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Neurotic Cat
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Posted - 2005.01.06 20:58:00 -
[1]
I was contemplating an order of a dozen Scorpions and 2 dozen Ferox. And then it occurred to me that some poor bastard is going to have to mine all those minerals. gack! 
Where do minerals come from in Eve?
What percentage is mined by a living person and a mining laser? (and how many RL hours does that represent?)
What percentage come from recycling NPC loot?
Do NPCs ever sell minerals on the market?
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marakolli
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Posted - 2005.01.06 22:06:00 -
[2]
Most of it comes from raw mining. Mining alone for the low ends in a bs will take you couple of days.
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Daerkannon Shimmerscale
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Posted - 2005.01.07 04:38:00 -
[3]
To give you an idea of what it represents, we'll take an average miner in a medium mining barge. Mr. Average can mine, by himself, one jet can worth of roids in about 45 minutes. This works out to, roughly and depending on markets in the area, about 3 million isk worth of minerals. You can probably do the math from there, although you'll have to discount the Zyd and Mega portions of the Scorp and Ferox to get an accurate estimate of how much time it takes to mine the rest of the minerals.
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Lygos
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Posted - 2005.01.07 06:00:00 -
[4]
Don't forget to add transporting time. This requires a certain percentage of manhours regardless of how many people are participating. Every man not mounting the ability to crunch 1k m3 a minute of ore is still a mouth to feed.
Participation counts for a great deal more in calculating efficiency in zero security space than it does in empire space. There you also have to have npc suppression as well. You want these guys taking up <10% of the cut rather than 66%. On crokite, if you are very inefficient you only make double what your make in empire on scordite. If you are very efficient you make close to 10 times as much per hour. People who have never mined or aren't good at math tend to have rather fanciful notions of how much isk worth of ore can be acquired per hour when they see the price zydrine offers. 
Regardless, the labor hours for bringing your battleship into existence from the backserver is much, much, much, much longer than it takes to send that same ship back into the less useful part of the server. That is of course, unless you sit in a safespot or safely docked a commensurate period of time. 
I've heard that the amount of ore ingame is fairly static, but I'm not sure if I believe that. Isk doesn't seem to work that way. I suspect roids replenish themselves the same way capacitor does, only much slower. The biggest veldspar roid I've seen thus far was 16km in radius, and I'm pretty sure there's a built in limit. I'm still on the lookout for a bigger one, though I don't do minerals acquisition anymore.
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Neurotic Cat
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Posted - 2005.01.07 20:12:00 -
[5]
I guess I'm just having a hard time getting my head around the idea that if I buy a dozen tier one battleships it actually represents hundreds of hours of some poor sod with a mining laser.
I wonder how hard it would be to get real numbers out of CCP? X number of mining hours per week. that sort of thing.
I guess what I really want is a couple of hours access to the SQL interface so that I can pull fascinating yet trivial stats from the db. 
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