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Thread Statistics | Show CCP posts - 0 post(s) |
Exploited Engineer
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Posted - 2010.10.25 18:54:00 -
[1]
Could you use a warp scrambler to pull a ship that has just started warping out of warp again?
E.g. if you're between the other pilot and his warp target, and he acquires sufficient speed to go to warp while still 15 km away from you, could you theoretically still scramble him as he zips past you?
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Linda Flamewalker
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Posted - 2010.10.25 18:57:00 -
[2]
As soon as his speed gauge say warping you cant scramble him.
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Khors
Amtek Inc
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Posted - 2010.10.25 19:29:00 -
[3]
Originally by: Linda Flamewalker As soon as his speed gauge say warping you cant scramble him.
It will do that the second he initiates warp, so you are wrong.
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Aiwha
Caldari 101st Space Marine Force Nulli Secunda
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Posted - 2010.10.25 19:46:00 -
[4]
If you have him locked, you can scram him iirc. I like me
Recruiter |
Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.10.25 20:00:00 -
[5]
While the ship is aligning and/or picking up speed after being given the warp command, the speed meter will say Warping, but the ship is still lockable and able to be affected by points / scrams / bubbles. When the ship enters warp, the speed meter briefly drops to zero and shoots up again, the ship becomes invulnerable, all locks on it are cancelled and nothing can lock it again before it finishes the warp. I am not sure whether a warp bubble can stop the ship if deployed precisely at this point, but I'd wager that it can't. ___________ EVE is dying! Now for real! |
Linda Flamewalker
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Posted - 2010.10.25 21:15:00 -
[6]
Originally by: Khors
Originally by: Linda Flamewalker As soon as his speed gauge say warping you cant scramble him.
It will do that the second he initiates warp, so you are wrong.
hmm cool. then i been told wrong. thanks :)
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Daneel Trevize
Black Viper Nomads
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Posted - 2010.10.25 22:11:00 -
[7]
Originally by: Abdiel Kavash When the ship enters warp, the speed meter briefly drops to zero and shoots up again
I think this is purely the meter recalibrating for the new max speed, the same as if you pulse a prop mod and it'll claim you're at 1/2 your speed but a mouseover would show you haven't decreased at all, it's just the relative % of the new full speed, and any speed on grid is practically 0 compared to even 1AU/s. Unless I'm forgetting if it goes to full while you're still getting to and from warp speed or not? |
Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.10.25 22:26:00 -
[8]
No, the meter goes back to full way before you reach even a fraction of your warp speed. Unless it's doing something crazy like measuring your current warp speed against your normal sub-warp maximum speed. The curious could observe the ship from another point of view to see if it really slows down for a moment, or if this is just a display thing. ___________ EVE is dying! Now for real! |
Dario Wall
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Posted - 2010.10.25 22:30:00 -
[9]
Originally by: Abdiel Kavash The curious could observe the ship from another point of view to see if it really slows down for a moment, or if this is just a display thing.
If a ship is aligned to something and moving at full speed, the moment it hits warp it will stop briefly before flying off at warp speeds. You can see this by sitting at a gate for a little while and watching the random traffic.
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Tau Cabalander
Caldari
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Posted - 2010.10.28 05:29:00 -
[10]
When a ship enters the warp tunnel, it can no longer be scrammed. You will notice the engines cut out for a moment when this happens.
You can scram while the ship is accelerating to warp speed (75%) and aligning.
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Ragnar256
Minmatar
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Posted - 2010.10.28 05:56:00 -
[11]
Edited by: Ragnar256 on 28/10/2010 06:00:44 Is there a way I can cut down the amount of time it takes to get into warp. Just ten minutes ago, I fell victim to a gate camp transferring a large number of blueprints and ended up getting pod killed (first time ftw). I was locked almost instantly as I tried to warp. About 2-3 seconds after the inviso-cloak fell.
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Mona X
Caldari
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Posted - 2010.10.28 06:19:00 -
[12]
Fly ships that can warp cloaked. Or... Use nanofibers. Or... Fly ships that can warp cloaked and have bubble immunity. And fit them with nanofibers. Or... Use carrier.
Join Eve-Online, meet interesting people, grief them. |
My Postman
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Posted - 2010.10.28 08:31:00 -
[13]
As long as you can lock the ship (i.e. while aligning/accelerating to warp speed), you can scramble/point/shoot/whatever you like with said ship.
The moment he/she starts ACTUALLY warping, lock is lost, meaning you canŠt do anything. As above poster said, not sure about if a well placed bubble can drag him out of warp.
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Dhaul
Agent-Orange Nabaal Syndicate
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Posted - 2010.10.28 16:09:00 -
[14]
I don't think a bubble will stop you from warping if it goes up after you are actually warping. I'm just basing this on the fact that if a drag bubble is deployed at your warp destination while you're already in warp, it will NOT drag you in when you land, so I don't know why it would be any different for your warp's point of origin.
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Swearte Widfarend
Gallente Royal Enterprise Dead Terrorists
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Posted - 2010.10.28 20:56:00 -
[15]
Originally by: Dhaul I don't think a bubble will stop you from warping if it goes up after you are actually warping. I'm just basing this on the fact that if a drag bubble is deployed at your warp destination while you're already in warp, it will NOT drag you in when you land, so I don't know why it would be any different for your warp's point of origin.
Funny I was going to say the opposite of part of this. A bubble won't stop the beginning of a warp, but a bubble deployed at/near your destination while in warp will affect you. Pretty sure I had to slowboat 160km to a gate the other night...
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