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Mag's
the united Negative Ten.
10032
|
Posted - 2012.08.12 10:04:00 -
[1] - Quote
I know one thing for sure, nerfing the people that live in low is not the answer. I've always been an advocate, of boosting rather than nerfing. Because when CCP nerfs things, then tend to go overboard and kill instead.
The only thing special about certain low sec areas, are routes of travel. Nerfing that doesn't improve low sec, it simply removes the earning potential, those few low sec areas have.
Adding low sec only minerals may be an answer. But you'll never get the risk averse in, unless it's very high rewards. But if that happens, it'll be very imbalanced and not good for the game. Those risk averse type have high sec and can keep it tbh.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10032
|
Posted - 2012.08.12 10:19:00 -
[2] - Quote
Nomad I wrote:..... they have no balls...
.......... for pilots without balls.......... Took some balls, poasting that with an alt. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10032
|
Posted - 2012.08.12 11:10:00 -
[3] - Quote
Syler Puuntai wrote:Rico Minali wrote:OUTLAW support a lowsec buff that is actually about the people of lowsec, not about trying to make it safer for everyone else. The idea is similar to one i had awhile ago. Instead of nerfing highsec to get people to live in lowsec, lowsec just needs to be changed all together to make it unique so that people will want to live there. My idea was to turn lowsec into the ghetto, filled with drugs(boosters) and organized crime. Instead of having empire factions control the space have either pirate factions or drug cartels. Screw having ore in lowsec(could still have grav sites) just boost gas cloud spawn rate or have static gas clouds instead. Also remove GCC, and sec loss after -4.9 in lowsec. Theres more but you get the idea. I like most of that, some great ideas. Although there must be a way, for those who wish to go to -10. CCP deem pod kills as the preferred route. But yea, making low sec the organised crime area is a nice idea.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10032
|
Posted - 2012.08.12 16:25:00 -
[4] - Quote
Nomad I wrote:When you loose sov in 0.0 you are basically out of the game. How does one 'loose' sov, exactly?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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