Let their false sense of security be their consolation for living in silly little baby wormholes.
Lets see here. Where is that kick corp button again?......
Alliance Diplomat, Recruiter |

Bane Nucleus
The Kairos Syndicate Transmission Lost
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Posted - 2012.08.14 17:26:00 -
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Verran Skarne wrote:
Corps that move into Class 1s and 2s eventually outgrow them or at least start branching out into higher-class wormholes. They learn the basics and then they want to go after the bigger and better signatures and anomalies that bring in more ISK. When they do this they accept an even greater level of risk and they have to be even more organized to be successful. This brings the people already out there more opponents to fight (or potentially allies to befriend or recruit). If we change that paradigm, a year from now how many people will be in wormholes at all?
That's my two cents (for now).
That is just not true. KAIRS has been in a c2 for over two years. We have no desire to move to deeper wormhole space. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.14 19:43:00 -
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Frothgar wrote:
Gnaw, I don't think Lg POSes in C1s/C4s lead to conflict like perhaps they should. People tend to go for maximum safety, and if a slightly bigger corp "Moves in" the usual result is the smaller corp moving out, just often without much if any resistance.
This would be an even bigger issue if you only allow medium POS's in C1-C4 space. The only surviving corps/alliances will be the ones that can field large numbers. Those 5 man corps being discussed will be at a bigger disadvantage. Alliance Diplomat, Recruiter |

Bane Nucleus
The Kairos Syndicate Transmission Lost
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Posted - 2012.08.14 22:45:00 -
[14] - Quote
In every c4 and under we have smashed, caps have been a non issue. Also, being able to bring in hordes of people from a static high sec is equal to having a lot of dreads.
Just out of curiosity, when was the last time you invaded a c4 or under wormhole? Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 06:29:00 -
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Skippidipp wrote: With the changes they propose the only things i would like them to change at the same time.... and an option to se if a pos is online or offine on directional.
You can already do that. If you dscan in the direction of a pos, and it doesn't show a forcefield on dscan, it's offline.
Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 08:14:00 -
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Senn Denroth wrote:
I believe he was saying once the changes have been implemented, that is to say if there's no forcefield involved anymore.
My bad! lol Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 08:20:00 -
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SpaceSavage wrote:
I believe most people here only concern about fixing broken role/access system.
This and the T3 subsystem change. I don't know why they feel they need to change the whole damn thing. It's like buying a new car because your old one had a flat tire. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 14:23:00 -
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Two Step, I would really like to know what you are basing this assumption that lower wh space needs to be nerfed on? Do you have an alt in a lower wh space corp or something, because I don't see where you are getting all these beliefs from.
We (KAIRS) live the lower class wormhole life everyday, and none of what you have talked about we have seen. I can't even begin to tell you how many reinforced pos's we find regularly, or the handful of caps we have seen that just didn't matter when it came time to siege the system. You make it sound like capitals are the be all/end all and they just aren't for us, or anyone we have seen.
Also, as one of the big fish in the lower wh space pond, forcing smaller corps to use lesser POS's puts them at a SERIOUS disadvantage. One where, if we decided to show up, they could not hope to keep their system. This is assuming that KAIRS even remains in wh space if these changes were put into effect. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 14:37:00 -
[19] - Quote
Archdaimon wrote:But Bane would a situation where small pos were reinforced in weeks not actually result in the opposite of what you are saying? From what I read of the minutes this was what ccp was thinking.
No because planting a scout in the wormhole and finding a way in is 30x easier in shallow wh space. We would simply roll in, reinforce, and be back when the timer is up. By then, they will have left with all their stuff and only an empty pos would be there to get blown up.
The ease of logistics also gives the attacker the ease of returning whenever they feel like. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 14:57:00 -
[20] - Quote
Durzel wrote:Assuming a C1-C3 with static highsec you could RF someones tower and be back to finish it off easily, on your terms. Even without hole control you can get people in with no difficulties, dramas or delays.
Either the victims are going to log off their caps, SD them inside the POS shield, or lose them to the attackers.
Capitals are only a deterrent if you're prepared to use them, otherwise they're just ornaments, and in lower classes I'd wager they are more of an incitement for someone to camp out in your wormhole for a few days than anything else. The sort of corps that tend to have them in lower class wormholes are - generally speaking - ones that are ill equipped to deal with someone attacking their tower and/or have just the right amount of hubris to drop them on bait ships/POSes.
As the saying goes, bigger s**ts attract more flies.
This man is wise. And for the record, we have NEVER run into a system, C4s or under, where we have thought "they have too many capitals". Alliance Diplomat, Recruiter |
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Bane Nucleus
The Kairos Syndicate Transmission Lost
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Posted - 2012.08.15 15:44:00 -
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Two step wrote:
I'm basing it on my experience, and talking to lots of people. I don't think capitals are the be all and end all, but they are a tremendous people multiplier. A triage carrier in a C1 where no Bhaalgorns can come in and neut it is very powerful.
We have neut legions for just this issue. Sadly, we have never had to use them as all the c1 bashes we have done have not involved the defenders using caps.
Two step wrote:
Right now, many of the larger w-space alliances could kick just about anyone out of c1-c4 space. The only reason they aren't doing that right now is because they have no reason to do so.
So the issue isn't that they are too well defended. It's that the bigger alliances just don't want to. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 18:16:00 -
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It's too bad that there is no poll function on here, as it would be easier to see how many care about which issues. Obviously, it's not perfect, but it's better than having to read through all these lol Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.15 18:54:00 -
[23] - Quote
Here is what I have gathered from this thread thus far:
1) Docking in wh space is about as well received as a sexually transmitted disease
2) Gimping lower class wormhole POS's isn't far behind
3) Not many care about contracts/markets in wh space
4) People seem interested in more details about "POS cities"
5) NO DOCKING Alliance Diplomat, Recruiter |

Bane Nucleus
The Kairos Syndicate Transmission Lost
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Posted - 2012.08.15 19:06:00 -
[24] - Quote
Rek Seven wrote:^^ well i have no problem with docking...
You are dead to me  Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.16 09:18:00 -
[25] - Quote
Wolvun wrote:
Before we go well into nerfing low end w-space on "your" experience can you get some actual figures from CCP about low class w-space? And how many towers get destroyed in C1-4 compared to C5/C6 and the use of capitals linked to that data?
I see so many other people "with" experience refute your claims that C1-4 need nerfing, why are you so unwilling to listen and so steadfast that you will put your views forward to them instead? I would also ask that you make the people that have alledgedly said to you that pos sizes need to be lowered in low class holes come and say it publicly and say why they think they should be lowered, as it stands you seem to be the only person to have the opinion that they need to be nerfed.
Every time you have commented back about the POS size nerf in low end w-space you have come back with your reasoning regarding C1's and their mass limitations. I actually agree that C1's need a shakeup, but i definitely do not think you need to nerf the people that have gone to significant effort to protect there part of space in a C2,3 or 4.
You pointed out the reasoning that a small group of people can't go in and take a WH with a large well set up tower. I would like to say i doubt that it would even help them if you changed them to small towers as there is still so many empty low class w-space systems that are completely empty that a small group of people could move into without needing to fire one shot of ammo to get. There is very much still opportunities for people new to go and get themselves a piece of space to try out wormhole life.
But there is the problem now that if you put your views forward that POS's should be nerfed that it would be unattainable to expect us to stay in a C1-4 and expect to have to defend our towers consistently against anyone that wants to roam through and get some fun. There is plenty of people in my view that already have the organisation and numbers to go evict people in a large well built pos, why make it so that 3 people can easily come and knock your tower into reinforce every night while you sleep with little effort on their part?
Also if someones has gone to the great expense of building a couple of cap ships in their hole on the limited income you can get in a low end wormhole why should they not be able to? Should you not say in fairness to what you want in low class holes that caps ships amounts should be limited in a C5 or C6 hole? seems to be the same argument to me that like you said you challenge people to go evict AHARM from your hole.
Why is it ok for you to fortify your w-space to that extent that you are not vulnerable to a small group wanting to take your w-space?
Aaaaaaaaaaaand we have a winner!!!!!!!!! Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.16 22:17:00 -
[26] - Quote
If you indeed do wish to gather more information about lower class wormhole space, I would love to be part of that discussion. Hell, I would even help organize a panel to get multiple points of view if you'd be up for it Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.17 02:59:00 -
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WInter Borne wrote: Pretty sure thats a troll post
Surely, you're joking.  Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.17 05:00:00 -
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Another thing....i read that these new pos mods would require a freighter to haul, hence would only be available in c5/c6. Does this mean HS will have the best pos's and lower end wh space wont? Think about the logic here. Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.27 16:24:00 -
[29] - Quote
Just figured everyone might want to see this. Naturally, I am in the "same pos's for everyone, regardless of class", so here are some pos killing stats for you. Thanks to Two Step for providing these numbers.
Numbers from EVE-kill, jan-july of his year:
POS kills for C1 Total POSes killed: 151 Total POSes killed per system: 0.43390804597701 Average players on kill: 9.364238410596
POS kills for C2 Total POSes killed: 368 Total POSes killed per system: 0.70095238095238 Average players on kill: 14.663043478261
POS kills for C3 Total POSes killed: 248 Total POSes killed per system: 0.5010101010101 Average players on kill: 11.366935483871
POS kills for C4 Total POSes killed: 79 Total POSes killed per system: 0.15643564356436 Average players on kill: 10.683544303797
POS kills for C5 Total POSes killed: 365 Total POSes killed per system: 0.86698337292162 Average players on kill: 13.67397260274
POS kills for C6 Total POSes killed: 99 Total POSes killed per system: 0.87610619469027 Average players on kill: 14.868686868687 Alliance Diplomat, Recruiter |

Bane Nucleus
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Posted - 2012.08.28 02:29:00 -
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Considering the number of C2s and C5s are almost equal, I am surprised to see the number so close to even. Alliance Diplomat, Recruiter |
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Bane Nucleus
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Posted - 2012.08.28 05:04:00 -
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Having personally experienced life in both c5's and C2's, I can say that C2s tend to be far more populated. However, the quality of those occupations tends to be fairly poor. What I mean by this is one or two towers, ****** pos defenses, and typically small corps. Having smashed quite a few C2's, I can tell you what the most annoying thing is when it comes time to siege one:
Jams. Since we can't rely on capitals to lay waste to these pos's (and avoiding ECM while in siege mode), we have to rely on regular BS/T3 fleets with logi support for bashing. That means the jams more or less kill your dps, making the bashing a hell of a grind. If all they did was nerf the jams or limit the number you can put on a pos, bashing would happen a lot more often, in my opinion
Alliance Diplomat, Recruiter |
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