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Omega Sunset
Caldari Roughnecks
13
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Posted - 2012.08.04 22:38:00 -
[1] - Quote
@OP With that same argument, you can substitute the debate to tiddlywinks vs. chess. Tiddlywinks is "skill" (reflex etc) while chess is simply knowledge (as the OP seems to denote as the lesser). Clearly the game of chess with it's demand for knowledge requires far superior skill to play compared to tiddlywinks. And generally, you need to be pretty bright and dedicated to make anything of yourself within the chess scene. EVE is far more like chess in comparison to WoW's game of tiddlywinks. |

Omega Sunset
Caldari Roughnecks
13
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Posted - 2012.08.05 00:17:00 -
[2] - Quote
Nylith Empyreal wrote:They're stuck playing spaceships in a submarine simulator, given the equations in eve this is barely algebra. There is no reason to act superior here. Truly marvelous thrones of pixels we build. And what ever maneuver in WoW has been equivalent to the starburst maneuver in EVE? In EVE you have the opportunity to use your mind to invent incredible measures as for to prevail in any given situation. Those games have NOooo challenge, and literally put me to sleep out of sheer mind stimulation deprivation.
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Omega Sunset
Caldari Roughnecks
15
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Posted - 2012.08.05 00:37:00 -
[3] - Quote
And really, what it comes down to, as far as for the original post, it's not about inferior players vs superior players, but first and foremost it's about lazy players vs. players seeking mind stimulating challenges. We just require more, while they fail more often due to their laziness. Just like chess, you can be good if you have the dedication, but in tiddlywinks you can only progress so far based on your reflex action. The brain is the greatest muscle of the body. |

Omega Sunset
Caldari Roughnecks
17
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Posted - 2012.08.05 04:28:00 -
[4] - Quote
Shizuken wrote:Players in every game think that way... uhhhhh.... maybe for an mmo noob who has ever only played one mmo in their lifetime. Having played many graphical muds over the past 15 years (and text before that), I do recognize a difference between one to the next. Bottom line is some mmo's just attract certain types of players. None are exclusive to any particular types, we all get different things out of games, but sometimes you just pick up on blindingly bright observations of certain games and the types of players that attract to them, and often are marketed to. |

Omega Sunset
Caldari Roughnecks
17
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Posted - 2012.08.05 05:34:00 -
[5] - Quote
Xiang Jing wrote: but it's not a complete renegade in that regard. what else? apart from swg pre-cu that is long gone? Our type of gaming has been long abandoned from the industry, apart from an indie developer (bless you ccp). The Sith rule the galaxy now. |

Omega Sunset
Caldari Roughnecks
17
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Posted - 2012.08.05 07:04:00 -
[6] - Quote
Xiang Jing wrote:Omega Sunset wrote:Xiang Jing wrote: but it's not a complete renegade in that regard.  what else? apart from swg pre-cu that is long gone? Our type of gaming has been long abandoned from the industry, apart from an indie developer (bless you ccp). The Sith rule the galaxy now. These days? No, there isn't much, but there never really was. And as a double whammy, sci-fi MMOs are pretty barren. But for indepth sandbox gameplay, there's still a few dozen available out there, some more popular than others. Ultima, Wurm, Darkfall, Mortal, Second Life, A Tale in the Desert, and more. Maybe even classic EQ1, which you can still play. I know I am missing some, the MMO genre has hundreds of games running at any given moment. There are entire sites dedicated to sandbox MMOs and communities that highlight the "hardcore" ones. My point mostly was that the idea of a complex, freeform sandbox being an Eve Online monopoly is unfair to a lot of precursors to Eve, and even some post-Eve games. That's not a knock on Eve considering it does it extremely well, but it's something to consider.
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Omega Sunset
Caldari Roughnecks
17
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Posted - 2012.08.05 07:45:00 -
[7] - Quote
Frying Doom wrote:All games have players who believe they are superior to other gamers of different games or the one they are playing.
Generally it just denotes a sad existence. We should not hate or dislike these people but just pity them.
We can all easily point to people in this game who believe they are better than other EvE players or for that matter better than the players of another game. So just feel pity and don't feed their ego or they will spend longer online trying to get gratification in their lives. So you are not better at anything in comparison to anyone else? Is that what you are saying of yourself? Sounds like crates of gold stars...
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Omega Sunset
Caldari Roughnecks
19
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Posted - 2012.08.05 22:04:00 -
[8] - Quote
Here is something more to ignore:
Dictionary dot com:
Skill
1. the ability, coming from one's knowledge, practice, aptitude, etc., to do something well
Fail. Now back to ignor-ance and the bliss thereof. |

Omega Sunset
Caldari Roughnecks
23
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Posted - 2012.08.06 14:38:00 -
[9] - Quote
Frying Doom wrote:Omega Sunset wrote:Frying Doom wrote:All games have players who believe they are superior to other gamers of different games or the one they are playing.
Generally it just denotes a sad existence. We should not hate or dislike these people but just pity them.
We can all easily point to people in this game who believe they are better than other EvE players or for that matter better than the players of another game. So just feel pity and don't feed their ego or they will spend longer online trying to get gratification in their lives. So you are not better at anything in comparison to anyone else? Is that what you are saying of yourself? Sounds like crates of gold stars... In this game no I am not, those things I excel at I presume there are others who do it better. In Real Life well that is none of your business but I do not need a game to give me life affirmation  Yeah that's what I thought, a big box of fail gold stars to hand out to everyone. That's exactly what that affirmation stuff you think you avoid, as in most of the other games especially games like WoW that the OP mentioned. Their armies of psychologists that help design their games to make you feel good while you go brain dead with a bunch of gold stars glued to your forehead. Ugh, you can keep 'em.
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