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Lady Skank
Ban Evasion inc
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Posted - 2010.11.10 17:37:00 -
[1]
According to the new dev blog the new Sansha incursions will completely disrupt the area they happen in, all kinds of new effects include reduction of ship bonuses and other things.
This is to "encourage" people to clear the Incursion, in other words force people to clear them.
Carebears have complained for years about pvpers disrupting "their EVE" well it looks like they can have their revenge as pvpers who don't care about the Sansha rats will have "their EVE" disrupted by the people who want to go ratting.
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Brian Ballsack
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Posted - 2010.11.10 17:40:00 -
[2]
More noobs in space = more pvp possibilities. both are getting something out of it.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.10 17:48:00 -
[3]
Oh how nanve you are Skank. There are already threads where said carebears are complaining that this PvE will disrupt their PvEà  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

gfldex
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Posted - 2010.11.10 17:52:00 -
[4]
Edited by: gfldex on 10/11/2010 17:52:44
Originally by: Lady Skank
This is to "encourage" people to clear the Incursion, in other words force people to clear them.
You mean force ppl to go somewhere else until them Sanshas kindly *beep*ed off.
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MailOrder RussianBride
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Posted - 2010.11.10 17:54:00 -
[5]
Hey Skank, can I join your corp?
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Professor Tarantula
Hedion University
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Posted - 2010.11.10 18:04:00 -
[6]
This is all good news. Glad to hear there will be multiple sites per system, and not just everyone crowding one.
Might be hope for this yet.
My Warmest Regards. Prof. Tarantula, Esq. |

Monte Shill
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Posted - 2010.11.10 18:49:00 -
[7]
Awesome, another worthless expansion with features I don't really find interesting. I really think full body avatars are useless outside Jita 4-4 which is going to lag like crazy once WIS goes live and Incursions are forced on to the player base to participate if you happen to be in system or GTFO, not like PVE is forced on to PVP players who choose not to participate in PVE and the penalties are so severe that as a PVE player you have to participate if it hits near your mission hubs though in a sandbox I should get the option to participate or not without being affected by it so severely (even though I am affected by PVP ships which don't do a damn thing when I undock ).
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Tyber Zaan
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Posted - 2010.11.10 18:55:00 -
[8]
Originally by: Monte Shill Awesome, another worthless expansion with features I don't really find interesting. I really think full body avatars are useless outside Jita 4-4 which is going to lag like crazy once WIS goes live and Incursions are forced on to the player base to participate if you happen to be in system or GTFO, not like PVE is forced on to PVP players who choose not to participate in PVE and the penalties are so severe that as a PVE player you have to participate if it hits near your mission hubs though in a sandbox I should get the option to participate or not without being affected by it so severely (even though I am affected by PVP ships which don't do a damn thing when I undock ).
Thats your opinion. I, for one, want incursion, this game desperatley needs more PvE content.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.10 19:16:00 -
[9]
Originally by: Monte Shill Awesome, another worthless expansion with features I don't really find interesting.
àhave you seen the full feature list? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

OmniBeton
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Posted - 2010.11.10 19:36:00 -
[10]
From what I've heard Incursion will finally allow carebears to take part in famous Laaag, PVPers were talking about for years. |
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Smelly Bait
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Posted - 2010.11.10 19:43:00 -
[11]
i give it 20 days after it is launched and it become a low sec pirate only thing. Lol i wonder how many people are getting killed because they fleet up with pirats,
Good idea on the board but fail in space (like most pvp stuffs)
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Orion GUardian
Caldari
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Posted - 2010.11.10 19:48:00 -
[12]
Big question: Reward per person or distributed?
Because if I calculate correctely (no bounties and salvage) the example would net 1-2m per pilot and 300LP....not so much
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Umega
Solis Mensa
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Posted - 2010.11.10 19:54:00 -
[13]
Like stated ahead of me..
This game needs more PvE content. I have friends that can't get into this game cause they are 'carebear' type players, and EVE doesn't offer enough. This is a nice step in that direction.. and in turn does benefit PvPers.
Why?
If more people are drawn into the game, and stay.. that is more people that will eventually turn to the 'dark side' and provide a bigger PvP base. Having more targets is the best thing possible for any PvPer above n beyond any game mechanic.
---------------------------------------- -Treat the EVE Market like you're a pimp and it is your 'employee'.. freely fondle it as you wish and make it pay you for it- |

Teibor
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Posted - 2010.11.10 20:12:00 -
[14]
'system wide effects'
does this theoretically mean that a mission runner in the bonus room of AE4 could find all his shield/armor resistances reduced if an incursion happened in that system at that precise time?
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Ghengis Tia
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Posted - 2010.11.10 20:18:00 -
[15]
So the "lone wolf" players can pound sand. Great.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.10 20:31:00 -
[16]
Originally by: Teibor 'system wide effects'
does this theoretically mean that a mission runner in the bonus room of AE4 could find all his shield/armor resistances reduced if an incursion happened in that system at that precise time?
Yes. So far, it sounds like that, since they only talk about effects to the player ships. If it were more like W-space effects, the same thing will happen to all those nasty ebil Angel rats, so you'd come out equal in the end (except with vastly reduced bounties), but they haven't made any mention of that yet. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

HeIIfire11
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Posted - 2010.11.10 20:40:00 -
[17]
After reading that blog this seems more like a punishment than anything else.Only one who comes out on top is the fleet doing the most dps?And maybe the lucky one to get that bpc.Everyone else is screwed.Including those that want nothing to do with it.Even the lp no longer seems attractive for anyone other than capital pilots.No cool concord ships for us.
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Barakkus
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Posted - 2010.11.10 20:45:00 -
[18]
Gawd, y'all are a bunch of Negative Nancys aren't you?
Originally by: captain foivos Who would recruit someone named Barakkus?
Wait a minute...
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Dlardrageth
ANZAC ALLIANCE IT Alliance
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Posted - 2010.11.10 20:48:00 -
[19]
Originally by: Umega ... This is a nice step in that direction.. and in turn does benefit PvPers.
Why?
If more people are drawn into the game, and stay.. that is more people that will eventually turn to the 'dark side' and provide a bigger PvP base. Having more targets is the best thing possible for any PvPer above n beyond any game mechanic.
Right, and all PvPers totally love it when all of sudden their shield&armor resists or what not go to hell. Because some utterly random PvE stuff (incursion) they give a wet **** about is suddenly taking place in the system they were fighting in. Sounds like another ****ed up randomizing factor to screw up PvP. Guess someone at CCP thinks they have to compensate for minor lag improvements...
Mechanism needs a flag you can add to your character and tells the server to sod off with crap like that. 
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Selinate
Amarr Wardens of the Void
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Posted - 2010.11.10 20:49:00 -
[20]
Revenge of the carebears? Hmm...
All these incursions seem like, to me, is FINALLY an added dimension to the incredibly poor quality of the PvE content in Eve.
Also, if PvP can be nonconsensual, why not PvE also? :P
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Pesky LaRue
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2010.11.10 20:52:00 -
[21]
Originally by: Dlardrageth
Mechanism needs a flag you can add to your character and tells the server to sod off with crap like that. 
and then maybe they'll add a flag that stops you being open to PvP attacks?
not how EvE works. .
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Anubis Xian
Reavers
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Posted - 2010.11.10 20:53:00 -
[22]
I predict Sansha will have FCs that plan ops in systems that PvP fleets start lagging to hell.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Umega
Solis Mensa
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Posted - 2010.11.10 20:57:00 -
[23]
Originally by: Dlardrageth
Originally by: Umega ... This is a nice step in that direction.. and in turn does benefit PvPers.
Why?
If more people are drawn into the game, and stay.. that is more people that will eventually turn to the 'dark side' and provide a bigger PvP base. Having more targets is the best thing possible for any PvPer above n beyond any game mechanic.
Right, and all PvPers totally love it when all of sudden their shield&armor resists or what not go to hell. Because some utterly random PvE stuff (incursion) they give a wet **** about is suddenly taking place in the system they were fighting in. Sounds like another ****ed up randomizing factor to screw up PvP. Guess someone at CCP thinks they have to compensate for minor lag improvements...
Mechanism needs a flag you can add to your character and tells the server to sod off with crap like that. 
What do you care.. you're in IT. So there will probably be cyno jams in your alliance's favor more often than not. And everything else effects EVERYBODY. So what if resists are knocked down, they knocked down for everybody.. if it is actually taking place in the system to begin with.
Screw the flag 'instance' crap. This is a sandbox.. effects should be felt by all whether they like it or not. Just like griefing mission runners, ganking haulers/miners, gate camping, bubbling bottleneck systems.. grow up and deal with it.
---------------------------------------- -Treat the EVE Market like you're a pimp and it is your 'employee'.. freely fondle it as you wish and make it pay you for it- |

Dlardrageth
ANZAC ALLIANCE IT Alliance
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Posted - 2010.11.10 21:00:00 -
[24]
Well, there is a slight difference in grade between being open to PvP and some random, not/determinable event totally screwing up a PvP fight or turning tables on you in a battle.
Wonder how the PvE folks would like it when after the expansion the rats in each mission room were all of sudden determined totally randomly. I am confident they would totally love it when they tank against Angels in AE4 and suddenly have to face Blood Raiders... 
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Pesky LaRue
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2010.11.10 21:07:00 -
[25]
Originally by: Dlardrageth Well, there is a slight difference in grade between being open to PvP and some random, not/determinable event totally screwing up a PvP fight or turning tables on you in a battle.
Wonder how the PvE folks would like it when after the expansion the rats in each mission room were all of sudden determined totally randomly. I am confident they would totally love it when they tank against Angels in AE4 and suddenly have to face Blood Raiders... 
I see what you're driving at (kind of) but ultimately I don't see the difference between you asking for a flag to not be involved in PvE while out in null/lowsec and a carebear asking for a flag to not be involved in PvP while running missions/plexes in null/lowsec?
EvE isn't a game of consent when it comes to PvP, and now also not when it comes to PvE.
.
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Monte Shill
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Posted - 2010.11.10 21:21:00 -
[26]
Edited by: Monte Shill on 10/11/2010 21:26:23
Originally by: Tyber Zaan
Thats your opinion. I, for one, want incursion, this game desperatley needs more PvE content.
Wormholes, PVE content. Its out there, doesn't affect me unless I choose to go througha wormhole and reap the benifits. Faction warefare, PVP content. Does not affect me in the slightlest over RP empire **** measuring contest unless I choose to partipate or fly into a gate camp. Null Sec, PVP content. Doe not affect me over PC **** measuring contest unless I choose to join or fly into a bubble blob. Lowsec, PVP content. Wild West of EVE, does not affect me unless I choose to fly there to reap the benifits of level 5s and hope I don't blobbed in a gate camp.
Key word, I choose what I want to do in this so called sandbox and my actions determine how I benifit or am punished for my decisions. How are you affect by the destruction of a gallente pilot by a caldari pilot in FW while running missions? How are you affected the by the destruction of random industrial you are not associated with in lowsec by some pilot while loading grid in a nullsec blob? Yeah, not by much outside some ISD news report that a null alliance lost a titan, a key system changed hands, or a pirate got a high value killmail. CCP does not have anything that encouranges me to partipate in Incursions and I am content right now to stick with my level 4 income which is a penalty compared to what you can make in a wormhole, gank a lucky industrial, or create an empire in nullsec where I run the show and collect taxes from hundreds of peons. I see no reason to penalize entire systems with such high bounty cuts and decreasing the effectiveness of modules for CCP's inability to encourange (carrot, not whipping with the stick as CCP always does) me to partipate because they already said the highest damage fleet (which I don't trust anyone in EVE. By Design. Harsh and all. ) and the reward will suck unless its outstandingly high (which unless its an alliance tourney its going to suck regardless until its buffed years later).
Originally by: Selinate Revenge of the carebears? Hmm...
All these incursions seem like, to me, is FINALLY an added dimension to the incredibly poor quality of the PvE content in Eve.
Also, if PvP can be nonconsensual, why not PvE also? :P
I will admit though, TouchT I do see the point. Just doesn't mean I have to like it 
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Venkul Mul
Gallente
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Posted - 2010.11.10 21:34:00 -
[27]
Originally by: Dlardrageth
Originally by: Umega ... This is a nice step in that direction.. and in turn does benefit PvPers.
Why?
If more people are drawn into the game, and stay.. that is more people that will eventually turn to the 'dark side' and provide a bigger PvP base. Having more targets is the best thing possible for any PvPer above n beyond any game mechanic.
Right, and all PvPers totally love it when all of sudden their shield&armor resists or what not go to hell. Because some utterly random PvE stuff (incursion) they give a wet **** about is suddenly taking place in the system they were fighting in. Sounds like another ****ed up randomizing factor to screw up PvP. Guess someone at CCP thinks they have to compensate for minor lag improvements...
Mechanism needs a flag you can add to your character and tells the server to sod off with crap like that. 
Weapon damage will be reduced by the same amount, so it should even out when fighting player vs player.
The NPC instead will not be affected so it will boost mission NPC and the Sansha (NPC in system outside of missions will be replaced by Sansha).
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Dlardrageth
ANZAC ALLIANCE IT Alliance
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Posted - 2010.11.10 22:18:00 -
[28]
Originally by: Venkul Mul
Weapon damage will be reduced by the same amount, so it should even out when fighting player vs player.
By the same amount? Does not say that in the dev blog, so I call it a blatant lie for now. Unless you are in to some super sekrit extra knowledge. Additionally I'd like to quote a line from that very dev blog:
Quote:
Of course, all of the above is absolutely open for anybody to participate.
Nice phrasing, anybody who chooses can participate, just not that easy to not to, right, CCP? Oh you can just dock up ofc, sure. Hm, right, if your system does happen to have a station, that is. Pretty common in 0.0 I hear...
Guess it is just another step in CCP's ongoing quest to turn PvP and 0.0 less attractive. Well, the devs at WoT will surely appreciate it...
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Matalino
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Posted - 2010.11.10 22:39:00 -
[29]
Originally by: Dlardrageth
Originally by: Venkul Mul
Weapon damage will be reduced by the same amount, so it should even out when fighting player vs player.
By the same amount? Does not say that in the dev blog, so I call it a blatant lie for now. Unless you are in to some super sekrit extra knowledge.
Not so secret knowledge: Originally by: CCP Ytterbium System effects will affect both ship damage and resistances by the same amount while being synced up together when they are modified by the influence.
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Fulbert
Gallente
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Posted - 2010.11.10 22:44:00 -
[30]
Originally by: Anubis Xian I predict Sansha will have FCs that plan ops in systems that PvP fleets start lagging to hell.
Of course, the new Sansha AI has been designed to : - launch attacks on already lagging solarsystems (including hubs, rendez-vous points, reinforced TCUs or outposts, etc.) - post and/or feed trolls in CAOD - whine in GD about lags and no you won't their stuff - try to outsmart players with insane loggoffski tactics -------------------------------- Fulbert. Miner - Industrialist |
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