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Germain
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Posted - 2005.01.06 15:38:00 -
[1]
ok Where are they? and what is involved in owning/getting them?
i take it they are in 0.0 space. do they need fuel how can i defend them if i am not online ect. does anyone here own one or two.
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Riddari
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Posted - 2005.01.06 15:42:00 -
[2]
The term used is Player Conquerable Stations.
Each of the 0.0 regions *that is not the soverignity of a NPC faction* has 3 such stations.
One cloning, one refinery, one factory.
These stations are captured by shooting their shields down to 0. With 40 million shield points, it takes a while (this was recently upped from 4 million or so).
The corporation that gets the last shot is deemed to be the new owner.
The shields recharge automatically but it takes over 2 days for them to become 100% again. That's why those who capture the stations often start shieldboosting them.
¼©¼ a history |

Germain
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Posted - 2005.01.06 16:17:00 -
[3]
only 3! not many. oh well yet another idea of universal domination fails.
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Nerissa
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Posted - 2005.01.06 16:19:00 -
[4]
Try POS's I hear they're the next big thing and such 
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Hurg
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Posted - 2005.01.06 16:29:00 -
[5]
And to give you an idea of how long it takes to remove 40M hit points worth of shields - Imagine something like a gankgeddon shooting at a station with 7 Megapulse lasers with each laser doing an average damage of 300 HP per shot and firing each laser every 3 seconds (lots of Heat Sinks fitted). That's a total of 42,000 (300x7x(60/3)) damage per minute which equates to 2.5M damage per hour. At this rate, that single geddon would take 16 hours to remove the shields.
However, now factor into this the rate at which the shields will be recharging during your attack. I've got a feeling that the recharge rate is something link 400HP per second (this could be wildly inaccurate) which would equal 24,000HP per minute. This would more than double the original 16HRs estimate.
So, you should be starting to see the problem now. Conquerable stations take a lot of effort to defeat. Even with a small fleet of 15 hard hitting battleships, you are looking at a few hours work.
Bear in mind also that the people currently in control of the station will be receiving emails telling them that the station is under attack and are likely to show up in large numbers and explain to you (using big guns) the error of your ways.
-- Hurg EVE Combat Log Analyser |

Ydyp Ieva
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Posted - 2005.01.06 16:29:00 -
[6]
Originally by: Germain only 3! not many. oh well yet another idea of universal domination fails.
3 in each region that isn't claimed by a npc faction. __________________________________________________ "Time will reveal everything, but only once so be prepared." |

Danton Marcellus
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Posted - 2005.01.06 17:27:00 -
[7]
They're Band Aid -Geldork. 
Convert Stations
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Paw Sandberg
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Posted - 2005.01.07 01:05:00 -
[8]
we need to be able to start building these types of stations though (the NPC kind)
it should take time (weeks maybe even months) and lots and lots of resources between 1-10 bill ISK as well as construction blocks etc
this would make a really nice adition to Eve
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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mrbabooon
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Posted - 2005.01.07 01:24:00 -
[9]
i wish providence had a station...
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