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Dante Cowboy
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Posted - 2010.10.25 03:30:00 -
[1]
Is it pointless to equip said ships for such a module when dueling out in 1v1 pvp?
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Abram Thrust
Red Federation
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Posted - 2010.10.25 06:34:00 -
[2]
yes and no...
I've seen some wicked kiting fits that use a TD to gimp the enemy's turret range down to... well not enough. but at the same time time, just randomly throwing an Ewar Mod on a ship without it synergising well with the rest of the fit it not going to work out well.
also, unless you know ahead of time what you're fighting, and his fit, you could have a ewar mod that does nothing other than take up a slot. ie: trying to Tracking Disrupt a missile ship
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Igloo
Quantum Cats Syndicate
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Posted - 2010.10.25 16:37:00 -
[3]
Ab/scram/td rifter with armor tank works pretty well.
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X Gallentius
Quantum Cats Syndicate
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Posted - 2010.10.25 17:15:00 -
[4]
A few guys do the kite/remote sensor dampener trick really well too.
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Berendas
Neo Spartans Laconian Syndicate
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Posted - 2010.10.25 22:42:00 -
[5]
It's not T1, but most of the best AF Ishkur setups use a TD.
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Dante Cowboy
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Posted - 2010.10.25 23:11:00 -
[6]
Originally by: X Gallentius A few guys do the kite/remote sensor dampener trick really well too.
good link on this please?
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Borun Tal
Minmatar Spacepods Inc
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Posted - 2010.10.25 23:36:00 -
[7]
Wander into any FW warzone and you can stock up on abandoned EW drones... :)
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Aubrey Maturin
RennTech Fidelas Constans
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Posted - 2010.10.26 02:26:00 -
[8]
http://eve.battleclinic.com/loadout/44230-Ishkur-Lowsec-PvP.html
...ish
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Berendas
Neo Spartans Laconian Syndicate
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Posted - 2010.10.26 03:08:00 -
[9]
Originally by: Aubrey Maturin Edited by: Aubrey Maturin on 26/10/2010 02:42:38 http://eve.battleclinic.com/loadout/44230-Ishkur-Lowsec-PvP.html
or something like that.
[Ishkur, que] Energized Adaptive Nano Membrane II Small Armor Repairer II Damage Control II
Warp Disruptor II Balmer Series Tracking Disruptor I 1MN Afterburner II
125mm Prototype I Gauss Gun, Antimatter Charge S 125mm Prototype I Gauss Gun, Antimatter Charge S 125mm Prototype I Gauss Gun, Antimatter Charge S [empty high slot]
Small Hybrid Collision Accelerator I Small Hybrid Collision Accelerator I
Hobgoblin II x3 Hobgoblin II x2
Changes failguns to blasters and add an nos and a flight of Warrior II's or ECM drones.
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