Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Werner291
Gallente USA Aftermath
|
Posted - 2010.10.31 07:36:00 -
[1]
Hi, I was recently in a fleet on my way to a CTA. When we arrived at the JB, somehow (i believe because of major lag) a few fleet members couldn't jump (including me). We decided to go roaming. But suddenly real life forced me to log out, seperating me from the gang. I'm now in a 0.0 system without anyone around, near enemy territory, in a myrmidon without cloak.
Any ideas how i might get back into blue space?
Werner |
Xina Tutor
Amarr Black Arrows Sev3rance
|
Posted - 2010.10.31 08:07:00 -
[2]
ask a corp mate to scout you out...
or fly til you die. you'll get a nice new clone which is very refreshing.
|
Halvus
Minmatar Sons Of 0din Chain of Chaos
|
Posted - 2010.10.31 10:30:00 -
[3]
Some tips for safe flying in enemy space:
- Check the map for recent ship/pod kills (this is delayed info, but it might tip you off to a major gate camp) - always warp to a planet and scan the gate using D-scan before warping to it. - travel just before or after downtime, as it's usually quieter. - use a scout (if you can get a corp-mate to volunteer) - make safe spots as you warp, so you cn double-back in an emergency - if you jump into a camp, try heading back to the gate.
|
Hauler Darby
|
Posted - 2010.10.31 10:33:00 -
[4]
I got stuck like that once near FYD. I hate to admit it, and I only mention it because I think it's funny, but I got irritated because I couldn't get anyone to scout for me, so I put it on autopilot and minimized the screen. I checked it about an hour later and I was in Rens, still in the ship.
Not what I would suggest you do, but it is an option
|
Hauler Darby
|
Posted - 2010.10.31 10:41:00 -
[5]
Originally by: Halvus Some tips for safe flying in enemy space:
. . .
- always warp to a planet . . .
. . .
I used to do this, but started losing a lot of ships. If you don't have cloak, I suggest you use asteroid belts instead, and warp 100.
If you do have cloak, try warping 10 to the gate and drift in. When your speed starts to increase (you've been de-cloaked by proximity to the gate) press the jump button. I've had a lot of good luck with this one lately
|
Spruillo
Gallente Spruillo Corp
|
Posted - 2010.10.31 17:02:00 -
[6]
Bad advice all way overcomplicating your simple situation. Your in red space. Your in 0.0. Your in a BC. With no cloak. Safespots or no, 'Look at me im alone ina Myrmidon WHEEEEEEEEEE' is on every1's dscan longer you spend in a system checking gates and warping to planets will count against you not help. You are simply screwed just set a course and go.
Warp from gate 2 gate, they will follow you thru or have team on other side if you evade a bubble anyway.
Troll local the whole way. ESPECIALLY if you get bubbled. See how much smack you can spam b4 podding.
You either make it or you don't it's that simple.
|
Ragnar256
Minmatar
|
Posted - 2010.10.31 17:50:00 -
[7]
Most of the bubble camps I've come across have bubbles positioned in the rout directly between gates. I normally take a detour to the sun, quick Dscan, then fly to an object within 14 AU of the stargate, then another Dscan. If there are warp bubbles, then I strongly suggest using the map to warp to an object that is not between your destination stargate, and other stargates.
All I can offer you.
|
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.10.31 18:19:00 -
[8]
Originally by: Werner291 Hi, I was recently in a fleet on my way to a CTA. When we arrived at the JB, somehow (i believe because of major lag) a few fleet members couldn't jump (including me). We decided to go roaming. But suddenly real life forced me to log out, seperating me from the gang. I'm now in a 0.0 system without anyone around, near enemy territory, in a myrmidon without cloak.
Any ideas how i might get back into blue space?
Werner
Well, you're at a friendly jump bridge POS right? So it could be worse.
Maybe ask some helpful person in alliance to scout you back home...?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Halvus
Minmatar Sons Of 0din Chain of Chaos
|
Posted - 2010.10.31 18:31:00 -
[9]
Originally by: Spruillo Bad advice all way overcomplicating your simple situation. Your in red space. Your in 0.0. Your in a BC. With no cloak. Safespots or no, 'Look at me im alone ina Myrmidon WHEEEEEEEEEE' is on every1's dscan longer you spend in a system checking gates and warping to planets will count against you not help. You are simply screwed just set a course and go.
Warp from gate 2 gate, they will follow you thru or have team on other side if you evade a bubble anyway.
Troll local the whole way. ESPECIALLY if you get bubbled. See how much smack you can spam b4 podding.
You either make it or you don't it's that simple.
I lol'd
|
Bhattran
|
Posted - 2010.10.31 23:12:00 -
[10]
You ever see 'Behind Enemy Lines', do that, sorry that's all I got for you.
--Submit your bug reports via mental telepathy this will streamline CCP ignoring them.-- |
|
Leksi Bar'zuk
|
Posted - 2010.10.31 23:27:00 -
[11]
Are newbs in 0.0 really that risk averse now?
Step one: put your big-boy underpands on. Step two: engage reds until you go down in a blaze of glory. Step three: If your pod somehow survives taunt reds in local until you get podded home.
|
Kesshisan
Minmatar
|
Posted - 2010.11.01 01:44:00 -
[12]
How much is your time worth? How much is your ship worth?
If your ship is worth 300m, and your time is worth 50m, don't waste any more than 6 hours trying to get out. That is, don't sit in null sec for 3 days crying about the threat of dying and not doing anything. You stand to lose a lot more isk in opportunity cost than the loss of your ship if you simply do nothing because of fear of death.
*note* Numbers above used just as an example. I have faith in the OP to be able to do the math himself.
|
Chiana Moro
Dark Shadow Industries Sev3rance
|
Posted - 2010.11.01 02:52:00 -
[13]
Originally by: Werner291 Any ideas how i might get back into blue space? Werner
Yes. Try flying there =)
If you're deep in enemy space, don't think too much. Just fly - depending on how the traffic you are lucky ... or not. Use maps or experience to avoid the worst gank towns. I flew a noob ship out of Insmother after the russians infested the area. A corp mate auto'd a BS out of there ...
|
Lost Greybeard
|
Posted - 2010.11.01 07:40:00 -
[14]
Set your autopilot to 'shortest route', remove any avoidance settings (stay in high, stay in low, etc).
Go to the galaxy map. Set it to 2d.
Start selecting lowsec systems that seem to be physically near to you, and setting them to autopilot destination. Repeat until you've found the shortest number of 0.0 systems to low. Take that path.
Modify if you recognize systems as problem systems, or if the 'ships killed' overlay tells you you're going to hit a trap.
Go.
The other stuff suggested upthread is kind of your call. If you're seeing almost no ships killed on your route, or if you see no one in local, warping directly to zero gate to gate and racing the clock may be your best bet, since it's unlikely that there's a camp waiting. If you suspect a camp for any reason, finding a celestial that gives you a warp-in vector significantly different from the gate to gate directions is better.
I'd also advise not engaging unless you're forced, short of there being only the one or two people coming after you in local. In a BC it's obvious you're not the scout for a larger force, so people will not hesitate to jump you. Stopping somewhere to pick up a cloak and some ecm/dampers (and maybe some hardeners) might be a good idea. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
Smuggo Smuggins
|
Posted - 2010.11.01 17:14:00 -
[15]
Perfect time to learn to solo in a BC. And if you lose it, you're learn more :).
And don't faff with bouncing off planets and **** too much. The longer you take, the more time people have to report you and get eyes on you, the more likely they are to get a trap set up for you, so you might as well burn and just engage anything you see.
|
hjgjgfgfgsj
|
Posted - 2010.11.02 13:42:00 -
[16]
Originally by: Smuggo Smuggins Perfect time to learn to solo in a BC. And if you lose it, you're learn more :).
And don't faff with bouncing off planets and **** too much. The longer you take, the more time people have to report you and get eyes on you, the more likely they are to get a trap set up for you, so you might as well burn and just engage anything you see.
This.
|
Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.11.04 12:33:00 -
[17]
Originally by: hjgjgfgfgsj
Originally by: Smuggo Smuggins Perfect time to learn to solo in a BC. And if you lose it, you're learn more :).
And don't faff with bouncing off planets and **** too much. The longer you take, the more time people have to report you and get eyes on you, the more likely they are to get a trap set up for you, so you might as well burn and just engage anything you see.
This.
+1
So you're solo in null in a BC? Just see how many kills you can get before you go boom. I mean really, it's just a Myrm... Depending on the area you may get a few nice kills and still get out in one piece, never underestimate how crap at responding to a threat some 0.0 entities actually are. ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |