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Myxx
Gallente Risen Angels
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Posted - 2010.10.18 21:26:00 -
[1]
why can't we join any NPC corp we want via game mechanics? what happened with that? was it possible at one point? I started during/in the middle of Exodus/RMR for whatever its worth.
id appreciate a dev answer, but this is just a curosity of mine. --
My opinion is my own and nothing but my own. Before putting words in my mouth, it might help to ask for clarification if you are confused. |

Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.10.18 21:32:00 -
[2]
The only "benefit" of being in a certain NPC corp is the selection of the corp chat channel. So, being able to select a specific NPC corp was never a priority... other than the above-mentioned "perk", being in one NPC corp is pretty much the same as being in any other NPC corp.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Myxx
Gallente Risen Angels
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Posted - 2010.10.18 21:34:00 -
[3]
Edited by: Myxx on 18/10/2010 21:35:53
Originally by: Akita T The only "benefit" of being in a certain NPC corp is the selection of the corp chat channel. So, being able to select a specific NPC corp was never a priority... other than the above-mentioned "perk", being in one NPC corp is pretty much the same as being in any other NPC corp.
Yes I know this.
For example, my corporation is 'affilitated' with the angel cartel. Why can't we join the angels proper? I can see it not being a priority, but... would it be that hard?
Was it just cut from original release or is there a game design reason for it? That is probably a better question for me to ask. --
My opinion is my own and nothing but my own. Before putting words in my mouth, it might help to ask for clarification if you are confused. |

Barakkus
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Posted - 2010.10.18 21:36:00 -
[4]
Originally by: Myxx Edited by: Myxx on 18/10/2010 21:35:53
Originally by: Akita T The only "benefit" of being in a certain NPC corp is the selection of the corp chat channel. So, being able to select a specific NPC corp was never a priority... other than the above-mentioned "perk", being in one NPC corp is pretty much the same as being in any other NPC corp.
Yes I know this.
For example, my corporation is 'affilitated' with the angel cartel. Why can't we join the angels proper? I can see it not being a priority, but... would it be that hard?
Was it just cut from original release or is there a game design reason for it? That is probably a better question for me to ask.
Would that turn you into a red cross instead of a white box on the overview though? 
Originally by: captain foivos Who would recruit someone named Barakkus?
Wait a minute...
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.10.18 21:40:00 -
[5]
So the OP can be reformulated like this...
"I care about immersion and/or role-playing, so I would like to be able to join any NPC corp, either at will or given some specific conditions. Can it please, pretty please with sugar on top become even one of the low-priority changes some time in the future ?"

However, considering that even correcting typos occasionally takes years... meh  _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Selene D'Celeste
Caldari The D'Celeste Trading Company ISK Six
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Posted - 2010.10.18 22:06:00 -
[6]
Originally by: Akita T So the OP can be reformulated like this...
"I care about immersion and/or role-playing, so I would like to be able to join any NPC corp, either at will or given some specific conditions. Can it please, pretty please with sugar on top become even one of the low-priority changes some time in the future ?"

However, considering that even correcting typos occasionally takes years... meh 
Come now Akita, CCP isn't that bad ...
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... I am sorry that I cannot finish that statement seriously =| ______________________________
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Nicholas Barker
SEXUAL TYRANNOSAURUSES
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Posted - 2010.10.18 22:13:00 -
[7]
They need to hurry up an introduce more factions to factional warfare, another feature left to rot. ------
0800-LAG-A-NODE
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Space Pinata
Amarr Discount Napkin Industries
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Posted - 2010.10.18 22:26:00 -
[8]
I would like being able to join the chat channels, at least.
I couldn't stand to be a noobcorp bear, but the chat atmosphere was certainly interesting. Way better than local. |

Sergeant Spot
Galactic Geographic BookMark Surveying Inc.
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Posted - 2010.10.18 22:46:00 -
[9]
Assuming:
.....No joining Concord (or at least no benefit for abusing security status....) .....No joining Jovian corps (or at least nothing special).....
then joining random NPC corps should be fine.
Play nice while you butcher each other.
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Cat o'Ninetails
Caldari Rancer Defence League
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Posted - 2010.10.18 22:57:00 -
[10]
Originally by: Space Pinata I couldn't stand to be a noobcorp bear
so you got into the discount napkin industry lol 
x
EVE Garden |

Herrring
Amarr BLAHss
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Posted - 2010.10.18 23:02:00 -
[11]
i heard they changed it because someone started pirating in Concord
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NoNah
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Posted - 2010.10.19 00:00:00 -
[12]
Pretty darn sure you used to be able to join NPC-corps as you wished, and it was removed. Parrots, commence!
Postcount: 225672
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Ngawi
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Posted - 2010.10.19 02:24:00 -
[13]
Edited by: Ngawi on 19/10/2010 02:32:43 Edited by: Ngawi on 19/10/2010 02:32:15
Quote: why can't we join any NPC corp we want via game mechanics
Well, i'm not a dev in any way, but their way of thinking is fairly obvious.
1. In MMOG dev mentality, forced grouping of any kind is good. Even if you sit in your one-per-bloodline NPC corp with a bunch of Motsu mission runners, isk farmer bots and ******s who from time to time enlighten you via corp chat about how drunk they are or that their **** smells of fish, it probably still counts as "valuable social experience" in the devs' eyes.
Wardeccable player corps, even if 1-man = good. Isolated players spreading across kazillion NPC corps = bad.
2. You are a RPer who cares about immersion and fluff. Well, unlucky you. Most devs, specifically - those who code stuff, do not. And those who care don't code stuff. "Relax, dude, it's just a game. Make your own corp and name it Concord Special Ops, Blood Templars or whatever, if you really want to."
2.1. The real target audience of EVE is, and always will be, the CAOD crowd.
3. See above about fixing typos.
And yes, it was possible to join NPC corps somewhere in 2004. There are still a number of inactive characters who are in Wiyrkomi Peace Corps, Federal Administration, etc.
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TehFailGuy
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Posted - 2010.10.19 02:47:00 -
[14]
Originally by: Akita T So the OP can be reformulated like this...
"I care about immersion and/or role-playing, so I would like to be able to join any NPC corp, either at will or given some specific conditions. Can it please, pretty please with sugar on top become even one of the low-priority changes some time in the future ?"

However, considering that even correcting typos occasionally takes years... meh 
Then people would complain about being in the NPC corp and not being in character, anyway.
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NewGit
Caldari Rusty Industries
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Posted - 2010.10.19 04:41:00 -
[15]
Letting players choose their own NPC corp would tend to clump players into a select few corporations and systems, instead of dispersing them around the Eve-verse. Everyone would be joining Caldari Navy/Imperial Navy/etc, leaving hundreds of NPC corps empty and virtually useless. That would kind of defeat the underlying theme of EVE (that outer space is controlled by hundreds of corporate entities). And if they allowed people to join pirate factions ? Everybody would jump to them in a flash.
It is a pain though. I was training a mining character early on, and desperately wanted to have him in Deep Core Mining, thinking he would get more mining missions (with possibly better ores to mine). I started up a corp to get him out of his starter corp, went to Deep Core's HQ station, left the player corp hoping it would put him into Deep Core and...........he ended up back in Caldari Provisions. Tried the same thing with another 'toon, trying to get him into SOE.
During the tutorials, it looked like you had the opportunity to join a pirate faction , an open invite in fact, but I think that was (is) just a sucker ploy by CCP to try and get days old noobs to fly into low/null sec. 
Perhaps new players should (still) start out in random NPC corps, and after a certain period be allowed to switch (maybe along the same lines as remapping. Two switches allowed in the first year and once per year after that. Maybe joining a pirate faction could be a one time only thing (i.e. you join the Blood Raiders, then some time later leave and are never allowed to join them again. Pirate factions would be less forgiving (and trusting) of those who left their ranks for any reason.)
I haven't compared prices in various LP stores, but perhaps they could be adjusted somehow. For example, corp members get a discount, or larger LP rewards when doing missions for their corp, or have a different list of items to chose from with some items being common to most LP stores in that faction, but certain items being only available in particular corp's LP stores ?)
And while we're at it, there should be more Faction items available as well. For example, NPC corps should have corp specific items like "Deep Core MLU", "Astral Mining Ice Harvester Upgrade", "Khanid Transport Freight Container", "Propel Dynamics Overdrive Injector" and so on, along the same lines as some do already (with implants, weapons and various mods). Things like the "Gallente Mining Laser" (storyline item) are crap. It's a "Meta 8" mod that uses a whopping 1 less CPU than a Miner I. Every other stat is the exact same. Tailor the new items along the lines of most of the Meta 8, and seed them only in their specific corp LP stores. Non-corp members could still acquire them as they do now, but they would be cheaper/quicker to acquire for corp members.
Obviously this wouldn't be high on the priority list for future expansions, and resources that could be used to implement this would be better served working on higher priorities (like lag of course) and a few other items. I expect it should only take 6-8 months to select a group to look into this, another 6-8 months for them to fit it into their schedule, 6-8 more months to discuss the pros/cons, 6-8 months to submit their recommendations to the devs, 12-18 months for the devs to modify/add the coding, 6-8 months of testing/feedback, 1 hour (including 2-3 coffee breaks) to upload the patch, 6.8 seconds for the first whine thread to appear, then another 6-8 weeks of hot fixes and patches to patches.
So, all told, something like this could (possibly) be done in a mere 43 months/2 weeks/1 hour (and 6.8 seconds)to 60 months/0 weeks/1 hour (and 6.8 seconds). (Note: Conservative estimate, not based on any actual facts or figures. All estimates are based on numbers I pulled out of my @ss and may not represent realistic timelines. User results may vary. Characters remaining for this post - 45, not wait, 33. Argh ! 20 left ! No time...
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St Mio
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Posted - 2010.10.19 06:36:00 -
[16]
Posting to confirm that Imperial Academy's corp chat is the best.
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.10.19 06:43:00 -
[17]
Starter NPC corps use to have a purpose. Your character choices fed you to the starter corp that most suited your game preferences, as dictated by starting character background. This meant that a combat pilot with with combat pilots, miners were with miners and so on. New players could rely on veterans in their NPC starter corp to help guide them through he early parts of Eve.
With the new character starting system all this was lost. Now you have random placement for your NPC starter corp and Eve has suffered for it. Truth is the "other then combat" starter corps have suffered for it. Non combat NPC starter corps now have to suffer the mindless droning of brain dead wannabe pirates. Ah well, what can you do.
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Shaalira D'arc
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Posted - 2010.10.19 07:40:00 -
[18]
I don't see the harm of resurrecting this option, as long as obvious exploits - such as joining CONCORD and then pursuing a life of piracy - are properly closed off.
I'd much rather see this option not just resurrected, but incorporated into an expanded faction warfare system with more depth to it. But, knowing the dev cycle, NPC faction mechanics might have to wait years for a dedicated iteration.
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Ifly Uwalk
Caldari Empire Tax Collection Agency
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Posted - 2010.10.19 08:28:00 -
[19]
I would so love to have the SWA channel back. 
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gfldex
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Posted - 2010.10.19 11:34:00 -
[20]
You might have noticed that your stSnding to noob corps drops like a stone if you keep shooting them. If you could join any NPC corp, you could drop the stSnding to that corp to a given camps members fairly quickly.
Therefore allowing you to join any NPC corp would require CCP to touch code that was written 5 years ago by a person that left CCP quite some time ago. WE DO NOT WANT THAT.
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Manipulator General
o.0
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Posted - 2010.10.19 12:05:00 -
[21]
Originally by: gfldex Therefore allowing you to join any NPC corp would require CCP to touch code that was written 5 years ago by a person that left CCP quite some time ago. WE DO NOT WANT THAT.
Hell, some of us would be happy if CCP never touched the any code again.
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Atius Tirawa
Minmatar Sebiestor tribe
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Posted - 2010.10.19 12:37:00 -
[22]
There were special instances when people joined other NPC corps in the past, but that was a long time ago when CCP actually cared about RP and supported it directly with players taking part in RP events. Today, RP is a shadow of what it once was and CCP essentially took all the RP threads and shoved them into Militia and has forgotten about it since. Effectivly RP is so localized and small now that even ol, highly reputable RP corps are just shells.
I agree though, we should, with faction standing, choise our default corp - but only with the correct faction standing and such and there would be no benifit. -----------
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